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Byron Boots

Publications and source records attributed to Byron Boots.

At least 109 records · Page 6Linked to original sources

Truncated Back-propagation for Bilevel Optimization

Bilevel optimization has been recently revisited for designing and analyzing algorithms in hyperparameter tuning and meta learning tasks. However, due to its nested structure, evaluating exact gradients for high-dimensional problems is computationally challenging. One heuristic to circumvent this difficulty is to use the approximate gradient given by performing truncated back-propagation through the iterative optimization procedure that solves the lower-level problem. Although promising empirical performance has been reported, its theoretical properties are still unclear. In this paper, we analyze the properties of this family of approximate gradients and establish sufficient conditions for convergence. We validate this on several hyperparameter tuning and meta learning tasks. We find that optimization with the approximate gradient computed using few-step back-propagation often performs comparably to optimization with the exact gradient, while requiring far less memory and half the computation time.

cs.LG↗

RMPflow: A Computational Graph for Automatic Motion Policy Generation

We develop a novel policy synthesis algorithm, RMPflow, based on geometrically consistent transformations of Riemannian Motion Policies (RMPs). RMPs are a class of reactive motion policies designed to parameterize non-Euclidean behaviors as dynamical systems in intrinsically nonlinear task spaces. Given a set of RMPs designed for individual tasks, RMPflow can consistently combine these local policies to generate an expressive global policy, while simultaneously exploiting sparse structure for computational efficiency. We study the geometric properties of RMPflow and provide sufficient conditions for stability. Finally, we experimentally demonstrate that accounting for the geometry of task policies can simplify classically difficult problems, such as planning through clutter on high-DOF manipulation systems.

cs.RO↗

Learning Quantum Graphical Models using Constrained Gradient Descent on the Stiefel Manifold

Quantum graphical models (QGMs) extend the classical framework for reasoning about uncertainty by incorporating the quantum mechanical view of probability. Prior work on QGMs has focused on hidden quantum Markov models (HQMMs), which can be formulated using quantum analogues of the sum rule and Bayes rule used in classical graphical models. Despite the focus on developing the QGM framework, there has been little progress in learning these models from data. The existing state-of-the-art approach randomly initializes parameters and iteratively finds unitary transformations that increase the likelihood of the data. While this algorithm demonstrated theoretical strengths of HQMMs over HMMs, it is slow and can only handle a small number of hidden states. In this paper, we tackle the learning problem by solving a constrained optimization problem on the Stiefel manifold using a well-known retraction-based algorithm. We demonstrate that this approach is not only faster and yields better solutions on several datasets, but also scales to larger models that were prohibitively slow to train via the earlier method.

cs.LG↗

Joint Inference of Kinematic and Force Trajectories with Visuo-Tactile Sensing

To perform complex tasks, robots must be able to interact with and manipulate their surroundings. One of the key challenges in accomplishing this is robust state estimation during physical interactions, where the state involves not only the robot and the object being manipulated, but also the state of the contact itself. In this work, within the context of planar pushing, we extend previous inference-based approaches to state estimation in several ways. We estimate the robot, object, and the contact state on multiple manipulation platforms configured with a vision-based articulated model tracker, and either a biomimetic tactile sensor or a force-torque sensor. We show how to fuse raw measurements from the tracker and tactile sensors to jointly estimate the trajectory of the kinematic states and the forces in the system via probabilistic inference on factor graphs, in both batch and incremental settings. We perform several benchmarks with our framework and show how performance is affected by incorporating various geometric and physics based constraints, occluding vision sensors, or injecting noise in tactile sensors. We also compare with prior work on multiple datasets and demonstrate that our approach can effectively optimize over multi-modal sensor data and reduce uncertainty to find better state estimates.

cs.RO↗

Robust Learning of Tactile Force Estimation through Robot Interaction

Current methods for estimating force from tactile sensor signals are either inaccurate analytic models or task-specific learned models. In this paper, we explore learning a robust model that maps tactile sensor signals to force. We specifically explore learning a mapping for the SynTouch BioTac sensor via neural networks. We propose a voxelized input feature layer for spatial signals and leverage information about the sensor surface to regularize the loss function. To learn a robust tactile force model that transfers across tasks, we generate ground truth data from three different sources: (1) the BioTac rigidly mounted to a force torque~(FT) sensor, (2) a robot interacting with a ball rigidly attached to the same FT sensor, and (3) through force inference on a planar pushing task by formalizing the mechanics as a system of particles and optimizing over the object motion. A total of 140k samples were collected from the three sources. We achieve a median angular accuracy of 3.5 degrees in predicting force direction (66% improvement over the current state of the art) and a median magnitude accuracy of 0.06 N (93% improvement) on a test dataset. Additionally, we evaluate the learned force model in a force feedback grasp controller performing object lifting and gentle placement. Our results can be found on https://sites.google.com/view/tactile-force.

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Adversarial Imitation via Variational Inverse Reinforcement Learning

We consider a problem of learning the reward and policy from expert examples under unknown dynamics. Our proposed method builds on the framework of generative adversarial networks and introduces the empowerment-regularized maximum-entropy inverse reinforcement learning to learn near-optimal rewards and policies. Empowerment-based regularization prevents the policy from overfitting to expert demonstrations, which advantageously leads to more generalized behaviors that result in learning near-optimal rewards. Our method simultaneously learns empowerment through variational information maximization along with the reward and policy under the adversarial learning formulation. We evaluate our approach on various high-dimensional complex control tasks. We also test our learned rewards in challenging transfer learning problems where training and testing environments are made to be different from each other in terms of dynamics or structure. The results show that our proposed method not only learns near-optimal rewards and policies that are matching expert behavior but also performs significantly better than state-of-the-art inverse reinforcement learning algorithms.

cs.LG↗

Orthogonally Decoupled Variational Gaussian Processes

Gaussian processes (GPs) provide a powerful non-parametric framework for reasoning over functions. Despite appealing theory, its superlinear computational and memory complexities have presented a long-standing challenge. State-of-the-art sparse variational inference methods trade modeling accuracy against complexity. However, the complexities of these methods still scale superlinearly in the number of basis functions, implying that that sparse GP methods are able to learn from large datasets only when a small model is used. Recently, a decoupled approach was proposed that removes the unnecessary coupling between the complexities of modeling the mean and the covariance functions of a GP. It achieves a linear complexity in the number of mean parameters, so an expressive posterior mean function can be modeled. While promising, this approach suffers from optimization difficulties due to ill-conditioning and non-convexity. In this work, we propose an alternative decoupled parametrization. It adopts an orthogonal basis in the mean function to model the residues that cannot be learned by the standard coupled approach. Therefore, our method extends, rather than replaces, the coupled approach to achieve strictly better performance. This construction admits a straightforward natural gradient update rule, so the structure of the information manifold that is lost during decoupling can be leveraged to speed up learning. Empirically, our algorithm demonstrates significantly faster convergence in multiple experiments.

stat.ML↗

Continuous-Time Gaussian Process Motion Planning via Probabilistic Inference

We introduce a novel formulation of motion planning, for continuous-time trajectories, as probabilistic inference. We first show how smooth continuous-time trajectories can be represented by a small number of states using sparse Gaussian process (GP) models. We next develop an efficient gradient-based optimization algorithm that exploits this sparsity and GP interpolation. We call this algorithm the Gaussian Process Motion Planner (GPMP). We then detail how motion planning problems can be formulated as probabilistic inference on a factor graph. This forms the basis for GPMP2, a very efficient algorithm that combines GP representations of trajectories with fast, structure-exploiting inference via numerical optimization. Finally, we extend GPMP2 to an incremental algorithm, iGPMP2, that can efficiently replan when conditions change. We benchmark our algorithms against several sampling-based and trajectory optimization-based motion planning algorithms on planning problems in multiple environments. Our evaluation reveals that GPMP2 is several times faster than previous algorithms while retaining robustness. We also benchmark iGPMP2 on replanning problems, and show that it can find successful solutions in a fraction of the time required by GPMP2 to replan from scratch.

cs.RO↗

Learning and Inference in Hilbert Space with Quantum Graphical Models

Quantum Graphical Models (QGMs) generalize classical graphical models by adopting the formalism for reasoning about uncertainty from quantum mechanics. Unlike classical graphical models, QGMs represent uncertainty with density matrices in complex Hilbert spaces. Hilbert space embeddings (HSEs) also generalize Bayesian inference in Hilbert spaces. We investigate the link between QGMs and HSEs and show that the sum rule and Bayes rule for QGMs are equivalent to the kernel sum rule in HSEs and a special case of Nadaraya-Watson kernel regression, respectively. We show that these operations can be kernelized, and use these insights to propose a Hilbert Space Embedding of Hidden Quantum Markov Models (HSE-HQMM) to model dynamics. We present experimental results showing that HSE-HQMMs are competitive with state-of-the-art models like LSTMs and PSRNNs on several datasets, while also providing a nonparametric method for maintaining a probability distribution over continuous-valued features.

stat.ML↗

Accelerating Imitation Learning with Predictive Models

Sample efficiency is critical in solving real-world reinforcement learning problems, where agent-environment interactions can be costly. Imitation learning from expert advice has proved to be an effective strategy for reducing the number of interactions required to train a policy. Online imitation learning, which interleaves policy evaluation and policy optimization, is a particularly effective technique with provable performance guarantees. In this work, we seek to further accelerate the convergence rate of online imitation learning, thereby making it more sample efficient. We propose two model-based algorithms inspired by Follow-the-Leader (FTL) with prediction: MoBIL-VI based on solving variational inequalities and MoBIL-Prox based on stochastic first-order updates. These two methods leverage a model to predict future gradients to speed up policy learning. When the model oracle is learned online, these algorithms can provably accelerate the best known convergence rate up to an order. Our algorithms can be viewed as a generalization of stochastic Mirror-Prox (Juditsky et al., 2011), and admit a simple constructive FTL-style analysis of performance.

cs.LG↗

Learning Generalizable Robot Skills from Demonstrations in Cluttered Environments

Learning from Demonstration (LfD) is a popular approach to endowing robots with skills without having to program them by hand. Typically, LfD relies on human demonstrations in clutter-free environments. This prevents the demonstrations from being affected by irrelevant objects, whose influence can obfuscate the true intention of the human or the constraints of the desired skill. However, it is unrealistic to assume that the robot's environment can always be restructured to remove clutter when capturing human demonstrations. To contend with this problem, we develop an importance weighted batch and incremental skill learning approach, building on a recent inference-based technique for skill representation and reproduction. Our approach reduces unwanted environmental influences on the learned skill, while still capturing the salient human behavior. We provide both batch and incremental versions of our approach and validate our algorithms on a 7-DOF JACO2 manipulator with reaching and placing skills.

cs.RO↗

Learning to Align Images using Weak Geometric Supervision

Image alignment tasks require accurate pixel correspondences, which are usually recovered by matching local feature descriptors. Such descriptors are often derived using supervised learning on existing datasets with ground truth correspondences. However, the cost of creating such datasets is usually prohibitive. In this paper, we propose a new approach to align two images related by an unknown 2D homography where the local descriptor is learned from scratch from the images and the homography is estimated simultaneously. Our key insight is that a siamese convolutional neural network can be trained jointly while iteratively updating the homography parameters by optimizing a single loss function. Our method is currently weakly supervised because the input images need to be roughly aligned. We have used this method to align images of different modalities such as RGB and near-infra-red (NIR) without using any prior labeled data. Images automatically aligned by our method were then used to train descriptors that generalize to new images. We also evaluated our method on RGB images. On the HPatches benchmark, our method achieves comparable accuracy to deep local descriptors that were trained offline in a supervised setting.

cs.CV↗

STEAP: simultaneous trajectory estimation and planning

We present a unified probabilistic framework for simultaneous trajectory estimation and planning (STEAP). Estimation and planning problems are usually considered separately, however, within our framework we show that solving them simultaneously can be more accurate and efficient. The key idea is to compute the full continuous-time trajectory from start to goal at each time-step. While the robot traverses the trajectory, the history portion of the trajectory signifies the solution to the estimation problem, and the future portion of the trajectory signifies a solution to the planning problem. Building on recent probabilistic inference approaches to continuous-time localization and mapping and continuous-time motion planning, we solve the joint problem by iteratively recomputing the maximum a posteriori trajectory conditioned on all available sensor data and cost information. Our approach can contend with high-degree-of-freedom (DOF) trajectory spaces, uncertainty due to limited sensing capabilities, model inaccuracy, the stochastic effect of executing actions, and can find a solution in real-time. We evaluate our framework empirically in both simulation and on a mobile manipulator.

cs.RO↗

Semantically Meaningful View Selection

An understanding of the nature of objects could help robots to solve both high-level abstract tasks and improve performance at lower-level concrete tasks. Although deep learning has facilitated progress in image understanding, a robot's performance in problems like object recognition often depends on the angle from which the object is observed. Traditionally, robot sorting tasks rely on a fixed top-down view of an object. By changing its viewing angle, a robot can select a more semantically informative view leading to better performance for object recognition. In this paper, we introduce the problem of semantic view selection, which seeks to find good camera poses to gain semantic knowledge about an observed object. We propose a conceptual formulation of the problem, together with a solvable relaxation based on clustering. We then present a new image dataset consisting of around 10k images representing various views of 144 objects under different poses. Finally we use this dataset to propose a first solution to the problem by training a neural network to predict a "semantic score" from a top view image and camera pose. The views predicted to have higher scores are then shown to provide better clustering results than fixed top-down views.

cs.RO↗

Improving Image Clustering With Multiple Pretrained CNN Feature Extractors

For many image clustering problems, replacing raw image data with features extracted by a pretrained convolutional neural network (CNN), leads to better clustering performance. However, the specific features extracted, and, by extension, the selected CNN architecture, can have a major impact on the clustering results. In practice, this crucial design choice is often decided arbitrarily due to the impossibility of using cross-validation with unsupervised learning problems. However, information contained in the different pretrained CNN architectures may be complementary, even when pretrained on the same data. To improve clustering performance, we rephrase the image clustering problem as a multi-view clustering (MVC) problem that considers multiple different pretrained feature extractors as different "views" of the same data. We then propose a multi-input neural network architecture that is trained end-to-end to solve the MVC problem effectively. Our experimental results, conducted on three different natural image datasets, show that: 1. using multiple pretrained CNNs jointly as feature extractors improves image clustering; 2. using an end-to-end approach improves MVC; and 3. combining both produces state-of-the-art results for the problem of image clustering.

cs.CV↗

Truncated Horizon Policy Search: Combining Reinforcement Learning & Imitation Learning

In this paper, we propose to combine imitation and reinforcement learning via the idea of reward shaping using an oracle. We study the effectiveness of the near-optimal cost-to-go oracle on the planning horizon and demonstrate that the cost-to-go oracle shortens the learner's planning horizon as function of its accuracy: a globally optimal oracle can shorten the planning horizon to one, leading to a one-step greedy Markov Decision Process which is much easier to optimize, while an oracle that is far away from the optimality requires planning over a longer horizon to achieve near-optimal performance. Hence our new insight bridges the gap and interpolates between imitation learning and reinforcement learning. Motivated by the above mentioned insights, we propose Truncated HORizon Policy Search (THOR), a method that focuses on searching for policies that maximize the total reshaped reward over a finite planning horizon when the oracle is sub-optimal. We experimentally demonstrate that a gradient-based implementation of THOR can achieve superior performance compared to RL baselines and IL baselines even when the oracle is sub-optimal.

cs.LG↗

Fast Policy Learning through Imitation and Reinforcement

Imitation learning (IL) consists of a set of tools that leverage expert demonstrations to quickly learn policies. However, if the expert is suboptimal, IL can yield policies with inferior performance compared to reinforcement learning (RL). In this paper, we aim to provide an algorithm that combines the best aspects of RL and IL. We accomplish this by formulating several popular RL and IL algorithms in a common mirror descent framework, showing that these algorithms can be viewed as a variation on a single approach. We then propose LOKI, a strategy for policy learning that first performs a small but random number of IL iterations before switching to a policy gradient RL method. We show that if the switching time is properly randomized, LOKI can learn to outperform a suboptimal expert and converge faster than running policy gradient from scratch. Finally, we evaluate the performance of LOKI experimentally in several simulated environments.

cs.LG↗

Deep Forward and Inverse Perceptual Models for Tracking and Prediction

We consider the problems of learning forward models that map state to high-dimensional images and inverse models that map high-dimensional images to state in robotics. Specifically, we present a perceptual model for generating video frames from state with deep networks, and provide a framework for its use in tracking and prediction tasks. We show that our proposed model greatly outperforms standard deconvolutional methods and GANs for image generation, producing clear, photo-realistic images. We also develop a convolutional neural network model for state estimation and compare the result to an Extended Kalman Filter to estimate robot trajectories. We validate all models on a real robotic system.

cs.RO↗