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Caglar Gulcehre

Publications and source records attributed to Caglar Gulcehre.

At least 37 records · Page 2Linked to original sources

The 2025 PNPL Competition: Speech Detection and Phoneme Classification in the LibriBrain Dataset

The advance of speech decoding from non-invasive brain data holds the potential for profound societal impact. Among its most promising applications is the restoration of communication to paralysed individuals affected by speech deficits such as dysarthria, without the need for high-risk surgical interventions. The ultimate aim of the 2025 PNPL competition is to produce the conditions for an "ImageNet moment" or breakthrough in non-invasive neural decoding, by harnessing the collective power of the machine learning community. To facilitate this vision we present the largest within-subject MEG dataset recorded to date (LibriBrain) together with a user-friendly Python library (pnpl) for easy data access and integration with deep learning frameworks. For the competition we define two foundational tasks (i.e. Speech Detection and Phoneme Classification from brain data), complete with standardised data splits and evaluation metrics, illustrative benchmark models, online tutorial code, a community discussion board, and public leaderboard for submissions. To promote accessibility and participation the competition features a Standard track that emphasises algorithmic innovation, as well as an Extended track that is expected to reward larger-scale computing, accelerating progress toward a non-invasive brain-computer interface for speech.

cs.LG↗

Fleet of Agents: Coordinated Problem Solving with Large Language Models

While numerous frameworks have been developed to enhance the reasoning abilities of large language models (LLMs), there is a scarcity of methods that effectively balance the trade-off between cost and quality. In this paper, we introduce Fleet of Agents (FoA), a novel and intuitive yet principled framework utilizing LLMs as agents to navigate through dynamic tree searches, employing a genetic-type particle filtering approach. FoA spawns a multitude of agents, each exploring the search space autonomously, followed by a selection phase where resampling based on a heuristic value function optimizes the balance between exploration and exploitation. This mechanism enables dynamic branching, adapting the exploration strategy based on discovered solutions. We conduct extensive experiments on three benchmark tasks, ``Game of 24'', ``Mini-Crosswords'', and ``WebShop'', utilizing four different LLMs, ``GPT-3.5'', ``GPT-4'', ``LLaMA3.2-11B'', and ``LLaMA3.2-90B''. On average across all tasks and LLMs, FoA obtains a quality improvement of ~5% while requiring only ~40% of the cost of previous SOTA methods. Notably, our analyses reveal that (1) FoA achieves the best cost-quality trade-off among all benchmarked methods and (2) FoA + LLaMA3.2-11B surpasses the Llama3.2-90B model. FoA is publicly available at https://github.com/au-clan/FoA.

cs.CL↗

Context-Aware Toxicity Detection in Multiplayer Games: Integrating Domain-Adaptive Pretraining and Match Metadata

The detrimental effects of toxicity in competitive online video games are widely acknowledged, prompting publishers to monitor player chat conversations. This is challenging due to the context-dependent nature of toxicity, often spread across multiple messages or informed by non-textual interactions. Traditional toxicity detectors focus on isolated messages, missing the broader context needed for accurate moderation. This is especially problematic in video games, where interactions involve specialized slang, abbreviations, and typos, making it difficult for standard models to detect toxicity, especially given its rarity. We adapted RoBERTa LLM to support moderation tailored to video games, integrating both textual and non-textual context. By enhancing pretrained embeddings with metadata and addressing the unique slang and language quirks through domain adaptive pretraining, our method better captures the nuances of player interactions. Using two gaming datasets - from Defense of the Ancients 2 (DOTA 2) and Call of Duty$^\circledR$: Modern Warfare$^\circledR$III (MWIII) we demonstrate which sources of context (metadata, prior interactions...) are most useful, how to best leverage them to boost performance, and the conditions conducive to doing so. This work underscores the importance of context-aware and domain-specific approaches for proactive moderation.

cs.CL↗

Beyond Autoregression: Fast LLMs via Self-Distillation Through Time

Autoregressive (AR) Large Language Models (LLMs) have demonstrated significant success across numerous tasks. However, the AR modeling paradigm presents certain limitations; for instance, contemporary autoregressive LLMs are trained to generate one token at a time, which can result in noticeable latency. Recent advances have indicated that search and repeated sampling can enhance performance in various applications, such as theorem proving, code generation, and alignment, by utilizing greater computational resources during inference. In this study, we demonstrate that diffusion language models are capable of generating at least 32 tokens simultaneously, while exceeding the performance of AR models in text quality and on the LAMBADA natural language understanding benchmark. This outcome is achieved through a novel distillation method for discrete diffusion models, which reduces the number of inference steps by a factor of 32-64. Practically, at the 1.3B parameters scale, diffusion models, even without caching, can generate tokens at a rate that is up to 8 times faster than AR models employing KV-caching, and we anticipate further improvements with the inclusion of caching. Moreover, we demonstrate the efficacy of our approach for diffusion language models with up to 860M parameters.

cs.LG↗

Regret-Optimized Portfolio Enhancement through Deep Reinforcement Learning and Future Looking Rewards

This paper introduces a novel agent-based approach for enhancing existing portfolio strategies using Proximal Policy Optimization (PPO). Rather than focusing solely on traditional portfolio construction, our approach aims to improve an already high-performing strategy through dynamic rebalancing driven by PPO and Oracle agents. Our target is to enhance the traditional 60/40 benchmark (60% stocks, 40% bonds) by employing the Regret-based Sharpe reward function. To address the impact of transaction fee frictions and prevent signal loss, we develop a transaction cost scheduler. We introduce a future-looking reward function and employ synthetic data training through a circular block bootstrap method to facilitate the learning of generalizable allocation strategies. We focus on two key evaluation measures: return and maximum drawdown. Given the high stochasticity of financial markets, we train 20 independent agents each period and evaluate their average performance against the benchmark. Our method not only enhances the performance of the existing portfolio strategy through strategic rebalancing but also demonstrates strong results compared to other baselines.

q-fin.PM↗

The Role of Deep Learning Regularizations on Actors in Offline RL

Deep learning regularization techniques, such as dropout, layer normalization, or weight decay, are widely adopted in the construction of modern artificial neural networks, often resulting in more robust training processes and improved generalization capabilities. However, in the domain of Reinforcement Learning (RL), the application of these techniques has been limited, usually applied to value function estimators (Hiraoka et al., 2021; Smith et al., 2022), and may result in detrimental effects. This issue is even more pronounced in offline RL settings, which bear greater similarity to supervised learning but have received less attention. Recent work in continuous offline RL (Park et al., 2024) has demonstrated that while we can build sufficiently powerful critic networks, the generalization of actor networks remains a bottleneck. In this study, we empirically show that applying standard regularization techniques to actor networks in offline RL actor-critic algorithms yields improvements of 6% on average across two algorithms and three different continuous D4RL domains.

cs.LG↗

No Representation, No Trust: Connecting Representation, Collapse, and Trust Issues in PPO

Reinforcement learning (RL) is inherently rife with non-stationarity since the states and rewards the agent observes during training depend on its changing policy. Therefore, networks in deep RL must be capable of adapting to new observations and fitting new targets. However, previous works have observed that networks trained under non-stationarity exhibit an inability to continue learning, termed loss of plasticity, and eventually a collapse in performance. For off-policy deep value-based RL methods, this phenomenon has been correlated with a decrease in representation rank and the ability to fit random targets, termed capacity loss. Although this correlation has generally been attributed to neural network learning under non-stationarity, the connection to representation dynamics has not been carefully studied in on-policy policy optimization methods. In this work, we empirically study representation dynamics in Proximal Policy Optimization (PPO) on the Atari and MuJoCo environments, revealing that PPO agents are also affected by feature rank deterioration and capacity loss. We show that this is aggravated by stronger non-stationarity, ultimately driving the actor's performance to collapse, regardless of the performance of the critic. We ask why the trust region, specific to methods like PPO, cannot alleviate or prevent the collapse and find a connection between representation collapse and the degradation of the trust region, one exacerbating the other. Finally, we present Proximal Feature Optimization (PFO), a novel auxiliary loss that, along with other interventions, shows that regularizing the representation dynamics mitigates the performance collapse of PPO agents.

cs.LG↗

Building on Efficient Foundations: Effectively Training LLMs with Structured Feedforward Layers

State-of-the-art results in large language models (LLMs) often rely on scale, which becomes computationally expensive. This has sparked a research agenda to reduce these models' parameter counts and computational costs without significantly impacting their performance. Our study focuses on transformer-based LLMs, specifically targeting the computationally intensive feedforward networks (FFNs), which are less studied than attention blocks. We consider three structured linear parameterizations of the FFN using efficient low-rank and block-diagonal matrices. In contrast to many previous works that examined these approximations, our study i) explores these structures from a training-from-scratch perspective, ii) scales up to 1.3B parameters, and iii) is conducted within recent Transformer-based LLMs rather than convolutional architectures. We demonstrate that these structures can lead to actual computational gains in various scenarios, including online decoding when using a pre-merge technique. Additionally, we propose a novel training regime, called \textit{self-guided training}, aimed at improving the poor training dynamics that these approximations exhibit when used from initialization. Interestingly, the scaling performance of structured matrices is explored, revealing steeper curves in scaling training FLOPs, along with a favorable scaling trend in the overtraining regime. Specifically, we show that wide and structured networks can utilize training FLOPs more efficiently, with fewer parameters and lower loss than dense models at their optimal trade-off. Our code is available at \url{https://github.com/CLAIRE-Labo/StructuredFFN/tree/main}.

cs.CL↗

SIKeD: Self-guided Iterative Knowledge Distillation for mathematical reasoning

Large Language Models (LLMs) can transfer their reasoning skills to smaller models by teaching them to generate the intermediate reasoning process required to solve multistep reasoning tasks. While LLMs can accurately solve reasoning tasks through a variety of strategies, even without fine-tuning, smaller models are not expressive enough to fit the LLMs distribution on all strategies when distilled and tend to prioritize one strategy over the others. This reliance on one strategy poses a challenge for smaller models when attempting to solve reasoning tasks that may be difficult with their preferred strategy. To address this, we propose a distillation method SIKeD (Self-guided Iterative Knowledge Distillation for mathematical reasoning), where the LLM teaches the smaller model to approach a task using different strategies and the smaller model uses its self-generated on-policy outputs to choose the most suitable strategy for the given task. The training continues in a self-guided iterative manner, where for each training iteration, a decision is made on how to combine the LLM data with the self-generated outputs. Unlike traditional distillation methods, SIKeD allows the smaller model to learn which strategy is suitable for a given task while continuously learning to solve a task using different strategies. Our experiments on various mathematical reasoning datasets show that SIKeD significantly outperforms traditional distillation techniques across smaller models of different sizes. Our code is available at: https://github.com/kumar-shridhar/SIKeD

cs.AI↗

Self-Recognition in Language Models

A rapidly growing number of applications rely on a small set of closed-source language models (LMs). This dependency might introduce novel security risks if LMs develop self-recognition capabilities. Inspired by human identity verification methods, we propose a novel approach for assessing self-recognition in LMs using model-generated "security questions". Our test can be externally administered to monitor frontier models as it does not require access to internal model parameters or output probabilities. We use our test to examine self-recognition in ten of the most capable open- and closed-source LMs currently publicly available. Our extensive experiments found no empirical evidence of general or consistent self-recognition in any examined LM. Instead, our results suggest that given a set of alternatives, LMs seek to pick the "best" answer, regardless of its origin. Moreover, we find indications that preferences about which models produce the best answers are consistent across LMs. We additionally uncover novel insights on position bias considerations for LMs in multiple-choice settings.

cs.CL↗

Aligning Large Language Models with Diverse Political Viewpoints

Large language models such as ChatGPT exhibit striking political biases. If users query them about political information, they often take a normative stance. To overcome this, we align LLMs with diverse political viewpoints from 100,000 comments written by candidates running for national parliament in Switzerland. Models aligned with this data can generate more accurate political viewpoints from Swiss parties, compared to commercial models such as ChatGPT. We also propose a procedure to generate balanced overviews summarizing multiple viewpoints using such models. The replication package contains all code and data.

cs.CL↗

Investigating Low-Rank Training in Transformer Language Models: Efficiency and Scaling Analysis

State-of-the-art LLMs often rely on scale with high computational costs, which has sparked a research agenda to reduce parameter counts and costs without significantly impacting performance. Our study focuses on Transformer-based LLMs, specifically applying low-rank parametrization to the computationally intensive feedforward networks (FFNs), which are less studied than attention blocks. In contrast to previous works, (i) we explore low-rank parametrization at scale, up to 1.3B parameters; (ii) within Transformer language models rather than convolutional architectures; and (iii) starting from training from scratch. Experiments on the large RefinedWeb dataset show that low-rank parametrization is both efficient (e.g., 2.6$\times$ FFN speed-up with 32\% parameters) and effective during training. Interestingly, these structured FFNs exhibit steeper scaling curves than the original models. Motivated by this finding, we develop the wide and structured networks surpassing the current medium-sized and large-sized Transformer in perplexity and throughput performance. Our code is available at https://github.com/CLAIRE-Labo/StructuredFFN/tree/main.

cs.CL↗

In Search for Architectures and Loss Functions in Multi-Objective Reinforcement Learning

Multi-objective reinforcement learning (MORL) is essential for addressing the intricacies of real-world RL problems, which often require trade-offs between multiple utility functions. However, MORL is challenging due to unstable learning dynamics with deep learning-based function approximators. The research path most taken has been to explore different value-based loss functions for MORL to overcome this issue. Our work empirically explores model-free policy learning loss functions and the impact of different architectural choices. We introduce two different approaches: Multi-objective Proximal Policy Optimization (MOPPO), which extends PPO to MORL, and Multi-objective Advantage Actor Critic (MOA2C), which acts as a simple baseline in our ablations. Our proposed approach is straightforward to implement, requiring only small modifications at the level of function approximator. We conduct comprehensive evaluations on the MORL Deep Sea Treasure, Minecart, and Reacher environments and show that MOPPO effectively captures the Pareto front. Our extensive ablation studies and empirical analyses reveal the impact of different architectural choices, underscoring the robustness and versatility of MOPPO compared to popular MORL approaches like Pareto Conditioned Networks (PCN) and Envelope Q-learning in terms of MORL metrics, including hypervolume and expected utility.

cs.LG↗

Promises, Outlooks and Challenges of Diffusion Language Modeling

The modern autoregressive Large Language Models (LLMs) have achieved outstanding performance on NLP benchmarks, and they are deployed in the real world. However, they still suffer from limitations of the autoregressive training paradigm. For example, autoregressive token generation is notably slow and can be prone to \textit{exposure bias}. The diffusion-based language models were proposed as an alternative to autoregressive generation to address some of these limitations. We evaluate the recently proposed Score Entropy Discrete Diffusion (SEDD) approach and show it is a promising alternative to autoregressive generation but it has some short-comings too. We empirically demonstrate the advantages and challenges of SEDD, and observe that SEDD generally matches autoregressive models in perplexity and on benchmarks such as HellaSwag, Arc or WinoGrande. Additionally, we show that in terms of inference latency, SEDD can be up to 4.5$\times$ more efficient than GPT-2. While SEDD allows conditioning on tokens at abitrary positions, SEDD appears slightly weaker than GPT-2 for conditional generation given short prompts. Finally, we reproduced the main results from the original SEDD paper.

cs.CL↗

PlanDQ: Hierarchical Plan Orchestration via D-Conductor and Q-Performer

Despite the recent advancements in offline RL, no unified algorithm could achieve superior performance across a broad range of tasks. Offline \textit{value function learning}, in particular, struggles with sparse-reward, long-horizon tasks due to the difficulty of solving credit assignment and extrapolation errors that accumulates as the horizon of the task grows.~On the other hand, models that can perform well in long-horizon tasks are designed specifically for goal-conditioned tasks, which commonly perform worse than value function learning methods on short-horizon, dense-reward scenarios. To bridge this gap, we propose a hierarchical planner designed for offline RL called PlanDQ. PlanDQ incorporates a diffusion-based planner at the high level, named D-Conductor, which guides the low-level policy through sub-goals. At the low level, we used a Q-learning based approach called the Q-Performer to accomplish these sub-goals. Our experimental results suggest that PlanDQ can achieve superior or competitive performance on D4RL continuous control benchmark tasks as well as AntMaze, Kitchen, and Calvin as long-horizon tasks.

cs.LG↗

Universality of Linear Recurrences Followed by Non-linear Projections: Finite-Width Guarantees and Benefits of Complex Eigenvalues

Deep neural networks based on linear RNNs interleaved with position-wise MLPs are gaining traction as competitive approaches for sequence modeling. Examples of such architectures include state-space models (SSMs) like S4, LRU, and Mamba: recently proposed models that achieve promising performance on text, genetics, and other data that require long-range reasoning. Despite experimental evidence highlighting these architectures' effectiveness and computational efficiency, their expressive power remains relatively unexplored, especially in connection to specific choices crucial in practice - e.g., carefully designed initialization distribution and potential use of complex numbers. In this paper, we show that combining MLPs with both real or complex linear diagonal recurrences leads to arbitrarily precise approximation of regular causal sequence-to-sequence maps. At the heart of our proof, we rely on a separation of concerns: the linear RNN provides a lossless encoding of the input sequence, and the MLP performs non-linear processing on this encoding. While we show that real diagonal linear recurrences are enough to achieve universality in this architecture, we prove that employing complex eigenvalues near unit disk - i.e., empirically the most successful strategy in S4 - greatly helps the RNN in storing information. We connect this finding with the vanishing gradient issue and provide experiments supporting our claims.

cs.LG↗

Griffin: Mixing Gated Linear Recurrences with Local Attention for Efficient Language Models

Recurrent neural networks (RNNs) have fast inference and scale efficiently on long sequences, but they are difficult to train and hard to scale. We propose Hawk, an RNN with gated linear recurrences, and Griffin, a hybrid model that mixes gated linear recurrences with local attention. Hawk exceeds the reported performance of Mamba on downstream tasks, while Griffin matches the performance of Llama-2 despite being trained on over 6 times fewer tokens. We also show that Griffin can extrapolate on sequences significantly longer than those seen during training. Our models match the hardware efficiency of Transformers during training, and during inference they have lower latency and significantly higher throughput. We scale Griffin up to 14B parameters, and explain how to shard our models for efficient distributed training.

cs.LG↗

Simple Hierarchical Planning with Diffusion

Diffusion-based generative methods have proven effective in modeling trajectories with offline datasets. However, they often face computational challenges and can falter in generalization, especially in capturing temporal abstractions for long-horizon tasks. To overcome this, we introduce the Hierarchical Diffuser, a simple, fast, yet surprisingly effective planning method combining the advantages of hierarchical and diffusion-based planning. Our model adopts a "jumpy" planning strategy at the higher level, which allows it to have a larger receptive field but at a lower computational cost -- a crucial factor for diffusion-based planning methods, as we have empirically verified. Additionally, the jumpy sub-goals guide our low-level planner, facilitating a fine-tuning stage and further improving our approach's effectiveness. We conducted empirical evaluations on standard offline reinforcement learning benchmarks, demonstrating our method's superior performance and efficiency in terms of training and planning speed compared to the non-hierarchical Diffuser as well as other hierarchical planning methods. Moreover, we explore our model's generalization capability, particularly on how our method improves generalization capabilities on compositional out-of-distribution tasks.

cs.LG↗