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Carolin Straßmann

Publications and source records attributed to Carolin Straßmann.

4 recordsLinked to original sources

Benchmarking Robots for Everyday Environments: From Lab Experiments to Real-World Operations

This study introduces an interdisciplinary framework for benchmarking robots deployed in public environments, addressing the gap between traditional laboratory metrics and real-world benchmarking requirements. We evaluate three distinct robots across diverse use cases - outdoor park cleaning, pedestrian underpass cleaning, and interactive library assistance - each representing unique challenges in public daily life. Over a three-year benchmarking process (2023-2025) comprising seven benchmarking events, a consensus workshop and six on-site evaluations (two per use case), we utilized realistic indoor and outdoor test environments to assess not only technical performance but also the broader implications of deploying robots in unstructured, human-centric settings. An expert panel, spanning robotics, human-robot interaction, safety, and economics, systematically developed and refined an evaluation concept to analyze the transition from laboratory prototypes to operational systems. Our findings highlight critical factors for successful deployment, including task fulfillment, interaction quality, safety, and economic feasibility. This work provides actionable insights for researchers and practitioners aiming to bridge the gap between robotic innovation and real-world applicability.

cs.RO

A Decade of Human-Robot Interaction Through Immersive Lenses: Reviewing Extended Reality as a Research Instrument in Social Robotics

Over the past decade, Extended Reality (XR), including Virtual, Augmented, and Mixed Reality, gained attention as a research instrument in human-robot interaction studies, but remains underexplored in empirical investigations of social robotics. To map the field, we systematically reviewed empirical studies from 2015 to 2025. Of 6,527 peer-reviewed articles, only 33 met strict inclusion criteria. We examined (1) how XR and virtual social robots are used, focusing on the software and hardware employed and the application contexts in which they are deployed, (2) data collection and analysis methods, (3) demographics of the researchers and participants, and (4) the challenges and future directions. Our findings show that social XR-HRI research is still driven by laboratory simulations, while crucial specifications - such as the hardware, software, and robots used - are often not reported. Robots typically act as passive and hardly interactive visual stimulus, while the rich biosignal (e.g., eye-tracking) and logging (e.g. motion capturing) functions of modern head-mounted displays remain largely untapped. While there are gaps in demographic reporting, the research teams and samples are predominantly tech-centric, Western, young, and male. Key limitations include hardware delays, small homogeneous samples, and short study cycles. We propose a four-phase roadmap to establish social XR-HRI as a reliable research medium, which includes (1) strengthen application contexts, (2) more robust and testable technological iterations, (3) embedding diversity in samples and research teams, and (4) the need for reporting standards, e.g., in form of a suitable taxonomy. Advancing in these directions is essential for XR to mature from a lab prototype into an ecologically valid research instrument for social robotics.

cs.RO

Using Focus Group Interviews to Examine Biased Experiences in Human-Robot-Interaction

When deploying interactive agents like (social) robots in public spaces they need to be able to interact with a diverse audience, with members each having individual diversity characteristics and prior experiences with interactive systems. To cater for these various predispositions, it is important to examine what experiences citizens have made with interactive systems and how these experiences might create a bias towards such systems. To analyze these bias-inducing experiences, focus group interviews have been conducted to learn of citizens individual discrimination experiences, their attitudes towards and arguments for and against the deployment of social robots in public spaces. This extended abstract focuses especially on the method and measurement of diversity.

cs.RO

Virtual Reality as a Tool for Studying Diversity and Inclusion in Human-Robot Interaction: Advantages and Challenges

This paper investigates the potential of Virtual Reality (VR) as a research tool for studying diversity and inclusion characteristics in the context of human-robot interactions (HRI). Some exclusive advantages of using VR in HRI are discussed, such as a controllable environment, the possibility to manipulate the variables related to the robot and the human-robot interaction, flexibility in the design of the robot and the environment, and advanced measurement methods related e.g. to eye tracking and physiological data. At the same time, the challenges of researching diversity and inclusion in HRI are described, especially in accessibility, cyber sickness and bias when developing VR-environments. Furthermore, solutions to these challenges are being discussed to fully harness the benefits of VR for the studying of diversity and inclusion.

cs.RO