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Bryan Kian Hsiang Low

Publications and source records attributed to Bryan Kian Hsiang Low.

At least 55 records · Page 3Linked to original sources

Broaden your SCOPE! Efficient Multi-turn Conversation Planning for LLMs with Semantic Space

Large language models (LLMs) are used in chatbots or AI assistants to hold conversations with a human user. In such applications, the quality (e.g., user engagement, safety) of a conversation is important and can only be exactly known at the end of the conversation. To maximize its expected quality, conversation planning reasons about the stochastic transitions within a conversation to select the optimal LLM response at each turn. Existing simulation-based conversation planning algorithms typically select the optimal response by simulating future conversations with a large number of LLM queries at every turn. However, this process is extremely time-consuming and hence impractical for real-time conversations. This paper presents a novel approach called Semantic space COnversation Planning with improved Efficiency (SCOPE) that exploits the dense semantic representation of conversations to perform conversation planning efficiently. In particular, SCOPE models the stochastic transitions in conversation semantics and their associated rewards to plan entirely within the semantic space. This allows us to select the optimal LLM response at every conversation turn without needing additional LLM queries for simulation. As a result, SCOPE can perform conversation planning 70 times faster than conventional simulation-based planning algorithms when applied to a wide variety of conversation starters and two reward functions seen in the real world, yet achieving a higher reward within a practical planning budget. Our code can be found at: https://github.com/chenzhiliang94/convo-plan-SCOPE.

cs.AI↗

Respecting Temporal-Causal Consistency: Entity-Event Knowledge Graphs for Retrieval-Augmented Generation

Retrieval-augmented generation (RAG) based on large language models often falters on narrative documents with inherent temporal structures. Standard unstructured RAG methods rely solely on embedding-similarity matching and lack any general mechanism to encode or exploit chronological information, while knowledge graph RAG (KG-RAG) frameworks collapse every mention of an entity into a single node, erasing the evolving context that drives many queries. To formalize this challenge and draw the community's attention, we construct ChronoQA, a robust and discriminative QA benchmark that measures temporal, causal, and character consistency understanding in narrative documents (e.g., novels) under the RAG setting. We then introduce Entity-Event RAG (E^2RAG), a dual-graph framework that keeps separate entity and event subgraphs linked by a bipartite mapping, thereby preserving the temporal and causal facets needed for fine-grained reasoning. Across ChronoQA, our approach outperforms state-of-the-art unstructured and KG-based RAG baselines, with notable gains on causal and character consistency queries. E^2RAG therefore offers a practical path to more context-aware retrieval for tasks that require precise answers grounded in chronological information.

cs.IR↗

PC-MoE: Memory-Efficient and Privacy-Preserving Collaborative Training for Mixture-of-Experts LLMs

Mixture-of-Experts (MoE) has been gaining popularity due to its successful adaptation to large language models (LLMs). In this work, we introduce Privacy-preserving Collaborative Mixture-of-Experts (PC-MoE), which leverages the sparsity of the MoE architecture for memory-efficient decentralized collaborative LLM training, enabling multiple parties with limited GPU-memory and data resources to collectively train more capable LLMs than they could achieve individually. At the same time, this approach protects training data privacy of each participant by keeping training data, as well as parts of the forward pass signal and gradients locally within each party. By design, PC-MoE synergistically combines the strengths of distributed computation with strong confidentiality assurances. Unlike most privacy-preserving schemes, which pay for confidentiality with lower task accuracy, our framework breaks that trade-off: across seven popular LLM benchmarks, it almost matches (and sometimes exceeds) the performance and convergence rate of a fully centralized model, enjoys near 70% peak GPU RAM reduction, while being fully robust against reconstruction attacks.

cs.LG↗

TETRIS: Optimal Draft Token Selection for Batch Speculative Decoding

We propose TETRIS, a novel method that optimizes the total throughput of batch speculative decoding in multi-request settings. Unlike existing methods that optimize for a single request or a group of requests as a whole, TETRIS actively selects the most promising draft tokens (for every request in a batch) to be accepted when verified in parallel, resulting in fewer rejected tokens and hence less wasted computing resources. Such an effective resource utilization to achieve fast inference in large language models (LLMs) is especially important to service providers with limited inference capacity. Compared to baseline speculative decoding, TETRIS yields a consistently higher acceptance rate and more effective utilization of the limited inference capacity. We show theoretically and empirically that TETRIS outperforms baseline speculative decoding and existing methods that dynamically select draft tokens, leading to a more efficient batch inference in LLMs.

cs.CL↗

COBRA: Contextual Bandit Algorithm for Ensuring Truthful Strategic Agents

This paper considers a contextual bandit problem involving multiple agents, where a learner sequentially observes the contexts and the agent's reported arms, and then selects the arm that maximizes the system's overall reward. Existing work in contextual bandits assumes that agents truthfully report their arms, which is unrealistic in many real-life applications. For instance, consider an online platform with multiple sellers; some sellers may misrepresent product quality to gain an advantage, such as having the platform preferentially recommend their products to online users. To address this challenge, we propose an algorithm, COBRA, for contextual bandit problems involving strategic agents that disincentivize their strategic behavior without using any monetary incentives, while having incentive compatibility and a sub-linear regret guarantee. Our experimental results also validate the different performance aspects of our proposed algorithm.

cs.LG↗

BILBO: BILevel Bayesian Optimization

Bilevel optimization is characterized by a two-level optimization structure, where the upper-level problem is constrained by optimal lower-level solutions, and such structures are prevalent in real-world problems. The constraint by optimal lower-level solutions poses significant challenges, especially in noisy, constrained, and derivative-free settings, as repeating lower-level optimizations is sample inefficient and predicted lower-level solutions may be suboptimal. We present BILevel Bayesian Optimization (BILBO), a novel Bayesian optimization algorithm for general bilevel problems with blackbox functions, which optimizes both upper- and lower-level problems simultaneously, without the repeated lower-level optimization required by existing methods. BILBO samples from confidence-bounds based trusted sets, which bounds the suboptimality on the lower level. Moreover, BILBO selects only one function query per iteration, where the function query selection strategy incorporates the uncertainty of estimated lower-level solutions and includes a conditional reassignment of the query to encourage exploration of the lower-level objective. The performance of BILBO is theoretically guaranteed with a sublinear regret bound for commonly used kernels and is empirically evaluated on several synthetic and real-world problems.

cs.LG↗

ReasonIR: Training Retrievers for Reasoning Tasks

We present ReasonIR-8B, the first retriever specifically trained for general reasoning tasks. Existing retrievers have shown limited gains on reasoning tasks, in part because existing training datasets focus on short factual queries tied to documents that straightforwardly answer them. We develop a synthetic data generation pipeline that, for each document, our pipeline creates a challenging and relevant query, along with a plausibly related but ultimately unhelpful hard negative. By training on a mixture of our synthetic data and existing public data, ReasonIR-8B achieves a new state-of-the-art of 29.9 nDCG@10 without reranker and 36.9 nDCG@10 with reranker on BRIGHT, a widely-used reasoning-intensive information retrieval (IR) benchmark. When applied to RAG tasks, ReasonIR-8B improves MMLU and GPQA performance by 6.4% and 22.6% respectively, relative to the closed-book baseline, outperforming other retrievers and search engines. In addition, ReasonIR-8B uses test-time compute more effectively: on BRIGHT, its performance consistently increases with longer and more information-rich rewritten queries; it continues to outperform other retrievers when combined with an LLM reranker. Our training recipe is general and can be easily extended to future LLMs; to this end, we open-source our code, data, and model.

cs.AI↗

Neural Dueling Bandits: Preference-Based Optimization with Human Feedback

Contextual dueling bandit is used to model the bandit problems, where a learner's goal is to find the best arm for a given context using observed noisy human preference feedback over the selected arms for the past contexts. However, existing algorithms assume the reward function is linear, which can be complex and non-linear in many real-life applications like online recommendations or ranking web search results. To overcome this challenge, we use a neural network to estimate the reward function using preference feedback for the previously selected arms. We propose upper confidence bound- and Thompson sampling-based algorithms with sub-linear regret guarantees that efficiently select arms in each round. We also extend our theoretical results to contextual bandit problems with binary feedback, which is in itself a non-trivial contribution. Experimental results on the problem instances derived from synthetic datasets corroborate our theoretical results.

cs.LG↗

PIED: Physics-Informed Experimental Design for Inverse Problems

In many science and engineering settings, system dynamics are characterized by governing PDEs, and a major challenge is to solve inverse problems (IPs) where unknown PDE parameters are inferred based on observational data gathered under limited budget. Due to the high costs of setting up and running experiments, experimental design (ED) is often done with the help of PDE simulations to optimize for the most informative design parameters to solve such IPs, prior to actual data collection. This process of optimizing design parameters is especially critical when the budget and other practical constraints make it infeasible to adjust the design parameters between trials during the experiments. However, existing experimental design (ED) methods tend to require sequential and frequent design parameter adjustments between trials. Furthermore, they also have significant computational bottlenecks due to the need for complex numerical simulations for PDEs, and do not exploit the advantages provided by physics informed neural networks (PINNs), such as its meshless solutions, differentiability, and amortized training. This work presents PIED, the first ED framework that makes use of PINNs in a fully differentiable architecture to perform continuous optimization of design parameters for IPs for one-shot deployments. PIED overcomes existing methods' computational bottlenecks through parallelized computation and meta-learning of PINN parameter initialization, and proposes novel methods to effectively take into account PINN training dynamics in optimizing the ED parameters. Through experiments based on noisy simulated data and even real world experimental data, we empirically show that given limited observation budget, PIED significantly outperforms existing ED methods in solving IPs, including challenging settings where the inverse parameters are unknown functions rather than just finite-dimensional.

cs.LG↗

Group-robust Sample Reweighting for Subpopulation Shifts via Influence Functions

Machine learning models often have uneven performance among subpopulations (a.k.a., groups) in the data distributions. This poses a significant challenge for the models to generalize when the proportions of the groups shift during deployment. To improve robustness to such shifts, existing approaches have developed strategies that train models or perform hyperparameter tuning using the group-labeled data to minimize the worst-case loss over groups. However, a non-trivial amount of high-quality labels is often required to obtain noticeable improvements. Given the costliness of the labels, we propose to adopt a different paradigm to enhance group label efficiency: utilizing the group-labeled data as a target set to optimize the weights of other group-unlabeled data. We introduce Group-robust Sample Reweighting (GSR), a two-stage approach that first learns the representations from group-unlabeled data, and then tinkers the model by iteratively retraining its last layer on the reweighted data using influence functions. Our GSR is theoretically sound, practically lightweight, and effective in improving the robustness to subpopulation shifts. In particular, GSR outperforms the previous state-of-the-art approaches that require the same amount or even more group labels.

cs.LG↗

DUPRE: Data Utility Prediction for Efficient Data Valuation

Data valuation is increasingly used in machine learning (ML) to decide the fair compensation for data owners and identify valuable or harmful data for improving ML models. Cooperative game theory-based data valuation, such as Data Shapley, requires evaluating the data utility (e.g., validation accuracy) and retraining the ML model for multiple data subsets. While most existing works on efficient estimation of the Shapley values have focused on reducing the number of subsets to evaluate, our framework, \texttt{DUPRE}, takes an alternative yet complementary approach that reduces the cost per subset evaluation by predicting data utilities instead of evaluating them by model retraining. Specifically, given the evaluated data utilities of some data subsets, \texttt{DUPRE} fits a \emph{Gaussian process} (GP) regression model to predict the utility of every other data subset. Our key contribution lies in the design of our GP kernel based on the sliced Wasserstein distance between empirical data distributions. In particular, we show that the kernel is valid and positive semi-definite, encodes prior knowledge of similarities between different data subsets, and can be efficiently computed. We empirically verify that \texttt{DUPRE} introduces low prediction error and speeds up data valuation for various ML models, datasets, and utility functions.

cs.LG↗

Self-Interested Agents in Collaborative Machine Learning: An Incentivized Adaptive Data-Centric Framework

We propose a framework for adaptive data-centric collaborative machine learning among self-interested agents, coordinated by an arbiter. Designed to handle the incremental nature of real-world data, the framework operates in an online manner: at each time step, the arbiter collects a batch of data from agents, trains a machine learning model, and provides each agent with a distinct model reflecting its data contributions. This setup establishes a feedback loop where shared data influence model updates, and the resulting models guide future data-sharing policies. Agents evaluate and partition their data, selecting a partition to share using a stochastic parameterized policy, learned via policy gradient methods to optimize the utility of the received model as defined by agent-specific evaluation functions. On the arbiter side, the expected loss function over the true data distribution is optimized, incorporating agent-specific weights to account for distributional differences arising from diverse sources and selective sharing. A bilevel optimization algorithm jointly learns the model parameters and agent-specific weights. Mean-zero noise, computed using a distortion function that adjusts these agent-specific weights, is introduced to generate distinct agent-specific models, promoting valuable data sharing without requiring separate training. Our framework is underpinned by non-asymptotic analyses, ensuring convergence of the agent-side policy optimization to an approximate stationary point of the evaluation functions and convergence of the arbiter-side optimization to an approximate stationary point of the expected loss function.

cs.LG↗

Paid with Models: Optimal Contract Design for Collaborative Machine Learning

Collaborative machine learning (CML) provides a promising paradigm for democratizing advanced technologies by enabling cost-sharing among participants. However, the potential for rent-seeking behaviors among parties can undermine such collaborations. Contract theory presents a viable solution by rewarding participants with models of varying accuracy based on their contributions. However, unlike monetary compensation, using models as rewards introduces unique challenges, particularly due to the stochastic nature of these rewards when contribution costs are privately held information. This paper formalizes the optimal contracting problem within CML and proposes a transformation that simplifies the non-convex optimization problem into one that can be solved through convex optimization algorithms. We conduct a detailed analysis of the properties that an optimal contract must satisfy when models serve as the rewards, and we explore the potential benefits and welfare implications of these contract-driven CML schemes through numerical experiments.

cs.LG↗

Data value estimation on private gradients

For gradient-based machine learning (ML) methods commonly adopted in practice such as stochastic gradient descent, the de facto differential privacy (DP) technique is perturbing the gradients with random Gaussian noise. Data valuation attributes the ML performance to the training data and is widely used in privacy-aware applications that require enforcing DP such as data pricing, collaborative ML, and federated learning (FL). Can existing data valuation methods still be used when DP is enforced via gradient perturbations? We show that the answer is no with the default approach of injecting i.i.d.~random noise to the gradients because the estimation uncertainty of the data value estimation paradoxically linearly scales with more estimation budget, producing estimates almost like random guesses. To address this issue, we propose to instead inject carefully correlated noise to provably remove the linear scaling of estimation uncertainty w.r.t.~the budget. We also empirically demonstrate that our method gives better data value estimates on various ML tasks and is applicable to use cases including dataset valuation and~FL.

cs.LG↗

DETAIL: Task DEmonsTration Attribution for Interpretable In-context Learning

In-context learning (ICL) allows transformer-based language models that are pre-trained on general text to quickly learn a specific task with a few "task demonstrations" without updating their parameters, significantly boosting their flexibility and generality. ICL possesses many distinct characteristics from conventional machine learning, thereby requiring new approaches to interpret this learning paradigm. Taking the viewpoint of recent works showing that transformers learn in context by formulating an internal optimizer, we propose an influence function-based attribution technique, DETAIL, that addresses the specific characteristics of ICL. We empirically verify the effectiveness of our approach for demonstration attribution while being computationally efficient. Leveraging the results, we then show how DETAIL can help improve model performance in real-world scenarios through demonstration reordering and curation. Finally, we experimentally prove the wide applicability of DETAIL by showing our attribution scores obtained on white-box models are transferable to black-box models in improving model performance.

cs.CL↗

Dependency Structure Search Bayesian Optimization for Decision Making Models

Many approaches for optimizing decision making models rely on gradient based methods requiring informative feedback from the environment. However, in the case where such feedback is sparse or uninformative, such approaches may result in poor performance. Derivative-free approaches such as Bayesian Optimization mitigate the dependency on the quality of gradient feedback, but are known to scale poorly in the high-dimension setting of complex decision making models. This problem is exacerbated if the model requires interactions between several agents cooperating to accomplish a shared goal. To address the dimensionality challenge, we propose a compact multi-layered architecture modeling the dynamics of agent interactions through the concept of role. We introduce Dependency Structure Search Bayesian Optimization to efficiently optimize the multi-layered architecture parameterized by a large number of parameters, and show an improved regret bound. Our approach shows strong empirical results under malformed or sparse reward.

cs.LG↗

Prompt Optimization with EASE? Efficient Ordering-aware Automated Selection of Exemplars

Large language models (LLMs) have shown impressive capabilities in real-world applications. The capability of in-context learning (ICL) allows us to adapt an LLM to downstream tasks by including input-label exemplars in the prompt without model fine-tuning. However, the quality of these exemplars in the prompt greatly impacts performance, highlighting the need for an effective automated exemplar selection method. Recent studies have explored retrieval-based approaches to select exemplars tailored to individual test queries, which can be undesirable due to extra test-time computation and an increased risk of data exposure. Moreover, existing methods fail to adequately account for the impact of exemplar ordering on the performance. On the other hand, the impact of the instruction, another essential component in the prompt given to the LLM, is often overlooked in existing exemplar selection methods. To address these challenges, we propose a novel method named EASE, which leverages the hidden embedding from a pre-trained language model to represent ordered sets of exemplars and uses a neural bandit algorithm to optimize the sets of exemplars while accounting for exemplar ordering. Our EASE can efficiently find an ordered set of exemplars that performs well for all test queries from a given task, thereby eliminating test-time computation. Importantly, EASE can be readily extended to jointly optimize both the exemplars and the instruction. Through extensive empirical evaluations (including novel tasks), we demonstrate the superiority of EASE over existing methods, and reveal practical insights about the impact of exemplar selection on ICL, which may be of independent interest. Our code is available at https://github.com/ZhaoxuanWu/EASE-Prompt-Optimization.

cs.AI↗

Waterfall: Framework for Robust and Scalable Text Watermarking and Provenance for LLMs

Protecting intellectual property (IP) of text such as articles and code is increasingly important, especially as sophisticated attacks become possible, such as paraphrasing by large language models (LLMs) or even unauthorized training of LLMs on copyrighted text to infringe such IP. However, existing text watermarking methods are not robust enough against such attacks nor scalable to millions of users for practical implementation. In this paper, we propose Waterfall, the first training-free framework for robust and scalable text watermarking applicable across multiple text types (e.g., articles, code) and languages supportable by LLMs, for general text and LLM data provenance. Waterfall comprises several key innovations, such as being the first to use LLM as paraphrasers for watermarking along with a novel combination of techniques that are surprisingly effective in achieving robust verifiability and scalability. We empirically demonstrate that Waterfall achieves significantly better scalability, robust verifiability, and computational efficiency compared to SOTA article-text watermarking methods, and showed how it could be directly applied to the watermarking of code. We also demonstrated that Waterfall can be used for LLM data provenance, where the watermarks of LLM training data can be detected in LLM output, allowing for detection of unauthorized use of data for LLM training and potentially enabling model-centric watermarking of open-sourced LLMs which has been a limitation of existing LLM watermarking works. Our code is available at https://github.com/aoi3142/Waterfall.

cs.CR↗