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C. V. Jawahar

Publications and source records attributed to C. V. Jawahar.

At least 55 records · Page 3Linked to original sources

Information Retrieval from the Digitized Books

Extracting the relevant information out of a large number of documents is a challenging and tedious task. The quality of results generated by the traditionally available full-text search engine and text-based image retrieval systems is not optimal. Information retrieval (IR) tasks become more challenging with the nontraditional language scripts, as in the case of Indic scripts. The authors have developed OCR (Optical Character Recognition) Search Engine to make an Information Retrieval & Extraction (IRE) system that replicates the current state-of-the-art methods using the IRE and Natural Language Processing (NLP) techniques. Here we have presented the study of the methods used for performing search and retrieval tasks. The details of this system, along with the statistics of the dataset (source: National Digital Library of India or NDLI), is also presented. Additionally, the ideas to further explore and add value to research in IRE are also discussed.

cs.IR↗

Unsupervised Audio-Visual Lecture Segmentation

Over the last decade, online lecture videos have become increasingly popular and have experienced a meteoric rise during the pandemic. However, video-language research has primarily focused on instructional videos or movies, and tools to help students navigate the growing online lectures are lacking. Our first contribution is to facilitate research in the educational domain, by introducing AVLectures, a large-scale dataset consisting of 86 courses with over 2,350 lectures covering various STEM subjects. Each course contains video lectures, transcripts, OCR outputs for lecture frames, and optionally lecture notes, slides, assignments, and related educational content that can inspire a variety of tasks. Our second contribution is introducing video lecture segmentation that splits lectures into bite-sized topics that show promise in improving learner engagement. We formulate lecture segmentation as an unsupervised task that leverages visual, textual, and OCR cues from the lecture, while clip representations are fine-tuned on a pretext self-supervised task of matching the narration with the temporally aligned visual content. We use these representations to generate segments using a temporally consistent 1-nearest neighbor algorithm, TW-FINCH. We evaluate our method on 15 courses and compare it against various visual and textual baselines, outperforming all of them. Our comprehensive ablation studies also identify the key factors driving the success of our approach.

cs.CV↗

IDD-3D: Indian Driving Dataset for 3D Unstructured Road Scenes

Autonomous driving and assistance systems rely on annotated data from traffic and road scenarios to model and learn the various object relations in complex real-world scenarios. Preparation and training of deploy-able deep learning architectures require the models to be suited to different traffic scenarios and adapt to different situations. Currently, existing datasets, while large-scale, lack such diversities and are geographically biased towards mainly developed cities. An unstructured and complex driving layout found in several developing countries such as India poses a challenge to these models due to the sheer degree of variations in the object types, densities, and locations. To facilitate better research toward accommodating such scenarios, we build a new dataset, IDD-3D, which consists of multi-modal data from multiple cameras and LiDAR sensors with 12k annotated driving LiDAR frames across various traffic scenarios. We discuss the need for this dataset through statistical comparisons with existing datasets and highlight benchmarks on standard 3D object detection and tracking tasks in complex layouts. Code and data available at https://github.com/shubham1810/idd3d_kit.git

cs.CV↗

FaceOff: A Video-to-Video Face Swapping System

Doubles play an indispensable role in the movie industry. They take the place of the actors in dangerous stunt scenes or scenes where the same actor plays multiple characters. The double's face is later replaced with the actor's face and expressions manually using expensive CGI technology, costing millions of dollars and taking months to complete. An automated, inexpensive, and fast way can be to use face-swapping techniques that aim to swap an identity from a source face video (or an image) to a target face video. However, such methods cannot preserve the source expressions of the actor important for the scene's context. To tackle this challenge, we introduce video-to-video (V2V) face-swapping, a novel task of face-swapping that can preserve (1) the identity and expressions of the source (actor) face video and (2) the background and pose of the target (double) video. We propose FaceOff, a V2V face-swapping system that operates by learning a robust blending operation to merge two face videos following the constraints above. It reduces the videos to a quantized latent space and then blends them in the reduced space. FaceOff is trained in a self-supervised manner and robustly tackles the non-trivial challenges of V2V face-swapping. As shown in the experimental section, FaceOff significantly outperforms alternate approaches qualitatively and quantitatively.

cs.CV↗

Grounded Video Situation Recognition

Dense video understanding requires answering several questions such as who is doing what to whom, with what, how, why, and where. Recently, Video Situation Recognition (VidSitu) is framed as a task for structured prediction of multiple events, their relationships, and actions and various verb-role pairs attached to descriptive entities. This task poses several challenges in identifying, disambiguating, and co-referencing entities across multiple verb-role pairs, but also faces some challenges of evaluation. In this work, we propose the addition of spatio-temporal grounding as an essential component of the structured prediction task in a weakly supervised setting, and present a novel three stage Transformer model, VideoWhisperer, that is empowered to make joint predictions. In stage one, we learn contextualised embeddings for video features in parallel with key objects that appear in the video clips to enable fine-grained spatio-temporal reasoning. The second stage sees verb-role queries attend and pool information from object embeddings, localising answers to questions posed about the action. The final stage generates these answers as captions to describe each verb-role pair present in the video. Our model operates on a group of events (clips) simultaneously and predicts verbs, verb-role pairs, their nouns, and their grounding on-the-fly. When evaluated on a grounding-augmented version of the VidSitu dataset, we observe a large improvement in entity captioning accuracy, as well as the ability to localize verb-roles without grounding annotations at training time.

cs.CV↗

Lip-to-Speech Synthesis for Arbitrary Speakers in the Wild

In this work, we address the problem of generating speech from silent lip videos for any speaker in the wild. In stark contrast to previous works, our method (i) is not restricted to a fixed number of speakers, (ii) does not explicitly impose constraints on the domain or the vocabulary and (iii) deals with videos that are recorded in the wild as opposed to within laboratory settings. The task presents a host of challenges, with the key one being that many features of the desired target speech, like voice, pitch and linguistic content, cannot be entirely inferred from the silent face video. In order to handle these stochastic variations, we propose a new VAE-GAN architecture that learns to associate the lip and speech sequences amidst the variations. With the help of multiple powerful discriminators that guide the training process, our generator learns to synthesize speech sequences in any voice for the lip movements of any person. Extensive experiments on multiple datasets show that we outperform all baselines by a large margin. Further, our network can be fine-tuned on videos of specific identities to achieve a performance comparable to single-speaker models that are trained on $4\times$ more data. We conduct numerous ablation studies to analyze the effect of different modules of our architecture. We also provide a demo video that demonstrates several qualitative results along with the code and trained models on our website: \url{http://cvit.iiit.ac.in/research/projects/cvit-projects/lip-to-speech-synthesis}}

cs.CV↗

Extreme-scale Talking-Face Video Upsampling with Audio-Visual Priors

In this paper, we explore an interesting question of what can be obtained from an $8\times8$ pixel video sequence. Surprisingly, it turns out to be quite a lot. We show that when we process this $8\times8$ video with the right set of audio and image priors, we can obtain a full-length, $256\times256$ video. We achieve this $32\times$ scaling of an extremely low-resolution input using our novel audio-visual upsampling network. The audio prior helps to recover the elemental facial details and precise lip shapes and a single high-resolution target identity image prior provides us with rich appearance details. Our approach is an end-to-end multi-stage framework. The first stage produces a coarse intermediate output video that can be then used to animate single target identity image and generate realistic, accurate and high-quality outputs. Our approach is simple and performs exceedingly well (an $8\times$ improvement in FID score) compared to previous super-resolution methods. We also extend our model to talking-face video compression, and show that we obtain a $3.5\times$ improvement in terms of bits/pixel over the previous state-of-the-art. The results from our network are thoroughly analyzed through extensive ablation experiments (in the paper and supplementary material). We also provide the demo video along with code and models on our website: \url{http://cvit.iiit.ac.in/research/projects/cvit-projects/talking-face-video-upsampling}.

cs.CV↗

TRoVE: Transforming Road Scene Datasets into Photorealistic Virtual Environments

High-quality structured data with rich annotations are critical components in intelligent vehicle systems dealing with road scenes. However, data curation and annotation require intensive investments and yield low-diversity scenarios. The recently growing interest in synthetic data raises questions about the scope of improvement in such systems and the amount of manual work still required to produce high volumes and variations of simulated data. This work proposes a synthetic data generation pipeline that utilizes existing datasets, like nuScenes, to address the difficulties and domain-gaps present in simulated datasets. We show that using annotations and visual cues from existing datasets, we can facilitate automated multi-modal data generation, mimicking real scene properties with high-fidelity, along with mechanisms to diversify samples in a physically meaningful way. We demonstrate improvements in mIoU metrics by presenting qualitative and quantitative experiments with real and synthetic data for semantic segmentation on the Cityscapes and KITTI-STEP datasets. All relevant code and data is released on github (https://github.com/shubham1810/trove_toolkit).

cs.CV↗

My View is the Best View: Procedure Learning from Egocentric Videos

Procedure learning involves identifying the key-steps and determining their logical order to perform a task. Existing approaches commonly use third-person videos for learning the procedure, making the manipulated object small in appearance and often occluded by the actor, leading to significant errors. In contrast, we observe that videos obtained from first-person (egocentric) wearable cameras provide an unobstructed and clear view of the action. However, procedure learning from egocentric videos is challenging because (a) the camera view undergoes extreme changes due to the wearer's head motion, and (b) the presence of unrelated frames due to the unconstrained nature of the videos. Due to this, current state-of-the-art methods' assumptions that the actions occur at approximately the same time and are of the same duration, do not hold. Instead, we propose to use the signal provided by the temporal correspondences between key-steps across videos. To this end, we present a novel self-supervised Correspond and Cut (CnC) framework for procedure learning. CnC identifies and utilizes the temporal correspondences between the key-steps across multiple videos to learn the procedure. Our experiments show that CnC outperforms the state-of-the-art on the benchmark ProceL and CrossTask datasets by 5.2% and 6.3%, respectively. Furthermore, for procedure learning using egocentric videos, we propose the EgoProceL dataset consisting of 62 hours of videos captured by 130 subjects performing 16 tasks. The source code and the dataset are available on the project page https://sid2697.github.io/egoprocel/.

cs.CV↗

Detecting, Tracking and Counting Motorcycle Rider Traffic Violations on Unconstrained Roads

In many Asian countries with unconstrained road traffic conditions, driving violations such as not wearing helmets and triple-riding are a significant source of fatalities involving motorcycles. Identifying and penalizing such riders is vital in curbing road accidents and improving citizens' safety. With this motivation, we propose an approach for detecting, tracking, and counting motorcycle riding violations in videos taken from a vehicle-mounted dashboard camera. We employ a curriculum learning-based object detector to better tackle challenging scenarios such as occlusions. We introduce a novel trapezium-shaped object boundary representation to increase robustness and tackle the rider-motorcycle association. We also introduce an amodal regressor that generates bounding boxes for the occluded riders. Experimental results on a large-scale unconstrained driving dataset demonstrate the superiority of our approach compared to existing approaches and other ablative variants.

cs.CV↗

Ego4D: Around the World in 3,000 Hours of Egocentric Video

We introduce Ego4D, a massive-scale egocentric video dataset and benchmark suite. It offers 3,670 hours of daily-life activity video spanning hundreds of scenarios (household, outdoor, workplace, leisure, etc.) captured by 931 unique camera wearers from 74 worldwide locations and 9 different countries. The approach to collection is designed to uphold rigorous privacy and ethics standards with consenting participants and robust de-identification procedures where relevant. Ego4D dramatically expands the volume of diverse egocentric video footage publicly available to the research community. Portions of the video are accompanied by audio, 3D meshes of the environment, eye gaze, stereo, and/or synchronized videos from multiple egocentric cameras at the same event. Furthermore, we present a host of new benchmark challenges centered around understanding the first-person visual experience in the past (querying an episodic memory), present (analyzing hand-object manipulation, audio-visual conversation, and social interactions), and future (forecasting activities). By publicly sharing this massive annotated dataset and benchmark suite, we aim to push the frontier of first-person perception. Project page: https://ego4d-data.org/

cs.CV↗

Classroom Slide Narration System

Slide presentations are an effective and efficient tool used by the teaching community for classroom communication. However, this teaching model can be challenging for blind and visually impaired (VI) students. The VI student required personal human assistance for understand the presented slide. This shortcoming motivates us to design a Classroom Slide Narration System (CSNS) that generates audio descriptions corresponding to the slide content. This problem poses as an image-to-markup language generation task. The initial step is to extract logical regions such as title, text, equation, figure, and table from the slide image. In the classroom slide images, the logical regions are distributed based on the location of the image. To utilize the location of the logical regions for slide image segmentation, we propose the architecture, Classroom Slide Segmentation Network (CSSN). The unique attributes of this architecture differs from most other semantic segmentation networks. Publicly available benchmark datasets such as WiSe and SPaSe are used to validate the performance of our segmentation architecture. We obtained 9.54 segmentation accuracy improvement in WiSe dataset. We extract content (information) from the slide using four well-established modules such as optical character recognition (OCR), figure classification, equation description, and table structure recognizer. With this information, we build a Classroom Slide Narration System (CSNS) to help VI students understand the slide content. The users have given better feedback on the quality output of the proposed CSNS in comparison to existing systems like Facebooks Automatic Alt-Text (AAT) and Tesseract.

cs.CV↗

Automatic Quantification and Visualization of Street Trees

Assessing the number of street trees is essential for evaluating urban greenery and can help municipalities employ solutions to identify tree-starved streets. It can also help identify roads with different levels of deforestation and afforestation over time. Yet, there has been little work in the area of street trees quantification. This work first explains a data collection setup carefully designed for counting roadside trees. We then describe a unique annotation procedure aimed at robustly detecting and quantifying trees. We work on a dataset of around 1300 Indian road scenes annotated with over 2500 street trees. We additionally use the five held-out videos covering 25 km of roads for counting trees. We finally propose a street tree detection, counting, and visualization framework using current object detectors and a novel yet simple counting algorithm owing to the thoughtful collection setup. We find that the high-level visualizations based on the density of trees on the routes and Kernel Density Ranking (KDR) provide a quick, accurate, and inexpensive way to recognize tree-starved streets. We obtain a tree detection mAP of 83.74% on the test images, which is a 2.73% improvement over our baseline. We propose Tree Count Density Classification Accuracy (TCDCA) as an evaluation metric to measure tree density. We obtain TCDCA of 96.77% on the test videos, with a remarkable improvement of 22.58% over baseline, and demonstrate that our counting module's performance is close to human level. Source code: https://github.com/iHubData-Mobility/public-tree-counting.

cs.CV↗

Transfer Learning for Scene Text Recognition in Indian Languages

Scene text recognition in low-resource Indian languages is challenging because of complexities like multiple scripts, fonts, text size, and orientations. In this work, we investigate the power of transfer learning for all the layers of deep scene text recognition networks from English to two common Indian languages. We perform experiments on the conventional CRNN model and STAR-Net to ensure generalisability. To study the effect of change in different scripts, we initially run our experiments on synthetic word images rendered using Unicode fonts. We show that the transfer of English models to simple synthetic datasets of Indian languages is not practical. Instead, we propose to apply transfer learning techniques among Indian languages due to similarity in their n-gram distributions and visual features like the vowels and conjunct characters. We then study the transfer learning among six Indian languages with varying complexities in fonts and word length statistics. We also demonstrate that the learned features of the models transferred from other Indian languages are visually closer (and sometimes even better) to the individual model features than those transferred from English. We finally set new benchmarks for scene-text recognition on Hindi, Telugu, and Malayalam datasets from IIIT-ILST and Bangla dataset from MLT-17 by achieving 6%, 5%, 2%, and 23% gains in Word Recognition Rates (WRRs) compared to previous works. We further improve the MLT-17 Bangla results by plugging in a novel correction BiLSTM into our model. We additionally release a dataset of around 440 scene images containing 500 Gujarati and 2535 Tamil words. WRRs improve over the baselines by 8%, 4%, 5%, and 3% on the MLT-19 Hindi and Bangla datasets and the Gujarati and Tamil datasets.

cs.CV↗

Towards Boosting the Accuracy of Non-Latin Scene Text Recognition

Scene-text recognition is remarkably better in Latin languages than the non-Latin languages due to several factors like multiple fonts, simplistic vocabulary statistics, updated data generation tools, and writing systems. This paper examines the possible reasons for low accuracy by comparing English datasets with non-Latin languages. We compare various features like the size (width and height) of the word images and word length statistics. Over the last decade, generating synthetic datasets with powerful deep learning techniques has tremendously improved scene-text recognition. Several controlled experiments are performed on English, by varying the number of (i) fonts to create the synthetic data and (ii) created word images. We discover that these factors are critical for the scene-text recognition systems. The English synthetic datasets utilize over 1400 fonts while Arabic and other non-Latin datasets utilize less than 100 fonts for data generation. Since some of these languages are a part of different regions, we garner additional fonts through a region-based search to improve the scene-text recognition models in Arabic and Devanagari. We improve the Word Recognition Rates (WRRs) on Arabic MLT-17 and MLT-19 datasets by 24.54% and 2.32% compared to previous works or baselines. We achieve WRR gains of 7.88% and 3.72% for IIIT-ILST and MLT-19 Devanagari datasets.

cs.CV↗

ICDAR 2021 Competition on Document VisualQuestion Answering

In this report we present results of the ICDAR 2021 edition of the Document Visual Question Challenges. This edition complements the previous tasks on Single Document VQA and Document Collection VQA with a newly introduced on Infographics VQA. Infographics VQA is based on a new dataset of more than 5,000 infographics images and 30,000 question-answer pairs. The winner methods have scored 0.6120 ANLS in Infographics VQA task, 0.7743 ANLSL in Document Collection VQA task and 0.8705 ANLS in Single Document VQA. We present a summary of the datasets used for each task, description of each of the submitted methods and the results and analysis of their performance. A summary of the progress made on Single Document VQA since the first edition of the DocVQA 2020 challenge is also presented.

cs.CV↗

Multi-Domain Incremental Learning for Semantic Segmentation

Recent efforts in multi-domain learning for semantic segmentation attempt to learn multiple geographical datasets in a universal, joint model. A simple fine-tuning experiment performed sequentially on three popular road scene segmentation datasets demonstrates that existing segmentation frameworks fail at incrementally learning on a series of visually disparate geographical domains. When learning a new domain, the model catastrophically forgets previously learned knowledge. In this work, we pose the problem of multi-domain incremental learning for semantic segmentation. Given a model trained on a particular geographical domain, the goal is to (i) incrementally learn a new geographical domain, (ii) while retaining performance on the old domain, (iii) given that the previous domain's dataset is not accessible. We propose a dynamic architecture that assigns universally shared, domain-invariant parameters to capture homogeneous semantic features present in all domains, while dedicated domain-specific parameters learn the statistics of each domain. Our novel optimization strategy helps achieve a good balance between retention of old knowledge (stability) and acquiring new knowledge (plasticity). We demonstrate the effectiveness of our proposed solution on domain incremental settings pertaining to real-world driving scenes from roads of Germany (Cityscapes), the United States (BDD100k), and India (IDD).

cs.CV↗

Intelligent Video Editing: Incorporating Modern Talking Face Generation Algorithms in a Video Editor

This paper proposes a video editor based on OpenShot with several state-of-the-art facial video editing algorithms as added functionalities. Our editor provides an easy-to-use interface to apply modern lip-syncing algorithms interactively. Apart from lip-syncing, the editor also uses audio and facial re-enactment to generate expressive talking faces. The manual control improves the overall experience of video editing without missing out on the benefits of modern synthetic video generation algorithms. This control enables us to lip-sync complex dubbed movie scenes, interviews, television shows, and other visual content. Furthermore, our editor provides features that automatically translate lectures from spoken content, lip-sync of the professor, and background content like slides. While doing so, we also tackle the critical aspect of synchronizing background content with the translated speech. We qualitatively evaluate the usefulness of the proposed editor by conducting human evaluations. Our evaluations show a clear improvement in the efficiency of using human editors and an improved video generation quality. We attach demo videos with the supplementary material clearly explaining the tool and also showcasing multiple results.

cs.CV↗