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Ce Liu

Publications and source records attributed to Ce Liu.

At least 19 recordsLinked to original sources

ViSRA: A Video-based Spatial Reasoning Agent for Multi-modal Large Language Models

Recent advances in Multi-modal Large Language Models (MLLMs) target 3D spatial intelligence, yet the progress has been largely driven by post-training on curated benchmarks, leaving the inference-time approach relatively underexplored. In this paper, we take a training-free perspective and introduce ViSRA, a human-aligned Video-based Spatial Reasoning Agent, as a framework to probe the spatial reasoning mechanism of MLLMs. ViSRA elicits spatial reasoning in a modular and extensible manner by leveraging explicit spatial information from expert models, enabling a plug-and-play flexible paradigm. ViSRA offers two key advantages: (1) human-aligned and transferable 3D understanding rather than task-specific overfitting; and (2) no post-training computational cost along with heavy manual curation of spatial reasoning datasets. Experimental results demonstrate consistent improvement across a set of MLLMs on both existing benchmarks and unseen 3D spatial reasoning tasks, with ViSRA outperforming baselines by up to a 15.6% and 28.9% absolute margin respectively.

cs.CV

IPRU: Input-Perturbation-based Radio Frequency Fingerprinting Unlearning for LAWNs

Radio Frequency Fingerprinting (RFF) is a key technology for identity authentication in wireless networks. However, due to the rapid dynamics of Autonomous Aerial Vehicles (AAVs) in low-altitude wireless networks, RFF models require parameter updates to maintain authentication performance, posing a major challenge to existing schemes. Conventional retraining approaches for handling departed or compromised AAVs are computationally prohibitive and risk retaining polluted features, which compromises both authentication security and user privacy. To address these limitations, we propose an Input-Perturbation-based RFF Unlearning (IPRU) scheme. By optimizing a universal Fingerprint Forget Vector (FFV) as a lightweight input perturbation, IPRU successfully erases the fingerprints of target AAVs without modifying the RFF model parameters, achieving an effective balance between efficient unlearning and preserved authentication performance. A combinatorial optimization strategy further enables multi-AAV forgetting on demand. The simulation results demonstrate that IPRU achieves 1.41% unlearning accuracy, 99.41% remaining accuracy, and 100% resistance to membership inference attack, while running 5.79X faster than retraining and 2.1X faster than the baseline scheme.

eess.SP

LoViF 2026 Challenge on Real-World All-in-One Image Restoration: Methods and Results

This paper presents a review for the LoViF Challenge on Real-World All-in-One Image Restoration. The challenge aimed to advance research on real-world all-in-one image restoration under diverse real-world degradation conditions, including blur, low-light, haze, rain, and snow. It provided a unified benchmark to evaluate the robustness and generalization ability of restoration models across multiple degradation categories within a common framework. The competition attracted 124 registered participants and received 9 valid final submissions with corresponding fact sheets, significantly contributing to the progress of real-world all-in-one image restoration. This report provides a detailed analysis of the submitted methods and corresponding results, emphasizing recent progress in unified real-world image restoration. The analysis highlights effective approaches and establishes a benchmark for future research in real-world low-level vision.

cs.CV

On Conservative Stable Standard of Behavior and Perfect Coalitional Equilibrium

We show that in Greenberg (1989)'s coalitional repeated game situation, every nondiscriminating Conservative Stable Standard of Behavior is a subset of the set of Perfect Coalitional Equilibrium (Ali and Liu 2026) paths. Moreover, the set of Perfect Coalitional Equilibrium paths itself is a nondiscriminating Conservative Stable Standard of Behavior. The set of Perfect Coalitional Equilibrium paths is therefore the maximal nondiscriminating Conservative Stable Standard of Behavior.

econ.TH

DroneSR: Rethinking Few-shot Thermal Image Super-Resolution from Drone-based Perspective

Although large scale models achieve significant improvements in performance, the overfitting challenge still frequently undermines their generalization ability. In super resolution tasks on images, diffusion models as representatives of generative models typically adopt large scale architectures. However, few-shot drone-captured infrared training data frequently induces severe overfitting in large-scale architectures. To address this key challenge, our method proposes a new Gaussian quantization representation learning method oriented to diffusion models that alleviates overfitting and enhances robustness. At the same time, an effective monitoring mechanism tracks large scale architectures during training to detect signs of overfitting. By introducing Gaussian quantization representation learning, our method effectively reduces overfitting while maintaining architecture complexity. On this basis, we construct a multi source drone-based infrared image benchmark dataset for detection and use it to emphasize overfitting issues of large scale architectures in few sample, drone-based diverse drone-based image reconstruction scenarios. To verify the efficacy of the method in mitigating overfitting, experiments are conducted on the constructed benchmark. Experimental results demonstrate that our method outperforms existing super resolution approaches and significantly mitigates overfitting of large scale architectures under complex conditions. The code and DroneSR dataset will be available at: https://github.com/wengzp1/GARLSR.

cs.CV

DicFace: Dirichlet-Constrained Variational Codebook Learning for Temporally Coherent Video Face Restoration

Video face restoration faces a critical challenge in maintaining temporal consistency while recovering fine facial details from degraded inputs. This paper presents a novel approach that extends Vector-Quantized Variational Autoencoders (VQ-VAEs), pretrained on static high-quality portraits, into a video restoration framework through variational latent space modeling. Our key innovation lies in reformulating discrete codebook representations as Dirichlet-distributed continuous variables, enabling probabilistic transitions between facial features across frames. A spatio-temporal Transformer architecture jointly models inter-frame dependencies and predicts latent distributions, while a Laplacian-constrained reconstruction loss combined with perceptual (LPIPS) regularization enhances both pixel accuracy and visual quality. Comprehensive evaluations on blind face restoration, video inpainting, and facial colorization tasks demonstrate state-of-the-art performance. This work establishes an effective paradigm for adapting intensive image priors, pretrained on high-quality images, to video restoration while addressing the critical challenge of flicker artifacts. The source code has been open-sourced and is available at https://github.com/fudan-generative-vision/DicFace.

cs.CV

Simulating the Real World: A Unified Survey of Multimodal Generative Models

Understanding and replicating the real world is a critical challenge in Artificial General Intelligence (AGI) research. To achieve this, many existing approaches, such as world models, aim to capture the fundamental principles governing the physical world, enabling more accurate simulations and meaningful interactions. However, current methods often treat different modalities, including 2D (images), videos, 3D, and 4D representations, as independent domains, overlooking their interdependencies. Additionally, these methods typically focus on isolated dimensions of reality without systematically integrating their connections. In this survey, we present a unified survey for multimodal generative models that investigate the progression of data dimensionality in real-world simulation. Specifically, this survey starts from 2D generation (appearance), then moves to video (appearance+dynamics) and 3D generation (appearance+geometry), and finally culminates in 4D generation that integrate all dimensions. To the best of our knowledge, this is the first attempt to systematically unify the study of 2D, video, 3D and 4D generation within a single framework. To guide future research, we provide a comprehensive review of datasets, evaluation metrics and future directions, and fostering insights for newcomers. This survey serves as a bridge to advance the study of multimodal generative models and real-world simulation within a unified framework.

cs.CV

TDGCN-Based Mobile Multiuser Physical-Layer Authentication for EI-Enabled IIoT

Physical-Layer Authentication (PLA) offers endogenous security, lightweight implementation, and high reliability, making it a promising complement to upper-layer security methods in Edge Intelligence (EI)-empowered Industrial Internet of Things (IIoT). However, state-of-the-art Channel State Information (CSI)-based PLA schemes face challenges in recognizing mobile multi-users due to the constantly shifting CSI distributions with user movements. To address this issue, we propose a Temporal Dynamic Graph Convolutional Network (TDGCN)-based PLA scheme, which employs Graph Neural Networks (GNNs) to capture the spatio-temporal dynamics induced by user movements. Firstly, we partition CSI fingerprints into multivariate time series and utilize dynamic GNNs to capture their associations. Secondly, Temporal Convolutional Networks (TCNs) handle temporal dependencies within each CSI fingerprint dimension. Additionally, Dynamic Graph Isomorphism Networks (GINs) and cascade node clustering pooling further enable efficient information aggregation and reduced computational complexity. Simulations demonstrate the proposed scheme's superior authentication accuracy compared to seven baseline schemes.

eess.SP

Movie Gen: A Cast of Media Foundation Models

We present Movie Gen, a cast of foundation models that generates high-quality, 1080p HD videos with different aspect ratios and synchronized audio. We also show additional capabilities such as precise instruction-based video editing and generation of personalized videos based on a user's image. Our models set a new state-of-the-art on multiple tasks: text-to-video synthesis, video personalization, video editing, video-to-audio generation, and text-to-audio generation. Our largest video generation model is a 30B parameter transformer trained with a maximum context length of 73K video tokens, corresponding to a generated video of 16 seconds at 16 frames-per-second. We show multiple technical innovations and simplifications on the architecture, latent spaces, training objectives and recipes, data curation, evaluation protocols, parallelization techniques, and inference optimizations that allow us to reap the benefits of scaling pre-training data, model size, and training compute for training large scale media generation models. We hope this paper helps the research community to accelerate progress and innovation in media generation models. All videos from this paper are available at https://go.fb.me/MovieGenResearchVideos.

cs.CV

Dynamic PDB: A New Dataset and a SE(3) Model Extension by Integrating Dynamic Behaviors and Physical Properties in Protein Structures

Despite significant progress in static protein structure collection and prediction, the dynamic behavior of proteins, one of their most vital characteristics, has been largely overlooked in prior research. This oversight can be attributed to the limited availability, diversity, and heterogeneity of dynamic protein datasets. To address this gap, we propose to enhance existing prestigious static 3D protein structural databases, such as the Protein Data Bank (PDB), by integrating dynamic data and additional physical properties. Specifically, we introduce a large-scale dataset, Dynamic PDB, encompassing approximately 12.6K proteins, each subjected to all-atom molecular dynamics (MD) simulations lasting 1 microsecond to capture conformational changes. Furthermore, we provide a comprehensive suite of physical properties, including atomic velocities and forces, potential and kinetic energies of proteins, and the temperature of the simulation environment, recorded at 1 picosecond intervals throughout the simulations. For benchmarking purposes, we evaluate state-of-the-art methods on the proposed dataset for the task of trajectory prediction. To demonstrate the value of integrating richer physical properties in the study of protein dynamics and related model design, we base our approach on the SE(3) diffusion model and incorporate these physical properties into the trajectory prediction process. Preliminary results indicate that this straightforward extension of the SE(3) model yields improved accuracy, as measured by MAE and RMSD, when the proposed physical properties are taken into consideration. https://fudan-generative-vision.github.io/dynamicPDB/ .

q-bio.BM

AlphaFolding: 4D Diffusion for Dynamic Protein Structure Prediction with Reference and Motion Guidance

Protein structure prediction is pivotal for understanding the structure-function relationship of proteins, advancing biological research, and facilitating pharmaceutical development and experimental design. While deep learning methods and the expanded availability of experimental 3D protein structures have accelerated structure prediction, the dynamic nature of protein structures has received limited attention. This study introduces an innovative 4D diffusion model incorporating molecular dynamics (MD) simulation data to learn dynamic protein structures. Our approach is distinguished by the following components: (1) a unified diffusion model capable of generating dynamic protein structures, including both the backbone and side chains, utilizing atomic grouping and side-chain dihedral angle predictions; (2) a reference network that enhances structural consistency by integrating the latent embeddings of the initial 3D protein structures; and (3) a motion alignment module aimed at improving temporal structural coherence across multiple time steps. To our knowledge, this is the first diffusion-based model aimed at predicting protein trajectories across multiple time steps simultaneously. Validation on benchmark datasets demonstrates that our model exhibits high accuracy in predicting dynamic 3D structures of proteins containing up to 256 amino acids over 32 time steps, effectively capturing both local flexibility in stable states and significant conformational changes. URL: https://fudan-generative-vision.github.io/AlphaFolding/#/

cs.LG

Stereo Risk: A Continuous Modeling Approach to Stereo Matching

We introduce Stereo Risk, a new deep-learning approach to solve the classical stereo-matching problem in computer vision. As it is well-known that stereo matching boils down to a per-pixel disparity estimation problem, the popular state-of-the-art stereo-matching approaches widely rely on regressing the scene disparity values, yet via discretization of scene disparity values. Such discretization often fails to capture the nuanced, continuous nature of scene depth. Stereo Risk departs from the conventional discretization approach by formulating the scene disparity as an optimal solution to a continuous risk minimization problem, hence the name "stereo risk". We demonstrate that $L^1$ minimization of the proposed continuous risk function enhances stereo-matching performance for deep networks, particularly for disparities with multi-modal probability distributions. Furthermore, to enable the end-to-end network training of the non-differentiable $L^1$ risk optimization, we exploited the implicit function theorem, ensuring a fully differentiable network. A comprehensive analysis demonstrates our method's theoretical soundness and superior performance over the state-of-the-art methods across various benchmark datasets, including KITTI 2012, KITTI 2015, ETH3D, SceneFlow, and Middlebury 2014.

cs.CV

Hallo: Hierarchical Audio-Driven Visual Synthesis for Portrait Image Animation

The field of portrait image animation, driven by speech audio input, has experienced significant advancements in the generation of realistic and dynamic portraits. This research delves into the complexities of synchronizing facial movements and creating visually appealing, temporally consistent animations within the framework of diffusion-based methodologies. Moving away from traditional paradigms that rely on parametric models for intermediate facial representations, our innovative approach embraces the end-to-end diffusion paradigm and introduces a hierarchical audio-driven visual synthesis module to enhance the precision of alignment between audio inputs and visual outputs, encompassing lip, expression, and pose motion. Our proposed network architecture seamlessly integrates diffusion-based generative models, a UNet-based denoiser, temporal alignment techniques, and a reference network. The proposed hierarchical audio-driven visual synthesis offers adaptive control over expression and pose diversity, enabling more effective personalization tailored to different identities. Through a comprehensive evaluation that incorporates both qualitative and quantitative analyses, our approach demonstrates obvious enhancements in image and video quality, lip synchronization precision, and motion diversity. Further visualization and access to the source code can be found at: https://fudan-generative-vision.github.io/hallo.

cs.CV

Phi-3 Technical Report: A Highly Capable Language Model Locally on Your Phone

We introduce phi-3-mini, a 3.8 billion parameter language model trained on 3.3 trillion tokens, whose overall performance, as measured by both academic benchmarks and internal testing, rivals that of models such as Mixtral 8x7B and GPT-3.5 (e.g., phi-3-mini achieves 69% on MMLU and 8.38 on MT-bench), despite being small enough to be deployed on a phone. Our training dataset is a scaled-up version of the one used for phi-2, composed of heavily filtered publicly available web data and synthetic data. The model is also further aligned for robustness, safety, and chat format. We also provide parameter-scaling results with a 7B, 14B models trained for 4.8T tokens, called phi-3-small, phi-3-medium, both significantly more capable than phi-3-mini (e.g., respectively 75%, 78% on MMLU, and 8.7, 8.9 on MT-bench). To enhance multilingual, multimodal, and long-context capabilities, we introduce three models in the phi-3.5 series: phi-3.5-mini, phi-3.5-MoE, and phi-3.5-Vision. The phi-3.5-MoE, a 16 x 3.8B MoE model with 6.6 billion active parameters, achieves superior performance in language reasoning, math, and code tasks compared to other open-source models of similar scale, such as Llama 3.1 and the Mixtral series, and on par with Gemini-1.5-Flash and GPT-4o-mini. Meanwhile, phi-3.5-Vision, a 4.2 billion parameter model derived from phi-3.5-mini, excels in reasoning tasks and is adept at handling both single-image and text prompts, as well as multi-image and text prompts.

cs.CL

Florence-2: Advancing a Unified Representation for a Variety of Vision Tasks

We introduce Florence-2, a novel vision foundation model with a unified, prompt-based representation for a variety of computer vision and vision-language tasks. While existing large vision models excel in transfer learning, they struggle to perform a diversity of tasks with simple instructions, a capability that implies handling the complexity of various spatial hierarchy and semantic granularity. Florence-2 was designed to take text-prompt as task instructions and generate desirable results in text forms, whether it be captioning, object detection, grounding or segmentation. This multi-task learning setup demands large-scale, high-quality annotated data. To this end, we co-developed FLD-5B that consists of 5.4 billion comprehensive visual annotations on 126 million images, using an iterative strategy of automated image annotation and model refinement. We adopted a sequence-to-sequence structure to train Florence-2 to perform versatile and comprehensive vision tasks. Extensive evaluations on numerous tasks demonstrated Florence-2 to be a strong vision foundation model contender with unprecedented zero-shot and fine-tuning capabilities.

cs.CV

MM-VID: Advancing Video Understanding with GPT-4V(ision)

We present MM-VID, an integrated system that harnesses the capabilities of GPT-4V, combined with specialized tools in vision, audio, and speech, to facilitate advanced video understanding. MM-VID is designed to address the challenges posed by long-form videos and intricate tasks such as reasoning within hour-long content and grasping storylines spanning multiple episodes. MM-VID uses a video-to-script generation with GPT-4V to transcribe multimodal elements into a long textual script. The generated script details character movements, actions, expressions, and dialogues, paving the way for large language models (LLMs) to achieve video understanding. This enables advanced capabilities, including audio description, character identification, and multimodal high-level comprehension. Experimental results demonstrate the effectiveness of MM-VID in handling distinct video genres with various video lengths. Additionally, we showcase its potential when applied to interactive environments, such as video games and graphic user interfaces.

cs.CV

Self-Enforced Job Matching

The classic two-sided many-to-one job matching model assumes that firms treat workers as substitutes and workers ignore colleagues when choosing where to work. Relaxing these assumptions may lead to nonexistence of stable matchings. However, matching is often not a static allocation, but an ongoing process with long-lived firms and short-lived workers. We show that stability is always guaranteed dynamically when firms are patient, even with complementarities in firm technologies and peer effects in worker preferences. While no-poaching agreements are anti-competitive, they can maintain dynamic stability in markets that are otherwise unstable, which may contribute to their prevalence in labor markets.

econ.TH

NAVI: Category-Agnostic Image Collections with High-Quality 3D Shape and Pose Annotations

Recent advances in neural reconstruction enable high-quality 3D object reconstruction from casually captured image collections. Current techniques mostly analyze their progress on relatively simple image collections where Structure-from-Motion (SfM) techniques can provide ground-truth (GT) camera poses. We note that SfM techniques tend to fail on in-the-wild image collections such as image search results with varying backgrounds and illuminations. To enable systematic research progress on 3D reconstruction from casual image captures, we propose NAVI: a new dataset of category-agnostic image collections of objects with high-quality 3D scans along with per-image 2D-3D alignments providing near-perfect GT camera parameters. These 2D-3D alignments allow us to extract accurate derivative annotations such as dense pixel correspondences, depth and segmentation maps. We demonstrate the use of NAVI image collections on different problem settings and show that NAVI enables more thorough evaluations that were not possible with existing datasets. We believe NAVI is beneficial for systematic research progress on 3D reconstruction and correspondence estimation. Project page: https://navidataset.github.io

cs.CV