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Carlos Quintero-Peña

Publications and source records attributed to Carlos Quintero-Peña.

4 recordsLinked to original sources

Look as You Leap: Planning Simultaneous Motion and Perception for High-DOF Robots

Most common tasks for robots in dynamic spaces require that the environment is regularly and actively perceived. The perception task considered in this work can represent a broad range of robot perception objectives, including object detection, human activity recognition, and human face detection. For example, a service robot may need to continuously localize an object during manipulation, while an assistive robot may need to reliably perceive a human face or activity for interaction and safety. These tasks impose perception constraints on robot motion. However, solving motion and perception tasks simultaneously is challenging, as their requirements often conflict. Furthermore, robots must react quickly to environmental changes, while directly evaluating perception quality (e.g., object detection confidence) is often expensive or infeasible at runtime. This problem is especially important in human-centered environments, such as homes and hospitals, where effective perception is essential for safe operation. In this work, we address motion planning for high-degree-of-freedom (DoF) robots from a start to a goal configuration with continuous perception constraints in static and dynamic environments. Our solution is a GPU-parallelized perception-score-guided probabilistic roadmap planner with a neural surrogate model (PS-PRM). Unlike existing active perception-, visibility-aware, or learning-based planners, our work jointly considers perception tasks and constraints when searching for a motion-planning solution. Our method uses a neural surrogate model to approximate perception scores, incorporates them into roadmap planning, and leverages GPU parallelism for efficient online replanning. We demonstrate that our planner outperforms RL- and trajectory-optimization-based baselines in static and dynamic environments in simulation and real-robot experiments.

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Stochastic Implicit Neural Signed Distance Functions for Safe Motion Planning under Sensing Uncertainty

Motion planning under sensing uncertainty is critical for robots in unstructured environments to guarantee safety for both the robot and any nearby humans. Most work on planning under uncertainty does not scale to high-dimensional robots such as manipulators, assumes simplified geometry of the robot or environment, or requires per-object knowledge of noise. Instead, we propose a method that directly models sensor-specific aleatoric uncertainty to find safe motions for high-dimensional systems in complex environments, without exact knowledge of environment geometry. We combine a novel implicit neural model of stochastic signed distance functions with a hierarchical optimization-based motion planner to plan low-risk motions without sacrificing path quality. Our method also explicitly bounds the risk of the path, offering trustworthiness. We empirically validate that our method produces safe motions and accurate risk bounds and is safer than baseline approaches.

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MotionBenchMaker: A Tool to Generate and Benchmark Motion Planning Datasets

Recently, there has been a wealth of development in motion planning for robotic manipulation new motion planners are continuously proposed, each with their own unique strengths and weaknesses. However, evaluating new planners is challenging and researchers often create their own ad-hoc problems for benchmarking, which is time-consuming, prone to bias, and does not directly compare against other state-of-the-art planners. We present MotionBenchMaker, an open-source tool to generate benchmarking datasets for realistic robot manipulation problems. MotionBenchMaker is designed to be an extensible, easy-to-use tool that allows users to both generate datasets and benchmark them by comparing motion planning algorithms. Empirically, we show the benefit of using MotionBenchMaker as a tool to procedurally generate datasets which helps in the fair evaluation of planners. We also present a suite of 40 prefabricated datasets, with 5 different commonly used robots in 8 environments, to serve as a common ground to accelerate motion planning research.

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Learning Sampling Distributions Using Local 3D Workspace Decompositions for Motion Planning in High Dimensions

Earlier work has shown that reusing experience from prior motion planning problems can improve the efficiency of similar, future motion planning queries. However, for robots with many degrees-of-freedom, these methods exhibit poor generalization across different environments and often require large datasets that are impractical to gather. We present SPARK and FLAME , two experience-based frameworks for sampling-based planning applicable to complex manipulators in 3 D environments. Both combine samplers associated with features from a workspace decomposition into a global biased sampling distribution. SPARK decomposes the environment based on exact geometry while FLAME is more general, and uses an octree-based decomposition obtained from sensor data. We demonstrate the effectiveness of SPARK and FLAME on a Fetch robot tasked with challenging pick-and-place manipulation problems. Our approaches can be trained incrementally and significantly improve performance with only a handful of examples, generalizing better over diverse tasks and environments as compared to prior approaches.

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