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Can Jin

Publications and source records attributed to Can Jin.

28 records · Page 2Linked to original sources

MHB: Multimodal Handshape-aware Boundary Detection for Continuous Sign Language Recognition

This paper employs a multimodal approach for continuous sign recognition by first using ML for detecting the start and end frames of signs in videos of American Sign Language (ASL) sentences, and then by recognizing the segmented signs. For improved robustness we use 3D skeletal features extracted from sign language videos to take into account the convergence of sign properties and their dynamics that tend to cluster at sign boundaries. Another focus of this paper is the incorporation of information from 3D handshape for boundary detection. To detect handshapes normally expected at the beginning and end of signs, we pretrain a handshape classifier for detection of 87 linguistically defined canonical handshape categories using a dataset that we created by integrating and normalizing several existing datasets. A multimodal fusion module is then used to unify the pretrained sign video segmentation framework and handshape classification models. Finally, the estimated boundaries are used for sign recognition, where the recognition model is trained on a large database containing both citation-form isolated signs and signs pre-segmented (based on manual annotations) from continuous signing-as such signs often differ a bit in certain respects. We evaluate our method on the ASLLRP corpus and demonstrate significant improvements over previous work.

cs.CV↗

Mitigating Forgetting Between Supervised and Reinforcement Learning Yields Stronger Reasoners

Large Language Models (LLMs) show strong reasoning abilities, often amplified by Chain-of-Thought (CoT) prompting and reinforcement learning (RL). Although RL algorithms can substantially improve reasoning, they struggle to expand reasoning boundaries because they learn from their own reasoning trajectories rather than acquiring external knowledge. Supervised fine-tuning (SFT) offers complementary benefits but typically requires large-scale data and risks overfitting. Recent attempts to combine SFT and RL face three main challenges: data inefficiency, algorithm-specific designs, and catastrophic forgetting. We propose a plug-and-play framework that dynamically integrates SFT into RL by selecting challenging examples for SFT. This approach reduces SFT data requirements and remains agnostic to the choice of RL or SFT algorithm. To mitigate catastrophic forgetting of RL-acquired skills during SFT, we select high-entropy tokens for loss calculation and freeze parameters identified as critical for RL. Our method achieves state-of-the-art (SoTA) reasoning performance using only 1.5% of the SFT data and 20.4% of the RL data used by prior SoTA, providing an efficient and plug-and-play solution for combining SFT and RL in reasoning post-training.

cs.CL↗

Effective Policy Learning for Multi-Agent Online Coordination Beyond Submodular Objectives

In this paper, we present two effective policy learning algorithms for multi-agent online coordination(MA-OC) problem. The first one, \texttt{MA-SPL}, not only can achieve the optimal $(1-\frac{c}{e})$-approximation guarantee for the MA-OC problem with submodular objectives but also can handle the unexplored $α$-weakly DR-submodular and $(γ,β)$-weakly submodular scenarios, where $c$ is the curvature of the investigated submodular functions, $α$ denotes the diminishing-return(DR) ratio and the tuple $(γ,β)$ represents the submodularity ratios. Subsequently, in order to reduce the reliance on the unknown parameters $α,γ,β$ inherent in the \texttt{MA-SPL} algorithm, we further introduce the second online algorithm named \texttt{MA-MPL}. This \texttt{MA-MPL} algorithm is entirely \emph{parameter-free} and simultaneously can maintain the same approximation ratio as the first \texttt{MA-SPL} algorithm. The core of our \texttt{MA-SPL} and \texttt{MA-MPL} algorithms is a novel continuous-relaxation technique termed as \emph{policy-based continuous extension}. Compared with the well-established \emph{multi-linear extension}, a notable advantage of this new \emph{policy-based continuous extension} is its ability to provide a lossless rounding scheme for any set function, thereby enabling us to tackle the challenging weakly submodular objectives. Finally, extensive simulations are conducted to validate the effectiveness of our proposed algorithms.

cs.MA↗

LED: LLM Enhanced Open-Vocabulary Object Detection without Human Curated Data Generation

Large foundation models trained on large-scale vision-language data can boost Open-Vocabulary Object Detection (OVD) via synthetic training data, yet the hand-crafted pipelines often introduce bias and overfit to specific prompts. We sidestep this issue by directly fusing hidden states from Large Language Models (LLMs) into detectors-an avenue surprisingly under-explored. This paper presents a systematic method to enhance visual grounding by utilizing decoder layers of the LLM of an MLLM. We introduce a zero-initialized cross-attention adapter to enable efficient knowledge fusion from LLMs to object detectors, a new approach called LED (LLM Enhanced Open-Vocabulary Object Detection). We find that intermediate LLM layers already encode rich spatial semantics; adapting only the early layers yields most of the gain. With Swin-T as the vision encoder, Qwen2-0.5B + LED lifts GroundingDINO by 3.82 % on OmniLabel at just 8.7 % extra GFLOPs, and a larger vision backbone pushes the improvement to 6.22 %. Extensive ablations on adapter variants, LLM scales and fusion depths further corroborate our design.

cs.CV↗

APEER: Automatic Prompt Engineering Enhances Large Language Model Reranking

Large Language Models (LLMs) have significantly enhanced Information Retrieval (IR) across various modules, such as reranking. Despite impressive performance, current zero-shot relevance ranking with LLMs heavily relies on human prompt engineering. Existing automatic prompt engineering algorithms primarily focus on language modeling and classification tasks, leaving the domain of IR, particularly reranking, underexplored. Directly applying current prompt engineering algorithms to relevance ranking is challenging due to the integration of query and long passage pairs in the input, where the ranking complexity surpasses classification tasks. To reduce human effort and unlock the potential of prompt optimization in reranking, we introduce a novel automatic prompt engineering algorithm named APEER. APEER iteratively generates refined prompts through feedback and preference optimization. Extensive experiments with four LLMs and ten datasets demonstrate the substantial performance improvement of APEER over existing state-of-the-art (SoTA) manual prompts. Furthermore, we find that the prompts generated by APEER exhibit better transferability across diverse tasks and LLMs.

cs.AI↗

LoR-VP: Low-Rank Visual Prompting for Efficient Vision Model Adaptation

Visual prompting has gained popularity as a method for adapting pre-trained models to specific tasks, particularly in the realm of parameter-efficient tuning. However, existing visual prompting techniques often pad the prompt parameters around the image, limiting the interaction between the visual prompts and the original image to a small set of patches while neglecting the inductive bias present in shared information across different patches. In this study, we conduct a thorough preliminary investigation to identify and address these limitations. We propose a novel visual prompt design, introducing Low-Rank matrix multiplication for Visual Prompting (LoR-VP), which enables shared and patch-specific information across rows and columns of image pixels. Extensive experiments across seven network architectures and four datasets demonstrate significant improvements in both performance and efficiency compared to state-of-the-art visual prompting methods, achieving up to 6 times faster training times, utilizing 18 times fewer visual prompt parameters, and delivering a 3.1% improvement in performance. The code is available as https://github.com/jincan333/LoR-VP.

cs.CV↗

Gradient Imbalance in Direct Preference Optimization

Direct Preference Optimization (DPO) has been proposed as a promising alternative to Proximal Policy Optimization (PPO) based Reinforcement Learning with Human Feedback (RLHF). However, empirical evaluations consistently reveal suboptimal performance in DPO compared to common RLHF pipelines. In this work, we conduct a systematic analysis of DPO's training dynamics and identify gradient imbalance as a critical limitation. We demonstrate theoretically and empirically that this imbalance perturbs optimization trajectories, destabilizes learning, and induces suboptimal convergence. To address this issue, we propose Balanced-DPO, a simple yet effective modification to the DPO objective that introduces a computationally efficient gradient reweighting mechanism. Our experiments demonstrate the effectiveness of Balanced-DPO, validating the theoretical findings and confirming that addressing gradient imbalance is key to improving DPO's performance, highlighting a promising direction for future research.

cs.LG↗

Graph Canvas for Controllable 3D Scene Generation

Spatial intelligence is foundational to AI systems that interact with the physical world, particularly in 3D scene generation and spatial comprehension. Current methodologies for 3D scene generation often rely heavily on predefined datasets, and struggle to adapt dynamically to changing spatial relationships. In this paper, we introduce GraphCanvas3D, a programmable, extensible, and adaptable framework for controllable 3D scene generation. Leveraging in-context learning, GraphCanvas3D enables dynamic adaptability without the need for retraining, supporting flexible and customizable scene creation. Our framework employs hierarchical, graph-driven scene descriptions, representing spatial elements as graph nodes and establishing coherent relationships among objects in 3D environments. Unlike conventional approaches, which are constrained in adaptability and often require predefined input masks or retraining for modifications, GraphCanvas3D allows for seamless object manipulation and scene adjustments on the fly. Additionally, GraphCanvas3D supports 4D scene generation, incorporating temporal dynamics to model changes over time. Experimental results and user studies demonstrate that GraphCanvas3D enhances usability, flexibility, and adaptability for scene generation. Our code and models are available on the project website: https://github.com/ILGLJ/Graph-Canvas.

cs.CV↗

Learning from Teaching Regularization: Generalizable Correlations Should be Easy to Imitate

Generalization remains a central challenge in machine learning. In this work, we propose Learning from Teaching (LoT), a novel regularization technique for deep neural networks to enhance generalization. Inspired by the human ability to capture concise and abstract patterns, we hypothesize that generalizable correlations are expected to be easier to imitate. LoT operationalizes this concept to improve the generalization of the main model with auxiliary student learners. The student learners are trained by the main model and, in turn, provide feedback to help the main model capture more generalizable and imitable correlations. Our experimental results across several domains, including Computer Vision, Natural Language Processing, and methodologies like Reinforcement Learning, demonstrate that the introduction of LoT brings significant benefits compared to training models on the original dataset. The results suggest the effectiveness and efficiency of LoT in identifying generalizable information at the right scales while discarding spurious data correlations, thus making LoT a valuable addition to current machine learning. Code is available at https://github.com/jincan333/LoT.

cs.LG↗

Visual Prompting Upgrades Neural Network Sparsification: A Data-Model Perspective

The rapid development of large-scale deep learning models questions the affordability of hardware platforms, which necessitates the pruning to reduce their computational and memory footprints. Sparse neural networks as the product, have demonstrated numerous favorable benefits like low complexity, undamaged generalization, etc. Most of the prominent pruning strategies are invented from a model-centric perspective, focusing on searching and preserving crucial weights by analyzing network topologies. However, the role of data and its interplay with model-centric pruning has remained relatively unexplored. In this research, we introduce a novel data-model co-design perspective: to promote superior weight sparsity by learning important model topology and adequate input data in a synergetic manner. Specifically, customized Visual Prompts are mounted to upgrade neural Network sparsification in our proposed VPNs framework. As a pioneering effort, this paper conducts systematic investigations about the impact of different visual prompts on model pruning and suggests an effective joint optimization approach. Extensive experiments with 3 network architectures and 8 datasets evidence the substantial performance improvements from VPNs over existing start-of-the-art pruning algorithms. Furthermore, we find that subnetworks discovered by VPNs from pre-trained models enjoy better transferability across diverse downstream scenarios. These insights shed light on new promising possibilities of data-model co-designs for vision model sparsification.

cs.CV↗