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Caiwen Ding

Publications and source records attributed to Caiwen Ding.

At least 37 records · Page 2Linked to original sources

InfantAgent-Next: A Multimodal Generalist Agent for Automated Computer Interaction

This paper introduces \textsc{InfantAgent-Next}, a generalist agent capable of interacting with computers in a multimodal manner, encompassing text, images, audio, and video. Unlike existing approaches that either build intricate workflows around a single large model or only provide workflow modularity, our agent integrates tool-based and pure vision agents within a highly modular architecture, enabling different models to collaboratively solve decoupled tasks in a step-by-step manner. Our generality is demonstrated by our ability to evaluate not only pure vision-based real-world benchmarks (i.e., OSWorld), but also more general or tool-intensive benchmarks (e.g., GAIA and SWE-Bench). Specifically, we achieve $\mathbf{7.27\%}$ accuracy on OSWorld, higher than Claude-Computer-Use. Codes and evaluation scripts are open-sourced at https://github.com/bin123apple/InfantAgent.

cs.AI↗

FPTC: A Fast Parallel Transform-based Codec for Efficient Asymmetric Signal Compression

Modern high-performance computing and Internet-of-Things deployments increasingly generate large volumes of signal data that must be compressed efficiently on resource-constrained acquisition devices and decompressed at scale on centralized servers. Lossy compression is widely adopted to minimize storage and transmission costs on low-power hardware sensors, yet existing methods rarely optimize for both reconstruction quality and decompression throughput simultaneously, nor do they apply methods that generalize across signal domains. In this work, we introduce FPTC, a high-throughput asymmetric signal codec that pairs a lightweight sequential encoder with a massively parallel GPU decoder designed for server-side batch decompression. FPTC applies a windowed discrete cosine transform (DCT) to exploit frequency-domain sparsity, quantizes spectral coefficients with a hybrid three-zone mapping, and entropy codes the result using Huffman coding with a novel packing scheme. The pipeline used in FPTC is designed to be throughput oriented on the GPU, maximizing performance without sacrificing reconstruction quality. We evaluate FPTC on ten datasets spanning four signal domains: biomedical diagnostic, seismic reflections, power-grid production metrics, and meteorological recordings. Our results demonstrate that FPTC outperforms existing frameworks in compression ratio while maintaining competitive throughput, achieving multiplicative compression performance of 3.6x (power), 3.1x (meteorological), 1.5x (biomedical), and 1.2x (seismic) over existing frameworks.

cs.DC↗

RankFlow: A Multi-Role Collaborative Reranking Workflow Utilizing Large Language Models

In an Information Retrieval (IR) system, reranking plays a critical role by sorting candidate passages according to their relevance to a specific query. This process demands a nuanced understanding of the variations among passages linked to the query. In this work, we introduce RankFlow, a multi-role reranking workflow that leverages the capabilities of Large Language Models (LLMs) and role specializations to improve reranking performance. RankFlow enlists LLMs to fulfill four distinct roles: the query Rewriter, the pseudo Answerer, the passage Summarizer, and the Reranker. This orchestrated approach enables RankFlow to: (1) accurately interpret queries, (2) draw upon LLMs' extensive pre-existing knowledge, (3) distill passages into concise versions, and (4) assess passages in a comprehensive manner, resulting in notably better reranking results. Our experimental results reveal that RankFlow outperforms existing leading approaches on widely recognized IR benchmarks, such as TREC-DL, BEIR, and NovelEval. Additionally, we investigate the individual contributions of each role in RankFlow.

cs.IR↗

GIF: A Conditional Multimodal Generative Framework for IR Drop Imaging in Chip Layouts

IR drop analysis is essential in physical chip design to ensure the power integrity of on-chip power delivery networks. Traditional Electronic Design Automation (EDA) tools have become slow and expensive as transistor density scales. Recent works have introduced machine learning (ML)-based methods that formulate IR drop analysis as an image prediction problem. These existing ML approaches fail to capture both local and long-range dependencies and ignore crucial geometrical and topological information from physical layouts and logical connectivity. To address these limitations, we propose GIF, a Generative IR drop Framework that uses both geometrical and topological information to generate IR drop images. GIF fuses image and graph features to guide a conditional diffusion process, producing high-quality IR drop images. For instance, On the CircuitNet-N28 dataset, GIF achieves 0.78 SSIM, 0.95 Pearson correlation, 21.77 PSNR, and 0.026 NMAE, outperforming prior methods. These results demonstrate that our framework, using diffusion based multimodal conditioning, reliably generates high quality IR drop images. This shows that IR drop analysis can effectively leverage recent advances in generative modeling when geometric layout features and logical circuit topology are jointly modeled. By combining geometry aware spatial features with logical graph representations, GIF enables IR drop analysis to benefit from recent advances in generative modeling for structured image generation.

cs.CV↗

GSR-GNN: Training Acceleration and Memory-Saving Framework of Deep GNNs on Circuit Graph

Graph Neural Networks (GNNs) show strong promise for circuit analysis, but scaling to modern large-scale circuit graphs is limited by GPU memory and training cost, especially for deep models. We revisit deep GNNs for circuit graphs and show that, when trainable, they significantly outperform shallow architectures, motivating an efficient, domain-specific training framework. We propose Grouped-Sparse-Reversible GNN (GSR-GNN), which enables training GNNs with up to hundreds of layers while reducing both compute and memory overhead. GSR-GNN integrates reversible residual modules with a group-wise sparse nonlinear operator that compresses node embeddings without sacrificing task-relevant information, and employs an optimized execution pipeline to eliminate fragmented activation storage and reduce data movement. On sampled circuit graphs, GSR-GNN achieves up to 87.2\% peak memory reduction and over 30$\times$ training speedup with negligible degradation in correlation-based quality metrics, making deep GNNs practical for large-scale EDA workloads.

cs.LG↗

HDLxGraph: Bridging Large Language Models and HDL Repositories via HDL Graph Databases

Retrieval Augmented Generation (RAG) is an essential agent for Large Language Model (LLM) aided Description Language (HDL) tasks, addressing the challenges of limited training data and prohibitively long prompts. However, its performance in handling ambiguous queries and real-world, repository-level HDL projects containing thousands or even tens of thousands of code lines remains limited. Our analysis demonstrates two fundamental mismatches, structural and vocabulary, between conventional semantic similarity-based RAGs and HDL codes. To this end, we propose HDLxGraph, the first framework that integrates the inherent graph characteristics of HDLs with RAGs for LLM-assisted tasks. Specifically, HDLxGraph incorporates Abstract Syntax Trees (ASTs) to capture HDLs' hierarchical structures and Data Flow Graphs (DFGs) to address the vocabulary mismatch. In addition, to overcome the lack of comprehensive HDL search benchmarks, we introduce HDLSearch, an LLM generated dataset derived from real-world, repository-level HDL projects. Evaluations show that HDLxGraph improves search, debugging, and completion accuracy by 12.04%/12.22%/5.04% and by 11.59%/8.18%/4.07% over state-of-the-art similarity-based RAG and software-code Graph RAG baselines, respectively. The code of HDLxGraph and HDLSearch benchmark are available at https://github.com/UMN-ZhaoLab/HDLxGraph.

cs.AR↗

HoloGraph: All-Optical Graph Learning via Light Diffraction

As a representative of next-generation device/circuit technology beyond CMOS, physics-based neural networks such as Diffractive Optical Neural Networks (DONNs) have demonstrated promising advantages in computational speed and energy efficiency. However, existing DONNs and other physics-based neural networks have mostly focused on exploring their machine intelligence, with limited studies in handling graph-structured tasks. Thus, we introduce HoloGraph, the first monolithic free-space all-optical graph neural network system. It proposes a novel, domain-specific message-passing mechanism with optical skip channels integrated into light propagation for the all-optical graph learning. HoloGraph enables light-speed optical message passing over graph structures with diffractive propagation and phase modulations. Our experimental results with HoloGraph, conducted using standard graph learning datasets Cora-ML and Citeseer, show competitive or even superior classification performance compared to conventional digital graph neural networks. Comprehensive ablation studies demonstrate the effectiveness of the proposed novel architecture and algorithmic methods.

cs.ET↗

Attacking All Tasks at Once Using Adversarial Examples in Multi-Task Learning

Visual content understanding frequently relies on multi-task models to extract robust representations of a single visual input for multiple downstream tasks. However, in comparison to extensively studied single-task models, the adversarial robustness of multi-task models has received significantly less attention and many questions remain unclear: 1) How robust are multi-task models to single task adversarial attacks, 2) Can adversarial attacks be designed to simultaneously attack all tasks in a multi-task model, and 3) How does parameter sharing across tasks affect multi-task model robustness to adversarial attacks? This paper aims to answer these questions through careful analysis and rigorous experimentation. First, we analyze the inherent drawbacks of two commonly-used adaptations of single-task white-box attacks in attacking multi-task models. We then propose a novel attack framework, Dynamic Gradient Balancing Attack (DGBA). Our framework poses the problem of attacking all tasks in a multi-task model as an optimization problem that can be efficiently solved through integer linear programming. Extensive evaluation on two popular MTL benchmarks, NYUv2 and Tiny-Taxonomy, demonstrates the effectiveness of DGBA compared to baselines in attacking both clean and adversarially trained multi-task models. Our results also reveal a fundamental trade-off between improving task accuracy via parameter sharing across tasks and undermining model robustness due to increased attack transferability from parameter sharing.

cs.LG↗

FHE-Agent: Automating CKKS Configuration for Practical Encrypted Inference via an LLM-Guided Agentic Framework

Fully Homomorphic Encryption (FHE), particularly the CKKS scheme, is a promising enabler for privacy-preserving MLaaS, but its practical deployment faces a prohibitive barrier: it heavily relies on domain expertise. Configuring CKKS involves a tightly coupled space of ring dimensions, modulus chains, and packing layouts. Without deep cryptographic knowledge to navigate these interactions, practitioners are restricted to compilers that rely on fixed heuristics. These "one-shot" tools often emit rigid configurations that are either severely over-provisioned in latency or fail to find a feasible solution entirely for deeper networks. We present FHE-Agent, an agentic framework that automates this expert reasoning process. By coupling a Large Language Model (LLM) controller with a deterministic tool suite, FHE-Agent decomposes the search into global parameter selection and layer-wise bottleneck repair. The agents operate within a multi-fidelity workflow, pruning invalid regimes using cheap static analysis and reserving expensive encrypted evaluations for the most promising candidates. We instantiate FHE-Agent on the Orion compiler and evaluate it on standard benchmarks (MLP, LeNet, LoLa) and deeper architectures (AlexNet). FHE-Agent consistently achieves better precision and lower latency than naïve search strategies. Crucially, it automatically discovers feasible, 128-bit secure configurations for complex models where baseline heuristics and one-shot prompts fail to produce a valid setup.

cs.CR↗

GROOT: Graph Edge Re-growth and Partitioning for the Verification of Large Designs in Logic Synthesis

Traditional verification methods in chip design are highly time-consuming and computationally demanding, especially for large scale circuits. Graph neural networks (GNNs) have gained popularity as a potential solution to improve verification efficiency. However, there lacks a joint framework that considers all chip design domain knowledge, graph theory, and GPU kernel designs. To address this challenge, we introduce GROOT, an algorithm and system co-design framework that contains chip design domain knowledge and redesigned GPU kernels, to improve verification efficiency. More specifically, we create node features utilizing the circuit node types and the polarity of the connections between the input edges to nodes in And-Inverter Graphs (AIGs). We utilize a graph partitioning algorithm to divide the large graphs into smaller sub-graphs for fast GPU processing and develop a graph edge re-growth algorithm to recover verification accuracy. We carefully profile the EDA graph workloads and observe the uniqueness of their polarized distribution of high degree (HD) nodes and low degree (LD) nodes. We redesign two GPU kernels (HD-kernel and LD-kernel), to fit the EDA graph learning workload on a single GPU. We compare the results with state-of-the-art (SOTA) methods: GAMORA, a GNN-based approach, and the traditional ABC framework. Results show that GROOT achieves a significant reduction in memory footprint (59.38 %), with high accuracy (99.96%) for a very large CSA multiplier, i.e. 1,024 bits with a batch size of 16, which consists of 134,103,040 nodes and 268,140,544 edges. We compare GROOT with GPU-based GPU Kernel designs SOTAs such as cuSPARSE, MergePath-SpMM, and GNNAdvisor. We achieve up to 1.104x, 5.796x, and 1.469x improvement in runtime, respectively.

cs.LG↗

CudaForge: An Agent Framework with Hardware Feedback for CUDA Kernel Optimization

Developing efficient CUDA kernels is increasingly critical for AI applications such as large-scale LLM training. However, manual kernel design is both costly and time-consuming, motivating automatic approaches that leverage LLMs for code generation. Existing methods for automatic kernel generation, however, often produce low-efficiency kernels, incur high computational overhead, and fail to generalize across settings. In this work, we propose CudaForge, a training-free multi-agent workflow for CUDA kernel generation and optimization. Our workflow is inspired by the iterative workflow of human experts, which contains steps such as developing initial kernels, testing correctness, analyzing hardware feedback, and iterative improvement. More specifically, CudaForge employs two LLM agents: a Coder and a Judge, that iteratively generate, correct, and optimize CUDA kernels, while integrating hardware feedback such as Nsight Compute (NCU) metrics. In extensive evaluations, we show that CudaForge, by leveraging base models like OpenAI-o3, achieves 97.6\% correctness of generated kernels and an average 1.68$\times$ speedup over PyTorch baselines, substantially surpassing state-of-the-art models including OpenAI-o3 and Kevin on KernelBench.Beyond accuracy and speed, CudaForge demonstrates strong generalization across GPUs (A100, RTX 6000, 4090, 3090) and base models (OpenAI-o3, GPT-5, gpt-oss-120B, Claude-Sonnet-4, QwQ-32B), while maintaining high efficiency. In particular, generating an optimized kernel takes about 26.5 minutes on one RTX6000 and incurs about \$ 0.3 API cost, which is significantly cheaper than existing agentic work that costs 6 H100 hours and \$ 5 API cost per kernel. Our results highlight that multi-agent, training-free workflows can enable cost-effective, generalizable, and high-performance CUDA kernel optimization. Code available at https://github.com/OptimAI-Lab/CudaForge

cs.LG↗

HiVeGen -- Hierarchical LLM-based Verilog Generation for Scalable Chip Design

With Large Language Models (LLMs) recently demonstrating impressive proficiency in code generation, it is promising to extend their abilities to Hardware Description Language (HDL). However, LLMs tend to generate single HDL code blocks rather than hierarchical structures for hardware designs, leading to hallucinations, particularly in complex designs like Domain-Specific Accelerators (DSAs). To address this, we propose HiVeGen, a hierarchical LLM-based Verilog generation framework that decomposes generation tasks into LLM-manageable hierarchical submodules. HiVeGen further harnesses the advantages of such hierarchical structures by integrating automatic Design Space Exploration (DSE) into hierarchy-aware prompt generation, introducing weight-based retrieval to enhance code reuse, and enabling real-time human-computer interaction to lower error-correction cost, significantly improving the quality of generated designs.

cs.LG↗

MAHL: Multi-Agent LLM-Guided Hierarchical Chiplet Design with Adaptive Debugging

As program workloads (e.g., AI) increase in size and algorithmic complexity, the primary challenge lies in their high dimensionality, encompassing computing cores, array sizes, and memory hierarchies. To overcome these obstacles, innovative approaches are required. Agile chip design has already benefited from machine learning integration at various stages, including logic synthesis, placement, and routing. With Large Language Models (LLMs) recently demonstrating impressive proficiency in Hardware Description Language (HDL) generation, it is promising to extend their abilities to 2.5D integration, an advanced technique that saves area overhead and development costs. However, LLM-driven chiplet design faces challenges such as flatten design, high validation cost and imprecise parameter optimization, which limit its chiplet design capability. To address this, we propose MAHL, a hierarchical LLM-based chiplet design generation framework that features six agents which collaboratively enable AI algorithm-hardware mapping, including hierarchical description generation, retrieval-augmented code generation, diverseflow-based validation, and multi-granularity design space exploration. These components together enhance the efficient generation of chiplet design with optimized Power, Performance and Area (PPA). Experiments show that MAHL not only significantly improves the generation accuracy of simple RTL design, but also increases the generation accuracy of real-world chiplet design, evaluated by Pass@5, from 0 to 0.72 compared to conventional LLMs under the best-case scenario. Compared to state-of-the-art CLARIE (expert-based), MAHL achieves comparable or even superior PPA results under certain optimization objectives.

cs.AR↗

\textsc{GUI-Spotlight}: Adaptive Iterative Focus Refinement for Enhanced GUI Visual Grounding

Multimodal large language models (MLLMs) have markedly expanded the competence of graphical user-interface (GUI) systems, propelling them beyond controlled simulations into complex, real-world environments across diverse platforms. However, practical usefulness is still bounded by the reliability of visual grounding, i.e., mapping textual references to exact on-screen elements. This limitation prevents the system from accurately performing pointer-level actions such as clicking or dragging. To address it, we introduce GUI-Spotlight -- a model trained for image-grounded reasoning that dynamically invokes multiple specialized tools to iteratively narrow its focus to the relevant region of the screen, thereby substantially improving visual grounding accuracy. On the ScreenSpot-Pro benchmark, GUI-Spotlight trained with only 18.5K training samples achieves 52.8\% accuracy, surpassing V2P-7B (50.6\% with 9.6M training samples) and GTA-1-7B (50.1\% with 1.56M training samples).

cs.CV↗

End-to-End On-Device Quantization-Aware Training for LLMs at Inference Cost

Quantization is an effective technique to reduce the deployment cost of large language models (LLMs), and post-training quantization (PTQ) has been widely studied due to its efficiency. However, existing PTQ methods are limited by their inability to fine-tune model parameters and often suffer significant accuracy loss in low-bit scenarios. Quantization-aware training (QAT) provides a more principled solution, but its reliance on backpropagation incurs prohibitive memory costs, limiting its practicality for LLM deployment. To address these challenges, we propose ZeroQAT, a zeroth-order optimization-based QAT framework that supports both weight and activation quantization. ZeroQAT leverages forward-only gradient estimation to eliminate backpropagation, substantially reducing computational and memory overhead while retaining the benefits of end-to-end optimization. We further introduce a lightweight variant of ZeroQAT for quantized fine-tuning, which freezes and pre-quantizes most parameters to further cut memory usage. Experiments show that ZeroQAT consistently outperforms representative PTQ and QAT baselines while requiring significantly less memory. For example, ZeroQAT enables fine-tuning of a 13B model at extremely low bit-widths (e.g., 2-4 bits) on a single 8GB GPU, and even allows fine-tuning a 6.7B model on a OnePlus 12 smartphone, demonstrating its practicality for end-to-end QAT on resource-limited edge devices.

cs.LG↗

LLM-VeriPPA: Power, Performance, and Area Optimization aware Verilog Code Generation with Large Language Models

Large Language Models (LLMs) are gaining prominence in various fields, thanks to their ability to generate high- quality content from human instructions. This paper delves into the field of chip design using LLMs, specifically in Power- Performance-Area (PPA) optimization and the generation of accurate Verilog codes for circuit designs. We introduce a novel framework VeriPPA designed to optimize PPA and generate Verilog code using LLMs. Our method includes a two-stage process where the first stage focuses on improving the functional and syntactic correctness of the generated Verilog codes, while the second stage focuses on optimizing the Verilog codes to meet PPA constraints of circuit designs, a crucial element of chip design. Our framework achieves an 81.37% success rate in syntactic correctness and 62.06% in functional correctness for code genera- tion, outperforming current state-of-the-art (SOTA) methods. On the RTLLM dataset. On the VerilogEval dataset, our framework achieves 99.56% syntactic correctness and 43.79% functional correctness, also surpassing SOTA, which stands at 92.11% for syntactic correctness and 33.57% for functional correctness. Furthermore, Our framework able to optimize the PPA of the designs. These results highlight the potential of LLMs in handling complex technical areas and indicate an encouraging development in the automation of chip design processes.

cs.AR↗

DR-CircuitGNN: Training Acceleration of Heterogeneous Circuit Graph Neural Network on GPUs

The increasing scale and complexity of integrated circuit design have led to increased challenges in Electronic Design Automation (EDA). Graph Neural Networks (GNNs) have emerged as a promising approach to assist EDA design as circuits can be naturally represented as graphs. While GNNs offer a foundation for circuit analysis, they often fail to capture the full complexity of EDA designs. Heterogeneous Graph Neural Networks (HGNNs) can better interpret EDA circuit graphs as they capture both topological relationships and geometric features. However, the improved representation capability comes at the cost of even higher computational complexity and processing cost due to their serial module-wise message-passing scheme, creating a significant performance bottleneck. In this paper, we propose DR-CircuitGNN, a fast GPU kernel design by leveraging row-wise sparsity-aware Dynamic-ReLU and optimizing SpMM kernels during heterogeneous message-passing to accelerate HGNNs training on EDA-related circuit graph datasets. To further enhance performance, we propose a parallel optimization strategy that maximizes CPU-GPU concurrency by concurrently processing independent subgraphs using multi-threaded CPU initialization and GPU kernel execution via multiple cudaStreams. Our experiments show that on three representative CircuitNet designs (small, medium, large), the proposed method can achieve up to 3.51x and 4.09x speedup compared to the SOTA for forward and backward propagation, respectively. On full-size CircuitNet and sampled Mini-CircuitNet, our parallel design enables up to 2.71x speed up over the official DGL implementation cuSPARSE with negligible impact on correlation scores and error rates.

cs.LG↗

GuirlVG: Incentivize GUI Visual Grounding via Empirical Exploration on Reinforcement Learning

Graphical user interface visual grounding (GUI-VG), a core capability for GUI agents, has primarily relied on supervised fine-tuning (SFT) of multimodal large language models (MLLMs), which demands extensive data curation and significant training costs. However, as MLLMs continue to advance and even cover GUI domains during pretraining, the necessity of exhaustive SFT post-training becomes increasingly questionable. Meanwhile, recent successes of rule-based reinforcement fine-tuning (RFT) suggest a more efficient alternative. Despite this promise, the optimal manner of applying RFT for GUI-VG remains unexplored. To bridge this gap, we introduce GuirlVG, a reinforcement learning-based GUI-VG method built on a systematic empirical study and a novel stabilization technique. We find that naive application of RFT underperforms the SFT baseline, motivating a deeper exploration. First, we decompose RFT into its core components and analyze the optimal formulation of each. Second, we propose a novel Adversarial KL Factor that dynamically stabilizes training to mitigate reward over-optimization. Third, we further explore the training configurations of RFT to enhance effectiveness. Extensive experiments show that GuirlVG, with only 5.2K training samples, outperforms SFT methods trained on over 10M samples, achieving a 7.7% improvement on ScreenSpot, a 17.2% improvement on ScreenSpotPro, and 91.9% accuracy on ScreenSpotV2.

cs.AI↗