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Changjun Wang

Publications and source records attributed to Changjun Wang.

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Randomized Max-Vertex-Coverage Interdiction under Matroid Constraints

We study a class of bilevel interdiction problems in which the follower's optimization problem is computationally intractable. Motivated by network defense applications, we introduce the Randomized Max-Vertex-Coverage Interdiction (RMVCI) problem under matroid constraints. In this zero-sum Stackelberg game, the leader commits to a randomized interdiction strategy over feasible vertex subsets, while the follower, after observing the induced protection probabilities, chooses a matroid-constrained attack to maximize the expected coverage of network edges. The main challenge stems from the fact that the follower's problem is a matroid-constrained maximum vertex coverage problem and is therefore NP-hard. To address this difficulty, we first develop a general approximation framework for bilevel optimization problems with hard follower responses. The framework is based on replacing the follower's value function by a surrogate objective that approximates the follower's optimal payoff while preserving tractability of the leader's optimization problem. For the RMVCI problem, we formulate the follower's problem as an integer linear program, establish a tight integrality gap of $4/3$ for its linear relaxation, and derive a polynomial-time $4/3$-approximation algorithm via pipage rounding. We then show that a carefully designed surrogate objective admits a marginal-probability reformulation that transforms the randomized interdiction problem into a tractable optimization problem over the leader's matroid polytope. This yields a polynomial-time $2$-approximation algorithm for RMVCI under general matroid constraints. Beyond the specific application studied here, our results provide a new perspective on approximation methods for {general} bilevel optimization problems.

math.OC

Online Trading as a Secretary Problem Variant

This paper studies an online trading variant of the classical secretary problem, called secretary problem variant trading (SPVT), from the perspective of an intermediary who facilitates trade between a seller and $n$ buyers (collectively referred to as agents). The seller has an item, and each buyer demands the item. These agents arrive sequentially in a uniformly random order to meet the intermediary, each revealing their valuation of the item upon arrival. After each arrival, the intermediary must make an immediate and irrevocable decision before the next agent appears. The intermediary's objective is to maximize the price of the agent who ultimately holds the item at the end of the process. We evaluate the performance of online algorithms for SPVT using two notions of competitive ratio: strong and weak. The strong notion benchmarks the online algorithm against a powerful offline optimum: the highest price among the $n+1$ agents. We propose an online algorithm for SPVT achieving a strong competitive ratio of $\frac{4e^2}{e^2+1} \approx 3.523$, which is the best possible even when the seller's price may be zero. This tight ratio closes the gap between the previous best upper bound of $4.189$ and lower bound of $3.258$. In contrast, the weak notion restricts the offline optimal algorithm to the given arrival order. The offline algorithm can no longer alter the predetermined arrival order to always place the item in the hands of the agent offering the highest price. Against this weaker benchmark, we design a simple online algorithm for SPVT, achieving a weak competitive ratio of $2$. We further investigate the special case in which the seller's price is zero. For this special SPVT, we develop a double-threshold algorithm achieving a weak competitive ratio of at most $1.83683$ and establish a lower bound of $1.76239$.

math.OC

Supermodular Maximization with Cardinality Constraints

Let $V$ be a finite set of $n$ elements, $f: 2^V \rightarrow \mathbb{R}_+$ be a nonnegative monotone supermodular function, and $k$ be a positive integer no greater than $n$. This paper addresses the problem of maximizing $f(S)$ over all subsets $S \subseteq V$ subject to the cardinality constraint $|S| = k$ or $|S|\le k$. Let $r$ be a constant integer. The function $f$ is assumed to be {\em $r$-decomposable}, meaning there exist $m\,(\ge1)$ subsets $V_1, \dots, V_m$ of $V$, each with a cardinality at most $r$, and a corresponding set of nonnegative supermodular functions $f_i : 2^{V_i} \rightarrow \mathbb{R}_+$, $i=1,\ldots,m$ such that $f(S) =\sum_{i=1}^m f_i(S \cap V_i)$ holds for each $S \subseteq V$. Given $r$ as an input, we present a polynomial-time $O(n^{(r-1)/2})$-approximation algorithm for this maximization problem, which does not require prior knowledge of the specific decomposition. When the decomposition $(V_i,f_i)_{i=1}^m$ is known, an additional connectivity requirement is introduced to the problem. Let $G$ be the graph with vertex set $V$ and edge set $\cup_{i=1}^m \{uv:u,v\in V_i,u\neq v\}$. The cardinality constrained solution set $S$ is required to induce a connected subgraph in $G$. This model generalizes the well-known problem of finding the densest connected $k$-subgraph. We propose a polynomial time $O(n^{(r-1)/2})$-approximation algorithm for this generalization. Notably, this algorithm gives an $O(n^{1/2})$-approximation for the densest connected $k$-subgraph problem, improving upon the previous best-known approximation ratio of $O(n^{2/3})$.

math.OC

Achieving Coordination in Non-Cooperative Joint Replenishment Games

We analyze an infinite-horizon deterministic joint replenishment model from a non-cooperative game-theoretical approach. In this model, a group of retailers can choose to jointly place an order, which incurs a major setup cost independent of the group, and a minor setup cost for each retailer. Additionally, each retailer is associated with a holding cost. Our objective is to design cost allocation rules that minimize the long-run average system cost while accounting for the fact that each retailer independently selects its replenishment interval to minimize its own cost. We introduce a class of cost allocation rules that distribute the major setup cost among the associated retailers in proportion to their predefined weights. For these rules, we establish a monotonicity property of agent better responses, which enables us to prove the existence of a payoff dominant pure Nash equilibrium that can also be computed efficiently. We then analyze the efficiency of these equilibria by examining the price of stability (PoS), the ratio of the best Nash equilibrium's system cost to the social optimum, across different information settings. In particular, our analysis reveals that one rule, which leverages retailers' own holding cost rates, achieves a near-optimal PoS of 1.25, while another rule that does not require access to retailers' private information also yields a favorable PoS.

cs.GT

Legal Decision-making for Highway Automated Driving

Compliance with traffic laws is a fundamental requirement for human drivers on the road, and autonomous vehicles must adhere to traffic laws as well. However, current autonomous vehicles prioritize safety and collision avoidance primarily in their decision-making and planning, which will lead to misunderstandings and distrust from human drivers and may even result in accidents in mixed traffic flow. Therefore, ensuring the compliance of the autonomous driving decision-making system is essential for ensuring the safety of autonomous driving and promoting the widespread adoption of autonomous driving technology. To this end, the paper proposes a trigger-based layered compliance decision-making framework. This framework utilizes the decision intent at the highest level as a signal to activate an online violation monitor that identifies the type of violation committed by the vehicle. Then, a four-layer architecture for compliance decision-making is employed to generate compliantly trajectories. Using this system, autonomous vehicles can detect and correct potential violations in real-time, thereby enhancing safety and building public confidence in autonomous driving technology. Finally, the proposed method is evaluated on the DJI AD4CHE highway dataset under four typical highway scenarios: speed limit, following distance, overtaking, and lane-changing. The results indicate that the proposed method increases the vehicle's overall compliance rate from 13.85% to 84.46%, while reducing the proportion of active violations to 0%, demonstrating its effectiveness.

cs.RO

Best Cost-Sharing Rule Design for Selfish Bin Packing

In selfish bin packing, each item is regarded as a selfish player, who aims to minimize the cost-share by choosing a bin it can fit in. To have a least number of bins used, cost-sharing rules play an important role. The currently best known cost sharing rule has a \emph{price of anarchy} ($PoA$) larger than 1.45, while a general lower bound 4/3 on $PoA$ applies to any cost-sharing rule under which no items have the incentive to move unilaterally to an empty bin. In this paper, we propose a novel and simple rule with a $PoA$ matching the lower bound of $4/3$, thus completely resolving this game. The new rule always admits a Nash equilibrium and its \emph{price of stability} ($PoS$) is one. Furthermore, the well-known bin packing algorithm $BFD$ (Best-Fit Decreasing) is shown to achieve a strong equilibrium, implying that a stable packing with an asymptotic approximation ratio of $11/9$ can be produced in polynomial time. As an extension of the designing framework, we further study a variant of the selfish scheduling game, and design a best coordination mechanism achieving $PoS=1$ and $PoA=4/3$ as well.

cs.GT

FDNet: A Deep Learning Approach with Two Parallel Cross Encoding Pathways for Precipitation Nowcasting

With the goal of predicting the future rainfall intensity in a local region over a relatively short period time, precipitation nowcasting has been a long-time scientific challenge with great social and economic impact. The radar echo extrapolation approaches for precipitation nowcasting take radar echo images as input, aiming to generate future radar echo images by learning from the historical images. To effectively handle complex and high non-stationary evolution of radar echoes, we propose to decompose the movement into optical flow field motion and morphologic deformation. Following this idea, we introduce Flow-Deformation Network (FDNet), a neural network that models flow and deformation in two parallel cross pathways. The flow encoder captures the optical flow field motion between consecutive images and the deformation encoder distinguishes the change of shape from the translational motion of radar echoes. We evaluate the proposed network architecture on two real-world radar echo datasets. Our model achieves state-of-the-art prediction results compared with recent approaches. To the best of our knowledge, this is the first network architecture with flow and deformation separation to model the evolution of radar echoes for precipitation nowcasting. We believe that the general idea of this work could not only inspire much more effective approaches but also be applied to other similar spatiotemporal prediction tasks

cs.LG

Optimally Integrating Ad Auction into E-Commerce Platforms

Advertising becomes one of the most popular ways of monetizing an online transaction platform. Usually, sponsored advertisements are posted on the most attractive positions to enhance the number of clicks. However, multiple e-commerce platforms are aware that this action may hurt the search experience of users, even though it can bring more incomes. To balance the advertising revenue and the user experience loss caused by advertisements, most e-commerce platforms choose fixing some areas for advertisements and adopting some simple restrictions on the number of ads, such as a fixed number K of ads on the top positions or one advertisement for every N organic searched results. Different from these common rules of treating the allocation of ads separately (from the arrangements of the organic searched items), in this work we build up an integrated system with mixed arrangements of advertisements and organic items. We focus on the design of truthful mechanisms to properly list the advertisements and organic items and optimally trade off the instant revenue and the user experience. Furthermore, for different settings and practical requirements, we extend our optimal truthful allocation mechanisms to cater for these realistic conditions. Finally, we exert several experiments to verify the improvement of our mechanism compared to the common-used advertising mechanism.

cs.GT

Convolutional herbal prescription building method from multi-scale facial features

In Traditional Chinese Medicine (TCM), facial features are important basis for diagnosis and treatment. A doctor of TCM can prescribe according to a patient's physical indicators such as face, tongue, voice, symptoms, pulse. Previous works analyze and generate prescription according to symptoms. However, research work to mine the association between facial features and prescriptions has not been found for the time being. In this work, we try to use deep learning methods to mine the relationship between the patient's face and herbal prescriptions (TCM prescriptions), and propose to construct convolutional neural networks that generate TCM prescriptions according to the patient's face image. It is a novel and challenging job. In order to mine features from different granularities of faces, we design a multi-scale convolutional neural network based on three-grained face, which mines the patient's face information from the organs, local regions, and the entire face. Our experiments show that convolutional neural networks can learn relevant information from face to prescribe, and the multi-scale convolutional neural networks based on three-grained face perform better.

cs.CV

Automatic construction of Chinese herbal prescription from tongue image via CNNs and auxiliary latent therapy topics

The tongue image provides important physical information of humans. It is of great importance for diagnoses and treatments in clinical medicine. Herbal prescriptions are simple, noninvasive and have low side effects. Thus, they are widely applied in China. Studies on the automatic construction technology of herbal prescriptions based on tongue images have great significance for deep learning to explore the relevance of tongue images for herbal prescriptions, it can be applied to healthcare services in mobile medical systems. In order to adapt to the tongue image in a variety of photographic environments and construct herbal prescriptions, a neural network framework for prescription construction is designed. It includes single/double convolution channels and fully connected layers. Furthermore, it proposes the auxiliary therapy topic loss mechanism to model the therapy of Chinese doctors and alleviate the interference of sparse output labels on the diversity of results. The experiment use the real world tongue images and the corresponding prescriptions and the results can generate prescriptions that are close to the real samples, which verifies the feasibility of the proposed method for the automatic construction of herbal prescriptions from tongue images. Also, it provides a reference for automatic herbal prescription construction from more physical information.

cs.CV

A Network Game of Dynamic Traffic

We study a network congestion game of discrete-time dynamic traffic of atomic agents with a single origin-destination pair. Any agent freely makes a dynamic decision at each vertex (e.g., road crossing) and traffic is regulated with given priorities on edges (e.g., road segments). We first constructively prove that there always exists a subgame perfect equilibrium (SPE) in this game. We then study the relationship between this model and a simplified model, in which agents select and fix an origin-destination path simultaneously. We show that the set of Nash equilibrium (NE) flows of the simplified model is a proper subset of the set of SPE flows of our main model. We prove that each NE is also a strong NE and hence weakly Pareto optimal. We establish several other nice properties of NE flows, including global First-In-First-Out. Then for two classes of networks, including series-parallel ones, we show that the queue lengths at equilibrium are bounded at any given instance, which means the price of anarchy of any given game instance is bounded, provided that the inflow size never exceeds the network capacity.

cs.GT

Pricing in Social Networks with Negative Externalities

We study the problems of pricing an indivisible product to consumers who are embedded in a given social network. The goal is to maximize the revenue of the seller. We assume impatient consumers who buy the product as soon as the seller posts a price not greater than their values of the product. The product's value for a consumer is determined by two factors: a fixed consumer-specified intrinsic value and a variable externality that is exerted from the consumer's neighbors in a linear way. We study the scenario of negative externalities, which captures many interesting situations, but is much less understood in comparison with its positive externality counterpart. We assume complete information about the network, consumers' intrinsic values, and the negative externalities. The maximum revenue is in general achieved by iterative pricing, which offers impatient consumers a sequence of prices over time. We prove that it is NP-hard to find an optimal iterative pricing, even for unweighted tree networks with uniform intrinsic values. Complementary to the hardness result, we design a 2-approximation algorithm for finding iterative pricing in general weighted networks with (possibly) nonuniform intrinsic values. We show that, as an approximation to optimal iterative pricing, single pricing can work rather well for many interesting cases, but theoretically it can behave arbitrarily bad.

cs.GT

Finding Connected Dense $k$-Subgraphs

Given a connected graph $G$ on $n$ vertices and a positive integer $k\le n$, a subgraph of $G$ on $k$ vertices is called a $k$-subgraph in $G$. We design combinatorial approximation algorithms for finding a connected $k$-subgraph in $G$ such that its density is at least a factor $Ω(\max\{n^{-2/5},k^2/n^2\})$ of the density of the densest $k$-subgraph in $G$ (which is not necessarily connected). These particularly provide the first non-trivial approximations for the densest connected $k$-subgraph problem on general graphs.

cs.DM

Approximability of the Minimum Weighted Doubly Resolving Set Problem

Locating source of diffusion in networks is crucial for controlling and preventing epidemic risks. It has been studied under various probabilistic models. In this paper, we study source location from a deterministic point of view by modeling it as the minimum weighted doubly resolving set (DRS) problem, which is a strengthening of the well-known metric dimension problem. Let $G$ be a vertex weighted undirected graph on $n$ vertices. A vertex subset $S$ of $G$ is DRS of $G$ if for every pair of vertices $u,v$ in $G$, there exist $x,y\in S$ such that the difference of distances (in terms of number of edges) between $u$ and $x,y$ is not equal to the difference of distances between $v$ and $x,y$. The minimum weighted DRS problem consists of finding a DRS in $G$ with minimum total weight. We establish $Θ(\ln n)$ approximability of the minimum DRS problem on general graphs for both weighted and unweighted versions. This is the first work providing explicit approximation lower and upper bounds for minimum (weighted) DRS problem, which are nearly tight. Moreover, we design first known strongly polynomial time algorithms for the minimum weighted DRS problem on general wheels and trees with additional constant $k\ge0$ edges.

cs.DM

How to Schedule the Marketing of Products with Negative Externalities

In marketing products with negative externalities, a schedule which specifies an order of consumer purchase decisions is crucial, since in the social network of consumers, the decision of each consumer is negatively affected by the choices of her neighbors. In this paper, we study the problems of finding a marketing schedule for two asymmetric products with negative externalites. The goals are two-fold: maximizing the sale of one product and ensuring regret-free purchase decisions. We show that the maximization is NP-hard, and provide efficient algorithms with satisfactory performance guarantees. Two of these algorithms give regret-proof schedules, i.e. they reach Nash equilibria where no consumers regret their previous decisions. Our work is the first attempt to address these marketing problems from an algorithmic point of view.

cs.GT