Searcharxiv⌕ Search

arXiv subjects

Chang Wen Chen

Publications and source records attributed to Chang Wen Chen.

At least 19 recordsLinked to original sources

Learning Generative Dynamics for 3D Molecule Generation via Sequential Neuro-Symbolic Constraints

Diffusion models have recently emerged as a powerful paradigm for generating 3D molecules. Despite showing remarkable promise, they learn atomic distributions implicitly from data, without explicitly encoding physicochemical rules into their generative dynamics. Consequently, generated samples can be statistically plausible yet chemically invalid. To address this problem, we propose Sequential Neuro-Symbolic Constrained Diffusion (SensDiff), a framework that integrates symbolic rules into generative modeling, enabling the model to internalize scientific priors during training. Central to SensDiff is the observation that the diffusion trajectory of 3D molecule generation exhibits a coarse-to-fine evolution: valid molecules arise by first mitigating macroscopic geometric conflicts and then refining structures toward microscopic chemical consistency through iterative denoising. Accordingly, SensDiff mirrors this dynamic by sequentially enforcing constraints with adaptive weighting during training, progressively steering generation toward valid molecular geometries. Moreover, SensDiff translates domain knowledge into interpretable generative controls, grounding opaque neural denoising in scientific principles. Experiments on molecular benchmarks and real-world constrained generation tasks confirm that SensDiff consistently improves chemical validity while adhering to physicochemical rules and user-specified targets. The code is publicly available at https://github.com/WanyuGroup/NeurIPS2026_SensDiff.

cs.LG↗

Controllable Molecule Generation via Sparse Representation Editing: An Interpretability-Driven Perspective

Controllable molecule generation is crucial for diverse scientific applications, such as drug discovery and materials design. While large language models (LLMs) show great promise, their dense and entangled representations impede precise control over the generation of molecules with bespoke substructures or properties. To address this, we propose Sparse Representation Editing (SpaRE), an interpretability-driven framework for fine-grained and precise control in LLM-based molecule generation. The crux of SpaRE is to learn an overcomplete sparse feature space that disentangles LLM representations into a compact set of latent features corresponding to chemically meaningful concepts. Within this space, we can directly manipulate these concept-aligned latent features to achieve (1) local control, by generating target atoms and functional groups at specified positions; and (2) global control, by customizing the overall structural and physicochemical properties within defined ranges. In this way, our framework advances interpretability from post-hoc analysis to actionable generative control. Experiments show that SpaRE can generate chemically desirable molecules under complex constraints in real-world scenarios, while offering mechanistic insights for quantitative structure-property analysis. The code and demo are available at https://github.com/WanyuGroup/ICML2026_SpaRE.

cs.LG↗

MATE: Multi-Agent Traffic Engineering for Topology-Aware Distributed SRv6 Scheduling under Bursty Traffic

As network traffic becomes increasingly dynamic and bursty, conventional centralized traffic engineering (TE) suffers from long control-loop delays caused by network-state aggregation, centralized computation, and policy distribution. In this paper, we propose MATE, a multi-agent TE method for proactive distributed scheduling in hybrid networks with partial deployment of Segment Routing over IPv6 (SRv6). MATE uses historical traffic stability to characterize the burst risk of each traffic demand and path sensitivity to quantify the ability of candidate paths to accommodate additional traffic, thereby enabling differentiated proactive scheduling tailored to heterogeneous traffic characteristics. MATE adopts an offline-centralized training and online-distributed execution architecture. During training, a shared global critic evaluates joint actions under a reward combining maximum link utilization (MLU) with variability-weighted path sensitivity, while counterfactual difference rewards provide agent-specific credit for actor learning. During online execution, edge agents generate traffic-splitting policies from local observations and apply them through SRv6, avoiding centralized optimization in each scheduling interval. Experiments on the China Environment for Network Innovations (CENI) testbed and simulations on the Sanet topology show that MATE outperforms a multi-agent reinforcement learning (MARL) ablation baseline without agent-specific credit assignment, COPE, and TEAL in most evaluated scenarios and approaches centralized FIGRET on measured traffic traces. On CENI-Abilene, MATE achieves MLU within 10% of the linear-programming optimum in up to 90.1% of test instances. MATE also achieves lower median normalized MLU than FIGRET in most tested failure scenarios, with mean neural-inference times of 2.05--3.14~ms.

cs.NI↗

Video Codec-Guided Training-Free Token Compression for Video Large Language Models

Video large language models (VLLMs) rely on long visual token sequences to understand complex temporal content, which makes visual token compression important for efficient inference. Existing training-free compression methods mainly reduce the number of tokens sent to the language model, but the compression process itself can still require many visual feature comparisons, especially for intra-frame token protection and inter-frame temporal token merging. This paper proposes a video codec-guided training-free token compression method for VLLMs that uses coding information already available in compressed video as a low-cost search prior. The method aligns reference-frame dependencies, motion vectors, and residuals with the visual token grid. Residual information forms compact candidate pools for token protection, while motion information is propagated along reference-frame chains to construct localized candidates for temporal token merging between sparsely sampled frames. Local visual feature similarity comparison is then used within these candidates to make the final compression decisions, without modifying the base VLLM. Experiments on three representative VLLMs and four video-understanding benchmarks show that the proposed method achieves performance comparable to the state-of-the-art training-free baseline FlashVID, and in some settings surpasses it, while substantially reducing the feature comparisons required by token protection and temporal matching. These results demonstrate that codec information can effectively improve the accuracy-complexity tradeoff of video token compression.

cs.CV↗

GEM-Occ: From Visual Geometry Evidence to Embodied Semantic Occupancy Memory

Embodied agents exploring indoor environments require reliable semantic occupancy memory that persists across observations and revisits. Building such memory is challenging because each observation provides incomplete and uncertain geometric and semantic evidence. We introduce GEM-Occ, a Gaussian Evidence Memory framework that consolidates evidence accumulated over time into persistent semantic occupancy memory. Local predictions are converted into occupied semantic Gaussians and free-space ray evidence. Confidence- and visibility-aware causal updates integrate supporting observations, suppress occupancy contradicted by observed free space, and preserve previously observed structures through occlusion. A hierarchical memory organization supports continued mapping and efficient queries across connected indoor spaces. To evaluate this capability, we introduce HIOcc, a unified benchmark for embodied semantic occupancy memory. HIOcc establishes a shared semantic label space and evaluation framework spanning local prediction, room-level online mapping, and building-level mapping, while accommodating perspective and panoramic observations. Experiments on HIOcc demonstrate that GEM-Occ outperforms existing methods, enabling accurate semantic occupancy prediction and consistent online mapping across spatial scales with efficient memory usage and fast occupancy queries.

cs.RO↗

A Spatiotemporal Semantic Importance-Guided Unified Compression and Editing Framework for AI-Generated Videos

AI-generated videos are rapidly increasing in volume, duration, and resolution, creating growing demands for efficient storage and transmission. Unlike natural videos captured from the physical world, AI-generated videos are samples from a learned generative distribution, where semantic structures are critical to content consistency, while many local textures and stochastic details can be plausibly regenerated. This distinction suggests that compression should preserve semantically important spatiotemporal information rather than reconstruct every pixel of a particular generative sample. Beyond reconstruction, AI-generated videos also create a practical need for prompt-based editing, where users expect to modify generated content while preserving its original spatiotemporal semantics. Motivated by these observations, we propose a unified compression and editing framework for AI-generated videos that incorporates a frozen video generator as a reusable generative prior. Within this framework, we design three spatiotemporal semantic importance-guided techniques that respectively address what to transmit, how much to transmit, and how to use the transmitted side information. First, an innovation selection method projects the latent discrepancy using spatiotemporal semantic importance, so that the selected innovations prioritize semantic invariants over replaceable generative variations. Second, a frame-adaptive bit allocation method estimates the nonuniform semantic demands of latent frames and allocates more innovations to frames requiring stronger semantic preservation. Third, a unified reconstruction and editing method continuously adjusts the influence of the transmitted side information, enabling the same compressed representation to provide strong guidance for faithful reconstruction or serve as a flexible semantic anchor for structure-preserving prompt-driven editing.

cs.CV↗

Toward Robust and 3D-Aware RGB-NIR Imaging in the Dark

Robust low-light imaging remains challenging for the community. Recent studies have explored fusing Near-Infrared (NIR) with noisy RGB to achieve improved enhancement, yet most methods depend on carefully curated training data pairs, with limited robustness under different scenarios. This paper offers a new perspective for RGB-NIR low-light imaging by incorporating 3D-aware neural modeling. Without using clean RGB supervision, a powerful model can be optimized to implicitly fuse extremely noisy RGB observations with NIR cues in 3D space, effectively recovering clean RGB images. The proposed model obviates the requirement for clean RGB data collection, generalizes across different noise levels. Extensive evaluations on synthetic and real data demonstrate its superiority. Codes available: https://github.com/MyNiuuu/3DarkFusion

cs.CV↗

URVC: A Unified Real-Time Neural Video Coding Model with Temporal, Spatial, and Perceptual Adaptivity

Neural video coding has advanced rapidly, achieving competitive compression performance while also enabling real-time coding speed. Yet, existing codecs exhibit severe rigidity when deployed in dynamic environments, failing to adapt to different video content, user requirements, and quality preferences. First, to meet the real-time constraint, they discard explicit motion estimation and motion compression, thereby losing the ability to adapt temporal prediction to motion complexity and bitrate constraints. Second, their spatial bit allocation strategy is coarse and, once trained, is fixed. It cannot adapt to dynamic user requirements at test time, preventing users from freely controlling the spatial distribution of bits. Third, they cannot adapt their quality preference to varying application requirements without deploying separate models. We address all three limitations within a single real-time neural video codec--URVC, transforming a rigid system into a unified framework with temporal, spatial, and perceptual adaptivity. First, we propose a rate-aware adaptive temporal prediction method that generates diverse prediction candidates through a multi-candidate architecture and couples candidate selection directly to rate-distortion optimization. Second, we propose a decomposition-based spatial rate control method that achieves finer-grained spatial bit allocation through feature decomposition and separate quantization, and allows users to perform direct spatial rate control at test time without retraining. Third, we propose a perceptual switching method that only requires learning a secondary module bank alongside a frame generator, enabling a codec to switch between signal fidelity and perceptual quality modes.

cs.MM↗

Bridging 3D Gaussians and Semantic Occupancy for Comprehensive Open-Vocabulary Scene Understanding from Unposed Images

Comprehensive 3D scene understanding from sparse, unposed images requires a model to recover renderable geometry, open-vocabulary semantics, and free/occupied 3D space without relying on external camera calibration. Recent feed-forward Gaussian methods improve pose-free reconstruction and semantic rendering, but their Gaussian primitives are mainly optimized through image-space objectives and remain weakly constrained in unobserved regions. We propose \textit{COVScene}, a pose-free semantic Gaussian framework that couples renderable Gaussian primitives with a dense semantic occupancy field through differentiable volumetric lifting. Instead of converting Gaussians to voxels only at evaluation time, COVScene lifts the predicted semantic Gaussians inside the training computation graph, so volumetric regularization provides gradients to Gaussian opacity, geometry, and semantic features. The framework combines a semantic-aware Geometry Transformer, multi-task Gaussian decoding, geometric foundation distillation, and occupancy entropy regularization to support novel view synthesis, open-vocabulary semantic querying, and semantic occupancy prediction within a single representation. Experiments on ScanNet and ScanNet++ show that COVScene maintains competitive rendering quality, improves open-vocabulary segmentation, and achieves stronger semantic occupancy prediction than the self-supervised baseline without direct voxel-level supervision.

cs.CV↗

Before the Shutter: Aesthetic and Actionable Portrait Photography Planning in 3D Scenes

Portrait photography is largely decided before the shutter opens: the subject's pose, the camera configuration, and the lighting devices must be coordinated within the surrounding 3D scene. In contrast, most existing computational methods focus on post-production in 2D image space, such as retouching, relighting, or editing images that already exist; pre-capture photographic planning remains largely unexplored. We introduce 3D aesthetic portrait planning, the task of generating human pose, camera, lighting, and exposure plans that produce visually compelling portraits while satisfying geometric and photometric feasibility in a 3D scene. Our approach builds a Photographic Scene Graph that represents scene affordances, subject-scene relations, and portrait-relevant lighting structure. Built on this representation, we perform aesthetic-guided comparative planning over previous attempts and current viewfinder observations. Experiments across diverse indoor and outdoor scenes show that our method produces portraits preferred by human raters and MLLM evaluators over competitive baselines, while maintaining high physical plausibility. Together, our results suggest a path from post-capture correction toward pre-capture computational portrait planning. Project repository: https://github.com/songrise/Before-the-Shutter

cs.GR↗

Beyond Fidelity: Semantic Similarity Assessment in Low-Level Image Processing

Low-level image processing has long been evaluated mainly from the perspective of visual fidelity. However, with the rise of deep learning and generative models, processed images may preserve perceptual quality while altering semantic content, making conventional Image Quality Assessment (IQA) insufficient for semantic-level assessment. In this paper, we formalize \textit{Semantic Similarity} as a new evaluation task for low-level image processing, aimed at measuring whether semantic content is preserved after processing. We further present a structured formulation of image semantics based on semantic entities and their relations, and discuss the desired properties and constraints of a valid semantic similarity index. Based on this formulation, we propose Triplet-based Semantic Similarity Score (T3S), which models image semantics through foreground entities, background entities, and relations. T3S combines semantic entity extraction, foreground-background disentanglement, and open-world class/relation modeling. Experiments on COCO and SPA-Data show that T3S consistently outperforms existing fidelity-oriented metrics and representative semantic-level baselines, while better reflecting progressive semantic changes under diverse degradations. These results highlight the importance of semantic assessment in modern low-level vision.

cs.CV↗

EgoSelf: From Memory to Personalized Egocentric Assistant

Egocentric assistants often rely on first-person view data to capture user behavior and context for personalized services. Since different users exhibit distinct habits, preferences, and routines, such personalization is essential for truly effective assistance. However, effectively integrating long-term user data for personalization remains a key challenge. To address this, we introduce EgoSelf, a system that includes a graph-based interaction memory constructed from past observations and a dedicated learning task for personalization. The memory captures temporal and semantic relationships among interaction events and entities, from which user-specific profiles are derived. The personalized learning task is formulated as a prediction problem where the model predicts possible future interactions from individual user's historical behavior recorded in the graph. Extensive experiments demonstrate the effectiveness of EgoSelf as a personalized egocentric assistant. Code is available at https://abie-e.github.io/EgoSelf/.

cs.CV↗

BLADE: Adaptive Wi-Fi Contention Control for Next-Generation Real-Time Communication

Next-generation real-time communication (NGRTC) applications, such as cloud gaming and XR, demand consistently ultra-low latency. However, through our first large-scale measurement, we find that despite the deployment of edge servers, dedicated congestion control, and loss recovery mechanisms, cloud gaming users still experience long-tail latency in Wi-Fi networks. We further identify that Wi-Fi last-mile access points (APs) serve as the primary latency bottleneck. Specifically, short-term packet delivery droughts, caused by fundamental limitations in Wi-Fi contention control standards, are the root cause. To address this issue, we propose BLADE, an adaptive contention control algorithm that dynamically adjusts the contention windows (CW) of all Wi-Fi transmitters based on the channel contention level in a fully distributed manner. Our NS3 simulations and real-world evaluations with commercial Wi-Fi APs demonstrate that, compared to standard contention control, BLADE reduces Wi-Fi packet transmission tail latency by over 5X under heavy channel contention and significantly stabilizes MAC throughput while ensuring fast and fair convergence. Consequently, BLADE reduces the video stall rate in cloud gaming by over 90%.

cs.NI↗

Ultra-Low Bitrate Perceptual Image Compression with Shallow Encoder

Ultra-low bitrate image compression (below 0.05 bits per pixel) is increasingly critical for bandwidth-constrained and computation-limited encoding scenarios such as edge devices. Existing frameworks typically rely on large pretrained encoders (e.g., VAEs or tokenizer-based models) and perform transform coding within their generative latent space. While these approaches achieve impressive perceptual fidelity, their reliance on heavy encoder networks makes them unsuitable for deployment on weak sender devices. In this work, we explore the feasibility of applying shallow encoders for ultra-low bitrate compression and propose a novel Asymmetric Extreme Image Compression (AEIC) framework that pursues simultaneously encoding simplicity and decoding quality. Specifically, AEIC employs moderate or even shallow encoder networks, while leveraging an one-step diffusion decoder to maintain high-fidelity and high-realism reconstructions under extreme bitrates. To further enhance the efficiency of shallow encoders, we design a dual-side feature distillation scheme that transfers knowledge from AEIC with moderate encoders to its shallow encoder variants. Experiments show that AEIC not only outperforms existing methods on rate-distortion-perception performance at ultra-low bitrates, but also delivers exceptional encoding efficiency for 35.8 FPS on 1080P images, while maintaining competitive decoding speed compared to existing methods. Code is available at https://github.com/LuizScarlet/AEIC.

cs.CV↗

Robotic Scene Cloning:Advancing Zero-Shot Robotic Scene Adaptation in Manipulation via Visual Prompt Editing

Modern robots can perform a wide range of simple tasks and adapt to diverse scenarios in the well-trained environment. However, deploying pre-trained robot models in real-world user scenarios remains challenging due to their limited zero-shot capabilities, often necessitating extensive on-site data collection. To address this issue, we propose Robotic Scene Cloning (RSC), a novel method designed for scene-specific adaptation by editing existing robot operation trajectories. RSC achieves accurate and scene-consistent sample generation by leveraging a visual prompting mechanism and a carefully tuned condition injection module. Not only transferring textures but also performing moderate shape adaptations in response to the visual prompts, RSC demonstrates reliable task performance across a variety of object types. Experiments across various simulated and real-world environments demonstrate that RSC significantly enhances policy generalization in target environments.

cs.RO↗

VideoMind: A Chain-of-LoRA Agent for Temporal-Grounded Video Reasoning

Videos, with their unique temporal dimension, demand precise grounded understanding, where answers are directly linked to visual, interpretable evidence. Despite significant breakthroughs in text-based reasoning with large language models, multi-modal reasoning - especially for videos - remains limited. In this work, we fill this gap by introducing VideoMind, a novel video-language agent for temporal-grounded video reasoning. Our method involves two key innovations: (1) We identify four essential capabilities for grounded video reasoning and propose a role-based agentic workflow, comprising a planner to coordinate roles, a grounder for temporal event localization, a verifier to assess event candidates, and an answerer for question answering. (2) To efficiently integrate these roles during inference, we propose a novel Chain-of-LoRA mechanism, where a unified base model with multiple LoRA adapters is leveraged to enable seamless role switching, balancing efficiency and flexibility. Extensive experiments on 15 benchmarks across Grounded VideoQA, Video Temporal Grounding, and General VideoQA tasks demonstrate the effectiveness of the proposed scheme in advancing video agent, test-time scaling, and long-form video reasoning. Code, models, datasets, and demos are available at https://videomind.github.io/.

cs.CV↗

NOMA-Assisted Multi-BS MEC Networks for Delay-Sensitive and Computation-Intensive IoT Applications

The burgeoning and ubiquitous deployment of the Internet of Things (IoT) landscape struggles with ultra-low latency demands for computation-intensive tasks in massive connectivity scenarios. In this paper, we propose an innovative uplink non-orthogonal multiple access (NOMA)-assisted multi-base station (BS) mobile edge computing (BS-MEC) network tailored for massive IoT connectivity. To fulfill the quality-of-service (QoS) requirements of delay-sensitive and computation-intensive IoT applications, we formulate a joint task offloading, user grouping, and power allocation optimization problem with the overarching objective of minimizing the system's total delay, aiming to address issues of unbalanced subchannel access, inter-group interference, computational load disparities, and device heterogeneity. To effectively tackle this problem, we first reformulate task offloading and user grouping into a non-cooperative game model and propose an exact potential game-based joint decision-making (EPG-JDM) algorithm, which dynamically selects optimal task offloading and subchannel access decisions for each IoT device based on its channel conditions, thereby achieving the Nash Equilibrium. Then, we propose a majorization-minimization (MM)-based power allocation algorithm, which transforms the original subproblem into a tractable convex optimization paradigm. Extensive simulation experiments demonstrate that our proposed EPG-JDM algorithm significantly outperforms state-of-the-art decision-making algorithms and classic heuristic algorithms, yielding performance improvements of up to 19.3% and 14.7% in terms of total delay and power consumption, respectively.

cs.NI↗

UniUltra: Interactive Parameter-Efficient SAM2 for Universal Ultrasound Segmentation

The Segment Anything Model 2 (SAM2) demonstrates remarkable universal segmentation capabilities on natural images. However, its performance on ultrasound images is significantly degraded due to domain disparities. This limitation raises two critical challenges: how to efficiently adapt SAM2 to ultrasound imaging while maintaining parameter efficiency, and how to deploy the adapted model effectively in resource-constrained clinical environments. To address these issues, we propose UniUltra for universal ultrasound segmentation. Specifically, we first introduce a novel context-edge hybrid adapter (CH-Adapter) that enhances fine-grained perception across diverse ultrasound imaging modalities while achieving parameter-efficient fine-tuning. To further improve clinical applicability, we develop a deep-supervised knowledge distillation (DSKD) technique that transfers knowledge from the large image encoder of the fine-tuned SAM2 to a super lightweight encoder, substantially reducing computational requirements without compromising performance. Extensive experiments demonstrate that UniUltra outperforms state-of-the-arts with superior generalization capabilities. Notably, our framework achieves competitive performance using only 8.91% of SAM2's parameters during fine-tuning, and the final compressed model reduces the parameter count by 94.08% compared to the original SAM2, making it highly suitable for practical clinical deployment. The source code is available at https://github.com/xq141839/UniUltra.

eess.IV↗