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Chang Zhou

Publications and source records attributed to Chang Zhou.

At least 73 records · Page 4Linked to original sources

Deep Learning Powered Estimate of The Extrinsic Parameters on Unmanned Surface Vehicles

Unmanned Surface Vehicles (USVs) are pivotal in marine exploration, but their sensors' accuracy is compromised by the dynamic marine environment. Traditional calibration methods fall short in these conditions. This paper introduces a deep learning architecture that predicts changes in the USV's dynamic metacenter and refines sensors' extrinsic parameters in real time using a Time-Sequence General Regression Neural Network (GRNN) with Euler angles as input. Simulation data from Unity3D ensures robust training and testing. Experimental results show that the Time-Sequence GRNN achieves the lowest mean squared error (MSE) loss, outperforming traditional neural networks. This method significantly enhances sensor calibration for USVs, promising improved data accuracy in challenging maritime conditions. Future work will refine the network and validate results with real-world data.

cs.RO↗

Predict Click-Through Rates with Deep Interest Network Model in E-commerce Advertising

This paper proposes new methods to enhance click-through rate (CTR) prediction models using the Deep Interest Network (DIN) model, specifically applied to the advertising system of Alibaba's Taobao platform. Unlike traditional deep learning approaches, this research focuses on localized user behavior activation for tailored ad targeting by leveraging extensive user behavior data. Compared to traditional models, this method demonstrates superior ability to handle diverse and dynamic user data, thereby improving the efficiency of ad systems and increasing revenue.

cs.IR↗

Research on Driver Facial Fatigue Detection Based on Yolov8 Model

In a society where traffic accidents frequently occur, fatigue driving has emerged as a grave issue. Fatigue driving detection technology, especially those based on the YOLOv8 deep learning model, has seen extensive research and application as an effective preventive measure. This paper discusses in depth the methods and technologies utilized in the YOLOv8 model to detect driver fatigue, elaborates on the current research status both domestically and internationally, and systematically introduces the processing methods and algorithm principles for various datasets. This study aims to provide a robust technical solution for preventing and detecting fatigue driving, thereby contributing significantly to reducing traffic accidents and safeguarding lives.

cs.CV↗

Training-Free Long-Context Scaling of Large Language Models

The ability of Large Language Models (LLMs) to process and generate coherent text is markedly weakened when the number of input tokens exceeds their pretraining length. Given the expensive overhead of finetuning large-scale models with longer sequences, we propose Dual Chunk Attention (DCA), which enables Llama2 70B to support context windows of more than 100k tokens without continual training. By decomposing the attention computation for long sequences into chunk-based modules, DCA manages to effectively capture the relative positional information of tokens within the same chunk (Intra-Chunk) and across distinct chunks (Inter-Chunk), as well as integrates seamlessly with Flash Attention. In addition to its impressive extrapolation capability, DCA achieves performance on practical long-context tasks that is comparable to or even better than that of finetuned models. When compared with proprietary models, our training-free 70B model attains 94% of the performance of gpt-3.5-16k, indicating it is a viable open-source alternative. All code and data used in this work are released at \url{https://github.com/HKUNLP/ChunkLlama}.

cs.CL↗

Optimizing Search Advertising Strategies: Integrating Reinforcement Learning with Generalized Second-Price Auctions for Enhanced Ad Ranking and Bidding

This paper explores the integration of strategic optimization methods in search advertising, focusing on ad ranking and bidding mechanisms within E-commerce platforms. By employing a combination of reinforcement learning and evolutionary strategies, we propose a dynamic model that adjusts to varying user interactions and optimizes the balance between advertiser cost, user relevance, and platform revenue. Our results suggest significant improvements in ad placement accuracy and cost efficiency, demonstrating the model's applicability in real-world scenarios.

cs.LG↗

Online Merging Optimizers for Boosting Rewards and Mitigating Tax in Alignment

Effectively aligning Large Language Models (LLMs) with human-centric values while preventing the degradation of abilities acquired through Pre-training and Supervised Fine-tuning (SFT) poses a central challenge in Reinforcement Learning from Human Feedback (RLHF). In this paper, we first discover that interpolating RLHF and SFT model parameters can adjust the trade-off between human preference and basic capabilities, thereby reducing the alignment tax at the cost of alignment reward. Inspired by this, we propose integrating the RL policy and SFT models at each optimization step in RLHF to continuously regulate the training direction, introducing the Online Merging Optimizer. Specifically, we merge gradients with the parameter differences between SFT and pretrained models, effectively steering the gradient towards maximizing rewards in the direction of SFT optimization. We demonstrate that our optimizer works well with different LLM families, such as Qwen and LLaMA, across various model sizes ranging from 1.8B to 8B, various RLHF algorithms like DPO and KTO, and existing model merging methods. It significantly enhances alignment reward while mitigating alignment tax, achieving higher overall performance across 14 benchmarks.

cs.CL↗

TD3 Based Collision Free Motion Planning for Robot Navigation

This paper addresses the challenge of collision-free motion planning in automated navigation within complex environments. Utilizing advancements in Deep Reinforcement Learning (DRL) and sensor technologies like LiDAR, we propose the TD3-DWA algorithm, an innovative fusion of the traditional Dynamic Window Approach (DWA) with the Twin Delayed Deep Deterministic Policy Gradient (TD3). This hybrid algorithm enhances the efficiency of robotic path planning by optimizing the sampling interval parameters of DWA to effectively navigate around both static and dynamic obstacles. The performance of the TD3-DWA algorithm is validated through various simulation experiments, demonstrating its potential to significantly improve the reliability and safety of autonomous navigation systems.

cs.RO↗

Research on Image Recognition Technology Based on Multimodal Deep Learning

This project investigates the human multi-modal behavior identification algorithm utilizing deep neural networks. According to the characteristics of different modal information, different deep neural networks are used to adapt to different modal video information. Through the integration of various deep neural networks, the algorithm successfully identifies behaviors across multiple modalities. In this project, multiple cameras developed by Microsoft Kinect were used to collect corresponding bone point data based on acquiring conventional images. In this way, the motion features in the image can be extracted. Ultimately, the behavioral characteristics discerned through both approaches are synthesized to facilitate the precise identification and categorization of behaviors. The performance of the suggested algorithm was evaluated using the MSR3D data set. The findings from these experiments indicate that the accuracy in recognizing behaviors remains consistently high, suggesting that the algorithm is reliable in various scenarios. Additionally, the tests demonstrate that the algorithm substantially enhances the accuracy of detecting pedestrian behaviors in video footage.

cs.CV↗

Adaptive speed planning for Unmanned Vehicle Based on Deep Reinforcement Learning

In order to solve the problem of frequent deceleration of unmanned vehicles when approaching obstacles, this article uses a Deep Q-Network (DQN) and its extension, the Double Deep Q-Network (DDQN), to develop a local navigation system that adapts to obstacles while maintaining optimal speed planning. By integrating improved reward functions and obstacle angle determination methods, the system demonstrates significant enhancements in maneuvering capabilities without frequent decelerations. Experiments conducted in simulated environments with varying obstacle densities confirm the effectiveness of the proposed method in achieving more stable and efficient path planning.

cs.RO↗

Localization Through Particle Filter Powered Neural Network Estimated Monocular Camera Poses

The reduced cost and computational and calibration requirements of monocular cameras make them ideal positioning sensors for mobile robots, albeit at the expense of any meaningful depth measurement. Solutions proposed by some scholars to this localization problem involve fusing pose estimates from convolutional neural networks (CNNs) with pose estimates from geometric constraints on motion to generate accurate predictions of robot trajectories. However, the distribution of attitude estimation based on CNN is not uniform, resulting in certain translation problems in the prediction of robot trajectories. This paper proposes improving these CNN-based pose estimates by propagating a SE(3) uniform distribution driven by a particle filter. The particles utilize the same motion model used by the CNN, while updating their weights using CNN-based estimates. The results show that while the rotational component of pose estimation does not consistently improve relative to CNN-based estimation, the translational component is significantly more accurate. This factor combined with the superior smoothness of the filtered trajectories shows that the use of particle filters significantly improves the performance of CNN-based localization algorithms.

cs.RO↗

Speculative Contrastive Decoding

Large language models~(LLMs) exhibit exceptional performance in language tasks, yet their auto-regressive inference is limited due to high computational requirements and is sub-optimal due to the exposure bias. Inspired by speculative decoding and contrastive decoding, we introduce Speculative Contrastive Decoding~(SCD), a straightforward yet powerful decoding approach that leverages predictions from smaller language models~(LMs) to achieve both decoding acceleration and quality improvement. Extensive evaluations and analyses on four diverse language tasks demonstrate the effectiveness of SCD, showing that decoding efficiency and quality can compatibly benefit from one smaller LM.

cs.CL↗

Traffic Control via Connected and Automated Vehicles: An Open-Road Field Experiment with 100 CAVs

The CIRCLES project aims to reduce instabilities in traffic flow, which are naturally occurring phenomena due to human driving behavior. These "phantom jams" or "stop-and-go waves,"are a significant source of wasted energy. Toward this goal, the CIRCLES project designed a control system referred to as the MegaController by the CIRCLES team, that could be deployed in real traffic. Our field experiment leveraged a heterogeneous fleet of 100 longitudinally-controlled vehicles as Lagrangian traffic actuators, each of which ran a controller with the architecture described in this paper. The MegaController is a hierarchical control architecture, which consists of two main layers. The upper layer is called Speed Planner, and is a centralized optimal control algorithm. It assigns speed targets to the vehicles, conveyed through the LTE cellular network. The lower layer is a control layer, running on each vehicle. It performs local actuation by overriding the stock adaptive cruise controller, using the stock on-board sensors. The Speed Planner ingests live data feeds provided by third parties, as well as data from our own control vehicles, and uses both to perform the speed assignment. The architecture of the speed planner allows for modular use of standard control techniques, such as optimal control, model predictive control, kernel methods and others, including Deep RL, model predictive control and explicit controllers. Depending on the vehicle architecture, all onboard sensing data can be accessed by the local controllers, or only some. Control inputs vary across different automakers, with inputs ranging from torque or acceleration requests for some cars, and electronic selection of ACC set points in others. The proposed architecture allows for the combination of all possible settings proposed above. Most configurations were tested throughout the ramp up to the MegaVandertest.

eess.SY↗

Sketch and Refine: Towards Fast and Accurate Lane Detection

Lane detection is to determine the precise location and shape of lanes on the road. Despite efforts made by current methods, it remains a challenging task due to the complexity of real-world scenarios. Existing approaches, whether proposal-based or keypoint-based, suffer from depicting lanes effectively and efficiently. Proposal-based methods detect lanes by distinguishing and regressing a collection of proposals in a streamlined top-down way, yet lack sufficient flexibility in lane representation. Keypoint-based methods, on the other hand, construct lanes flexibly from local descriptors, which typically entail complicated post-processing. In this paper, we present a "Sketch-and-Refine" paradigm that utilizes the merits of both keypoint-based and proposal-based methods. The motivation is that local directions of lanes are semantically simple and clear. At the "Sketch" stage, local directions of keypoints can be easily estimated by fast convolutional layers. Then we can build a set of lane proposals accordingly with moderate accuracy. At the "Refine" stage, we further optimize these proposals via a novel Lane Segment Association Module (LSAM), which allows adaptive lane segment adjustment. Last but not least, we propose multi-level feature integration to enrich lane feature representations more efficiently. Based on the proposed "Sketch and Refine" paradigm, we propose a fast yet effective lane detector dubbed "SRLane". Experiments show that our SRLane can run at a fast speed (i.e., 278 FPS) while yielding an F1 score of 78.9\%. The source code is available at: https://github.com/passerer/SRLane.

cs.CV↗

AT2022cmc: a Tidal Disruption Event with Two-component Jet in a Bondi-profile Circumnuclear Medium

A supermassive black hole can launch a relativistic jet when it violently disrupts a star that passes too close. Such jetted tidal disruption events (TDEs) are rare and unique tools to investigate quiescent supermassive black holes, jet physics, and circumnuclear environment at high redshift. The newly discovered TDE AT2022cmc ($z\sim 1.193$) providing rich multi-band (X-ray, UV, optical, sub-millimeter, and radio) data, has been interpreted as the fourth on-axis jetted TDE. In this work, we constrain the circumnuclear medium (CNM) density profile with both closure relation (CR) test and detailed forward shock model fit with Markov chain Monte Carlo (MCMC) approach to the multi-band (optical, sub-millimeter, and radio) data of AT2022cmc.We find that the CNM density profile of AT2022cmc is $n\propto R^{-k}$ with $k \sim 1.68$, implying a Bondi accretion in history. Furthermore, our model fit result suggests a two-component jet in AT2022cmc, indicating a similar jet physics to well-studied jetted TDE Sw J1644+57.

astro-ph.HE↗

Large Language Models are Superpositions of All Characters: Attaining Arbitrary Role-play via Self-Alignment

Considerable efforts have been invested in augmenting the role-playing proficiency of open-source large language models (LLMs) by emulating proprietary counterparts. Nevertheless, we posit that LLMs inherently harbor role-play capabilities, owing to the extensive knowledge of characters and potential dialogues ingrained in their vast training corpora. Thus, in this study, we introduce Ditto, a self-alignment method for role-play. Ditto capitalizes on character knowledge, encouraging an instruction-following LLM to simulate role-play dialogues as a variant of reading comprehension. This method creates a role-play training set comprising 4,000 characters, surpassing the scale of currently available datasets by tenfold regarding the number of roles. Subsequently, we fine-tune the LLM using this self-generated dataset to augment its role-playing capabilities. Upon evaluating our meticulously constructed and reproducible role-play benchmark and the roleplay subset of MT-Bench, Ditto, in various parameter scales, consistently maintains a consistent role identity and provides accurate role-specific knowledge in multi-turn role-play conversations. Notably, it outperforms all open-source role-play baselines, showcasing performance levels comparable to advanced proprietary chatbots. Furthermore, we present the first comprehensive cross-supervision alignment experiment in the role-play domain, revealing that the intrinsic capabilities of LLMs confine the knowledge within role-play. Meanwhile, the role-play styles can be easily acquired with the guidance of smaller models. We open-source related resources at https://github.com/OFA-Sys/Ditto.

cs.CL↗

Controllable 3D Face Generation with Conditional Style Code Diffusion

Generating photorealistic 3D faces from given conditions is a challenging task. Existing methods often rely on time-consuming one-by-one optimization approaches, which are not efficient for modeling the same distribution content, e.g., faces. Additionally, an ideal controllable 3D face generation model should consider both facial attributes and expressions. Thus we propose a novel approach called TEx-Face(TExt & Expression-to-Face) that addresses these challenges by dividing the task into three components, i.e., 3D GAN Inversion, Conditional Style Code Diffusion, and 3D Face Decoding. For 3D GAN inversion, we introduce two methods which aim to enhance the representation of style codes and alleviate 3D inconsistencies. Furthermore, we design a style code denoiser to incorporate multiple conditions into the style code and propose a data augmentation strategy to address the issue of insufficient paired visual-language data. Extensive experiments conducted on FFHQ, CelebA-HQ, and CelebA-Dialog demonstrate the promising performance of our TEx-Face in achieving the efficient and controllable generation of photorealistic 3D faces. The code will be available at https://github.com/sxl142/TEx-Face.

cs.CV↗

Qwen-Audio: Advancing Universal Audio Understanding via Unified Large-Scale Audio-Language Models

Recently, instruction-following audio-language models have received broad attention for audio interaction with humans. However, the absence of pre-trained audio models capable of handling diverse audio types and tasks has hindered progress in this field. Consequently, most existing works have only been able to support a limited range of interaction capabilities. In this paper, we develop the Qwen-Audio model and address this limitation by scaling up audio-language pre-training to cover over 30 tasks and various audio types, such as human speech, natural sounds, music, and songs, to facilitate universal audio understanding abilities. However, directly co-training all tasks and datasets can lead to interference issues, as the textual labels associated with different datasets exhibit considerable variations due to differences in task focus, language, granularity of annotation, and text structure. To overcome the one-to-many interference, we carefully design a multi-task training framework by conditioning on a sequence of hierarchical tags to the decoder for encouraging knowledge sharing and avoiding interference through shared and specified tags respectively. Remarkably, Qwen-Audio achieves impressive performance across diverse benchmark tasks without requiring any task-specific fine-tuning, surpassing its counterparts. Building upon the capabilities of Qwen-Audio, we further develop Qwen-Audio-Chat, which allows for input from various audios and text inputs, enabling multi-turn dialogues and supporting various audio-central scenarios.

eess.AS↗

Routing to the Expert: Efficient Reward-guided Ensemble of Large Language Models

The complementary potential of Large Language Models (LLM) assumes off-the-shelf LLMs have heterogeneous expertise in a wide range of domains and tasks so that an ensemble of LLMs can achieve consistently better performance. Existing ensemble methods for LLMs mainly focus on reward model ranking of outputs, leading to significant computation overhead. To combat this issue, we revisit the complementary potential of LLMs and further elaborate it by mining latent expertise with off-the-shelf reward models. We propose Zooter, a reward-guided routing method distilling rewards on training queries to train a routing function, which can precisely distribute each query to the LLM with expertise about it. We also integrate a tag-based label enhancement to mitigate noise from uncertainty when using rewards as silver supervision. Zooter shows computation efficiency in inference as it introduces only a minor computation overhead of a routing function compared with reward model ranking methods. We evaluate Zooter on a comprehensive benchmark collection with 26 subsets on different domains and tasks. Zooter outperforms the best single model on average and ranks first on 44% of tasks, even surpassing multiple reward model ranking methods.

cs.CL↗