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Bryan Catanzaro

Publications and source records attributed to Bryan Catanzaro.

At least 145 records · Page 8Linked to original sources

Panoptic-based Image Synthesis

Conditional image synthesis for generating photorealistic images serves various applications for content editing to content generation. Previous conditional image synthesis algorithms mostly rely on semantic maps, and often fail in complex environments where multiple instances occlude each other. We propose a panoptic aware image synthesis network to generate high fidelity and photorealistic images conditioned on panoptic maps which unify semantic and instance information. To achieve this, we efficiently use panoptic maps in convolution and upsampling layers. We show that with the proposed changes to the generator, we can improve on the previous state-of-the-art methods by generating images in complex instance interaction environments in higher fidelity and tiny objects in more details. Furthermore, our proposed method also outperforms the previous state-of-the-art methods in metrics of mean IoU (Intersection over Union), and detAP (Detection Average Precision).

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Megatron-LM: Training Multi-Billion Parameter Language Models Using Model Parallelism

Recent work in language modeling demonstrates that training large transformer models advances the state of the art in Natural Language Processing applications. However, very large models can be quite difficult to train due to memory constraints. In this work, we present our techniques for training very large transformer models and implement a simple, efficient intra-layer model parallel approach that enables training transformer models with billions of parameters. Our approach does not require a new compiler or library changes, is orthogonal and complimentary to pipeline model parallelism, and can be fully implemented with the insertion of a few communication operations in native PyTorch. We illustrate this approach by converging transformer based models up to 8.3 billion parameters using 512 GPUs. We sustain 15.1 PetaFLOPs across the entire application with 76% scaling efficiency when compared to a strong single GPU baseline that sustains 39 TeraFLOPs, which is 30% of peak FLOPs. To demonstrate that large language models can further advance the state of the art (SOTA), we train an 8.3 billion parameter transformer language model similar to GPT-2 and a 3.9 billion parameter model similar to BERT. We show that careful attention to the placement of layer normalization in BERT-like models is critical to achieving increased performance as the model size grows. Using the GPT-2 model we achieve SOTA results on the WikiText103 (10.8 compared to SOTA perplexity of 15.8) and LAMBADA (66.5% compared to SOTA accuracy of 63.2%) datasets. Our BERT model achieves SOTA results on the RACE dataset (90.9% compared to SOTA accuracy of 89.4%).

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Genome Variant Calling with a Deep Averaging Network

Variant calling, the problem of estimating whether a position in a DNA sequence differs from a reference sequence, given noisy, redundant, overlapping short sequences that cover that position, is fundamental to genomics. We propose a deep averaging network designed specifically for variant calling. Our model takes into account the independence of each short input read sequence by transforming individual reads through a series of convolutional layers, limiting the communication between individual reads to averaging and concatenating operations. Training and testing on the precisionFDA Truth Challenge (pFDA), we match state of the art overall 99.89 F1 score. Genome datasets exhibit extreme skew between easy examples and those on the decision boundary. We take advantage of this property to converge models at 5x the speed of standard epoch-based training by skipping easy examples during training. To facilitate future work, we release our code, trained models and pre-processed public domain datasets.

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Training Question Answering Models From Synthetic Data

Question and answer generation is a data augmentation method that aims to improve question answering (QA) models given the limited amount of human labeled data. However, a considerable gap remains between synthetic and human-generated question-answer pairs. This work aims to narrow this gap by taking advantage of large language models and explores several factors such as model size, quality of pretrained models, scale of data synthesized, and algorithmic choices. On the SQuAD1.1 question answering task, we achieve higher accuracy using solely synthetic questions and answers than when using the SQuAD1.1 training set questions alone. Removing access to real Wikipedia data, we synthesize questions and answers from a synthetic corpus generated by an 8.3 billion parameter GPT-2 model. With no access to human supervision and only access to other models, we are able to train state of the art question answering networks on entirely model-generated data that achieve 88.4 Exact Match (EM) and 93.9 F1 score on the SQuAD1.1 dev set. We further apply our methodology to SQuAD2.0 and show a 2.8 absolute gain on EM score compared to prior work using synthetic data.

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Unsupervised Disentanglement of Pose, Appearance and Background from Images and Videos

Unsupervised landmark learning is the task of learning semantic keypoint-like representations without the use of expensive input keypoint-level annotations. A popular approach is to factorize an image into a pose and appearance data stream, then to reconstruct the image from the factorized components. The pose representation should capture a set of consistent and tightly localized landmarks in order to facilitate reconstruction of the input image. Ultimately, we wish for our learned landmarks to focus on the foreground object of interest. However, the reconstruction task of the entire image forces the model to allocate landmarks to model the background. This work explores the effects of factorizing the reconstruction task into separate foreground and background reconstructions, conditioning only the foreground reconstruction on the unsupervised landmarks. Our experiments demonstrate that the proposed factorization results in landmarks that are focused on the foreground object of interest. Furthermore, the rendered background quality is also improved, as the background rendering pipeline no longer requires the ill-suited landmarks to model its pose and appearance. We demonstrate this improvement in the context of the video-prediction task.

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Neural ODEs for Image Segmentation with Level Sets

We propose a novel approach for image segmentation that combines Neural Ordinary Differential Equations (NODEs) and the Level Set method. Our approach parametrizes the evolution of an initial contour with a NODE that implicitly learns from data a speed function describing the evolution. In addition, for cases where an initial contour is not available and to alleviate the need for careful choice or design of contour embedding functions, we propose a NODE-based method that evolves an image embedding into a dense per-pixel semantic label space. We evaluate our methods on kidney segmentation (KiTS19) and on salient object detection (PASCAL-S, ECSSD and HKU-IS). In addition to improving initial contours provided by deep learning models while using a fraction of their number of parameters, our approach achieves F scores that are higher than several state-of-the-art deep learning algorithms.

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Zero-shot Text Classification With Generative Language Models

This work investigates the use of natural language to enable zero-shot model adaptation to new tasks. We use text and metadata from social commenting platforms as a source for a simple pretraining task. We then provide the language model with natural language descriptions of classification tasks as input and train it to generate the correct answer in natural language via a language modeling objective. This allows the model to generalize to new classification tasks without the need for multiple multitask classification heads. We show the zero-shot performance of these generative language models, trained with weak supervision, on six benchmark text classification datasets from the torchtext library. Despite no access to training data, we achieve up to a 45% absolute improvement in classification accuracy over random or majority class baselines. These results show that natural language can serve as simple and powerful descriptors for task adaptation. We believe this points the way to new metalearning strategies for text problems.

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MLSys: The New Frontier of Machine Learning Systems

Machine learning (ML) techniques are enjoying rapidly increasing adoption. However, designing and implementing the systems that support ML models in real-world deployments remains a significant obstacle, in large part due to the radically different development and deployment profile of modern ML methods, and the range of practical concerns that come with broader adoption. We propose to foster a new systems machine learning research community at the intersection of the traditional systems and ML communities, focused on topics such as hardware systems for ML, software systems for ML, and ML optimized for metrics beyond predictive accuracy. To do this, we describe a new conference, MLSys, that explicitly targets research at the intersection of systems and machine learning with a program committee split evenly between experts in systems and ML, and an explicit focus on topics at the intersection of the two.

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Few-shot Video-to-Video Synthesis

Video-to-video synthesis (vid2vid) aims at converting an input semantic video, such as videos of human poses or segmentation masks, to an output photorealistic video. While the state-of-the-art of vid2vid has advanced significantly, existing approaches share two major limitations. First, they are data-hungry. Numerous images of a target human subject or a scene are required for training. Second, a learned model has limited generalization capability. A pose-to-human vid2vid model can only synthesize poses of the single person in the training set. It does not generalize to other humans that are not in the training set. To address the limitations, we propose a few-shot vid2vid framework, which learns to synthesize videos of previously unseen subjects or scenes by leveraging few example images of the target at test time. Our model achieves this few-shot generalization capability via a novel network weight generation module utilizing an attention mechanism. We conduct extensive experimental validations with comparisons to strong baselines using several large-scale video datasets including human-dancing videos, talking-head videos, and street-scene videos. The experimental results verify the effectiveness of the proposed framework in addressing the two limitations of existing vid2vid approaches.

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Mellotron: Multispeaker expressive voice synthesis by conditioning on rhythm, pitch and global style tokens

Mellotron is a multispeaker voice synthesis model based on Tacotron 2 GST that can make a voice emote and sing without emotive or singing training data. By explicitly conditioning on rhythm and continuous pitch contours from an audio signal or music score, Mellotron is able to generate speech in a variety of styles ranging from read speech to expressive speech, from slow drawls to rap and from monotonous voice to singing voice. Unlike other methods, we train Mellotron using only read speech data without alignments between text and audio. We evaluate our models using the LJSpeech and LibriTTS datasets. We provide F0 Frame Errors and synthesized samples that include style transfer from other speakers, singers and styles not seen during training, procedural manipulation of rhythm and pitch and choir synthesis.

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Video Interpolation and Prediction with Unsupervised Landmarks

Prediction and interpolation for long-range video data involves the complex task of modeling motion trajectories for each visible object, occlusions and dis-occlusions, as well as appearance changes due to viewpoint and lighting. Optical flow based techniques generalize but are suitable only for short temporal ranges. Many methods opt to project the video frames to a low dimensional latent space, achieving long-range predictions. However, these latent representations are often non-interpretable, and therefore difficult to manipulate. This work poses video prediction and interpolation as unsupervised latent structure inference followed by a temporal prediction in this latent space. The latent representations capture foreground semantics without explicit supervision such as keypoints or poses. Further, as each landmark can be mapped to a coordinate indicating where a semantic part is positioned, we can reliably interpolate within the coordinate domain to achieve predictable motion interpolation. Given an image decoder capable of mapping these landmarks back to the image domain, we are able to achieve high-quality long-range video interpolation and extrapolation by operating on the landmark representation space.

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Graphical Contrastive Losses for Scene Graph Parsing

Most scene graph parsers use a two-stage pipeline to detect visual relationships: the first stage detects entities, and the second predicts the predicate for each entity pair using a softmax distribution. We find that such pipelines, trained with only a cross entropy loss over predicate classes, suffer from two common errors. The first, Entity Instance Confusion, occurs when the model confuses multiple instances of the same type of entity (e.g. multiple cups). The second, Proximal Relationship Ambiguity, arises when multiple subject-predicate-object triplets appear in close proximity with the same predicate, and the model struggles to infer the correct subject-object pairings (e.g. mis-pairing musicians and their instruments). We propose a set of contrastive loss formulations that specifically target these types of errors within the scene graph parsing problem, collectively termed the Graphical Contrastive Losses. These losses explicitly force the model to disambiguate related and unrelated instances through margin constraints specific to each type of confusion. We further construct a relationship detector, called RelDN, using the aforementioned pipeline to demonstrate the efficacy of our proposed losses. Our model outperforms the winning method of the OpenImages Relationship Detection Challenge by 4.7\% (16.5\% relative) on the test set. We also show improved results over the best previous methods on the Visual Genome and Visual Relationship Detection datasets.

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Improving Semantic Segmentation via Video Propagation and Label Relaxation

Semantic segmentation requires large amounts of pixel-wise annotations to learn accurate models. In this paper, we present a video prediction-based methodology to scale up training sets by synthesizing new training samples in order to improve the accuracy of semantic segmentation networks. We exploit video prediction models' ability to predict future frames in order to also predict future labels. A joint propagation strategy is also proposed to alleviate mis-alignments in synthesized samples. We demonstrate that training segmentation models on datasets augmented by the synthesized samples leads to significant improvements in accuracy. Furthermore, we introduce a novel boundary label relaxation technique that makes training robust to annotation noise and propagation artifacts along object boundaries. Our proposed methods achieve state-of-the-art mIoUs of 83.5% on Cityscapes and 82.9% on CamVid. Our single model, without model ensembles, achieves 72.8% mIoU on the KITTI semantic segmentation test set, which surpasses the winning entry of the ROB challenge 2018. Our code and videos can be found at https://nv-adlr.github.io/publication/2018-Segmentation.

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Image Inpainting for Irregular Holes Using Partial Convolutions

Existing deep learning based image inpainting methods use a standard convolutional network over the corrupted image, using convolutional filter responses conditioned on both valid pixels as well as the substitute values in the masked holes (typically the mean value). This often leads to artifacts such as color discrepancy and blurriness. Post-processing is usually used to reduce such artifacts, but are expensive and may fail. We propose the use of partial convolutions, where the convolution is masked and renormalized to be conditioned on only valid pixels. We further include a mechanism to automatically generate an updated mask for the next layer as part of the forward pass. Our model outperforms other methods for irregular masks. We show qualitative and quantitative comparisons with other methods to validate our approach.

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Practical Text Classification With Large Pre-Trained Language Models

Multi-emotion sentiment classification is a natural language processing (NLP) problem with valuable use cases on real-world data. We demonstrate that large-scale unsupervised language modeling combined with finetuning offers a practical solution to this task on difficult datasets, including those with label class imbalance and domain-specific context. By training an attention-based Transformer network (Vaswani et al. 2017) on 40GB of text (Amazon reviews) (McAuley et al. 2015) and fine-tuning on the training set, our model achieves a 0.69 F1 score on the SemEval Task 1:E-c multi-dimensional emotion classification problem (Mohammad et al. 2018), based on the Plutchik wheel of emotions (Plutchik 1979). These results are competitive with state of the art models, including strong F1 scores on difficult (emotion) categories such as Fear (0.73), Disgust (0.77) and Anger (0.78), as well as competitive results on rare categories such as Anticipation (0.42) and Surprise (0.37). Furthermore, we demonstrate our application on a real world text classification task. We create a narrowly collected text dataset of real tweets on several topics, and show that our finetuned model outperforms general purpose commercially available APIs for sentiment and multidimensional emotion classification on this dataset by a significant margin. We also perform a variety of additional studies, investigating properties of deep learning architectures, datasets and algorithms for achieving practical multidimensional sentiment classification. Overall, we find that unsupervised language modeling and finetuning is a simple framework for achieving high quality results on real-world sentiment classification.

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Video-to-Video Synthesis

We study the problem of video-to-video synthesis, whose goal is to learn a mapping function from an input source video (e.g., a sequence of semantic segmentation masks) to an output photorealistic video that precisely depicts the content of the source video. While its image counterpart, the image-to-image synthesis problem, is a popular topic, the video-to-video synthesis problem is less explored in the literature. Without understanding temporal dynamics, directly applying existing image synthesis approaches to an input video often results in temporally incoherent videos of low visual quality. In this paper, we propose a novel video-to-video synthesis approach under the generative adversarial learning framework. Through carefully-designed generator and discriminator architectures, coupled with a spatio-temporal adversarial objective, we achieve high-resolution, photorealistic, temporally coherent video results on a diverse set of input formats including segmentation masks, sketches, and poses. Experiments on multiple benchmarks show the advantage of our method compared to strong baselines. In particular, our model is capable of synthesizing 2K resolution videos of street scenes up to 30 seconds long, which significantly advances the state-of-the-art of video synthesis. Finally, we apply our approach to future video prediction, outperforming several state-of-the-art competing systems.

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Partial Convolution based Padding

In this paper, we present a simple yet effective padding scheme that can be used as a drop-in module for existing convolutional neural networks. We call it partial convolution based padding, with the intuition that the padded region can be treated as holes and the original input as non-holes. Specifically, during the convolution operation, the convolution results are re-weighted near image borders based on the ratios between the padded area and the convolution sliding window area. Extensive experiments with various deep network models on ImageNet classification and semantic segmentation demonstrate that the proposed padding scheme consistently outperforms standard zero padding with better accuracy.

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An Interpretable Model for Scene Graph Generation

We propose an efficient and interpretable scene graph generator. We consider three types of features: visual, spatial and semantic, and we use a late fusion strategy such that each feature's contribution can be explicitly investigated. We study the key factors about these features that have the most impact on the performance, and also visualize the learned visual features for relationships and investigate the efficacy of our model. We won the champion of the OpenImages Visual Relationship Detection Challenge on Kaggle, where we outperform the 2nd place by 5\% (20\% relatively). We believe an accurate scene graph generator is a fundamental stepping stone for higher-level vision-language tasks such as image captioning and visual QA, since it provides a semantic, structured comprehension of an image that is beyond pixels and objects.

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