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Carina I. Hausladen

Publications and source records attributed to Carina I. Hausladen.

7 recordsLinked to original sources

Fair Feed Ranking for Participatory Budgeting

In large-scale participatory budgeting, citizens cannot inspect the full proposal pool, so the order in which proposals are shown becomes a form of agenda-setting power. We argue that fair exposure should therefore be treated as a democratic-design goal. We study Consul Democracy, a widely deployed open-source digital-democracy platform, and show that its proposal feeds are typically ordered by popularity, recency, or comment activity. Building on this diagnosis, we propose FairFeed, a feed-ranking design for PB that uses transparently declared preferences, boosts under-exposed proposals, and admits a rate-limited reject channel for crowd-sourced vetting. We evaluate the design in a simulation anchored in Munich's 2025 PB process and compare it with random, newest, and most-commented feeds. In this simulation, FairFeed broadens proposal discovery, distributes visibility more evenly across the eligible pool, increases cross-cutting support, and improves resistance to manipulation relative to comment-based ranking. We conclude by outlining the human-subjects evaluation needed to test whether onboarding can recover voter preferences accurately enough for deployment in practice.

cs.CY↗

Identifying Latent Intentions via Inverse Reinforcement Learning in Repeated Linear Public Good Games

Behavior in repeated public goods games continues to challenge standard theory: heterogeneous social preferences can explain first-round contributions, but not the substantial volatility observed across repeated interactions. Using 50,390 decisions from 2,938 participants, we introduce two methodological advances to address this gap. First, we cluster behavioral trajectories by their temporal shape using Dynamic Time Warping, yielding distinct and theoretically interpretable behavioral types. Second, we apply a hierarchical inverse Q-learning framework that models decisions as discrete switches between latent cooperative and defective intentions. This approach reveals a large (21.4%) and previously unmodeled behavioral type -- Switchers -- who frequently reverse intentions rather than commit to stable strategies. At the same time, the framework recovers canonical strategic behaviors such as persistent cooperation and free-riding. Substantively, recognizing intentional volatility helps sustain cooperation: brief defections by Switchers often reverse, so strategic patience can prevent unnecessary breakdowns.

econ.GN↗

Social Perception of Faces in a Vision-Language Model

We explore social perception of human faces in CLIP, a widely used open-source vision-language model. To this end, we compare the similarity in CLIP embeddings between different textual prompts and a set of face images. Our textual prompts are constructed from well-validated social psychology terms denoting social perception. The face images are synthetic and are systematically and independently varied along six dimensions: the legally protected attributes of age, gender, and race, as well as facial expression, lighting, and pose. Independently and systematically manipulating face attributes allows us to study the effect of each on social perception and avoids confounds that can occur in wild-collected data due to uncontrolled systematic correlations between attributes. Thus, our findings are experimental rather than observational. Our main findings are three. First, while CLIP is trained on the widest variety of images and texts, it is able to make fine-grained human-like social judgments on face images. Second, age, gender, and race do systematically impact CLIP's social perception of faces, suggesting an undesirable bias in CLIP vis-a-vis legally protected attributes. Most strikingly, we find a strong pattern of bias concerning the faces of Black women, where CLIP produces extreme values of social perception across different ages and facial expressions. Third, facial expression impacts social perception more than age and lighting as much as age. The last finding predicts that studies that do not control for unprotected visual attributes may reach the wrong conclusions on bias. Our novel method of investigation, which is founded on the social psychology literature and on the experiments involving the manipulation of individual attributes, yields sharper and more reliable observations than previous observational methods and may be applied to study biases in any vision-language model.

cs.CV↗

LLM Voting: Human Choices and AI Collective Decision Making

This paper investigates the voting behaviors of Large Language Models (LLMs), specifically GPT-4 and LLaMA-2, their biases, and how they align with human voting patterns. Our methodology involved using a dataset from a human voting experiment to establish a baseline for human preferences and conducting a corresponding experiment with LLM agents. We observed that the choice of voting methods and the presentation order influenced LLM voting outcomes. We found that varying the persona can reduce some of these biases and enhance alignment with human choices. While the Chain-of-Thought approach did not improve prediction accuracy, it has potential for AI explainability in the voting process. We also identified a trade-off between preference diversity and alignment accuracy in LLMs, influenced by different temperature settings. Our findings indicate that LLMs may lead to less diverse collective outcomes and biased assumptions when used in voting scenarios, emphasizing the need for cautious integration of LLMs into democratic processes.

cs.CL↗

VoteLab: A Modular and Adaptive Experimentation Platform for Online Collective Decision Making

Digital democracy and new forms for direct digital participation in policy making gain unprecedented momentum. This is particularly the case for preferential voting methods and decision-support systems designed to promote fairer, more inclusive and legitimate collective decision-making processes in citizens assemblies, participatory budgeting and elections. However, a systematic human experimentation with different voting methods is cumbersome and costly. This paper introduces VoteLab, an open-source and thoroughly-documented platform for modular and adaptive design of voting experiments. It supports to visually and interactively build reusable campaigns with a choice of different voting methods, while voters can easily respond to subscribed voting questions on a smartphone. A proof-of-concept with four voting methods and questions on COVID-19 in an online lab experiment have been used to study the consistency of voting outcomes. It demonstrates the capability of VoteLab to support rigorous experimentation of complex voting scenarios.

cs.CY↗

Designing Digital Voting Systems for Citizens: Achieving Fairness and Legitimacy in Participatory Budgeting

Participatory Budgeting (PB) has evolved into a key democratic instrument for resource allocation in cities. Enabled by digital platforms, cities now have the opportunity to let citizens directly propose and vote on urban projects, using different voting input and aggregation rules. However, the choices cities make in terms of the rules of their PB have often not been informed by academic studies on voter behaviour and preferences. Therefore, this work presents the results of behavioural experiments where participants were asked to vote in a fictional PB setting. We identified approaches to designing PB voting that minimise cognitive load and enhance the perceived fairness and legitimacy of the digital process from the citizens' perspective. In our study, participants preferred voting input formats that are more expressive (like rankings and distributing points) over simpler formats (like approval voting). Participants also indicated a desire for the budget to be fairly distributed across city districts and project categories. Participants found the Method of Equal Shares voting rule to be fairer than the conventional Greedy voting rule. These findings offer actionable insights for digital governance, contributing to the development of fairer and more transparent digital systems and collective decision-making processes for citizens.

cs.HC↗

The connection between the spread of misinformation, time of day, and individual user activity patterns

Social media manipulation poses a significant threat to cognitive autonomy and unbiased opinion formation. Prior literature explored the relationship between online activity and emotional state, cognitive resources, sunlight and weather. However, a limited understanding exists regarding the role of time of day in content spread and the impact of user activity patterns on susceptibility to mis- and disinformation. This work uncovers a strong correlation between user activity patterns and the tendency to spread manipulated content. Through quantitative analysis of Twitter data, we examine how user activity throughout the day aligns with chronotypical archetypes. Evening types exhibit a significantly higher inclination towards spreading potentially manipulated content, which is generally more likely between 2:30 AM and 4:15 AM. This knowledge can become crucial for developing targeted interventions and strategies that mitigate misinformation spread by addressing vulnerable periods and user groups more susceptible to manipulation.

cs.SI↗