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Celso M. De Melo

Publications and source records attributed to Celso M. De Melo.

5 recordsLinked to original sources

PromptGAR: Flexible Promptive Group Activity Recognition

We present PromptGAR, a novel framework for Group Activity Recognition (GAR) that offering both input flexibility and high recognition accuracy. The existing approaches suffer from limited real-world applicability due to their reliance on full prompt annotations, fixed number of frames and instances, and the lack of actor consistency. To bridge the gap, we proposed PromptGAR, which is the first GAR model to provide input flexibility across prompts, frames, and instances without the need for retraining. We leverage diverse visual prompts, like bounding boxes, skeletal keypoints, and instance identities, by unifying them as point prompts. A recognition decoder then cross-updates class and prompt tokens for enhanced performance. To ensure actor consistency for extended activity durations, we also introduce a relative instance attention mechanism that directly encodes instance identities. Comprehensive evaluations demonstrate that PromptGAR achieves competitive performances both on full prompts and partial prompt inputs, establishing its effectiveness on input flexibility and generalization ability for real-world applications.

cs.CV↗

SHARDeg: A Benchmark for Skeletal Human Action Recognition in Degraded Scenarios

Computer vision (CV) models for detection, prediction or classification tasks operate on video data-streams that are often degraded in the real world, due to deployment in real-time or on resource-constrained hardware. It is therefore critical that these models are robust to degraded data, but state of the art (SoTA) models are often insufficiently assessed with these real-world constraints in mind. This is exemplified by Skeletal Human Action Recognition (SHAR), which is critical in many CV pipelines operating in real-time and at the edge, but robustness to degraded data has previously only been shallowly and inconsistently assessed. Here we address this issue for SHAR by providing an important first data degradation benchmark on the most detailed and largest 3D open dataset, NTU-RGB+D-120, and assess the robustness of five leading SHAR models to three forms of degradation that represent real-world issues. We demonstrate the need for this benchmark by showing that the form of degradation, which has not previously been considered, has a large impact on model accuracy; at the same effective frame rate, model accuracy can vary by >40% depending on degradation type. We also identify that temporal regularity of frames in degraded SHAR data is likely a major driver of differences in model performance, and harness this to improve performance of existing models by up to >40%, through employing a simple mitigation approach based on interpolation. Finally, we highlight how our benchmark has helped identify an important degradation-resistant SHAR model based in Rough Path Theory; the LogSigRNN SHAR model outperforms the SoTA DeGCN model in five out of six cases at low frame rates by an average accuracy of 6%, despite trailing the SoTA model by 11-12% on un-degraded data at high frame rates (30 FPS).

cs.CV↗

Improving Object Detection by Modifying Synthetic Data with Explainable AI

Limited real-world data severely impacts model performance in many computer vision domains, particularly for samples that are underrepresented in training. Synthetically generated images are a promising solution, but 1) it remains unclear how to design synthetic training data to optimally improve model performance (e.g, whether and where to introduce more realism or more abstraction) and 2) the domain expertise, time and effort required from human operators for this design and optimisation process represents a major practical challenge. Here we propose a novel conceptual approach to improve the efficiency of designing synthetic images, by using robust Explainable AI (XAI) techniques to guide a human-in-the-loop process of modifying 3D mesh models used to generate these images. Importantly, this framework allows both modifications that increase and decrease realism in synthetic data, which can both improve model performance. We illustrate this concept using a real-world example where data are sparse; detection of vehicles in infrared imagery. We fine-tune an initial YOLOv8 model on the ATR DSIAC infrared dataset and synthetic images generated from 3D mesh models in the Unity gaming engine, and then use XAI saliency maps to guide modification of our Unity models. We show that synthetic data can improve detection of vehicles in orientations unseen in training by 4.6% (to mAP50 = 94.6%). We further improve performance by an additional 1.5% (to 96.1%) through our new XAI-guided approach, which reduces misclassifications through both increasing and decreasing the realism of different parts of the synthetic data. Our proof-of-concept results pave the way for fine, XAI-controlled curation of synthetic datasets tailored to improve object detection performance, whilst simultaneously reducing the burden on human operators in designing and optimising these datasets.

cs.CV↗

An Evaluation of Large Pre-Trained Models for Gesture Recognition using Synthetic Videos

In this work, we explore the possibility of using synthetically generated data for video-based gesture recognition with large pre-trained models. We consider whether these models have sufficiently robust and expressive representation spaces to enable "training-free" classification. Specifically, we utilize various state-of-the-art video encoders to extract features for use in k-nearest neighbors classification, where the training data points are derived from synthetic videos only. We compare these results with another training-free approach -- zero-shot classification using text descriptions of each gesture. In our experiments with the RoCoG-v2 dataset, we find that using synthetic training videos yields significantly lower classification accuracy on real test videos compared to using a relatively small number of real training videos. We also observe that video backbones that were fine-tuned on classification tasks serve as superior feature extractors, and that the choice of fine-tuning data has a substantial impact on k-nearest neighbors performance. Lastly, we find that zero-shot text-based classification performs poorly on the gesture recognition task, as gestures are not easily described through natural language.

cs.CV↗

Guarding Barlow Twins Against Overfitting with Mixed Samples

Self-supervised Learning (SSL) aims to learn transferable feature representations for downstream applications without relying on labeled data. The Barlow Twins algorithm, renowned for its widespread adoption and straightforward implementation compared to its counterparts like contrastive learning methods, minimizes feature redundancy while maximizing invariance to common corruptions. Optimizing for the above objective forces the network to learn useful representations, while avoiding noisy or constant features, resulting in improved downstream task performance with limited adaptation. Despite Barlow Twins' proven effectiveness in pre-training, the underlying SSL objective can inadvertently cause feature overfitting due to the lack of strong interaction between the samples unlike the contrastive learning approaches. From our experiments, we observe that optimizing for the Barlow Twins objective doesn't necessarily guarantee sustained improvements in representation quality beyond a certain pre-training phase, and can potentially degrade downstream performance on some datasets. To address this challenge, we introduce Mixed Barlow Twins, which aims to improve sample interaction during Barlow Twins training via linearly interpolated samples. This results in an additional regularization term to the original Barlow Twins objective, assuming linear interpolation in the input space translates to linearly interpolated features in the feature space. Pre-training with this regularization effectively mitigates feature overfitting and further enhances the downstream performance on CIFAR-10, CIFAR-100, TinyImageNet, STL-10, and ImageNet datasets. The code and checkpoints are available at: https://github.com/wgcban/mix-bt.git

cs.CV↗