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Changhao Song

Publications and source records attributed to Changhao Song.

4 recordsLinked to original sources

StreamSplat: Streaming Feed-Forward 3D Gaussian Splatting

Feed-forward 3D Gaussian Splatting enables efficient novel-view synthesis without per-scene optimization, but most existing methods assume a fixed set of context views and process them jointly. This limits their applicability to online scenarios where calibrated views arrive sequentially and the scene must be updated causally. We present \emph{StreamSplat}, a streaming feed-forward 3DGS framework that incrementally maintains a persistent geometry-grounded scene state and decodes it into renderable 3D Gaussians after each input chunk. StreamSplat centers on a \textbf{Voxel-Aligned Causal Cache (VACC)}, which stores historical 3D tokens in a memory-bounded voxel structure so that memory grows with explored scene geometry rather than stream length. To better reuse history during causal prediction, we introduce \textbf{History-Projected Depth Anchoring (HPDA)} to project cached geometry as depth guidance for current cost-volume estimation, and \textbf{Cache-Guided Feature Injection (CGFI)} to inject cached latent evidence into Gaussian-token regression. Experiments on DL3DV, RealEstate10K, and ScanNet show that StreamSplat remains competitive with state-of-the-art feed-forward 3DGS methods under sparse causal inputs, despite not using future views or full-scene context. More importantly, it scales to long input streams with 256, 512, and 1024 views where fixed-view baselines run out of memory, yielding sustained improvements in novel-view synthesis quality as more observations arrive. The code will be made publicly available upon acceptance.

cs.CV

Large Emotional World Model

The world is governed by both physical laws and affective dynamics. Physical laws govern state transitions, while affective dynamics shape human actions, decisions, and interactions. A world model that learns only physical laws can approximate the physical world, but not the human world. In this paper, we introduce human emotion as a key state variable in world models, enabling them to capture both future state transitions and their emotional causes. We first construct Emotion-Why-How (EWH), the first world model dataset centered on emotional state transitions, containing 10,850 emotion-aware transition tuples. Each tuple encodes the pre-state, pre-emotion, action, post-emotion, and post-state, supporting reasoning about why actions occur and how emotions reshape future states. Based on EWH, we propose the Large Emotional World Model (LEWM), which factorizes future prediction into two coupled steps: first predicting the future emotional state from the current context, and then conditioning future world-state prediction on the predicted emotion. Experiments show that LEWM brings consistent gains across world-state prediction, emotion understanding, and general reasoning tasks. It achieves up to 45.72% accuracy improvement on EWH, 3.94% on WorldNet, 17.47% F1 improvement on MELD, and a 6.10% gain on specific MMLU categories. These results demonstrate that incorporating emotion into world models enables more realistic simulation of human-centered environments and expands the predictive understanding of intelligent agents.

cs.CL

Large Language Models for Subjective Language Understanding: A Survey

Subjective language understanding refers to a broad set of natural language processing tasks where the goal is to interpret or generate content that conveys personal feelings, opinions, or figurative meanings rather than objective facts. With the advent of large language models (LLMs) such as ChatGPT, LLaMA, and others, there has been a paradigm shift in how we approach these inherently nuanced tasks. In this survey, we provide a comprehensive review of recent advances in applying LLMs to subjective language tasks, including sentiment analysis, emotion recognition, sarcasm detection, humor understanding, stance detection, metaphor interpretation, intent detection, and aesthetics assessment. We begin by clarifying the definition of subjective language from linguistic and cognitive perspectives, and we outline the unique challenges posed by subjective language (e.g. ambiguity, figurativeness, context dependence). We then survey the evolution of LLM architectures and techniques that particularly benefit subjectivity tasks, highlighting why LLMs are well-suited to model subtle human-like judgments. For each of the eight tasks, we summarize task definitions, key datasets, state-of-the-art LLM-based methods, and remaining challenges. We provide comparative insights, discussing commonalities and differences among tasks and how multi-task LLM approaches might yield unified models of subjectivity. Finally, we identify open issues such as data limitations, model bias, and ethical considerations, and suggest future research directions. We hope this survey will serve as a valuable resource for researchers and practitioners interested in the intersection of affective computing, figurative language processing, and large-scale language models.

cs.CL

Emotion-o1: Adaptive Long Reasoning for Emotion Understanding in LLMs

Long chain-of-thought (CoT) reasoning has shown great promise in enhancing the emotion understanding performance of large language models (LLMs). However, current fixed-length CoT methods struggle to balance reasoning depth and efficiency. Simple tasks (e.g., sentiment classification) are over-reasoned, while complex tasks (e.g., sarcasm understanding) lack depth. To fill this gap, we present Emotion-o1, an adaptive CoT framework that dynamically adjusts reasoning length based on emotion-task complexity. Emotion-o1 is trained by distilling adaptive CoT patterns from a reasoning-oriented LLM, followed by supervised fine-tuning and reinforcement learning with a four-part reward targeting accuracy, brevity, structure, and redundancy. Experimental results on four emotion tasks highlight: (1) Emotion-o1 demonstrates significant improvements over its backbone, with F1 score increases of 10%(Sentiment), 5%(Emotion), 18%(Humor), and 27%(Sarcasm). (2) In sentiment and sarcasm tasks, our 8B model demonstrates superior performance against advanced LLMs, outperforming Grok-3 by 1.1% and Claude-3.7 by 2%. (3) The framework maintains accuracy while reducing reasoning length by 83% compared to OpenAI-o1, demonstrating effective precision-efficiency optimization. Emotion-o1 effectively balances reasoning depth and efficiency for emotion understanding in LLMs.

cs.CL