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Carlo A. Furia

Publications and source records attributed to Carlo A. Furia.

At least 19 recordsLinked to original sources

Practical Range Refinement Types with Inference

Refinement types are a static verification technique that aims at increasing the expressivity of traditional type systems while remaining easy and natural to use. While systems based on refinement types have been developed for several mainstream languages, their practical adoption remains limited by their annotation overhead, which is often a more significant burden than when using the "plain" type annotations of languages like Java or Scala. To improve the state of the art, this paper introduces Ranger: a refinement type system designed to keep the annotation overhead small and to seamlessly integrate with imperative-style constructs like variables and loops. As the name suggests, Ranger focuses on integer range types: a particular kind of refinement types that express bounded integer ranges. Such types are widely useful to verify correct index manipulation and in-bounds data accesses, among others. To combine expressiveness and succinctness, Ranger is based on a bidirectional type system, which runs a type inference algorithm to provide the typechecking pass with information useful to reduce the need for user-written auxiliary annotations. Ranger also integrates other forms of lightweight flow-sensitive static analysis techniques that precisely capture the program's behavior without explicit annotations. We implemented Ranger on top of the Licorne experimental programming language. Our experiments show that Ranger's implementation can concisely express and verify a variety of useful properties that fall beyond the capabilities of standard static type systems like those of Java and Scala, and that Ranger compares favorably to other extended type systems, such as the Java Checker Framework and Liquid Java, that can also check properties about ranges.

cs.PL

Petrify: Petri-net Based Analysis of Concurrency Properties in Java Bytecode

The landscape of automated formal verification is populated by techniques that make prominently different trade-offs: some focus on expressiveness and precision, supporting the verification of complex properties; others favor scalability and practicality, so that they are applicable to larger programs using different features. This paper presents Petrify, a novel automated verification technique for concurrency properties that achieves a distinctive trade-off. Petrify encodes the semantics of Java bytecode programs into Petri nets (PNs), which can be analyzed by state-of-the-art model checking tools such as LoLA. As our experiments demonstrate, Petrify's approach offers an interesting combination of expressiveness and practicality: PNs are a fairly precise encoding of the concurrent behavior of programs; at the same time, Petrify's PN encoding is succinct, so that its analysis remains quite insensitive to parameter size. Another practical benefit of targeting bytecode is that jPetrify, the prototype tool that implements the Petrify technique, is applicable to programs written in any version of Java and even a subset of Kotlin (another language that compiles to Java bytecode) while other similar tools are limited to older versions of Java. While this paper's experiments focus on analyzing fundamental properties like deadlock, Petrify's approach lends itself to be extended to other kinds of concurrency analysis, which we plan to tackle in future work.

cs.SE

Ranking Plausible Patches by Historic Feature Frequencies

Automated program repair (APR) techniques have achieved conspicuous progress, and are now capable of producing genuinely correct fixes in scenarios that were well beyond their capabilities only a few years ago. Nevertheless, even when an APR technique can find a correct fix for a bug, it still runs the risk of ranking the fix lower than other patches that are plausible (they pass all available tests) but incorrect. This can seriously hurt the technique's practical effectiveness, as the user will have to peruse a larger number of patches before finding the correct one. This paper presents PrevaRank, a technique that ranks plausible patches produced by any APR technique according to their feature similarity with historic programmer-written fixes for similar bugs. PrevaRank implements simple heuristics, which help make it scalable and applicable to any APR tool that produces plausible patches. In our experimental evaluation, after training PrevaRank on the fix history of 81 open-source Java projects, we used it to rank patches produced by 8 Java APR tools on 168 Defects4J bugs. PrevaRank consistently improved the ranking of correct fixes: for example, it ranked a correct fix within the top-3 positions in 27% more cases than the original tools did. Other experimental results indicate that PrevaRank works robustly with a variety of APR tools and bugs, with negligible overhead.

cs.SE

Towards Improving the External Validity of Software Engineering Experiments with Transportability Methods

Controlled experiments are a core research method in software engineering (SE) for validating causal claims. However, recruiting a sample of participants that represents the intended target population is often difficult or expensive, which limits the external validity of experimental results. At the same time, SE researchers often have access to much larger amounts of observational than experimental data (e.g., from repositories, issue trackers, logs, surveys and industrial processes). Transportability methods combine these data from experimental and observational studies to "transport" results from the experimental sample to a broader, more representative sample of the target population. Although the ability to combine observational and experimental data in a principled way could substantially benefit empirical SE research, transportability methods have-to our knowledge-not been adopted in SE. In this vision, we aim to help make that adoption possible. To that end, we introduce transportability methods and their prerequisites, and demonstrate their potential through a simulation. We then outline several SE research scenarios in which these methods could apply, e.g., how to effectively use students as substitutes for developers. Finally, we outline a road map and practical guidelines to support SE researchers in applying them. Adopting transportability methods in SE research can strengthen the external validity of controlled experiments and help the field produce results that are both more reliable and more useful in practice

cs.SE

Mitigating Omitted Variable Bias in Empirical Software Engineering

Omitted variable bias occurs when a statistical model leaves out variables that are relevant determinants of the effects under study. This results in the model attributing the missing variables' effect to some of the included variables -- hence over- or under-estimating the latter's true effect. Omitted variable bias presents a significant threat to the validity of empirical research, particularly in non-experimental studies such as those prevalent in empirical software engineering. This paper illustrates the impact of omitted variable bias on two illustrative examples in the software engineering domain, and uses them to present methods to investigate the possible presence of omitted variable bias, to estimate its impact, and to mitigate its drawbacks. The analysis techniques we present are based on causal structural models of the variables of interest, which provide a practical, intuitive summary of the key relations among variables. This paper demonstrates a sequence of analysis steps that inform the design and execution of any empirical study in software engineering. An important observation is that it pays off to invest effort investigating omitted variable bias before actually executing an empirical study, because this effort can lead to a more solid study design, and to a significant reduction in its threats to validity.

cs.SE

Model-Based Testing of an Intermediate Verifier Using Executable Operational Semantics

Lightweight validation technique, such as those based on random testing, are sometimes practical alternatives to full formal verification -- providing valuable benefits, such as finding bugs, without requiring a disproportionate effort. In fact, they can be useful even for fully formally verified tools, by exercising the parts of a complex system that go beyond the reach of formal models. In this context, this paper introduces BCC: a model-based testing technique for the Boogie intermediate verifier. BCC combines the formalization of a small, deterministic subset of the Boogie language with the generative capabilities of the PLT Redex language engineering framework. Basically, BCC uses PLT Redex to generate random Boogie programs, and to execute them according to a formal operational semantics; then, it runs the same programs through the Boogie verifier. Any inconsistency between the two executions (in PLT Redex and with Boogie) may indicate a potential bug in Boogie's implementation. To understand whether BCC can be useful in practice, we used it to generate three million Boogie programs. These experiments found 2% of cases indicative of completeness failures (i.e., spurious verification failures) in Boogie's toolchain. These results indicate that lightweight analysis tools, such as those for model-based random testing, are also useful to test and validate formal verification tools such as Boogie.

cs.LO

What Makes a Level Hard in Super Mario Maker 2?

Games like Super Mario Maker 2 (SMM2) lower the barrier for casual users to become level designers. In this paper, we set out to analyze a vast amount of data about SMM2 user-written levels, in order to understand what factors affect a level's difficulty as experienced by other users. To this end, we perform two kinds of analyses: one based on regression models and one using natural language processing techniques. The main results shed light on which level characteristics (e.g., its style, popularity, timing) and which topics and sentiments have a consistent association with easier or harder levels. While none of our findings are startling, they help distill some key differences between easy and hard SMM2 levels, which, in turn, can pave the way for a better understanding of end-user level design.

cs.HC

Verifying Functional Correctness Properties At the Level of Java Bytecode

The breakneck evolution of modern programming languages aggravates the development of deductive verification tools, which struggle to timely and fully support all new language features. To address this challenge, we present ByteBack: a verification technique that works on Java bytecode. Compared to high-level languages, intermediate representations such as bytecode offer a much more limited and stable set of features; hence, they may help decouple the verification process from changes in the source-level language. ByteBack offers a library to specify functional correctness properties at the level of the source code, so that the bytecode is only used as an intermediate representation that the end user does not need to work with. Then, ByteBack reconstructs some of the information about types and expressions that is erased during compilation into bytecode but is necessary to correctly perform verification. Our experiments with an implementation of ByteBack demonstrate that it can successfully verify bytecode compiled from different versions of Java, and including several modern language features that even state-of-the-art Java verifiers (such as KeY and OpenJML) do not directly support$\unicode{x2013}$thus revealing how ByteBack's approach can help keep up verification technology with language evolution.

cs.PL

Reasoning About Exceptional Behavior At the Level of Java Bytecode

A program's exceptional behavior can substantially complicate its control flow, and hence accurately reasoning about the program's correctness. On the other hand, formally verifying realistic programs is likely to involve exceptions -- a ubiquitous feature in modern programming languages. In this paper, we present a novel approach to verify the exceptional behavior of Java programs, which extends our previous work on ByteBack. ByteBack works on a program's bytecode, while providing means to specify the intended behavior at the source-code level; this approach sets ByteBack apart from most state-of-the-art verifiers that target source code. To explicitly model a program's exceptional behavior in a way that is amenable to formal reasoning, we introduce Vimp: a high-level bytecode representation that extends the Soot framework's Grimp with verification-oriented features, thus serving as an intermediate layer between bytecode and the Boogie intermediate verification language. Working on bytecode through this intermediate layer brings flexibility and adaptability to new language versions and variants: as our experiments demonstrate, ByteBack can verify programs involving exceptional behavior in all versions of Java, as well as in Scala and Kotlin (two other popular JVM languages).

cs.PL

ShellFuzzer: Grammar-based Fuzzing of Shell Interpreters

Despite its long-standing popularity and fundamental role in an operating system, the Unix shell has rarely been a subject of academic research. In particular, regardless of the significant progress in compiler testing, there has been hardly any work applying automated testing techniques to detect faults and vulnerabilities in shell interpreters. To address this important shortcoming, we present ShellFuzzer: a technique to test Unix shell interpreters by automatically generating a large number of shell scripts. ShellFuzzer combines grammar-based generation with selected random mutations, so as to produce a diverse range of shell programs with predictable characteristics (e.g., valid according to the language standard, and free from destructive behavior). In our experimental evaluation, ShellFuzzer generated shell programs that exposed 8 previously unknown issues that affected a recent version of the mksh POSIX-compliant shell; the shell maintainers confirmed 7 of these issues, and addressed them in the latest revisions of the shell's open-source implementation.

cs.SE

Challenges of Multilingual Program Specification and Analysis

Multilingual programs, whose implementations are made of different languages, are gaining traction especially in domains, such as web programming, that particularly benefit from the additional flexibility brought by using multiple languages. In this paper, we discuss the impact that the features commonly used in multilingual programming have on our capability of specifying and analyzing them. To this end, we first outline a few broad categories of multilingual programming, according to the mechanisms that are used for inter-language communication. Based on these categories, we describe several instances of multilingual programs, as well as the intricacies that formally reasoning about their behavior would entail. We also summarize the state of the art in multilingual program analysis, including the challenges that remain open. These contributions can help understand the lay of the land in multilingual program specification and analysis, and motivate further work in this area.

cs.PL

FauxPy: A Fault Localization Tool for Python

This paper presents FauxPy, a fault localization tool for Python programs. FauxPy supports seven well-known fault localization techniques in four families: spectrum-based, mutation-based, predicate switching, and stack trace fault localization. It is implemented as plugin of the popular Pytest testing framework, but also works with tests written for Unittest and Hypothesis (two other popular testing frameworks). The paper showcases how to use FauxPy on two illustrative examples, and then discusses its main features and capabilities from a user's perspective. To demonstrate that FauxPy is applicable to analyze Python projects of realistic size, the paper also summarizes the results of an extensive experimental evaluation that applied FauxPy to 135 real-world bugs from the BugsInPy curated collection. To our knowledge, FauxPy is the first open-source fault localization tool for Python that supports multiple fault localization families.

cs.SE

An Empirical Study of Fault Localization in Python Programs

Despite its massive popularity as a programming language, especially in novel domains like data science programs, there is comparatively little research about fault localization that targets Python. Even though it is plausible that several findings about programming languages like C/C++ and Java -- the most common choices for fault localization research -- carry over to other languages, whether the dynamic nature of Python and how the language is used in practice affect the capabilities of classic fault localization approaches remain open questions to investigate. This paper is the first multi-family large-scale empirical study of fault localization on real-world Python programs and faults. Using Zou et al.'s recent large-scale empirical study of fault localization in Java as the basis of our study, we investigated the effectiveness (i.e., localization accuracy), efficiency (i.e., runtime performance), and other features (e.g., different entity granularities) of seven well-known fault-localization techniques in four families (spectrum-based, mutation-based, predicate switching, and stack-trace based) on 135 faults from 13 open-source Python projects from the BugsInPy curated collection. The results replicate for Python several results known about Java, and shed light on whether Python's peculiarities affect the capabilities of fault localization. The replication package that accompanies this paper includes detailed data about our experiments, as well as the tool FauxPy that we implemented to conduct the study.

cs.SE

HyperPUT: Generating Synthetic Faulty Programs to Challenge Bug-Finding Tools

As research in automatically detecting bugs grows and produces new techniques, having suitable collections of programs with known bugs becomes crucial to reliably and meaningfully compare the effectiveness of these techniques. Most of the existing approaches rely on benchmarks collecting manually curated real-world bugs, or synthetic bugs seeded into real-world programs. Using real-world programs entails that extending the existing benchmarks or creating new ones remains a complex time-consuming task. In this paper, we propose a complementary approach that automatically generates programs with seeded bugs. Our technique, called HyperPUT, builds C programs from a "seed" bug by incrementally applying program transformations (introducing programming constructs such as conditionals, loops, etc.) until a program of the desired size is generated. In our experimental evaluation, we demonstrate how HyperPUT can generate buggy programs that can challenge in different ways the capabilities of modern bug-finding tools, and some of whose characteristics are comparable to those of bugs in existing benchmarks. These results suggest that HyperPUT can be a useful tool to support further research in bug-finding techniques -- in particular their empirical evaluation.

cs.SE

Towards Causal Analysis of Empirical Software Engineering Data: The Impact of Programming Languages on Coding Competitions

There is abundant observational data in the software engineering domain, whereas running large-scale controlled experiments is often practically impossible. Thus, most empirical studies can only report statistical correlations -- instead of potentially more insightful and robust causal relations. To support analyzing purely observational data for causal relations, and to assess any differences between purely predictive and causal models of the same data, this paper discusses some novel techniques based on structural causal models (such as directed acyclic graphs of causal Bayesian networks). Using these techniques, one can rigorously express, and partially validate, causal hypotheses; and then use the causal information to guide the construction of a statistical model that captures genuine causal relations -- such that correlation does imply causation. We apply these ideas to analyzing public data about programmer performance in Code Jam, a large world-wide coding contest organized by Google every year. Specifically, we look at the impact of different programming languages on a participant's performance in the contest. While the overall effect associated with programming languages is weak compared to other variables -- regardless of whether we consider correlational or causal links -- we found considerable differences between a purely associational and a causal analysis of the very same data. The takeaway message is that even an imperfect causal analysis of observational data can help answer the salient research questions more precisely and more robustly than with just purely predictive techniques -- where genuine causal effects may be confounded.

cs.SE

An Annotation-based Approach for Finding Bugs in Neural Network Programs

As neural networks are increasingly included as core components of safety-critical systems, developing effective testing techniques specialized for them becomes crucial. The bulk of the research has focused on testing neural-network models; but these models are defined by writing programs, and there is growing evidence that these neural-network programs often have bugs too. This paper presents aNNoTest: an approach to generating test inputs for neural-network programs. A fundamental challenge is that the dynamically-typed languages (e.g., Python) commonly used to program neural networks cannot express detailed constraints about valid function inputs (e.g., matrices with certain dimensions). Without knowing these constraints, automated test-case generation is prone to producing invalid inputs, which trigger spurious failures and are useless for identifying real bugs. To address this problem, we introduce a simple annotation language tailored for concisely expressing valid function inputs in neural-network programs. aNNoTest takes as input an annotated program, and uses property-based testing to generate random inputs that satisfy the validity constraints. In the paper, we also outline guidelines that simplify writing aNNoTest annotations. We evaluated aNNoTest on 19 neural-network programs from Islam et al's survey., which we manually annotated following our guidelines -- producing 6 annotations per tested function on average. aNNoTest automatically generated test inputs that revealed 94 bugs, including 63 bugs that the survey reported for these projects. These results suggest that aNNoTest can be a valuable approach to finding widespread bugs in real-world neural-network programs.

cs.SE

Automated Repair of Resource Leaks in Android Applications

Resource leaks -- a program does not release resources it previously acquired -- are a common kind of bug in Android applications. Even with the help of existing techniques to automatically detect leaks, writing a leak-free program remains tricky. One of the reasons is Android's event-driven programming model, which complicates the understanding of an application's overall control flow. In this paper, we present PlumbDroid: a technique to automatically detect and fix resource leaks in Android applications. PlumbDroid uses static analysis to find execution traces that may leak a resource. The information built for detection also undergirds automatically building a fix -- consisting of release operations performed at appropriate locations -- that removes the leak and does not otherwise affect the application's usage of the resource. An empirical evaluation on resource leaks from the DroidLeaks curated collection demonstrates that PlumbDroid's approach is scalable, precise, and produces correct fixes for a variety of resource leak bugs: PlumbDroid automatically found and repaired 50 leaks that affect 9 widely used resources of the Android system, including all those collected by DroidLeaks for those resources; on average, it took just 2 minutes to detect and repair a leak. PlumbDroid also compares favorably to Relda2/RelFix -- the only other fully automated approach to repair Android resource leaks -- since it usually detects more leaks with higher precision and producing smaller fixes. These results indicate that PlumbDroid can provide valuable support to enhance the quality of Android applications in practice.

cs.SE

Applying Bayesian Analysis Guidelines to Empirical Software Engineering Data: The Case of Programming Languages and Code Quality

Statistical analysis is the tool of choice to turn data into information, and then information into empirical knowledge. To be valid, the process that goes from data to knowledge should be supported by detailed, rigorous guidelines, which help ferret out issues with the data or model, and lead to qualified results that strike a reasonable balance between generality and practical relevance. Such guidelines are being developed by statisticians to support the latest techniques for Bayesian data analysis. In this article, we frame these guidelines in a way that is apt to empirical research in software engineering. To demonstrate the guidelines in practice, we apply them to reanalyze a GitHub dataset about code quality in different programming languages. The dataset's original analysis (Ray et al., 2014) and a critical reanalysis (Berger at al., 2019) have attracted considerable attention -- in no small part because they target a topic (the impact of different programming languages) on which strong opinions abound. The goals of our reanalysis are largely orthogonal to this previous work, as we are concerned with demonstrating, on data in an interesting domain, how to build a principled Bayesian data analysis and to showcase some of its benefits. In the process, we will also shed light on some critical aspects of the analyzed data and of the relationship between programming languages and code quality. The high-level conclusions of our exercise will be that Bayesian statistical techniques can be applied to analyze software engineering data in a way that is principled, flexible, and leads to convincing results that inform the state of the art while highlighting the boundaries of its validity. The guidelines can support building solid statistical analyses and connecting their results, and hence help buttress continued progress in empirical software engineering research.

cs.SE