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Carlos Castillo

Publications and source records attributed to Carlos Castillo.

At least 55 records · Page 3Linked to original sources

Poisoning Attacks on Algorithmic Fairness

Research in adversarial machine learning has shown how the performance of machine learning models can be seriously compromised by injecting even a small fraction of poisoning points into the training data. While the effects on model accuracy of such poisoning attacks have been widely studied, their potential effects on other model performance metrics remain to be evaluated. In this work, we introduce an optimization framework for poisoning attacks against algorithmic fairness, and develop a gradient-based poisoning attack aimed at introducing classification disparities among different groups in the data. We empirically show that our attack is effective not only in the white-box setting, in which the attacker has full access to the target model, but also in a more challenging black-box scenario in which the attacks are optimized against a substitute model and then transferred to the target model. We believe that our findings pave the way towards the definition of an entirely novel set of adversarial attacks targeting algorithmic fairness in different scenarios, and that investigating such vulnerabilities will help design more robust algorithms and countermeasures in the future.

cs.LG↗

Reducing Disparate Exposure in Ranking: A Learning To Rank Approach

Ranked search results have become the main mechanism by which we find content, products, places, and people online. Thus their ordering contributes not only to the satisfaction of the searcher, but also to career and business opportunities, educational placement, and even social success of those being ranked. Researchers have become increasingly concerned with systematic biases in data-driven ranking models, and various post-processing methods have been proposed to mitigate discrimination and inequality of opportunity. This approach, however, has the disadvantage that it still allows an unfair ranking model to be trained. In this paper we explore a new in-processing approach: DELTR, a learning-to-rank framework that addresses potential issues of discrimination and unequal opportunity in rankings at training time. We measure these problems in terms of discrepancies in the average group exposure and design a ranker that optimizes search results in terms of relevance and in terms of reducing such discrepancies. We perform an extensive experimental study showing that being "colorblind" can be among the best or the worst choices from the perspective of relevance and exposure, depending on how much and which kind of bias is present in the training set. We show that our in-processing method performs better in terms of relevance and exposure than a pre-processing and a post-processing method across all tested scenarios.

cs.IR↗

Addressing multiple metrics of group fairness in data-driven decision making

The Fairness, Accountability, and Transparency in Machine Learning (FAT-ML) literature proposes a varied set of group fairness metrics to measure discrimination against socio-demographic groups that are characterized by a protected feature, such as gender or race.Such a system can be deemed as either fair or unfair depending on the choice of the metric. Several metrics have been proposed, some of them incompatible with each other.We do so empirically, by observing that several of these metrics cluster together in two or three main clusters for the same groups and machine learning methods. In addition, we propose a robust way to visualize multidimensional fairness in two dimensions through a Principal Component Analysis (PCA) of the group fairness metrics. Experimental results on multiple datasets show that the PCA decomposition explains the variance between the metrics with one to three components.

cs.LG↗

Algorithms for Hiring and Outsourcing in the Online Labor Market

Although freelancing work has grown substantially in recent years, in part facilitated by a number of online labor marketplaces, (e.g., Guru, Freelancer, Amazon Mechanical Turk), traditional forms of "in-sourcing" work continue being the dominant form of employment. This means that, at least for the time being, freelancing and salaried employment will continue to co-exist. In this paper, we provide algorithms for outsourcing and hiring workers in a general setting, where workers form a team and contribute different skills to perform a task. We call this model team formation with outsourcing. In our model, tasks arrive in an online fashion: neither the number nor the composition of the tasks is known a-priori. At any point in time, there is a team of hired workers who receive a fixed salary independently of the work they perform. This team is dynamic: new members can be hired and existing members can be fired, at some cost. Additionally, some parts of the arriving tasks can be outsourced and thus completed by non-team members, at a premium. Our contribution is an efficient online cost-minimizing algorithm for hiring and firing team members and outsourcing tasks. We present theoretical bounds obtained using a primal-dual scheme proving that our algorithms have a logarithmic competitive approximation ratio. We complement these results with experiments using semi-synthetic datasets based on actual task requirements and worker skills from three large online labor marketplaces.

math.OC↗

Uneven Coverage of Natural Disasters in Wikipedia: the Case of Flood

The usage of non-authoritative data for disaster management presents the opportunity of accessing timely information that might not be available through other means, as well as the challenge of dealing with several layers of biases. Wikipedia, a collaboratively-produced encyclopedia, includes in-depth information about many natural and human-made disasters, and its editors are particularly good at adding information in real-time as a crisis unfolds. In this study, we focus on the English version of Wikipedia, that is by far the most comprehensive version of this encyclopedia. Wikipedia tends to have good coverage of disasters, particularly those having a large number of fatalities. However, we also show that a tendency to cover events in wealthy countries and not cover events in poorer ones permeates Wikipedia as a source for disaster-related information. By performing careful automatic content analysis at a large scale, we show how the coverage of floods in Wikipedia is skewed towards rich, English-speaking countries, in particular the US and Canada. We also note how coverage of floods in countries with the lowest income, as well as countries in South America, is substantially lower than the coverage of floods in middle-income countries. These results have implications for systems using Wikipedia or similar collaborative media platforms as an information source for detecting emergencies or for gathering valuable information for disaster response.

cs.IR↗

EviDense: a Graph-based Method for Finding Unique High-impact Events with Succinct Keyword-based Descriptions

Despite the significant efforts made by the research community in recent years, automatically acquiring valuable information about high impact-events from social media remains challenging. We present EviDense, a graph-based approach for finding high-impact events (such as disaster events) in social media. One of the challenges we address in our work is to provide for each event a succinct keyword-based description, containing the most relevant information about it, such as what happened, the location, as well as its timeframe. We evaluate our approach on a large collection of tweets posted over a period of 19 months, using a crowdsourcing platform. Our evaluation shows that our method outperforms state-of-the-art approaches for the same problem, in terms of having higher precision, lower number of duplicates, and presenting a keyword-based description that is succinct and informative. We further improve the results of our algorithm by incorporating news from mainstream media. A preliminary version of this work was presented as a 4-pages short paper at ICWSM 2018.

cs.SI↗

Modeling Human Annotation Errors to Design Bias-Aware Systems for Social Stream Processing

High-quality human annotations are necessary to create effective machine learning systems for social media. Low-quality human annotations indirectly contribute to the creation of inaccurate or biased learning systems. We show that human annotation quality is dependent on the ordering of instances shown to annotators (referred as 'annotation schedule'), and can be improved by local changes in the instance ordering provided to the annotators, yielding a more accurate annotation of the data stream for efficient real-time social media analytics. We propose an error-mitigating active learning algorithm that is robust with respect to some cases of human errors when deciding an annotation schedule. We validate the human error model and evaluate the proposed algorithm against strong baselines by experimenting on classification tasks of relevant social media posts during crises. According to these experiments, considering the order in which data instances are presented to human annotators leads to both an increase in accuracy for machine learning and awareness toward some potential biases in human learning that may affect the automated classifier.

cs.SI↗

SciLens: Evaluating the Quality of Scientific News Articles Using Social Media and Scientific Literature Indicators

This paper describes, develops, and validates SciLens, a method to evaluate the quality of scientific news articles. The starting point for our work are structured methodologies that define a series of quality aspects for manually evaluating news. Based on these aspects, we describe a series of indicators of news quality. According to our experiments, these indicators help non-experts evaluate more accurately the quality of a scientific news article, compared to non-experts that do not have access to these indicators. Furthermore, SciLens can also be used to produce a completely automated quality score for an article, which agrees more with expert evaluators than manual evaluations done by non-experts. One of the main elements of SciLens is the focus on both content and context of articles, where context is provided by (1) explicit and implicit references on the article to scientific literature, and (2) reactions in social media referencing the article. We show that both contextual elements can be valuable sources of information for determining article quality. The validation of SciLens, done through a combination of expert and non-expert annotation, demonstrates its effectiveness for both semi-automatic and automatic quality evaluation of scientific news.

cs.IR↗

Ranking of Social Media Alerts with Workload Bounds in Emergency Operation Centers

Extensive research on social media usage during emergencies has shown its value to provide life-saving information, if a mechanism is in place to filter and prioritize messages. Existing ranking systems can provide a baseline for selecting which updates or alerts to push to emergency responders. However, prior research has not investigated in depth how many and how often should these updates be generated, considering a given bound on the workload for a user due to the limited budget of attention in this stressful work environment. This paper presents a novel problem and a model to quantify the relationship between the performance metrics of ranking systems (e.g., recall, NDCG) and the bounds on the user workload. We then synthesize an alert-based ranking system that enforces these bounds to avoid overwhelming end-users. We propose a Pareto optimal algorithm for ranking selection that adaptively determines the preference of top-k ranking and user workload over time. We demonstrate the applicability of this approach for Emergency Operation Centers (EOCs) by performing an evaluation based on real world data from six crisis events. We analyze the trade-off between recall and workload recommendation across periodic and realtime settings. Our experiments demonstrate that the proposed ranking selection approach can improve the efficiency of monitoring social media requests while optimizing the need for user attention.

cs.SI↗

To Post or Not to Post: Using Online Trends to Predict Popularity of Offline Content

Predicting the popularity of online content has attracted much attention in the past few years. In news rooms, for instance, journalists and editors are keen to know, as soon as possible, the articles that will bring the most traffic into their website. The relevant literature includes a number of approaches and algorithms to perform this forecasting. Most of the proposed methods require monitoring the popularity of content during some time after it is posted, before making any longer-term prediction. In this paper, we propose a new approach for predicting the popularity of news articles before they go online. Our approach complements existing content-based methods, and is based on a number of observations regarding article similarity and topicality. First, the popularity of a new article is correlated with the popularity of similar articles of recent publication. Second, the popularity of the new article is related to the recent historical popularity of its main topic. Based on these observations, we use time series forecasting to predict the number of visits an article will receive. Our experiments, conducted on a real data collection of articles in an international news website, demonstrate the effectiveness and efficiency of the proposed method.

cs.IR↗

FA*IR: A Fair Top-k Ranking Algorithm

In this work, we define and solve the Fair Top-k Ranking problem, in which we want to determine a subset of k candidates from a large pool of n >> k candidates, maximizing utility (i.e., select the "best" candidates) subject to group fairness criteria. Our ranked group fairness definition extends group fairness using the standard notion of protected groups and is based on ensuring that the proportion of protected candidates in every prefix of the top-k ranking remains statistically above or indistinguishable from a given minimum. Utility is operationalized in two ways: (i) every candidate included in the top-$k$ should be more qualified than every candidate not included; and (ii) for every pair of candidates in the top-k, the more qualified candidate should be ranked above. An efficient algorithm is presented for producing the Fair Top-k Ranking, and tested experimentally on existing datasets as well as new datasets released with this paper, showing that our approach yields small distortions with respect to rankings that maximize utility without considering fairness criteria. To the best of our knowledge, this is the first algorithm grounded in statistical tests that can mitigate biases in the representation of an under-represented group along a ranked list.

cs.CY↗

Assessing the impact of machine intelligence on human behaviour: an interdisciplinary endeavour

This document contains the outcome of the first Human behaviour and machine intelligence (HUMAINT) workshop that took place 5-6 March 2018 in Barcelona, Spain. The workshop was organized in the context of a new research programme at the Centre for Advanced Studies, Joint Research Centre of the European Commission, which focuses on studying the potential impact of artificial intelligence on human behaviour. The workshop gathered an interdisciplinary group of experts to establish the state of the art research in the field and a list of future research challenges to be addressed on the topic of human and machine intelligence, algorithm's potential impact on human cognitive capabilities and decision making, and evaluation and regulation needs. The document is made of short position statements and identification of challenges provided by each expert, and incorporates the result of the discussions carried out during the workshop. In the conclusion section, we provide a list of emerging research topics and strategies to be addressed in the near future.

cs.AI↗

The Effect of Extremist Violence on Hateful Speech Online

User-generated content online is shaped by many factors, including endogenous elements such as platform affordances and norms, as well as exogenous elements, in particular significant events. These impact what users say, how they say it, and when they say it. In this paper, we focus on quantifying the impact of violent events on various types of hate speech, from offensive and derogatory to intimidation and explicit calls for violence. We anchor this study in a series of attacks involving Arabs and Muslims as perpetrators or victims, occurring in Western countries, that have been covered extensively by news media. These attacks have fueled intense policy debates around immigration in various fora, including online media, which have been marred by racist prejudice and hateful speech. The focus of our research is to model the effect of the attacks on the volume and type of hateful speech on two social media platforms, Twitter and Reddit. Among other findings, we observe that extremist violence tends to lead to an increase in online hate speech, particularly on messages directly advocating violence. Our research has implications for the way in which hate speech online is monitored and suggests ways in which it could be fought.

cs.SI↗

The Do's and Don'ts for CNN-based Face Verification

While the research community appears to have developed a consensus on the methods of acquiring annotated data, design and training of CNNs, many questions still remain to be answered. In this paper, we explore the following questions that are critical to face recognition research: (i) Can we train on still images and expect the systems to work on videos? (ii) Are deeper datasets better than wider datasets? (iii) Does adding label noise lead to improvement in performance of deep networks? (iv) Is alignment needed for face recognition? We address these questions by training CNNs using CASIA-WebFace, UMDFaces, and a new video dataset and testing on YouTube- Faces, IJB-A and a disjoint portion of UMDFaces datasets. Our new data set, which will be made publicly available, has 22,075 videos and 3,735,476 human annotated frames extracted from them.

cs.CV↗

UMDFaces: An Annotated Face Dataset for Training Deep Networks

Recent progress in face detection (including keypoint detection), and recognition is mainly being driven by (i) deeper convolutional neural network architectures, and (ii) larger datasets. However, most of the large datasets are maintained by private companies and are not publicly available. The academic computer vision community needs larger and more varied datasets to make further progress. In this paper we introduce a new face dataset, called UMDFaces, which has 367,888 annotated faces of 8,277 subjects. We also introduce a new face recognition evaluation protocol which will help advance the state-of-the-art in this area. We discuss how a large dataset can be collected and annotated using human annotators and deep networks. We provide human curated bounding boxes for faces. We also provide estimated pose (roll, pitch and yaw), locations of twenty-one key-points and gender information generated by a pre-trained neural network. In addition, the quality of keypoint annotations has been verified by humans for about 115,000 images. Finally, we compare the quality of the dataset with other publicly available face datasets at similar scales.

cs.CV↗

Deep Heterogeneous Feature Fusion for Template-Based Face Recognition

Although deep learning has yielded impressive performance for face recognition, many studies have shown that different networks learn different feature maps: while some networks are more receptive to pose and illumination others appear to capture more local information. Thus, in this work, we propose a deep heterogeneous feature fusion network to exploit the complementary information present in features generated by different deep convolutional neural networks (DCNNs) for template-based face recognition, where a template refers to a set of still face images or video frames from different sources which introduces more blur, pose, illumination and other variations than traditional face datasets. The proposed approach efficiently fuses the discriminative information of different deep features by 1) jointly learning the non-linear high-dimensional projection of the deep features and 2) generating a more discriminative template representation which preserves the inherent geometry of the deep features in the feature space. Experimental results on the IARPA Janus Challenge Set 3 (Janus CS3) dataset demonstrate that the proposed method can effectively improve the recognition performance. In addition, we also present a series of covariate experiments on the face verification task for in-depth qualitative evaluations for the proposed approach.

cs.CV↗

Triplet Probabilistic Embedding for Face Verification and Clustering

Despite significant progress made over the past twenty five years, unconstrained face verification remains a challenging problem. This paper proposes an approach that couples a deep CNN-based approach with a low-dimensional discriminative embedding learned using triplet probability constraints to solve the unconstrained face verification problem. Aside from yielding performance improvements, this embedding provides significant advantages in terms of memory and for post-processing operations like subject specific clustering. Experiments on the challenging IJB-A dataset show that the proposed algorithm performs comparably or better than the state of the art methods in verification and identification metrics, while requiring much less training data and training time. The superior performance of the proposed method on the CFP dataset shows that the representation learned by our deep CNN is robust to extreme pose variation. Furthermore, we demonstrate the robustness of the deep features to challenges including age, pose, blur and clutter by performing simple clustering experiments on both IJB-A and LFW datasets.

cs.CV↗

Son of Zorn's Lemma: Targeted Style Transfer Using Instance-aware Semantic Segmentation

Style transfer is an important task in which the style of a source image is mapped onto that of a target image. The method is useful for synthesizing derivative works of a particular artist or specific painting. This work considers targeted style transfer, in which the style of a template image is used to alter only part of a target image. For example, an artist may wish to alter the style of only one particular object in a target image without altering the object's general morphology or surroundings. This is useful, for example, in augmented reality applications (such as the recently released Pokemon GO), where one wants to alter the appearance of a single real-world object in an image frame to make it appear as a cartoon. Most notably, the rendering of real-world objects into cartoon characters has been used in a number of films and television show, such as the upcoming series Son of Zorn. We present a method for targeted style transfer that simultaneously segments and stylizes single objects selected by the user. The method uses a Markov random field model to smooth and anti-alias outlier pixels near object boundaries, so that stylized objects naturally blend into their surroundings.

cs.CV↗