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Chang Yao

Publications and source records attributed to Chang Yao.

33 records · Page 2Linked to original sources

Boosting MLLM Reasoning with Text-Debiased Hint-GRPO

MLLM reasoning has drawn widespread research for its excellent problem-solving capability. Current reasoning methods fall into two types: PRM, which supervises the intermediate reasoning steps, and ORM, which supervises the final results. Recently, DeepSeek-R1 has challenged the traditional view that PRM outperforms ORM, which demonstrates strong generalization performance using an ORM method (i.e., GRPO). However, current MLLM's GRPO algorithms still struggle to handle challenging and complex multimodal reasoning tasks (e.g., mathematical reasoning). In this work, we reveal two problems that impede the performance of GRPO on the MLLM: Low data utilization and Text-bias. Low data utilization refers to that GRPO cannot acquire positive rewards to update the MLLM on difficult samples, and text-bias is a phenomenon that the MLLM bypasses image condition and solely relies on text condition for generation after GRPO training. To tackle these problems, this work proposes Hint-GRPO that improves data utilization by adaptively providing hints for samples of varying difficulty, and text-bias calibration that mitigates text-bias by calibrating the token prediction logits with image condition in test-time. Experiment results on three base MLLMs across eleven datasets demonstrate that our proposed methods advance the reasoning capability of original MLLM by a large margin, exhibiting superior performance to existing MLLM reasoning methods. Our code is available at https://github.com/hqhQAQ/Hint-GRPO.

cs.CV↗

CoLA: Collaborative Low-Rank Adaptation

The scaling law of Large Language Models (LLMs) reveals a power-law relationship, showing diminishing return on performance as model scale increases. While training LLMs from scratch is resource-intensive, fine-tuning a pre-trained model for specific tasks has become a practical alternative. Full fine-tuning (FFT) achieves strong performance; however, it is computationally expensive and inefficient. Parameter-efficient fine-tuning (PEFT) methods, like LoRA, have been proposed to address these challenges by freezing the pre-trained model and adding lightweight task-specific modules. LoRA, in particular, has proven effective, but its application to multi-task scenarios is limited by interference between tasks. Recent approaches, such as Mixture-of-Experts (MOE) and asymmetric LoRA, have aimed to mitigate these issues but still struggle with sample scarcity and noise interference due to their fixed structure. In response, we propose CoLA, a more flexible LoRA architecture with an efficient initialization scheme, and introduces three collaborative strategies to enhance performance by better utilizing the quantitative relationships between matrices $A$ and $B$. Our experiments demonstrate the effectiveness and robustness of CoLA, outperforming existing PEFT methods, especially in low-sample scenarios. Our data and code are fully publicly available at https://github.com/zyy-2001/CoLA.

cs.CL↗

Contrastive Cross-Course Knowledge Tracing via Concept Graph Guided Knowledge Transfer

Knowledge tracing (KT) aims to predict learners' future performance based on historical learning interactions. However, existing KT models predominantly focus on data from a single course, limiting their ability to capture a comprehensive understanding of learners' knowledge states. In this paper, we propose TransKT, a contrastive cross-course knowledge tracing method that leverages concept graph guided knowledge transfer to model the relationships between learning behaviors across different courses, thereby enhancing knowledge state estimation. Specifically, TransKT constructs a cross-course concept graph by leveraging zero-shot Large Language Model (LLM) prompts to establish implicit links between related concepts across different courses. This graph serves as the foundation for knowledge transfer, enabling the model to integrate and enhance the semantic features of learners' interactions across courses. Furthermore, TransKT includes an LLM-to-LM pipeline for incorporating summarized semantic features, which significantly improves the performance of Graph Convolutional Networks (GCNs) used for knowledge transfer. Additionally, TransKT employs a contrastive objective that aligns single-course and cross-course knowledge states, thereby refining the model's ability to provide a more robust and accurate representation of learners' overall knowledge states.

cs.AI↗

Towards Robust Incremental Learning under Ambiguous Supervision

Traditional Incremental Learning (IL) targets to handle sequential fully-supervised learning problems where novel classes emerge from time to time. However, due to inherent annotation uncertainty and ambiguity, collecting high-quality annotated data in a dynamic learning system can be extremely expensive. To mitigate this problem, we propose a novel weakly-supervised learning paradigm called Incremental Partial Label Learning (IPLL), where the sequentially arrived data relate to a set of candidate labels rather than the ground truth. Technically, we develop the Prototype-Guided Disambiguation and Replay Algorithm (PGDR) which leverages the class prototypes as a proxy to mitigate two intertwined challenges in IPLL, i.e., label ambiguity and catastrophic forgetting. To handle the former, PGDR encapsulates a momentum-based pseudo-labeling algorithm along with prototype-guided initialization, resulting in a balanced perception of classes. To alleviate forgetting, we develop a memory replay technique that collects well-disambiguated samples while maintaining representativeness and diversity. By jointly distilling knowledge from curated memory data, our framework exhibits a great disambiguation ability for samples of new tasks and achieves less forgetting of knowledge. Extensive experiments demonstrate that PGDR achieves superior

cs.LG↗

Less is More: Adaptive Program Repair with Bug Localization and Preference Learning

Automated Program Repair (APR) is a task to automatically generate patches for the buggy code. However, most research focuses on generating correct patches while ignoring the consistency between the fixed code and the original buggy code. How to conduct adaptive bug fixing and generate patches with minimal modifications have seldom been investigated. To bridge this gap, we first introduce a novel task, namely AdaPR (Adaptive Program Repair). We then propose a two-stage approach AdaPatcher (Adaptive Patch Generator) to enhance program repair while maintaining the consistency. In the first stage, we utilize a Bug Locator with self-debug learning to accurately pinpoint bug locations. In the second stage, we train a Program Modifier to ensure consistency between the post-modified fixed code and the pre-modified buggy code. The Program Modifier is enhanced with a location-aware repair learning strategy to generate patches based on identified buggy lines, a hybrid training strategy for selective reference and an adaptive preference learning to prioritize fewer changes. The experimental results show that our approach outperforms a set of baselines by a large margin, validating the effectiveness of our two-stage framework for the newly proposed AdaPR task.

cs.SE↗

CoDe: Communication Delay-Tolerant Multi-Agent Collaboration via Dual Alignment of Intent and Timeliness

Communication has been widely employed to enhance multi-agent collaboration. Previous research has typically assumed delay-free communication, a strong assumption that is challenging to meet in practice. However, real-world agents suffer from channel delays, receiving messages sent at different time points, termed {\it{Asynchronous Communication}}, leading to cognitive biases and breakdowns in collaboration. This paper first defines two communication delay settings in MARL and emphasizes their harm to collaboration. To handle the above delays, this paper proposes a novel framework, Communication Delay-tolerant Multi-Agent Collaboration (CoDe). At first, CoDe learns an intent representation as messages through future action inference, reflecting the stable future behavioral trends of the agents. Then, CoDe devises a dual alignment mechanism of intent and timeliness to strengthen the fusion process of asynchronous messages. In this way, agents can extract the long-term intent of others, even from delayed messages, and selectively utilize the most recent messages that are relevant to their intent. Experimental results demonstrate that CoDe outperforms baseline algorithms in three MARL benchmarks without delay and exhibits robustness under fixed and time-varying delays.

cs.MA↗

MPCODER: Multi-user Personalized Code Generator with Explicit and Implicit Style Representation Learning

Large Language Models (LLMs) have demonstrated great potential for assisting developers in their daily development. However, most research focuses on generating correct code, how to use LLMs to generate personalized code has seldom been investigated. To bridge this gap, we proposed MPCoder (Multi-user Personalized Code Generator) to generate personalized code for multiple users. To better learn coding style features, we utilize explicit coding style residual learning to capture the syntax code style standards and implicit style learning to capture the semantic code style conventions. We train a multi-user style adapter to better differentiate the implicit feature representations of different users through contrastive learning, ultimately enabling personalized code generation for multiple users. We further propose a novel evaluation metric for estimating similarities between codes of different coding styles. The experimental results show the effectiveness of our approach for this novel task.

cs.CL↗

Improved Regret for Bandit Convex Optimization with Delayed Feedback

We investigate bandit convex optimization (BCO) with delayed feedback, where only the loss value of the action is revealed under an arbitrary delay. Let $n,T,\bar{d}$ denote the dimensionality, time horizon, and average delay, respectively. Previous studies have achieved an $O(\sqrt{n}T^{3/4}+(n\bar{d})^{1/3}T^{2/3})$ regret bound for this problem, whose delay-independent part matches the regret of the classical non-delayed bandit gradient descent algorithm. However, there is a large gap between its delay-dependent part, i.e., $O((n\bar{d})^{1/3}T^{2/3})$, and an existing $Ω(\sqrt{\bar{d}T})$ lower bound. In this paper, we illustrate that this gap can be filled in the worst case, where $\bar{d}$ is very close to the maximum delay $d$. Specifically, we first develop a novel algorithm, and prove that it enjoys a regret bound of $O(\sqrt{n}T^{3/4}+\sqrt{dT})$ in general. Compared with the previous result, our regret bound is better for $d=O((n\bar{d})^{2/3}T^{1/3})$, and the delay-dependent part is tight in the worst case. The primary idea is to decouple the joint effect of the delays and the bandit feedback on the regret by carefully incorporating the delayed bandit feedback with a blocking update mechanism. Furthermore, we show that the proposed algorithm can improve the regret bound to $O((nT)^{2/3}\log^{1/3}T+d\log T)$ for strongly convex functions. Finally, if the action sets are unconstrained, we demonstrate that it can be simply extended to achieve an $O(n\sqrt{T\log T}+d\log T)$ regret bound for strongly convex and smooth functions.

cs.LG↗

Lion: Minimizing Distributed Transactions through Adaptive Replica Provision (Extended Version)

Distributed transaction processing often involves multiple rounds of cross-node communications, and therefore tends to be slow. To improve performance, existing approaches convert distributed transactions into single-node transactions by either migrating co-accessed partitions onto the same nodes or establishing a super node housing replicas of the entire database. However, migration-based methods might cause transactions to be blocked due to waiting for data migration, while the super node can become a bottleneck. In this paper, we present Lion, a novel transaction processing protocol that utilizes partition-based replication to reduce the occurrence of distributed transactions. Lion aims to assign a node with one replica from each partition involved in a given transaction's read or write operations. To ensure such a node is available, we propose an adaptive replica provision mechanism, enhanced with an LSTM-based workload prediction algorithm, to determine the appropriate node for locating replicas of co-accessed partitions. The adaptation of replica placement is conducted preemptively and asynchronously, thereby minimizing its impact on performance. By employing this adaptive replica placement strategy, we ensure that the majority of transactions can be efficiently processed on a single node without additional overhead. Only a small fraction of transactions will need to be treated as regular distributed transactions when such a node is unavailable. Consequently, Lion effectively minimizes distributed transactions while avoiding any disruption caused by data migration or the creation of a super node. We conduct extensive experiments to compare Lion against various transaction processing protocols. The results show that Lion achieves up to 2.7x higher throughput and 76.4% better scalability against these state-of-the-art approaches.

cs.DC↗

Improved Projection-free Online Continuous Submodular Maximization

We investigate the problem of online learning with monotone and continuous DR-submodular reward functions, which has received great attention recently. To efficiently handle this problem, especially in the case with complicated decision sets, previous studies have proposed an efficient projection-free algorithm called Mono-Frank-Wolfe (Mono-FW) using $O(T)$ gradient evaluations and linear optimization steps in total. However, it only attains a $(1-1/e)$-regret bound of $O(T^{4/5})$. In this paper, we propose an improved projection-free algorithm, namely POBGA, which reduces the regret bound to $O(T^{3/4})$ while keeping the same computational complexity as Mono-FW. Instead of modifying Mono-FW, our key idea is to make a novel combination of a projection-based algorithm called online boosting gradient ascent, an infeasible projection technique, and a blocking technique. Furthermore, we consider the decentralized setting and develop a variant of POBGA, which not only reduces the current best regret bound of efficient projection-free algorithms for this setting from $O(T^{4/5})$ to $O(T^{3/4})$, but also reduces the total communication complexity from $O(T)$ to $O(\sqrt{T})$.

cs.LG↗

Projection-free Online Learning with Arbitrary Delays

Projection-free online learning, which eschews the projection operation via less expensive computations such as linear optimization (LO), has received much interest recently due to its efficiency in handling high-dimensional problems with complex constraints. However, previous studies assume that any queried gradient is revealed immediately, which may not hold in practice and limits their applications. To address this limitation, we generalize the online Frank-Wolfe (OFW) algorithm and the online smooth projection-free (OSPF) algorithm, which are state-of-the-art LO-based projection-free online algorithms for non-smooth and smooth functions respectively, into a delayed setting where queried gradients can be delayed by arbitrary rounds. Specifically, the main idea of our generalized OFW is to perform an update similar to the original OFW after receiving any delayed gradient, and play the latest decision for each round. Moreover, the essential change on OSPF is to replace the sum of queried gradients, which is originally utilized in each update, with the sum of available gradients. Despite their simplicities, our novel analysis shows that under a relatively large amount of delay, the generalized OFW and OSPF enjoy the same regret bound as OFW and OSPF in the non-delayed setting, respectively.

cs.LG↗

Claw U-Net: A Unet-based Network with Deep Feature Concatenation for Scleral Blood Vessel Segmentation

Sturge-Weber syndrome (SWS) is a vascular malformation disease, and it may cause blindness if the patient's condition is severe. Clinical results show that SWS can be divided into two types based on the characteristics of scleral blood vessels. Therefore, how to accurately segment scleral blood vessels has become a significant problem in computer-aided diagnosis. In this research, we propose to continuously upsample the bottom layer's feature maps to preserve image details, and design a novel Claw UNet based on UNet for scleral blood vessel segmentation. Specifically, the residual structure is used to increase the number of network layers in the feature extraction stage to learn deeper features. In the decoding stage, by fusing the features of the encoding, upsampling, and decoding parts, Claw UNet can achieve effective segmentation in the fine-grained regions of scleral blood vessels. To effectively extract small blood vessels, we use the attention mechanism to calculate the attention coefficient of each position in images. Claw UNet outperforms other UNet-based networks on scleral blood vessel image dataset.

eess.IV↗

Scaling Distributed Transaction Processing and Recovery based on Dependency Logging

DGCC protocol has been shown to achieve good performance on multi-core in-memory system. However, distributed transactions complicate the dependency resolution, and therefore, an effective transaction partitioning strategy is essential to reduce expensive multi-node distributed transactions. During failure recovery, log must be examined from the last checkpoint onwards and the affected transactions are re-executed based on the way they are partitioned and executed. Existing approaches treat both transaction management and recovery as two separate problems, even though recovery is dependent on the sequence in which transactions are executed. In this paper, we propose to treat the transaction management and recovery problems as one. We first propose an efficient Distributed Dependency Graph based Concurrency Control (DistDGCC) protocol for handling transactions spanning multiple nodes, and propose a new novel and efficient logging protocol called Dependency Logging that also makes use of dependency graphs for efficient logging and recovery. DistDGCC optimizes the average cost for each distributed transaction by processing transactions in batch. Moreover, it also reduces the effects of thread blocking caused by distributed transactions and consequently improves the runtime performance. Further, dependency logging exploits the same data structure that is used by DistDGCC to reduce the logging overhead, as well as the logical dependency information to improve the recovery parallelism. Extensive experiments are conducted to evaluate the performance of our proposed technique against state-of-the-art techniques. Experimental results show that DistDGCC is efficient and scalable, and dependency logging supports fast recovery with marginal runtime overhead. Hence, the overall system performance is significantly improved as a result.

cs.DB↗

Adaptive Logging for Distributed In-memory Databases

A new type of logs, the command log, is being employed to replace the traditional data log (e.g., ARIES log) in the in-memory databases. Instead of recording how the tuples are updated, a command log only tracks the transactions being executed, thereby effectively reducing the size of the log and improving the performance. Command logging on the other hand increases the cost of recovery, because all the transactions in the log after the last checkpoint must be completely redone in case of a failure. In this paper, we first extend the command logging technique to a distributed environment, where all the nodes can perform recovery in parallel. We then propose an adaptive logging approach by combining data logging and command logging. The percentage of data logging versus command logging becomes an optimization between the performance of transaction processing and recovery to suit different OLTP applications. Our experimental study compares the performance of our proposed adaptive logging, ARIES-style data logging and command logging on top of H-Store. The results show that adaptive logging can achieve a 10x boost for recovery and a transaction throughput that is comparable to that of command logging.

cs.DB↗

DGCC:A New Dependency Graph based Concurrency Control Protocol for Multicore Database Systems

Multicore CPUs and large memories are increasingly becoming the norm in modern computer systems. However, current database management systems (DBMSs) are generally ineffective in exploiting the parallelism of such systems. In particular, contention can lead to a dramatic fall in performance. In this paper, we propose a new concurrency control protocol called DGCC (Dependency Graph based Concurrency Control) that separates concurrency control from execution. DGCC builds dependency graphs for batched transactions before executing them. Using these graphs, contentions within the same batch of transactions are resolved before execution. As a result, the execution of the transactions does not need to deal with contention while maintaining full equivalence to that of serialized execution. This better exploits multicore hardware and achieves higher level of parallelism. To facilitate DGCC, we have also proposed a system architecture that does not have certain centralized control components yielding better scalability, as well as supports a more efficient recovery mechanism. Our extensive experimental study shows that DGCC achieves up to four times higher throughput compared to that of state-of-the-art concurrency control protocols for high contention workloads.

cs.DB↗