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Brandon Amos

Publications and source records attributed to Brandon Amos.

At least 37 records · Page 2Linked to original sources

To the Globe (TTG): Towards Language-Driven Guaranteed Travel Planning

Travel planning is a challenging and time-consuming task that aims to find an itinerary which satisfies multiple, interdependent constraints regarding flights, accommodations, attractions, and other travel arrangements. In this paper, we propose To the Globe (TTG), a real-time demo system that takes natural language requests from users, translates it to symbolic form via a fine-tuned Large Language Model, and produces optimal travel itineraries with Mixed Integer Linear Programming solvers. The overall system takes ~5 seconds to reply to the user request with guaranteed itineraries. To train TTG, we develop a synthetic data pipeline that generates user requests, flight and hotel information in symbolic form without human annotations, based on the statistics of real-world datasets, and fine-tune an LLM to translate NL user requests to their symbolic form, which is sent to the symbolic solver to compute optimal itineraries. Our NL-symbolic translation achieves ~91% exact match in a backtranslation metric (i.e., whether the estimated symbolic form of generated natural language matches the groundtruth), and its returned itineraries have a ratio of 0.979 compared to the optimal cost of the ground truth user request. When evaluated by users, TTG achieves consistently high Net Promoter Scores (NPS) of 35-40% on generated itinerary.

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Stochastic Optimal Control Matching

Stochastic optimal control, which has the goal of driving the behavior of noisy systems, is broadly applicable in science, engineering and artificial intelligence. Our work introduces Stochastic Optimal Control Matching (SOCM), a novel Iterative Diffusion Optimization (IDO) technique for stochastic optimal control that stems from the same philosophy as the conditional score matching loss for diffusion models. That is, the control is learned via a least squares problem by trying to fit a matching vector field. The training loss, which is closely connected to the cross-entropy loss, is optimized with respect to both the control function and a family of reparameterization matrices which appear in the matching vector field. The optimization with respect to the reparameterization matrices aims at minimizing the variance of the matching vector field. Experimentally, our algorithm achieves lower error than all the existing IDO techniques for stochastic optimal control for three out of four control problems, in some cases by an order of magnitude. The key idea underlying SOCM is the path-wise reparameterization trick, a novel technique that may be of independent interest. Code at https://github.com/facebookresearch/SOC-matching

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TaskMet: Task-Driven Metric Learning for Model Learning

Deep learning models are often deployed in downstream tasks that the training procedure may not be aware of. For example, models solely trained to achieve accurate predictions may struggle to perform well on downstream tasks because seemingly small prediction errors may incur drastic task errors. The standard end-to-end learning approach is to make the task loss differentiable or to introduce a differentiable surrogate that the model can be trained on. In these settings, the task loss needs to be carefully balanced with the prediction loss because they may have conflicting objectives. We propose take the task loss signal one level deeper than the parameters of the model and use it to learn the parameters of the loss function the model is trained on, which can be done by learning a metric in the prediction space. This approach does not alter the optimal prediction model itself, but rather changes the model learning to emphasize the information important for the downstream task. This enables us to achieve the best of both worlds: a prediction model trained in the original prediction space while also being valuable for the desired downstream task. We validate our approach through experiments conducted in two main settings: 1) decision-focused model learning scenarios involving portfolio optimization and budget allocation, and 2) reinforcement learning in noisy environments with distracting states. The source code to reproduce our experiments is available at https://github.com/facebookresearch/taskmet

cs.LG↗

Unlocking Tokens as Data Points for Generalization Bounds on Larger Language Models

Large language models (LLMs) with billions of parameters excel at predicting the next token in a sequence. Recent work computes non-vacuous compression-based generalization bounds for LLMs, but these bounds are vacuous for large models at the billion-parameter scale. Moreover, these bounds are obtained through restrictive compression techniques, bounding compressed models that generate low-quality text. Additionally, the tightness of these existing bounds depends on the number of IID documents in a training set rather than the much larger number of non-IID constituent tokens, leaving untapped potential for tighter bounds. In this work, we instead use properties of martingales to derive generalization bounds that benefit from the vast number of tokens in LLM training sets. Since a dataset contains far more tokens than documents, our generalization bounds not only tolerate but actually benefit from far less restrictive compression schemes. With Monarch matrices, Kronecker factorizations, and post-training quantization, we achieve non-vacuous generalization bounds for LLMs as large as LLaMA2-70B. Unlike previous approaches, our work achieves the first non-vacuous bounds for models that are deployed in practice and generate high-quality text.

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Neural Optimal Transport with Lagrangian Costs

We investigate the optimal transport problem between probability measures when the underlying cost function is understood to satisfy a least action principle, also known as a Lagrangian cost. These generalizations are useful when connecting observations from a physical system where the transport dynamics are influenced by the geometry of the system, such as obstacles (e.g., incorporating barrier functions in the Lagrangian), and allows practitioners to incorporate a priori knowledge of the underlying system such as non-Euclidean geometries (e.g., paths must be circular). Our contributions are of computational interest, where we demonstrate the ability to efficiently compute geodesics and amortize spline-based paths, which has not been done before, even in low dimensional problems. Unlike prior work, we also output the resulting Lagrangian optimal transport map without requiring an ODE solver. We demonstrate the effectiveness of our formulation on low-dimensional examples taken from prior work. The source code to reproduce our experiments is available at https://github.com/facebookresearch/lagrangian-ot.

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Landscape Surrogate: Learning Decision Losses for Mathematical Optimization Under Partial Information

Recent works in learning-integrated optimization have shown promise in settings where the optimization problem is only partially observed or where general-purpose optimizers perform poorly without expert tuning. By learning an optimizer $\mathbf{g}$ to tackle these challenging problems with $f$ as the objective, the optimization process can be substantially accelerated by leveraging past experience. The optimizer can be trained with supervision from known optimal solutions or implicitly by optimizing the compound function $f\circ \mathbf{g}$. The implicit approach may not require optimal solutions as labels and is capable of handling problem uncertainty; however, it is slow to train and deploy due to frequent calls to optimizer $\mathbf{g}$ during both training and testing. The training is further challenged by sparse gradients of $\mathbf{g}$, especially for combinatorial solvers. To address these challenges, we propose using a smooth and learnable Landscape Surrogate $M$ as a replacement for $f\circ \mathbf{g}$. This surrogate, learnable by neural networks, can be computed faster than the solver $\mathbf{g}$, provides dense and smooth gradients during training, can generalize to unseen optimization problems, and is efficiently learned via alternating optimization. We test our approach on both synthetic problems, including shortest path and multidimensional knapsack, and real-world problems such as portfolio optimization, achieving comparable or superior objective values compared to state-of-the-art baselines while reducing the number of calls to $\mathbf{g}$. Notably, our approach outperforms existing methods for computationally expensive high-dimensional problems.

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Learning to Warm-Start Fixed-Point Optimization Algorithms

We introduce a machine-learning framework to warm-start fixed-point optimization algorithms. Our architecture consists of a neural network mapping problem parameters to warm starts, followed by a predefined number of fixed-point iterations. We propose two loss functions designed to either minimize the fixed-point residual or the distance to a ground truth solution. In this way, the neural network predicts warm starts with the end-to-end goal of minimizing the downstream loss. An important feature of our architecture is its flexibility, in that it can predict a warm start for fixed-point algorithms run for any number of steps, without being limited to the number of steps it has been trained on. We provide PAC-Bayes generalization bounds on unseen data for common classes of fixed-point operators: contractive, linearly convergent, and averaged. Applying this framework to well-known applications in control, statistics, and signal processing, we observe a significant reduction in the number of iterations and solution time required to solve these problems, through learned warm starts.

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Semi-Supervised Offline Reinforcement Learning with Action-Free Trajectories

Natural agents can effectively learn from multiple data sources that differ in size, quality, and types of measurements. We study this heterogeneity in the context of offline reinforcement learning (RL) by introducing a new, practically motivated semi-supervised setting. Here, an agent has access to two sets of trajectories: labelled trajectories containing state, action and reward triplets at every timestep, along with unlabelled trajectories that contain only state and reward information. For this setting, we develop and study a simple meta-algorithmic pipeline that learns an inverse dynamics model on the labelled data to obtain proxy-labels for the unlabelled data, followed by the use of any offline RL algorithm on the true and proxy-labelled trajectories. Empirically, we find this simple pipeline to be highly successful -- on several D4RL benchmarks~\cite{fu2020d4rl}, certain offline RL algorithms can match the performance of variants trained on a fully labelled dataset even when we label only 10\% of trajectories which are highly suboptimal. To strengthen our understanding, we perform a large-scale controlled empirical study investigating the interplay of data-centric properties of the labelled and unlabelled datasets, with algorithmic design choices (e.g., choice of inverse dynamics, offline RL algorithm) to identify general trends and best practices for training RL agents on semi-supervised offline datasets.

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Meta Optimal Transport

We study the use of amortized optimization to predict optimal transport (OT) maps from the input measures, which we call Meta OT. This helps repeatedly solve similar OT problems between different measures by leveraging the knowledge and information present from past problems to rapidly predict and solve new problems. Otherwise, standard methods ignore the knowledge of the past solutions and suboptimally re-solve each problem from scratch. We instantiate Meta OT models in discrete and continuous settings between grayscale images, spherical data, classification labels, and color palettes and use them to improve the computational time of standard OT solvers. Our source code is available at http://github.com/facebookresearch/meta-ot

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Multisample Flow Matching: Straightening Flows with Minibatch Couplings

Simulation-free methods for training continuous-time generative models construct probability paths that go between noise distributions and individual data samples. Recent works, such as Flow Matching, derived paths that are optimal for each data sample. However, these algorithms rely on independent data and noise samples, and do not exploit underlying structure in the data distribution for constructing probability paths. We propose Multisample Flow Matching, a more general framework that uses non-trivial couplings between data and noise samples while satisfying the correct marginal constraints. At very small overhead costs, this generalization allows us to (i) reduce gradient variance during training, (ii) obtain straighter flows for the learned vector field, which allows us to generate high-quality samples using fewer function evaluations, and (iii) obtain transport maps with lower cost in high dimensions, which has applications beyond generative modeling. Importantly, we do so in a completely simulation-free manner with a simple minimization objective. We show that our proposed methods improve sample consistency on downsampled ImageNet data sets, and lead to better low-cost sample generation.

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Nocturne: a scalable driving benchmark for bringing multi-agent learning one step closer to the real world

We introduce Nocturne, a new 2D driving simulator for investigating multi-agent coordination under partial observability. The focus of Nocturne is to enable research into inference and theory of mind in real-world multi-agent settings without the computational overhead of computer vision and feature extraction from images. Agents in this simulator only observe an obstructed view of the scene, mimicking human visual sensing constraints. Unlike existing benchmarks that are bottlenecked by rendering human-like observations directly using a camera input, Nocturne uses efficient intersection methods to compute a vectorized set of visible features in a C++ back-end, allowing the simulator to run at over 2000 steps-per-second. Using open-source trajectory and map data, we construct a simulator to load and replay arbitrary trajectories and scenes from real-world driving data. Using this environment, we benchmark reinforcement-learning and imitation-learning agents and demonstrate that the agents are quite far from human-level coordination ability and deviate significantly from the expert trajectories.

cs.MA↗

Theseus: A Library for Differentiable Nonlinear Optimization

We present Theseus, an efficient application-agnostic open source library for differentiable nonlinear least squares (DNLS) optimization built on PyTorch, providing a common framework for end-to-end structured learning in robotics and vision. Existing DNLS implementations are application specific and do not always incorporate many ingredients important for efficiency. Theseus is application-agnostic, as we illustrate with several example applications that are built using the same underlying differentiable components, such as second-order optimizers, standard costs functions, and Lie groups. For efficiency, Theseus incorporates support for sparse solvers, automatic vectorization, batching, GPU acceleration, and gradient computation with implicit differentiation and direct loss minimization. We do extensive performance evaluation in a set of applications, demonstrating significant efficiency gains and better scalability when these features are incorporated. Project page: https://sites.google.com/view/theseus-ai

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End-to-End Learning to Warm-Start for Real-Time Quadratic Optimization

First-order methods are widely used to solve convex quadratic programs (QPs) in real-time applications because of their low per-iteration cost. However, they can suffer from slow convergence to accurate solutions. In this paper, we present a framework which learns an effective warm-start for a popular first-order method in real-time applications, Douglas-Rachford (DR) splitting, across a family of parametric QPs. This framework consists of two modules: a feedforward neural network block, which takes as input the parameters of the QP and outputs a warm-start, and a block which performs a fixed number of iterations of DR splitting from this warm-start and outputs a candidate solution. A key feature of our framework is its ability to do end-to-end learning as we differentiate through the DR iterations. To illustrate the effectiveness of our method, we provide generalization bounds (based on Rademacher complexity) that improve with the number of training problems and number of iterations simultaneously. We further apply our method to three real-time applications and observe that, by learning good warm-starts, we are able to significantly reduce the number of iterations required to obtain high-quality solutions.

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Semi-Discrete Normalizing Flows through Differentiable Tessellation

Mapping between discrete and continuous distributions is a difficult task and many have had to resort to heuristical approaches. We propose a tessellation-based approach that directly learns quantization boundaries in a continuous space, complete with exact likelihood evaluations. This is done through constructing normalizing flows on convex polytopes parameterized using a simple homeomorphism with an efficient log determinant Jacobian. We explore this approach in two application settings, mapping from discrete to continuous and vice versa. Firstly, a Voronoi dequantization allows automatically learning quantization boundaries in a multidimensional space. The location of boundaries and distances between regions can encode useful structural relations between the quantized discrete values. Secondly, a Voronoi mixture model has near-constant computation cost for likelihood evaluation regardless of the number of mixture components. Empirically, we show improvements over existing methods across a range of structured data modalities.

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Matching Normalizing Flows and Probability Paths on Manifolds

Continuous Normalizing Flows (CNFs) are a class of generative models that transform a prior distribution to a model distribution by solving an ordinary differential equation (ODE). We propose to train CNFs on manifolds by minimizing probability path divergence (PPD), a novel family of divergences between the probability density path generated by the CNF and a target probability density path. PPD is formulated using a logarithmic mass conservation formula which is a linear first order partial differential equation relating the log target probabilities and the CNF's defining vector field. PPD has several key benefits over existing methods: it sidesteps the need to solve an ODE per iteration, readily applies to manifold data, scales to high dimensions, and is compatible with a large family of target paths interpolating pure noise and data in finite time. Theoretically, PPD is shown to bound classical probability divergences. Empirically, we show that CNFs learned by minimizing PPD achieve state-of-the-art results in likelihoods and sample quality on existing low-dimensional manifold benchmarks, and is the first example of a generative model to scale to moderately high dimensional manifolds.

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CombOptNet: Fit the Right NP-Hard Problem by Learning Integer Programming Constraints

Bridging logical and algorithmic reasoning with modern machine learning techniques is a fundamental challenge with potentially transformative impact. On the algorithmic side, many NP-hard problems can be expressed as integer programs, in which the constraints play the role of their "combinatorial specification." In this work, we aim to integrate integer programming solvers into neural network architectures as layers capable of learning both the cost terms and the constraints. The resulting end-to-end trainable architectures jointly extract features from raw data and solve a suitable (learned) combinatorial problem with state-of-the-art integer programming solvers. We demonstrate the potential of such layers with an extensive performance analysis on synthetic data and with a demonstration on a competitive computer vision keypoint matching benchmark.

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OptNet: Differentiable Optimization as a Layer in Neural Networks

This paper presents OptNet, a network architecture that integrates optimization problems (here, specifically in the form of quadratic programs) as individual layers in larger end-to-end trainable deep networks. These layers encode constraints and complex dependencies between the hidden states that traditional convolutional and fully-connected layers often cannot capture. We explore the foundations for such an architecture: we show how techniques from sensitivity analysis, bilevel optimization, and implicit differentiation can be used to exactly differentiate through these layers and with respect to layer parameters; we develop a highly efficient solver for these layers that exploits fast GPU-based batch solves within a primal-dual interior point method, and which provides backpropagation gradients with virtually no additional cost on top of the solve; and we highlight the application of these approaches in several problems. In one notable example, the method is learns to play mini-Sudoku (4x4) given just input and output games, with no a-priori information about the rules of the game; this highlights the ability of OptNet to learn hard constraints better than other neural architectures.

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Sliced Multi-Marginal Optimal Transport

Multi-marginal optimal transport enables one to compare multiple probability measures, which increasingly finds application in multi-task learning problems. One practical limitation of multi-marginal transport is computational scalability in the number of measures, samples and dimensionality. In this work, we propose a multi-marginal optimal transport paradigm based on random one-dimensional projections, whose (generalized) distance we term the sliced multi-marginal Wasserstein distance. To construct this distance, we introduce a characterization of the one-dimensional multi-marginal Kantorovich problem and use it to highlight a number of properties of the sliced multi-marginal Wasserstein distance. In particular, we show that (i) the sliced multi-marginal Wasserstein distance is a (generalized) metric that induces the same topology as the standard Wasserstein distance, (ii) it admits a dimension-free sample complexity, (iii) it is tightly connected with the problem of barycentric averaging under the sliced-Wasserstein metric. We conclude by illustrating the sliced multi-marginal Wasserstein on multi-task density estimation and multi-dynamics reinforcement learning problems.

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