Searcharxiv⌕ Search

arXiv subjects

Carlos Busso

Publications and source records attributed to Carlos Busso.

44 records · Page 3Linked to original sources

Report of 2017 NSF Workshop on Multimedia Challenges, Opportunities and Research Roadmaps

With the transformative technologies and the rapidly changing global R&D landscape, the multimedia and multimodal community is now faced with many new opportunities and uncertainties. With the open source dissemination platform and pervasive computing resources, new research results are being discovered at an unprecedented pace. In addition, the rapid exchange and influence of ideas across traditional discipline boundaries have made the emphasis on multimedia multimodal research even more important than before. To seize these opportunities and respond to the challenges, we have organized a workshop to specifically address and brainstorm the challenges, opportunities, and research roadmaps for MM research. The two-day workshop, held on March 30 and 31, 2017 in Washington DC, was sponsored by the Information and Intelligent Systems Division of the National Science Foundation of the United States. Twenty-three (23) invited participants were asked to review and identify research areas in the MM field that are most important over the next 10-15 year timeframe. Important topics were selected through discussion and consensus, and then discussed in depth in breakout groups. Breakout groups reported initial discussion results to the whole group, who continued with further extensive deliberation. For each identified topic, a summary was produced after the workshop to describe the main findings, including the state of the art, challenges, and research roadmaps planned for the next 5, 10, and 15 years in the identified area.

cs.MM↗

Semi-Supervised Speech Emotion Recognition with Ladder Networks

Speech emotion recognition (SER) systems find applications in various fields such as healthcare, education, and security and defense. A major drawback of these systems is their lack of generalization across different conditions. This problem can be solved by training models on large amounts of labeled data from the target domain, which is expensive and time-consuming. Another approach is to increase the generalization of the models. An effective way to achieve this goal is by regularizing the models through multitask learning (MTL), where auxiliary tasks are learned along with the primary task. These methods often require the use of labeled data which is computationally expensive to collect for emotion recognition (gender, speaker identity, age or other emotional descriptors). This study proposes the use of ladder networks for emotion recognition, which utilizes an unsupervised auxiliary task. The primary task is a regression problem to predict emotional attributes. The auxiliary task is the reconstruction of intermediate feature representations using a denoising autoencoder. This auxiliary task does not require labels so it is possible to train the framework in a semi-supervised fashion with abundant unlabeled data from the target domain. This study shows that the proposed approach creates a powerful framework for SER, achieving superior performance than fully supervised single-task learning (STL) and MTL baselines. The approach is implemented with several acoustic features, showing that ladder networks generalize significantly better in cross-corpus settings. Compared to the STL baselines, the proposed approach achieves relative gains in concordance correlation coefficient (CCC) between 3.0% and 3.5% for within corpus evaluations, and between 16.1% and 74.1% for cross corpus evaluations, highlighting the power of the architecture.

eess.AS↗

End-to-end Audiovisual Speech Activity Detection with Bimodal Recurrent Neural Models

Speech activity detection (SAD) plays an important role in current speech processing systems, including automatic speech recognition (ASR). SAD is particularly difficult in environments with acoustic noise. A practical solution is to incorporate visual information, increasing the robustness of the SAD approach. An audiovisual system has the advantage of being robust to different speech modes (e.g., whisper speech) or background noise. Recent advances in audiovisual speech processing using deep learning have opened opportunities to capture in a principled way the temporal relationships between acoustic and visual features. This study explores this idea proposing a \emph{bimodal recurrent neural network} (BRNN) framework for SAD. The approach models the temporal dynamic of the sequential audiovisual data, improving the accuracy and robustness of the proposed SAD system. Instead of estimating hand-crafted features, the study investigates an end-to-end training approach, where acoustic and visual features are directly learned from the raw data during training. The experimental evaluation considers a large audiovisual corpus with over 60.8 hours of recordings, collected from 105 speakers. The results demonstrate that the proposed framework leads to absolute improvements up to 1.2% under practical scenarios over a VAD baseline using only audio implemented with deep neural network (DNN). The proposed approach achieves 92.7% F1-score when it is evaluated using the sensors from a portable tablet under noisy acoustic environment, which is only 1.0% lower than the performance obtained under ideal conditions (e.g., clean speech obtained with a high definition camera and a close-talking microphone).

cs.CL↗

Speech-Driven Expressive Talking Lips with Conditional Sequential Generative Adversarial Networks

Articulation, emotion, and personality play strong roles in the orofacial movements. To improve the naturalness and expressiveness of virtual agents (VAs), it is important that we carefully model the complex interplay between these factors. This paper proposes a conditional generative adversarial network, called conditional sequential GAN (CSG), which learns the relationship between emotion and lexical content in a principled manner. This model uses a set of articulatory and emotional features directly extracted from the speech signal as conditioning inputs, generating realistic movements. A key feature of the approach is that it is a speech-driven framework that does not require transcripts. Our experiments show the superiority of this model over three state-of-the-art baselines in terms of objective and subjective evaluations. When the target emotion is known, we propose to create emotionally dependent models by either adapting the base model with the target emotional data (CSG-Emo-Adapted), or adding emotional conditions as the input of the model (CSG-Emo-Aware). Objective evaluations of these models show improvements for the CSG-Emo-Adapted compared with the CSG model, as the trajectory sequences are closer to the original sequences. Subjective evaluations show significantly better results for this model compared with the CSG model when the target emotion is happiness.

cs.HC↗

Curriculum Learning for Speech Emotion Recognition from Crowdsourced Labels

This study introduces a method to design a curriculum for machine-learning to maximize the efficiency during the training process of deep neural networks (DNNs) for speech emotion recognition. Previous studies in other machine-learning problems have shown the benefits of training a classifier following a curriculum where samples are gradually presented in increasing level of difficulty. For speech emotion recognition, the challenge is to establish a natural order of difficulty in the training set to create the curriculum. We address this problem by assuming that ambiguous samples for humans are also ambiguous for computers. Speech samples are often annotated by multiple evaluators to account for differences in emotion perception across individuals. While some sentences with clear emotional content are consistently annotated, sentences with more ambiguous emotional content present important disagreement between individual evaluations. We propose to use the disagreement between evaluators as a measure of difficulty for the classification task. We propose metrics that quantify the inter-evaluation agreement to define the curriculum for regression problems and binary and multi-class classification problems. The experimental results consistently show that relying on a curriculum based on agreement between human judgments leads to statistically significant improvements over baselines trained without a curriculum.

eess.AS↗

Ladder Networks for Emotion Recognition: Using Unsupervised Auxiliary Tasks to Improve Predictions of Emotional Attributes

Recognizing emotions using few attribute dimensions such as arousal, valence and dominance provides the flexibility to effectively represent complex range of emotional behaviors. Conventional methods to learn these emotional descriptors primarily focus on separate models to recognize each of these attributes. Recent work has shown that learning these attributes together regularizes the models, leading to better feature representations. This study explores new forms of regularization by adding unsupervised auxiliary tasks to reconstruct hidden layer representations. This auxiliary task requires the denoising of hidden representations at every layer of an auto-encoder. The framework relies on ladder networks that utilize skip connections between encoder and decoder layers to learn powerful representations of emotional dimensions. The results show that ladder networks improve the performance of the system compared to baselines that individually learn each attribute, and conventional denoising autoencoders. Furthermore, the unsupervised auxiliary tasks have promising potential to be used in a semi-supervised setting, where few labeled sentences are available.

eess.AS↗

Domain Adversarial for Acoustic Emotion Recognition

The performance of speech emotion recognition is affected by the differences in data distributions between train (source domain) and test (target domain) sets used to build and evaluate the models. This is a common problem, as multiple studies have shown that the performance of emotional classifiers drop when they are exposed to data that does not match the distribution used to build the emotion classifiers. The difference in data distributions becomes very clear when the training and testing data come from different domains, causing a large performance gap between validation and testing performance. Due to the high cost of annotating new data and the abundance of unlabeled data, it is crucial to extract as much useful information as possible from the available unlabeled data. This study looks into the use of adversarial multitask training to extract a common representation between train and test domains. The primary task is to predict emotional attribute-based descriptors for arousal, valence, or dominance. The secondary task is to learn a common representation where the train and test domains cannot be distinguished. By using a gradient reversal layer, the gradients coming from the domain classifier are used to bring the source and target domain representations closer. We show that exploiting unlabeled data consistently leads to better emotion recognition performance across all emotional dimensions. We visualize the effect of adversarial training on the feature representation across the proposed deep learning architecture. The analysis shows that the data representations for the train and test domains converge as the data is passed to deeper layers of the network. We also evaluate the difference in performance when we use a shallow neural network versus a \emph{deep neural network} (DNN) and the effect of the number of shared layers used by the task and domain classifiers.

eess.AS↗

Speech-driven Animation with Meaningful Behaviors

Conversational agents (CAs) play an important role in human computer interaction. Creating believable movements for CAs is challenging, since the movements have to be meaningful and natural, reflecting the coupling between gestures and speech. Studies in the past have mainly relied on rule-based or data-driven approaches. Rule-based methods focus on creating meaningful behaviors conveying the underlying message, but the gestures cannot be easily synchronized with speech. Data-driven approaches, especially speech-driven models, can capture the relationship between speech and gestures. However, they create behaviors disregarding the meaning of the message. This study proposes to bridge the gap between these two approaches overcoming their limitations. The approach builds a dynamic Bayesian network (DBN), where a discrete variable is added to constrain the behaviors on the underlying constraint. The study implements and evaluates the approach with two constraints: discourse functions and prototypical behaviors. By constraining on the discourse functions (e.g., questions), the model learns the characteristic behaviors associated with a given discourse class learning the rules from the data. By constraining on prototypical behaviors (e.g., head nods), the approach can be embedded in a rule-based system as a behavior realizer creating trajectories that are timely synchronized with speech. The study proposes a DBN structure and a training approach that (1) models the cause-effect relationship between the constraint and the gestures, (2) initializes the state configuration models increasing the range of the generated behaviors, and (3) captures the differences in the behaviors across constraints by enforcing sparse transitions between shared and exclusive states per constraint. Objective and subjective evaluations demonstrate the benefits of the proposed approach over an unconstrained model.

cs.HC↗