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Byeongseon Go

Publications and source records attributed to Byeongseon Go.

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Threshold and Parity BosonSampling in the Linear-Mode Regime

BosonSampling is among the most prominent candidates for demonstrating quantum advantage. However, while the hardness of BosonSampling relies on photon-number-resolving detection, many experimentally relevant settings and applications instead use binary readout based on threshold or parity measurements, whose computational complexity has not yet been rigorously characterized. In this work, we investigate the computational complexity of BosonSampling with threshold and parity measurements in the linear-mode regime, where the number of modes scales linearly with the number of photons and is most relevant to current experiments. In particular, we establish average-case #P-hardness of estimating typical output probabilities in threshold and parity BosonSampling, a crucial ingredient in proving the classical hardness of the corresponding sampling problems. The resulting imprecision bounds match those obtained in prior hardness results for standard photon-number-resolving BosonSampling in the linear-mode regime. The key technical ingredient is a Fourier-coefficient extraction method, induced by coherent beam-splitter rotations, that extracts hidden hard components within coarse-grained output probabilities. These results indicate that the hard output-probability structure of photon-number-resolving BosonSampling can persist under natural binary coarse-grainings, even in collision-dominant regimes.

quant-ph

Hardness and Complexity Transition of Noisy Random Circuit Sampling

Random circuit sampling (RCS) is a leading candidate for demonstrating quantum advantage, supported by strong complexity-theoretic evidence of hardness in the ideal setting and by rapid experimental progress to date. In practice, however, noise is unavoidable, and a central problem is to identify the noise-strength boundary between classically simulable and classically hard regimes. In this work, we establish an architecture-general hardness bound for this boundary for the standard local depolarizing noise of strength $\gamma$. Assuming the standard average-case #P-hardness conjecture for ideal RCS, we show that, for any circuit architecture satisfying this conjecture, noisy RCS on the same architecture remains hard to simulate classically within any inverse-polynomial total variation distance whenever $\gamma=O(\log n/(nd))$ for $n$-qubit circuits of depth $d$, unless the polynomial hierarchy collapses. Crucially, noisy-RCS hardness follows without any additional conjectural or architecture-specific assumption beyond those already entering the ideal-RCS hardness framework. Our proof combines a low-degree polynomial extrapolation with a monotonicity reduction showing that efficient classical simulation at one depolarizing noise strength implies efficient simulation at every larger strength. Together, these ingredients transfer the standard ideal-RCS hardness conjecture to sampling hardness at a prespecified noise strength. Finally, combining the convergence-to-uniformity result of Dalzell et al. [Commun. Math. Phys. 405, 78 (2024)] with our monotonicity reduction yields efficient classical simulation for $\gamma=\omega(\log n/(nd))$ on layered, regularly connected architectures. Thus, wherever the two architectural settings overlap, this identifies $\gamma=\Theta(\log n/(nd))$ as the asymptotic complexity-transition scale.

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Improved sample complexity bound for sample-based Lindbladian simulation

We establish improved sample-complexity bounds for sample-based Lindbladian simulation based on the Wave Matrix Lindbladization (WML) algorithm. For a jump operator $L$ with dimension $d$, we derive an explicit non-asymptotic sample complexity bound $n_d^*(t,\varepsilon) \le \left( \frac{2d+3}{8} \right) \|L\|_\infty^2 \left( \frac{t^2}{\varepsilon} \right)$, holding for simulation time $t$ and error $\varepsilon$. This refines the dimension dependence of the best previously known bound, $O(d^2 t^2/\varepsilon)$, from [Go et al., Quantum Sci. Tech. 10, 045058 (2025)]. Remarkably, we show that this dimensional overhead can be entirely avoided when $\| L\|_\infty^2 = O(1/d)$, a condition satisfied with high probability for random Lindblad operators, yielding a typical-case sample complexity of $O(t^2/\varepsilon)$. On the other hand, in the worst case, we show that WML necessarily requires $\Omega(dt^2/\varepsilon)$ samples by constructing an explicit example with a rank-one Lindblad operator. Our results reveal a sharp dichotomy between typical and adversarial sample complexities in Lindbladian simulation, thereby strengthening the theoretical foundations of sample-based quantum algorithms.

quant-ph

Complexity phase transition for continuous-variable cluster state

Continuous-variable (CV) cluster states offer a promising platform for large-scale measurement-based quantum computations (MBQC). However, finite squeezing inevitably introduces Gaussian noise during MBQC. While fault-tolerant MBQC schemes exist in principle, they require the scalable incorporation of non-Gaussian resources, such as GKP states, which remain experimentally challenging. Consequently, a central question at this stage is how finite squeezing fundamentally constrains the intrinsic computational power of CV cluster states themselves. In this work, we address this question by analyzing the classical complexity of measurement-based linear optics (MBLO) implemented with such states, motivated by its near-term feasibility and recent experimental progress. We develop an explicit MBLO framework and examine how the squeezing level governs the complexity of the classical simulation of the resulting output states. Specifically, we identify squeezing-level thresholds that delineate classically tractable and intractable regimes, thereby revealing a squeezing-driven complexity phase transition. These findings advance our understanding of the squeezing resources necessary for meaningful quantum computation in current experimental regimes. Furthermore, they underscore the critical need to either scale the squeezing level or integrate error-correction schemes to achieve reliable, large-scale quantum computation with CV cluster states.

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Sufficient conditions for hardness of lossy Gaussian boson sampling

Gaussian boson sampling (GBS) is a prominent candidate for the experimental demonstration of quantum advantage. However, while the current implementations of GBS are unavoidably subject to noise, the robustness of the classical intractability of GBS against noise remains largely unexplored. In this work, we establish the complexity-theoretic foundations for the classical intractability of noisy GBS under photon loss, which is a dominant source of imperfection in current implementations. We identify the loss threshold below which lossy GBS maintains the same complexity-theoretic level as ideal GBS, and show that this holds when at most a logarithmic fraction of photons is lost. We additionally derive an intractability criterion for the loss rate through a direct quantification of the statistical distance between ideal and lossy GBS. This work presents the first rigorous characterization of classically intractable regimes of lossy GBS, thereby serving as a crucial step toward demonstrating quantum advantage with near-term implementations.

quant-ph

Quantum computational advantage of noisy boson sampling with partially distinguishable photons

Boson sampling stands out as a promising approach toward experimental demonstration of quantum computational advantage. However, the presence of physical noise in near-term experiments hinders the realization of the quantum computational advantage with boson sampling. Since physical noise in near-term boson sampling devices is inevitable, precise characterization of the boundary of noise rates where the classical intractability of boson sampling is maintained is crucial for quantum computational advantage using near-term devices. In this work, we identify the level of partial distinguishability noise that upholds the classical intractability of boson sampling. We find that boson sampling with on average $O(\log N)$ number of distinguishable photons out of $N$ input photons maintains the equivalent complexity to the ideal boson sampling case. By providing strong complexity theoretical evidence for the classical intractability of noisy boson sampling, we expect that our findings will ultimately facilitate the demonstration of quantum computational advantage with noisy boson sampling experiments in the near future.

quant-ph

Sample-based Hamiltonian and Lindbladian simulation: Non-asymptotic analysis of sample complexity

Density matrix exponentiation (DME) is a quantum algorithm that processes multiple copies of a program state $\sigma$ to realize the Hamiltonian evolution $e^{-i \sigma t}$. Wave matrix Lindbladization (WML) similarly processes multiple copies of a program state $\psi_L$ in order to realize a Lindbladian evolution. Both algorithms are prototypical sample-based quantum algorithms and can be used for various quantum information processing tasks, including quantum principal component analysis, Hamiltonian simulation, and Lindbladian simulation. In this work, we present detailed sample complexity analyses for DME and sample-based Hamiltonian simulation, as well as for WML and sample-based Lindbladian simulation. In particular, we prove that the sample complexity of DME is no larger than $4t^2/\varepsilon$ for evolution time $t$ and imprecision level $\varepsilon$ quantified by the normalized diamond distance. We also establish a fundamental lower bound on the sample complexity of sample-based Hamiltonian simulation, which matches our DME sample complexity bound up to a constant multiplicative factor. Additionally, we prove that the sample complexity of WML is no larger than $3t^2d^2/\varepsilon$, where $d$ is the dimension of the space on which the Lindblad operator acts nontrivially, and we prove a lower bound of $10^{-4} t^2/\varepsilon$ on the sample complexity of sample-based Lindbladian simulation. These results prove that WML is optimal for sample-based Lindbladian simulation whenever the Lindblad operator acts nontrivially on a constant-sized system. Finally, we point out that the DME sample complexity analysis in [Kimmel et al., npj Quantum Information 3, 13 (2017)] and the WML sample complexity analysis in [Patel and Wilde, Open Systems \& Information Dynamics 30, 2350010 (2023)] appear to be incomplete, highlighting the need for the results presented here.

quant-ph

Exploring Shallow-Depth Boson Sampling: Towards Scalable Quantum Supremacy

Boson sampling is a sampling task proven to be hard to simulate efficiently using classical computers under plausible assumptions, which makes it an appealing candidate for quantum supremacy. However, due to a large noise rate for near-term quantum devices, it is still unclear whether those noisy devices maintain the quantum advantage for much larger quantum systems. Since the noise rate typically grows with the circuit depth, an alternative is to find evidence of simulation hardness at the shallow-depth quantum circuit. To find the evidence, one way is to identify the minimum depth required for the average-case hardness of approximating output probabilities, which is considered a necessary condition for the state-of-the-art technique to prove the simulation hardness of boson sampling. In this work, we analyze the output probability distribution of shallow-depth boson sampling for Fock-states and Gaussian states, and examine the limitation of the average-case hardness argument at this shallow-depth regime for geometrically local architectures. We propose a shallow-depth linear optical circuit architecture that can overcome the problems associated with geometrically local architectures. Our numerical results suggest that this architecture demonstrates possibilities of average-case hardness properties in a shallow-depth regime, through its resemblance to the global Haar-random boson sampling circuit. This result implies that the corresponding architecture has the potential to be utilized for scalable quantum supremacy with its shallow-depth boson sampling.

quant-ph

On computational complexity and average-case hardness of shallow-depth boson sampling

Boson sampling, a computational task believed to be classically hard to simulate, is expected to hold promise for demonstrating quantum computational advantage using near-term quantum devices. However, noise in experimental implementations poses a significant challenge, potentially rendering boson sampling classically simulable and compromising its classical intractability. Numerous studies have proposed classical algorithms under various noise models that can efficiently simulate boson sampling as noise rates increase with circuit depth. To address this issue particularly related to circuit depth, we explore the viability of achieving quantum computational advantage through boson sampling with shallow-depth linear optical circuits. Specifically, as the average-case hardness of estimating output probabilities of boson sampling is a crucial ingredient in demonstrating its classical intractability, we make progress on establishing the average-case hardness confined to logarithmic-depth regimes. We also obtain the average-case hardness for logarithmic-depth Fock-state boson sampling subject to lossy environments and for the logarithmic-depth Gaussian boson sampling. By providing complexity-theoretical backgrounds for the classical simulation hardness of logarithmic-depth boson sampling, we expect that our findings will mark a crucial step towards a more noise-tolerant demonstration of quantum advantage with shallow-depth boson sampling.

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