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Cees G. M. Snoek

Publications and source records attributed to Cees G. M. Snoek.

At least 127 records · Page 7Linked to original sources

Meta-Learning with Variational Semantic Memory for Word Sense Disambiguation

A critical challenge faced by supervised word sense disambiguation (WSD) is the lack of large annotated datasets with sufficient coverage of words in their diversity of senses. This inspired recent research on few-shot WSD using meta-learning. While such work has successfully applied meta-learning to learn new word senses from very few examples, its performance still lags behind its fully supervised counterpart. Aiming to further close this gap, we propose a model of semantic memory for WSD in a meta-learning setting. Semantic memory encapsulates prior experiences seen throughout the lifetime of the model, which aids better generalization in limited data settings. Our model is based on hierarchical variational inference and incorporates an adaptive memory update rule via a hypernetwork. We show our model advances the state of the art in few-shot WSD, supports effective learning in extremely data scarce (e.g. one-shot) scenarios and produces meaning prototypes that capture similar senses of distinct words.

cs.CL↗

Unsharp Mask Guided Filtering

The goal of this paper is guided image filtering, which emphasizes the importance of structure transfer during filtering by means of an additional guidance image. Where classical guided filters transfer structures using hand-designed functions, recent guided filters have been considerably advanced through parametric learning of deep networks. The state-of-the-art leverages deep networks to estimate the two core coefficients of the guided filter. In this work, we posit that simultaneously estimating both coefficients is suboptimal, resulting in halo artifacts and structure inconsistencies. Inspired by unsharp masking, a classical technique for edge enhancement that requires only a single coefficient, we propose a new and simplified formulation of the guided filter. Our formulation enjoys a filtering prior from a low-pass filter and enables explicit structure transfer by estimating a single coefficient. Based on our proposed formulation, we introduce a successive guided filtering network, which provides multiple filtering results from a single network, allowing for a trade-off between accuracy and efficiency. Extensive ablations, comparisons and analysis show the effectiveness and efficiency of our formulation and network, resulting in state-of-the-art results across filtering tasks like upsampling, denoising, and cross-modality filtering. Code is available at \url{https://github.com/shizenglin/Unsharp-Mask-Guided-Filtering}.

cs.CV↗

MetaKernel: Learning Variational Random Features with Limited Labels

Few-shot learning deals with the fundamental and challenging problem of learning from a few annotated samples, while being able to generalize well on new tasks. The crux of few-shot learning is to extract prior knowledge from related tasks to enable fast adaptation to a new task with a limited amount of data. In this paper, we propose meta-learning kernels with random Fourier features for few-shot learning, we call MetaKernel. Specifically, we propose learning variational random features in a data-driven manner to obtain task-specific kernels by leveraging the shared knowledge provided by related tasks in a meta-learning setting. We treat the random feature basis as the latent variable, which is estimated by variational inference. The shared knowledge from related tasks is incorporated into a context inference of the posterior, which we achieve via a long-short term memory module. To establish more expressive kernels, we deploy conditional normalizing flows based on coupling layers to achieve a richer posterior distribution over random Fourier bases. The resultant kernels are more informative and discriminative, which further improves the few-shot learning. To evaluate our method, we conduct extensive experiments on both few-shot image classification and regression tasks. A thorough ablation study demonstrates that the effectiveness of each introduced component in our method. The benchmark results on fourteen datasets demonstrate MetaKernel consistently delivers at least comparable and often better performance than state-of-the-art alternatives.

cs.LG↗

Motion-Augmented Self-Training for Video Recognition at Smaller Scale

The goal of this paper is to self-train a 3D convolutional neural network on an unlabeled video collection for deployment on small-scale video collections. As smaller video datasets benefit more from motion than appearance, we strive to train our network using optical flow, but avoid its computation during inference. We propose the first motion-augmented self-training regime, we call MotionFit. We start with supervised training of a motion model on a small, and labeled, video collection. With the motion model we generate pseudo-labels for a large unlabeled video collection, which enables us to transfer knowledge by learning to predict these pseudo-labels with an appearance model. Moreover, we introduce a multi-clip loss as a simple yet efficient way to improve the quality of the pseudo-labeling, even without additional auxiliary tasks. We also take into consideration the temporal granularity of videos during self-training of the appearance model, which was missed in previous works. As a result we obtain a strong motion-augmented representation model suited for video downstream tasks like action recognition and clip retrieval. On small-scale video datasets, MotionFit outperforms alternatives for knowledge transfer by 5%-8%, video-only self-supervision by 1%-7% and semi-supervised learning by 9%-18% using the same amount of class labels.

cs.CV↗

Safe Fakes: Evaluating Face Anonymizers for Face Detectors

Since the introduction of the GDPR and CCPA legislation, both public and private facial image datasets are increasingly scrutinized. Several datasets have been taken offline completely and some have been anonymized. However, it is unclear how anonymization impacts face detection performance. To our knowledge, this paper presents the first empirical study on the effect of image anonymization on supervised training of face detectors. We compare conventional face anonymizers with three state-of-the-art Generative Adversarial Network-based (GAN) methods, by training an off-the-shelf face detector on anonymized data. Our experiments investigate the suitability of anonymization methods for maintaining face detector performance, the effect of detectors overtraining on anonymization artefacts, dataset size for training an anonymizer, and the effect of training time of anonymization GANs. A final experiment investigates the correlation between common GAN evaluation metrics and the performance of a trained face detector. Although all tested anonymization methods lower the performance of trained face detectors, faces anonymized using GANs cause far smaller performance degradation than conventional methods. As the most important finding, the best-performing GAN, DeepPrivacy, removes identifiable faces for a face detector trained on anonymized data, resulting in a modest decrease from 91.0 to 88.3 mAP. In the last few years, there have been rapid improvements in realism of GAN-generated faces. We expect that further progression in GAN research will allow the use of Deep Fake technology for privacy-preserving Safe Fakes, without any performance degradation for training face detectors.

cs.CV↗

Repetitive Activity Counting by Sight and Sound

This paper strives for repetitive activity counting in videos. Different from existing works, which all analyze the visual video content only, we incorporate for the first time the corresponding sound into the repetition counting process. This benefits accuracy in challenging vision conditions such as occlusion, dramatic camera view changes, low resolution, etc. We propose a model that starts with analyzing the sight and sound streams separately. Then an audiovisual temporal stride decision module and a reliability estimation module are introduced to exploit cross-modal temporal interaction. For learning and evaluation, an existing dataset is repurposed and reorganized to allow for repetition counting with sight and sound. We also introduce a variant of this dataset for repetition counting under challenging vision conditions. Experiments demonstrate the benefit of sound, as well as the other introduced modules, for repetition counting. Our sight-only model already outperforms the state-of-the-art by itself, when we add sound, results improve notably, especially under harsh vision conditions.

cs.CV↗

Object Priors for Classifying and Localizing Unseen Actions

This work strives for the classification and localization of human actions in videos, without the need for any labeled video training examples. Where existing work relies on transferring global attribute or object information from seen to unseen action videos, we seek to classify and spatio-temporally localize unseen actions in videos from image-based object information only. We propose three spatial object priors, which encode local person and object detectors along with their spatial relations. On top we introduce three semantic object priors, which extend semantic matching through word embeddings with three simple functions that tackle semantic ambiguity, object discrimination, and object naming. A video embedding combines the spatial and semantic object priors. It enables us to introduce a new video retrieval task that retrieves action tubes in video collections based on user-specified objects, spatial relations, and object size. Experimental evaluation on five action datasets shows the importance of spatial and semantic object priors for unseen actions. We find that persons and objects have preferred spatial relations that benefit unseen action localization, while using multiple languages and simple object filtering directly improves semantic matching, leading to state-of-the-art results for both unseen action classification and localization.

cs.CV↗

Few-Shot Transformation of Common Actions into Time and Space

This paper introduces the task of few-shot common action localization in time and space. Given a few trimmed support videos containing the same but unknown action, we strive for spatio-temporal localization of that action in a long untrimmed query video. We do not require any class labels, interval bounds, or bounding boxes. To address this challenging task, we introduce a novel few-shot transformer architecture with a dedicated encoder-decoder structure optimized for joint commonality learning and localization prediction, without the need for proposals. Experiments on our reorganizations of the AVA and UCF101-24 datasets show the effectiveness of our approach for few-shot common action localization, even when the support videos are noisy. Although we are not specifically designed for common localization in time only, we also compare favorably against the few-shot and one-shot state-of-the-art in this setting. Lastly, we demonstrate that the few-shot transformer is easily extended to common action localization per pixel.

cs.CV↗

LiftPool: Bidirectional ConvNet Pooling

Pooling is a critical operation in convolutional neural networks for increasing receptive fields and improving robustness to input variations. Most existing pooling operations downsample the feature maps, which is a lossy process. Moreover, they are not invertible: upsampling a downscaled feature map can not recover the lost information in the downsampling. By adopting the philosophy of the classical Lifting Scheme from signal processing, we propose LiftPool for bidirectional pooling layers, including LiftDownPool and LiftUpPool. LiftDownPool decomposes a feature map into various downsized sub-bands, each of which contains information with different frequencies. As the pooling function in LiftDownPool is perfectly invertible, by performing LiftDownPool backward, a corresponding up-pooling layer LiftUpPool is able to generate a refined upsampled feature map using the detail sub-bands, which is useful for image-to-image translation challenges. Experiments show the proposed methods achieve better results on image classification and semantic segmentation, using various backbones. Moreover, LiftDownPool offers better robustness to input corruptions and perturbations.

cs.CV↗

Set Prediction without Imposing Structure as Conditional Density Estimation

Set prediction is about learning to predict a collection of unordered variables with unknown interrelations. Training such models with set losses imposes the structure of a metric space over sets. We focus on stochastic and underdefined cases, where an incorrectly chosen loss function leads to implausible predictions. Example tasks include conditional point-cloud reconstruction and predicting future states of molecules. In this paper, we propose an alternative to training via set losses by viewing learning as conditional density estimation. Our learning framework fits deep energy-based models and approximates the intractable likelihood with gradient-guided sampling. Furthermore, we propose a stochastically augmented prediction algorithm that enables multiple predictions, reflecting the possible variations in the target set. We empirically demonstrate on a variety of datasets the capability to learn multi-modal densities and produce different plausible predictions. Our approach is competitive with previous set prediction models on standard benchmarks. More importantly, it extends the family of addressable tasks beyond those that have unambiguous predictions.

cs.LG↗

Localizing the Common Action Among a Few Videos

This paper strives to localize the temporal extent of an action in a long untrimmed video. Where existing work leverages many examples with their start, their ending, and/or the class of the action during training time, we propose few-shot common action localization. The start and end of an action in a long untrimmed video is determined based on just a hand-full of trimmed video examples containing the same action, without knowing their common class label. To address this task, we introduce a new 3D convolutional network architecture able to align representations from the support videos with the relevant query video segments. The network contains: (\textit{i}) a mutual enhancement module to simultaneously complement the representation of the few trimmed support videos and the untrimmed query video; (\textit{ii}) a progressive alignment module that iteratively fuses the support videos into the query branch; and (\textit{iii}) a pairwise matching module to weigh the importance of different support videos. Evaluation of few-shot common action localization in untrimmed videos containing a single or multiple action instances demonstrates the effectiveness and general applicability of our proposal.

cs.CV↗

Bias-Awareness for Zero-Shot Learning the Seen and Unseen

Generalized zero-shot learning recognizes inputs from both seen and unseen classes. Yet, existing methods tend to be biased towards the classes seen during training. In this paper, we strive to mitigate this bias. We propose a bias-aware learner to map inputs to a semantic embedding space for generalized zero-shot learning. During training, the model learns to regress to real-valued class prototypes in the embedding space with temperature scaling, while a margin-based bidirectional entropy term regularizes seen and unseen probabilities. Relying on a real-valued semantic embedding space provides a versatile approach, as the model can operate on different types of semantic information for both seen and unseen classes. Experiments are carried out on four benchmarks for generalized zero-shot learning and demonstrate the benefits of the proposed bias-aware classifier, both as a stand-alone method or in combination with generated features.

cs.CV↗

PointMixup: Augmentation for Point Clouds

This paper introduces data augmentation for point clouds by interpolation between examples. Data augmentation by interpolation has shown to be a simple and effective approach in the image domain. Such a mixup is however not directly transferable to point clouds, as we do not have a one-to-one correspondence between the points of two different objects. In this paper, we define data augmentation between point clouds as a shortest path linear interpolation. To that end, we introduce PointMixup, an interpolation method that generates new examples through an optimal assignment of the path function between two point clouds. We prove that our PointMixup finds the shortest path between two point clouds and that the interpolation is assignment invariant and linear. With the definition of interpolation, PointMixup allows to introduce strong interpolation-based regularizers such as mixup and manifold mixup to the point cloud domain. Experimentally, we show the potential of PointMixup for point cloud classification, especially when examples are scarce, as well as increased robustness to noise and geometric transformations to points. The code for PointMixup and the experimental details are publicly available.

cs.CV↗

Open Cross-Domain Visual Search

This paper addresses cross-domain visual search, where visual queries retrieve category samples from a different domain. For example, we may want to sketch an airplane and retrieve photographs of airplanes. Despite considerable progress, the search occurs in a closed setting between two pre-defined domains. In this paper, we make the step towards an open setting where multiple visual domains are available. This notably translates into a search between any pair of domains, from a combination of domains or within multiple domains. We introduce a simple -- yet effective -- approach. We formulate the search as a mapping from every visual domain to a common semantic space, where categories are represented by hyperspherical prototypes. Open cross-domain visual search is then performed by searching in the common semantic space, regardless of which domains are used as source or target. Domains are combined in the common space to search from or within multiple domains simultaneously. A separate training of every domain-specific mapping function enables an efficient scaling to any number of domains without affecting the search performance. We empirically illustrate our capability to perform open cross-domain visual search in three different scenarios. Our approach is competitive with respect to existing closed settings, where we obtain state-of-the-art results on several benchmarks for three sketch-based search tasks.

cs.CV↗

Latent Embedding Feedback and Discriminative Features for Zero-Shot Classification

Zero-shot learning strives to classify unseen categories for which no data is available during training. In the generalized variant, the test samples can further belong to seen or unseen categories. The state-of-the-art relies on Generative Adversarial Networks that synthesize unseen class features by leveraging class-specific semantic embeddings. During training, they generate semantically consistent features, but discard this constraint during feature synthesis and classification. We propose to enforce semantic consistency at all stages of (generalized) zero-shot learning: training, feature synthesis and classification. We first introduce a feedback loop, from a semantic embedding decoder, that iteratively refines the generated features during both the training and feature synthesis stages. The synthesized features together with their corresponding latent embeddings from the decoder are then transformed into discriminative features and utilized during classification to reduce ambiguities among categories. Experiments on (generalized) zero-shot object and action classification reveal the benefit of semantic consistency and iterative feedback, outperforming existing methods on six zero-shot learning benchmarks. Source code at https://github.com/akshitac8/tfvaegan.

cs.CV↗

Learning to Learn with Variational Information Bottleneck for Domain Generalization

Domain generalization models learn to generalize to previously unseen domains, but suffer from prediction uncertainty and domain shift. In this paper, we address both problems. We introduce a probabilistic meta-learning model for domain generalization, in which classifier parameters shared across domains are modeled as distributions. This enables better handling of prediction uncertainty on unseen domains. To deal with domain shift, we learn domain-invariant representations by the proposed principle of meta variational information bottleneck, we call MetaVIB. MetaVIB is derived from novel variational bounds of mutual information, by leveraging the meta-learning setting of domain generalization. Through episodic training, MetaVIB learns to gradually narrow domain gaps to establish domain-invariant representations, while simultaneously maximizing prediction accuracy. We conduct experiments on three benchmarks for cross-domain visual recognition. Comprehensive ablation studies validate the benefits of MetaVIB for domain generalization. The comparison results demonstrate our method outperforms previous approaches consistently.

cs.CV↗

Actor-Transformers for Group Activity Recognition

This paper strives to recognize individual actions and group activities from videos. While existing solutions for this challenging problem explicitly model spatial and temporal relationships based on location of individual actors, we propose an actor-transformer model able to learn and selectively extract information relevant for group activity recognition. We feed the transformer with rich actor-specific static and dynamic representations expressed by features from a 2D pose network and 3D CNN, respectively. We empirically study different ways to combine these representations and show their complementary benefits. Experiments show what is important to transform and how it should be transformed. What is more, actor-transformers achieve state-of-the-art results on two publicly available benchmarks for group activity recognition, outperforming the previous best published results by a considerable margin.

cs.CV↗

Cloth in the Wind: A Case Study of Physical Measurement through Simulation

For many of the physical phenomena around us, we have developed sophisticated models explaining their behavior. Nevertheless, measuring physical properties from visual observations is challenging due to the high number of causally underlying physical parameters -- including material properties and external forces. In this paper, we propose to measure latent physical properties for cloth in the wind without ever having seen a real example before. Our solution is an iterative refinement procedure with simulation at its core. The algorithm gradually updates the physical model parameters by running a simulation of the observed phenomenon and comparing the current simulation to a real-world observation. The correspondence is measured using an embedding function that maps physically similar examples to nearby points. We consider a case study of cloth in the wind, with curling flags as our leading example -- a seemingly simple phenomena but physically highly involved. Based on the physics of cloth and its visual manifestation, we propose an instantiation of the embedding function. For this mapping, modeled as a deep network, we introduce a spectral layer that decomposes a video volume into its temporal spectral power and corresponding frequencies. Our experiments demonstrate that the proposed method compares favorably to prior work on the task of measuring cloth material properties and external wind force from a real-world video.

cs.CV↗