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Brian Price

Publications and source records attributed to Brian Price.

At least 19 recordsLinked to original sources

AlbumFill: Album-Guided Reasoning and Retrieval for Personalized Image Completion

Personalized image completion aims to restore occluded regions in personal photos while preserving identity and appearance. Existing methods either rely on generic inpainting models that often fail to maintain identity consistency, or assume that suitable reference images are explicitly provided. In practice, suitable references are often not explicitly provided, requiring the system to search for identity-consistent images within personal photo collections. We present AlbumFill, a training-free framework that retrieves identity-consistent references from personal albums for personalized completion. Given an occluded image and a personal album, a vision-language model infers missing semantic cues to guide composed image retrieval, and the retrieved references are used by reference-based completion models. To facilitate this task, we introduce a dataset containing 54K human-centric samples with associated album images. Experiments across multiple baselines demonstrate the difficulty of personalized completion and highlight the importance of identity-consistent reference retrieval. Project Page: https://liagm.github.io/AlbumFill/

cs.CV

Plot'n Polish: Zero-shot Story Visualization and Disentangled Editing with Text-to-Image Diffusion Models

Text-to-image diffusion models have demonstrated significant capabilities to generate diverse and detailed visuals in various domains, and story visualization is emerging as a particularly promising application. However, as their use in real-world creative domains increases, the need for providing enhanced control, refinement, and the ability to modify images post-generation in a consistent manner becomes an important challenge. Existing methods often lack the flexibility to apply fine or coarse edits while maintaining visual and narrative consistency across multiple frames, preventing creators from seamlessly crafting and refining their visual stories. To address these challenges, we introduce Plot'n Polish, a zero-shot framework that enables consistent story generation and provides fine-grained control over story visualizations at various levels of detail.

cs.CV

CompleteMe: Reference-based Human Image Completion

Recent methods for human image completion can reconstruct plausible body shapes but often fail to preserve unique details, such as specific clothing patterns or distinctive accessories, without explicit reference images. Even state-of-the-art reference-based inpainting approaches struggle to accurately capture and integrate fine-grained details from reference images. To address this limitation, we propose CompleteMe, a novel reference-based human image completion framework. CompleteMe employs a dual U-Net architecture combined with a Region-focused Attention (RFA) Block, which explicitly guides the model's attention toward relevant regions in reference images. This approach effectively captures fine details and ensures accurate semantic correspondence, significantly improving the fidelity and consistency of completed images. Additionally, we introduce a challenging benchmark specifically designed for evaluating reference-based human image completion tasks. Extensive experiments demonstrate that our proposed method achieves superior visual quality and semantic consistency compared to existing techniques. Project page: https://liagm.github.io/CompleteMe/

cs.CV

Refine-by-Align: Reference-Guided Artifacts Refinement through Semantic Alignment

Personalized image generation has emerged from the recent advancements in generative models. However, these generated personalized images often suffer from localized artifacts such as incorrect logos, reducing fidelity and fine-grained identity details of the generated results. Furthermore, there is little prior work tackling this problem. To help improve these identity details in the personalized image generation, we introduce a new task: reference-guided artifacts refinement. We present Refine-by-Align, a first-of-its-kind model that employs a diffusion-based framework to address this challenge. Our model consists of two stages: Alignment Stage and Refinement Stage, which share weights of a unified neural network model. Given a generated image, a masked artifact region, and a reference image, the alignment stage identifies and extracts the corresponding regional features in the reference, which are then used by the refinement stage to fix the artifacts. Our model-agnostic pipeline requires no test-time tuning or optimization. It automatically enhances image fidelity and reference identity in the generated image, generalizing well to existing models on various tasks including but not limited to customization, generative compositing, view synthesis, and virtual try-on. Extensive experiments and comparisons demonstrate that our pipeline greatly pushes the boundary of fine details in the image synthesis models.

cs.CV

SPIN: Hierarchical Segmentation with Subpart Granularity in Natural Images

Hierarchical segmentation entails creating segmentations at varying levels of granularity. We introduce the first hierarchical semantic segmentation dataset with subpart annotations for natural images, which we call SPIN (SubPartImageNet). We also introduce two novel evaluation metrics to evaluate how well algorithms capture spatial and semantic relationships across hierarchical levels. We benchmark modern models across three different tasks and analyze their strengths and weaknesses across objects, parts, and subparts. To facilitate community-wide progress, we publicly release our dataset at https://joshmyersdean.github.io/spin/index.html.

cs.CV

IMPRINT: Generative Object Compositing by Learning Identity-Preserving Representation

Generative object compositing emerges as a promising new avenue for compositional image editing. However, the requirement of object identity preservation poses a significant challenge, limiting practical usage of most existing methods. In response, this paper introduces IMPRINT, a novel diffusion-based generative model trained with a two-stage learning framework that decouples learning of identity preservation from that of compositing. The first stage is targeted for context-agnostic, identity-preserving pretraining of the object encoder, enabling the encoder to learn an embedding that is both view-invariant and conducive to enhanced detail preservation. The subsequent stage leverages this representation to learn seamless harmonization of the object composited to the background. In addition, IMPRINT incorporates a shape-guidance mechanism offering user-directed control over the compositing process. Extensive experiments demonstrate that IMPRINT significantly outperforms existing methods and various baselines on identity preservation and composition quality.

cs.CV

SegGen: Supercharging Segmentation Models with Text2Mask and Mask2Img Synthesis

We propose SegGen, a highly-effective training data generation method for image segmentation, which pushes the performance limits of state-of-the-art segmentation models to a significant extent. SegGen designs and integrates two data generation strategies: MaskSyn and ImgSyn. (i) MaskSyn synthesizes new mask-image pairs via our proposed text-to-mask generation model and mask-to-image generation model, greatly improving the diversity in segmentation masks for model supervision; (ii) ImgSyn synthesizes new images based on existing masks using the mask-to-image generation model, strongly improving image diversity for model inputs. On the highly competitive ADE20K and COCO benchmarks, our data generation method markedly improves the performance of state-of-the-art segmentation models in semantic segmentation, panoptic segmentation, and instance segmentation. Notably, in terms of the ADE20K mIoU, Mask2Former R50 is largely boosted from 47.2 to 49.9 (+2.7); Mask2Former Swin-L is also significantly increased from 56.1 to 57.4 (+1.3). These promising results strongly suggest the effectiveness of our SegGen even when abundant human-annotated training data is utilized. Moreover, training with our synthetic data makes the segmentation models more robust towards unseen domains. Project website: https://seggenerator.github.io

cs.CV

Putting the Object Back into Video Object Segmentation

We present Cutie, a video object segmentation (VOS) network with object-level memory reading, which puts the object representation from memory back into the video object segmentation result. Recent works on VOS employ bottom-up pixel-level memory reading which struggles due to matching noise, especially in the presence of distractors, resulting in lower performance in more challenging data. In contrast, Cutie performs top-down object-level memory reading by adapting a small set of object queries. Via those, it interacts with the bottom-up pixel features iteratively with a query-based object transformer (qt, hence Cutie). The object queries act as a high-level summary of the target object, while high-resolution feature maps are retained for accurate segmentation. Together with foreground-background masked attention, Cutie cleanly separates the semantics of the foreground object from the background. On the challenging MOSE dataset, Cutie improves by 8.7 J&F over XMem with a similar running time and improves by 4.2 J&F over DeAOT while being three times faster. Code is available at: https://hkchengrex.github.io/Cutie

cs.CV

Tracking Anything with Decoupled Video Segmentation

Training data for video segmentation are expensive to annotate. This impedes extensions of end-to-end algorithms to new video segmentation tasks, especially in large-vocabulary settings. To 'track anything' without training on video data for every individual task, we develop a decoupled video segmentation approach (DEVA), composed of task-specific image-level segmentation and class/task-agnostic bi-directional temporal propagation. Due to this design, we only need an image-level model for the target task (which is cheaper to train) and a universal temporal propagation model which is trained once and generalizes across tasks. To effectively combine these two modules, we use bi-directional propagation for (semi-)online fusion of segmentation hypotheses from different frames to generate a coherent segmentation. We show that this decoupled formulation compares favorably to end-to-end approaches in several data-scarce tasks including large-vocabulary video panoptic segmentation, open-world video segmentation, referring video segmentation, and unsupervised video object segmentation. Code is available at: https://hkchengrex.github.io/Tracking-Anything-with-DEVA

cs.CV

Interactive Segmentation for Diverse Gesture Types Without Context

Interactive segmentation entails a human marking an image to guide how a model either creates or edits a segmentation. Our work addresses limitations of existing methods: they either only support one gesture type for marking an image (e.g., either clicks or scribbles) or require knowledge of the gesture type being employed, and require specifying whether marked regions should be included versus excluded in the final segmentation. We instead propose a simplified interactive segmentation task where a user only must mark an image, where the input can be of any gesture type without specifying the gesture type. We support this new task by introducing the first interactive segmentation dataset with multiple gesture types as well as a new evaluation metric capable of holistically evaluating interactive segmentation algorithms. We then analyze numerous interactive segmentation algorithms, including ones adapted for our novel task. While we observe promising performance overall, we also highlight areas for future improvement. To facilitate further extensions of this work, we publicly share our new dataset at https://github.com/joshmyersdean/dig.

cs.CV

Towards Open-World Segmentation of Parts

Segmenting object parts such as cup handles and animal bodies is important in many real-world applications but requires more annotation effort. The largest dataset nowadays contains merely two hundred object categories, implying the difficulty to scale up part segmentation to an unconstrained setting. To address this, we propose to explore a seemingly simplified but empirically useful and scalable task, class-agnostic part segmentation. In this problem, we disregard the part class labels in training and instead treat all of them as a single part class. We argue and demonstrate that models trained without part classes can better localize parts and segment them on objects unseen in training. We then present two further improvements. First, we propose to make the model object-aware, leveraging the fact that parts are "compositions", whose extents are bounded by the corresponding objects and whose appearances are by nature not independent but bundled. Second, we introduce a novel approach to improve part segmentation on unseen objects, inspired by an interesting finding -- for unseen objects, the pixel-wise features extracted by the model often reveal high-quality part segments. To this end, we propose a novel self-supervised procedure that iterates between pixel clustering and supervised contrastive learning that pulls pixels closer or pushes them away. Via extensive experiments on PartImageNet and Pascal-Part, we show notable and consistent gains by our approach, essentially a critical step towards open-world part segmentation.

cs.CV

GamutMLP: A Lightweight MLP for Color Loss Recovery

Cameras and image-editing software often process images in the wide-gamut ProPhoto color space, encompassing 90% of all visible colors. However, when images are encoded for sharing, this color-rich representation is transformed and clipped to fit within the small-gamut standard RGB (sRGB) color space, representing only 30% of visible colors. Recovering the lost color information is challenging due to the clipping procedure. Inspired by neural implicit representations for 2D images, we propose a method that optimizes a lightweight multi-layer-perceptron (MLP) model during the gamut reduction step to predict the clipped values. GamutMLP takes approximately 2 seconds to optimize and requires only 23 KB of storage. The small memory footprint allows our GamutMLP model to be saved as metadata in the sRGB image -- the model can be extracted when needed to restore wide-gamut color values. We demonstrate the effectiveness of our approach for color recovery and compare it with alternative strategies, including pre-trained DNN-based gamut expansion networks and other implicit neural representation methods. As part of this effort, we introduce a new color gamut dataset of 2200 wide-gamut/small-gamut images for training and testing. Our code and dataset can be found on the project website: https://gamut-mlp.github.io.

cs.CV

Improving Diffusion Models for Scene Text Editing with Dual Encoders

Scene text editing is a challenging task that involves modifying or inserting specified texts in an image while maintaining its natural and realistic appearance. Most previous approaches to this task rely on style-transfer models that crop out text regions and feed them into image transfer models, such as GANs. However, these methods are limited in their ability to change text style and are unable to insert texts into images. Recent advances in diffusion models have shown promise in overcoming these limitations with text-conditional image editing. However, our empirical analysis reveals that state-of-the-art diffusion models struggle with rendering correct text and controlling text style. To address these problems, we propose DIFFSTE to improve pre-trained diffusion models with a dual encoder design, which includes a character encoder for better text legibility and an instruction encoder for better style control. An instruction tuning framework is introduced to train our model to learn the mapping from the text instruction to the corresponding image with either the specified style or the style of the surrounding texts in the background. Such a training method further brings our method the zero-shot generalization ability to the following three scenarios: generating text with unseen font variation, e.g., italic and bold, mixing different fonts to construct a new font, and using more relaxed forms of natural language as the instructions to guide the generation task. We evaluate our approach on five datasets and demonstrate its superior performance in terms of text correctness, image naturalness, and style controllability. Our code is publicly available. https://github.com/UCSB-NLP-Chang/DiffSTE

cs.CV

ObjectStitch: Generative Object Compositing

Object compositing based on 2D images is a challenging problem since it typically involves multiple processing stages such as color harmonization, geometry correction and shadow generation to generate realistic results. Furthermore, annotating training data pairs for compositing requires substantial manual effort from professionals, and is hardly scalable. Thus, with the recent advances in generative models, in this work, we propose a self-supervised framework for object compositing by leveraging the power of conditional diffusion models. Our framework can hollistically address the object compositing task in a unified model, transforming the viewpoint, geometry, color and shadow of the generated object while requiring no manual labeling. To preserve the input object's characteristics, we introduce a content adaptor that helps to maintain categorical semantics and object appearance. A data augmentation method is further adopted to improve the fidelity of the generator. Our method outperforms relevant baselines in both realism and faithfulness of the synthesized result images in a user study on various real-world images.

cs.CV

One-Trimap Video Matting

Recent studies made great progress in video matting by extending the success of trimap-based image matting to the video domain. In this paper, we push this task toward a more practical setting and propose One-Trimap Video Matting network (OTVM) that performs video matting robustly using only one user-annotated trimap. A key of OTVM is the joint modeling of trimap propagation and alpha prediction. Starting from baseline trimap propagation and alpha prediction networks, our OTVM combines the two networks with an alpha-trimap refinement module to facilitate information flow. We also present an end-to-end training strategy to take full advantage of the joint model. Our joint modeling greatly improves the temporal stability of trimap propagation compared to the previous decoupled methods. We evaluate our model on two latest video matting benchmarks, Deep Video Matting and VideoMatting108, and outperform state-of-the-art by significant margins (MSE improvements of 56.4% and 56.7%, respectively). The source code and model are available online: https://github.com/Hongje/OTVM.

cs.CV

Boosting Robustness of Image Matting with Context Assembling and Strong Data Augmentation

Deep image matting methods have achieved increasingly better results on benchmarks (e.g., Composition-1k/alphamatting.com). However, the robustness, including robustness to trimaps and generalization to images from different domains, is still under-explored. Although some works propose to either refine the trimaps or adapt the algorithms to real-world images via extra data augmentation, none of them has taken both into consideration, not to mention the significant performance deterioration on benchmarks while using those data augmentation. To fill this gap, we propose an image matting method which achieves higher robustness (RMat) via multilevel context assembling and strong data augmentation targeting matting. Specifically, we first build a strong matting framework by modeling ample global information with transformer blocks in the encoder, and focusing on details in combination with convolution layers as well as a low-level feature assembling attention block in the decoder. Then, based on this strong baseline, we analyze current data augmentation and explore simple but effective strong data augmentation to boost the baseline model and contribute a more generalizable matting method. Compared with previous methods, the proposed method not only achieves state-of-the-art results on the Composition-1k benchmark (11% improvement on SAD and 27% improvement on Grad) with smaller model size, but also shows more robust generalization results on other benchmarks, on real-world images, and also on varying coarse-to-fine trimaps with our extensive experiments.

cs.CV

Generalizing Interactive Backpropagating Refinement for Dense Prediction

As deep neural networks become the state-of-the-art approach in the field of computer vision for dense prediction tasks, many methods have been developed for automatic estimation of the target outputs given the visual inputs. Although the estimation accuracy of the proposed automatic methods continues to improve, interactive refinement is oftentimes necessary for further correction. Recently, feature backpropagating refinement scheme (f-BRS) has been proposed for the task of interactive segmentation, which enables efficient optimization of a small set of auxiliary variables inserted into the pretrained network to produce object segmentation that better aligns with user inputs. However, the proposed auxiliary variables only contain channel-wise scale and bias, limiting the optimization to global refinement only. In this work, in order to generalize backpropagating refinement for a wide range of dense prediction tasks, we introduce a set of G-BRS (Generalized Backpropagating Refinement Scheme) layers that enable both global and localized refinement for the following tasks: interactive segmentation, semantic segmentation, image matting and monocular depth estimation. Experiments on SBD, Cityscapes, Mapillary Vista, Composition-1k and NYU-Depth-V2 show that our method can successfully generalize and significantly improve performance of existing pretrained state-of-the-art models with only a few clicks.

cs.CV

Generalized Few-Shot Semantic Segmentation: All You Need is Fine-Tuning

Generalized few-shot semantic segmentation was introduced to move beyond only evaluating few-shot segmentation models on novel classes to include testing their ability to remember base classes. While the current state-of-the-art approach is based on meta-learning, it performs poorly and saturates in learning after observing only a few shots. We propose the first fine-tuning solution, and demonstrate that it addresses the saturation problem while achieving state-of-the-art results on two datasets, PASCAL-5i and COCO-20i. We also show that it outperforms existing methods, whether fine-tuning multiple final layers or only the final layer. Finally, we present a triplet loss regularization that shows how to redistribute the balance of performance between novel and base categories so that there is a smaller gap between them.

cs.CV