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Cem Bilaloglu

Publications and source records attributed to Cem Bilaloglu.

6 recordsLinked to original sources

Ergodic Imitation for Adaptive Exploration around Demonstrations

In robotics, a common challenge in imitation learning is the mismatch between training and deployment conditions, caused, for example, by environmental changes or imperfect observation and control. When a robot follows a nominal trajectory under such mismatch, it may become stuck and fail to complete the task. This calls for adaptive online exploration strategies that remain grounded in demonstrations. To this end, we propose an adaptive ergodic imitation approach that constructs a target distribution from the geometry of the retrieved demonstrations and uses it to generate trajectories that adaptively interpolate between tracking and exploration. Our method extends ergodic control beyond its traditional role in area-coverage and search by incorporating demonstrations into a retrieval-based receding-horizon framework for adaptive imitation.

cs.RO

Object-centric Task Representation and Transfer using Diffused Orientation Fields

Curved objects pose a fundamental challenge for skill transfer in robotics: unlike planar surfaces, they do not admit a global reference frame. As a result, task-relevant directions such as "toward" or "along" the surface vary with position and geometry, making object-centric tasks difficult to transfer across shapes. To address this, we introduce an approach using Diffused Orientation Fields (DOF), a smooth representation of local reference frames, for transfer learning of tasks across curved objects. By expressing manipulation tasks in these smoothly varying local frames, we reduce the problem of transferring tasks across curved objects to establishing sparse keypoint correspondences. DOF is computed online from raw point cloud data using diffusion processes governed by partial differential equations, conditioned on keypoints. We evaluate DOF under geometric, topological, and localization perturbations, and demonstrate successful transfer of tasks requiring continuous physical interaction such as inspection, slicing, and peeling across varied objects. We provide our open-source codes at our website https://github.com/idiap/diffused_fields_robotics

cs.RO

Cooperative Task Spaces for Multi-Arm Manipulation Control based on Similarity Transformations

Many tasks in human environments require collaborative behavior between multiple kinematic chains, either to provide additional support for carrying big and bulky objects or to enable the dexterity that is required for in-hand manipulation. Since these complex systems often have a very high number of degrees of freedom coordinating their movements is notoriously difficult to model. In this article, we present the derivation of the theoretical foundations for cooperative task spaces of multi-arm robotic systems based on geometric primitives defined using conformal geometric algebra. Based on the similarity transformations of these cooperative geometric primitives, we derive an abstraction of complex robotic systems that enables representing these systems in a way that directly corresponds to single-arm systems. By deriving the associated analytic and geometric Jacobian matrices, we then show the straightforward integration of our approach into classical control techniques rooted in operational space control. We demonstrate this using bimanual manipulators, humanoids and multi-fingered hands in optimal control experiments for reaching desired geometric primitives and in teleoperation experiments using differential kinematics control. We then discuss how the geometric primitives naturally embed nullspace structures into the controllers that can be exploited for introducing secondary control objectives. This work, represents the theoretical foundations of this cooperative manipulation control framework, and thus the experiments are presented in an abstract way, while giving pointers towards potential future applications.

cs.RO

Diffusion-based Virtual Fixtures

Virtual fixtures assist human operators in teleoperation settings by constraining their actions. This extended abstract introduces a novel virtual fixture formulation \emph{on surfaces} for tactile robotics tasks. Unlike existing methods, our approach constrains the behavior based on the position on the surface and generalizes it over the surface by considering the distance (metric) on the surface. Our method works directly on possibly noisy and partial point clouds collected via a camera. Given a set of regions on the surface together with their desired behaviors, our method diffuses the behaviors across the entire surface by taking into account the surface geometry. We demonstrate our method's ability in two simulated experiments (i) to regulate contact force magnitude or tangential speed based on surface position and (ii) to guide the robot to targets while avoiding restricted regions defined on the surface. All source codes, experimental data, and videos are available as open access at https://sites.google.com/view/diffusion-virtual-fixtures

cs.RO

Tactile Ergodic Coverage on Curved Surfaces

In this article, we present a feedback control method for tactile coverage tasks, such as cleaning or surface inspection. These tasks are challenging to plan due to complex continuous physical interactions. In these tasks, the coverage target and progress can be easily measured using a camera and encoded in a point cloud. We propose an ergodic coverage method that operates directly on point clouds, guiding the robot to spend more time on regions requiring more coverage. For robot control and contact behavior, we use geometric algebra to formulate a task-space impedance controller that tracks a line while simultaneously exerting a desired force along that line. We evaluate the performance of our method in kinematic simulations and demonstrate its applicability in real-world experiments on kitchenware. Our source codes, experimental data, and videos are available as open access at https://sites.google.com/view/tactile-ergodic-control/

cs.RO

Whole-Body Ergodic Exploration with a Manipulator Using Diffusion

This paper presents a whole-body robot control method for exploring and probing a given region of interest. The ergodic control formalism behind such an exploration behavior consists of matching the time-averaged statistics of a robot trajectory with the spatial statistics of the target distribution. Most existing ergodic control approaches assume the robots/sensors as individual point agents moving in space. We introduce an approach that decomposes the whole-body of a robotic manipulator into multiple kinematically constrained agents. Then, we generate control actions by calculating a consensus among the agents. To do so, we use an ergodic control formulation called heat equation-driven area coverage (HEDAC) and slow the diffusion using the non-stationary heat equation. Our approach extends HEDAC to applications where robots have multiple sensors on the whole-body (such as tactile skin) and use all sensors to optimally explore the given region. We show that our approach increases the exploration performance in terms of ergodicity and scales well to real-world problems. We compare our method in kinematic simulations with the state-of-the-art and demonstrate the applicability of an online exploration task with a 7-axis Franka Emika robot. Additional material available at https://sites.google.com/view/w-ee-d/

cs.RO