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Changqian Yu

Publications and source records attributed to Changqian Yu.

At least 19 recordsLinked to original sources

Dior: Drawing the Light of Image via Material-Decoupled Illumination Representation

Controllable image relighting is an important problem in image editing, and hand-drawn scribbles provide an intuitive interface for specifying the desired illumination. However, existing methods do not establish a consistent and effective mapping between scribble inputs and relighting results, limiting their ability to control illumination intensity, chromaticity, and complex spatial distributions. We address this limitation by introducing a material-decoupled illumination representation, termed the Lumi Map, which establishes an explicit mapping between user scribbles and the resulting illumination, thereby improving both relighting accuracy and controllability. Specifically, we use a renderer to synthesize source image-Lumi Map-relit image triplets and train the model to predict the target relighting result conditioned on the Lumi Map. To mitigate the domain gap introduced by synthetic data, we further perform reconstruction training on real relighting pairs, improving the model's generalization to real-world images. Finally, we present Dior-Light, an image relighting method controlled by hand-drawn strokes. Extensive experiments demonstrate that our method outperforms existing approaches in relighting accuracy and enables effective control over illumination intensity and chromaticity on in-the-wild images.

cs.CV

DARS: Dual-Level Credit Assignment RL with Structured Reasoning for Instruction-Based Image Editing

Instruction-based image editing uses a planner-renderer pipeline: a vision-language model (VLM) first converts the instruction into an edit plan, and a diffusion model then executes that plan. Training such systems with only final-image rewards is inefficient because a poor edit does not reveal whether additional optimization should place more emphasis on the planner or the renderer, and even planner-dominant cases remain difficult to localize within a free-form reasoning trace. We present DARS, a reinforcement learning framework for dual-level credit assignment in this two-stage setting. Across modules, multi-plan multi-render rollouts estimate between-plan and within-plan reward variability for soft module routing, while rollout mean rewards provide hardness estimates for an adaptive curriculum. Within the planner, a four-field structured reasoning output enables a prefix-gated reward and token-level advantage reweighting, turning outcome-level feedback into localized supervision. Experiments on five benchmarks show that DARS outperforms a Joint~RL baseline with the same backbone, data, reward model, and rollout budget, with the largest gains on reasoning-intensive edits.

cs.AI

AdvFD: Boosting Visual Generation via Adversarial Fr'echet Distance Loss

Fr\'echet distance has recently emerged as an effective distribution-level objective for generator post-training, complementing the conventional sample-level diffusion and flow-matching losses. However, directly optimizing Fr\'echet objectives can cause Fr\'echet hacking. The target metrics keep improving, but visual quality and Fr\'echet alignment in other feature spaces may stagnate or deteriorate. We attribute this failure to the static pretrained feature spaces used by existing Fr\'echet losses. These feature spaces provide incomplete and fixed views of the differences between real and generated distributions. To address this limitation, we propose Adversarial Fr\'echet Distance (AdvFD), which complements the static representation targets in FD-Loss with a calibrated adversarially learned representation. AdvFD augments the original static Fr\'echet objective with a learnable representation that adversarially maximizes the Fr\'echet discrepancy between real and generated samples, while the generator minimizes the same discrepancy in the resulting adaptive feature space. To prevent the adversarial representation from trivially increasing the objective through feature amplification, we further introduce real-feature whitening, which normalizes its scale and covariance geometry and stabilizes the min--max optimization. Extensive experiments show that AdvFD consistently improves one-step generator post-training across both JiT and pMF backbones and across different model scales.

cs.CV

NormGuard: Reward-Preserving Norm Constraints in Flow-Matching Reinforcement Learning

Reinforcement learning (RL) post-training improves the reward alignment of flow-based generators, but often degrades perceptual quality in ways that are not captured by the reward proxy. We identify a simple structural signature of this drift: across three post-training methods (NFT, AWM, DPO), RL fine-tuning inflates the per-step velocity norm $\|v_\theta\|$ by $5\%$ to $15\%$ relative to the reference. A form of norm inflation has been studied in classifier-free guidance (CFG), where rescaling the velocity back to a reference norm at inference time can mitigate the resulting artifacts. However, this inference-time correction does not transfer cleanly to RL: rescaling $v_\theta$ to match $\|v_{\text{ref}}\|$ at inference time neither improves reward nor fixes the quality degradation, because the inflation is co-adapted into the model weights. Furthermore, an adjoint sensitivity analysis shows that velocity magnitude rescaling carries no coherent first-order reward signal at the batch level, indicating that suppressing norm inflation is unlikely to remove a consistently reward-carrying component. Since inference-time renormalization fails while norm suppression carries no reward cost, training-time intervention is the appropriate strategy. Together, these findings motivate NormGuard, a hinge penalty that activates only when $\|v_\theta\|$ exceeds $\|v_{\text{ref}}\|$ and composes additively with any velocity-local base loss. Across two base models, three post-training methods, and two reward proxies, NormGuard consistently improves MLLM-judged image quality and forensic realism while preserving reward, with gains that amplify under few-step inference and are not explained by early stopping.

cs.LG

MaskAlign: Token-Subset Representation Alignment for Efficient Diffusion Training

Representation alignment with pretrained vision models has recently shown strong potential for accelerating diffusion transformer training. By aligning intermediate diffusion features with clean-image representations from self-supervised vision encoders, existing methods improve convergence and generation quality. However, such alignment also introduces a non-trivial constraint: diffusion models operate on noisy inputs whose usable information varies across timesteps, while the reference features are extracted from clean images. In this paper, we revisit this mismatch from a token-level perspective. We find that, under full-token representation alignment, tokens with large alignment-gradient norms exhibit a stable spatial preference, suggesting that the alignment objective does not affect all tokens uniformly and may encourage the model to rely on the complete set of clean-image tokens. To address this issue, we propose MaskAlign, a token-subset representation alignment method that applies alignment to randomly sampled token subsets during training. By exposing the model to different token subsets across iterations, MaskAlign reduces the dependence of representation alignment on the complete token set and encourages alignment behavior that is more stable under token-subset perturbations. To mitigate the information loss caused by directly dropping tokens, we further introduce a lightweight pre-mask token mixing block that shares information across tokens before masking.

cs.CV

Where, What, Why, and Importance: Structured Defect Grounding for Text-to-Image Feedback

Despite generating increasingly photorealistic images, text-to-image (T2I) models still exhibit localized, subtle, and structurally complex failures. Diagnosing these failures requires instance-level feedback that answers where a defect occurs, what type it is, why it is defective, and its importance to overall image quality. While recent dense-feedback methods move beyond scalar supervision, their heatmap-centric representations still formulate diagnosis as pixel-field regression, making it difficult to localize variable-cardinality defects and bind semantic reasons to individual failures. To address this representation bottleneck, we propose Structured Defect Grounding (SDG), which casts T2I diagnosis as structured set prediction by modeling each defect as a (location, type, reason, importance) tuple. To make this formulation trainable and measurable, we introduce SDG-30K, a 30K-image dataset with box-grounded annotations across four modern T2I generators, together with a dedicated evaluation protocol, SDG-Eval. Building on this structured representation, we further present a diagnosis-to-alignment framework in which a Vision-Language Model (VLM) serves as the SDG detector, and BoxFlow-GRPO converts predicted defect sets into box-derived, importance-weighted spatial rewards for diffusion model alignment. Extensive experiments show that our SDG detector outperforms leading proprietary VLMs on structured defect grounding, while SDG-guided rewards consistently improve T2I alignment and support localized image refinement. These results establish SDG as a unified, instance-level interface for diagnosing, evaluating, and enhancing modern generative models.

cs.CV

RewardHarness: Self-Evolving Agentic Post-Training

Evaluating instruction-guided image edits requires rewards that reflect subtle human preferences, yet current reward models typically depend on large-scale preference annotation and additional model training. This creates a data-efficiency gap: humans can often infer the target evaluation criteria from only a few examples, while models are usually trained on hundreds of thousands of comparisons. We present RewardHarness, a self-evolving agentic reward framework that reframes reward modeling as context evolution rather than weight optimization. Instead of learning from large-scale annotations, RewardHarness aligns with human preferences by iteratively evolving a library of tools and skills from as few as 100 preference demonstrations. Given a source image, candidate edited images, and an editing instruction, an Orchestrator selects the most relevant subset of tools and skills from the maintained library, and a frozen Sub-Agent uses them to construct a reasoning chain that produces a preference judgment. By comparing predicted judgments with ground-truth preferences and analyzing successes and failures in the reasoning process, the Orchestrator automatically refines its library of tools and skills without additional human annotation. Using only 0.05% of the EditReward preference data, RewardHarness achieves 47.4% average accuracy on image-editing evaluation benchmarks, surpassing GPT-5 by 5.3 points. When used as a reward signal for GRPO fine-tuning, RL-tuned models achieve 3.52 on ImgEdit-Bench. Project page: https://rewardharness.com.

cs.AI

Principled RL for Flow Matching Emerges from the Chunk-level Policy Optimization

Recent Progress in post-training flow matching for text-to-image (T2I) generation with Group Relative Policy Optimization (GRPO) has demonstrated strong potential. However, it is hindered by a critical limitation: inaccurate advantage attribution. In this work, we argue that aggregating consecutive steps into a coherent 'chunk' and shifting the policy optimization paradigm from GRPO's step level to the chunk level can effectively mitigate the negative impact of this issue. Building on this insight, we propose Group Chunking Policy Optimization (GCPO), the first chunk-level reinforcement learning approach for post-training flow matching. Extensive experiments demonstrate that GCPO achieves superior performance on both standard T2I benchmarks and preference alignment, with up to 43% relative gains over GRPO, highlighting the promise of chunk-level policy optimization. The code is available on https://github.com/xingzhejun/GCPO.

cs.CV

SkyReels-A1: Expressive Portrait Animation in Video Diffusion Transformers

We present SkyReels-A1, a simple yet effective framework built upon video diffusion Transformer to facilitate portrait image animation. Existing methodologies still encounter issues, including identity distortion, background instability, and unrealistic facial dynamics, particularly in head-only animation scenarios. Besides, extending to accommodate diverse body proportions usually leads to visual inconsistencies or unnatural articulations. To address these challenges, SkyReels-A1 capitalizes on the strong generative capabilities of video DiT, enhancing facial motion transfer precision, identity retention, and temporal coherence. The system incorporates an expression-aware conditioning module that enables seamless video synthesis driven by expression-guided landmark inputs. Integrating the facial image-text alignment module strengthens the fusion of facial attributes with motion trajectories, reinforcing identity preservation. Additionally, SkyReels-A1 incorporates a multi-stage training paradigm to incrementally refine the correlation between expressions and motion while ensuring stable identity reproduction. Extensive empirical evaluations highlight the model's ability to produce visually coherent and compositionally diverse results, making it highly applicable to domains such as virtual avatars, remote communication, and digital media generation.

cs.CV

Ingredients: Blending Custom Photos with Video Diffusion Transformers

This paper presents a powerful framework to customize video creations by incorporating multiple specific identity (ID) photos, with video diffusion Transformers, referred to as Ingredients. Generally, our method consists of three primary modules: (i) a facial extractor that captures versatile and precise facial features for each human ID from both global and local perspectives; (ii) a multi-scale projector that maps face embeddings into the contextual space of image query in video diffusion transformers; (iii) an ID router that dynamically combines and allocates multiple ID embedding to the corresponding space-time regions. Leveraging a meticulously curated text-video dataset and a multi-stage training protocol, Ingredients demonstrates superior performance in turning custom photos into dynamic and personalized video content. Qualitative evaluations highlight the advantages of proposed method, positioning it as a significant advancement toward more effective generative video control tools in Transformer-based architecture, compared to existing methods. The data, code, and model weights are publicly available at: https://github.com/feizc/Ingredients.

cs.CV

Video Diffusion Transformers are In-Context Learners

This paper investigates a solution for enabling in-context capabilities of video diffusion transformers, with minimal tuning required for activation. Specifically, we propose a simple pipeline to leverage in-context generation: ($\textbf{i}$) concatenate videos along spacial or time dimension, ($\textbf{ii}$) jointly caption multi-scene video clips from one source, and ($\textbf{iii}$) apply task-specific fine-tuning using carefully curated small datasets. Through a series of diverse controllable tasks, we demonstrate qualitatively that existing advanced text-to-video models can effectively perform in-context generation. Notably, it allows for the creation of consistent multi-scene videos exceeding 30 seconds in duration, without additional computational overhead. Importantly, this method requires no modifications to the original models, results in high-fidelity video outputs that better align with prompt specifications and maintain role consistency. Our framework presents a valuable tool for the research community and offers critical insights for advancing product-level controllable video generation systems. The data, code, and model weights are publicly available at: https://github.com/feizc/Video-In-Context.

cs.CV

MovieCharacter: A Tuning-Free Framework for Controllable Character Video Synthesis

Recent advancements in character video synthesis still depend on extensive fine-tuning or complex 3D modeling processes, which can restrict accessibility and hinder real-time applicability. To address these challenges, we propose a simple yet effective tuning-free framework for character video synthesis, named MovieCharacter, designed to streamline the synthesis process while ensuring high-quality outcomes. Our framework decomposes the synthesis task into distinct, manageable modules: character segmentation and tracking, video object removal, character motion imitation, and video composition. This modular design not only facilitates flexible customization but also ensures that each component operates collaboratively to effectively meet user needs. By leveraging existing open-source models and integrating well-established techniques, MovieCharacter achieves impressive synthesis results without necessitating substantial resources or proprietary datasets. Experimental results demonstrate that our framework enhances the efficiency, accessibility, and adaptability of character video synthesis, paving the way for broader creative and interactive applications.

cs.CV

FLUX that Plays Music

This paper explores a simple extension of diffusion-based rectified flow Transformers for text-to-music generation, termed as FluxMusic. Generally, along with design in advanced Flux\footnote{https://github.com/black-forest-labs/flux} model, we transfers it into a latent VAE space of mel-spectrum. It involves first applying a sequence of independent attention to the double text-music stream, followed by a stacked single music stream for denoised patch prediction. We employ multiple pre-trained text encoders to sufficiently capture caption semantic information as well as inference flexibility. In between, coarse textual information, in conjunction with time step embeddings, is utilized in a modulation mechanism, while fine-grained textual details are concatenated with the music patch sequence as inputs. Through an in-depth study, we demonstrate that rectified flow training with an optimized architecture significantly outperforms established diffusion methods for the text-to-music task, as evidenced by various automatic metrics and human preference evaluations. Our experimental data, code, and model weights are made publicly available at: \url{https://github.com/feizc/FluxMusic}.

cs.SD

Scaling Diffusion Transformers to 16 Billion Parameters

In this paper, we present DiT-MoE, a sparse version of the diffusion Transformer, that is scalable and competitive with dense networks while exhibiting highly optimized inference. The DiT-MoE includes two simple designs: shared expert routing and expert-level balance loss, thereby capturing common knowledge and reducing redundancy among the different routed experts. When applied to conditional image generation, a deep analysis of experts specialization gains some interesting observations: (i) Expert selection shows preference with spatial position and denoising time step, while insensitive with different class-conditional information; (ii) As the MoE layers go deeper, the selection of experts gradually shifts from specific spacial position to dispersion and balance. (iii) Expert specialization tends to be more concentrated at the early time step and then gradually uniform after half. We attribute it to the diffusion process that first models the low-frequency spatial information and then high-frequency complex information. Based on the above guidance, a series of DiT-MoE experimentally achieves performance on par with dense networks yet requires much less computational load during inference. More encouragingly, we demonstrate the potential of DiT-MoE with synthesized image data, scaling diffusion model at a 16.5B parameter that attains a new SoTA FID-50K score of 1.80 in 512$\times$512 resolution settings. The project page: https://github.com/feizc/DiT-MoE.

cs.CV

FutureNet-LOF: Joint Trajectory Prediction and Lane Occupancy Field Prediction with Future Context Encoding

Most prior motion prediction endeavors in autonomous driving have inadequately encoded future scenarios, leading to predictions that may fail to accurately capture the diverse movements of agents (e.g., vehicles or pedestrians). To address this, we propose FutureNet, which explicitly integrates initially predicted trajectories into the future scenario and further encodes these future contexts to enhance subsequent forecasting. Additionally, most previous motion forecasting works have focused on predicting independent futures for each agent. However, safe and smooth autonomous driving requires accurately predicting the diverse future behaviors of numerous surrounding agents jointly in complex dynamic environments. Given that all agents occupy certain potential travel spaces and possess lane driving priority, we propose Lane Occupancy Field (LOF), a new representation with lane semantics for motion forecasting in autonomous driving. LOF can simultaneously capture the joint probability distribution of all road participants' future spatial-temporal positions. Due to the high compatibility between lane occupancy field prediction and trajectory prediction, we propose a novel network with future context encoding for the joint prediction of these two tasks. Our approach ranks 1st on two large-scale motion forecasting benchmarks: Argoverse 1 and Argoverse 2.

cs.CV

Dimba: Transformer-Mamba Diffusion Models

This paper unveils Dimba, a new text-to-image diffusion model that employs a distinctive hybrid architecture combining Transformer and Mamba elements. Specifically, Dimba sequentially stacked blocks alternate between Transformer and Mamba layers, and integrate conditional information through the cross-attention layer, thus capitalizing on the advantages of both architectural paradigms. We investigate several optimization strategies, including quality tuning, resolution adaption, and identify critical configurations necessary for large-scale image generation. The model's flexible design supports scenarios that cater to specific resource constraints and objectives. When scaled appropriately, Dimba offers substantial throughput and a reduced memory footprint relative to conventional pure Transformers-based benchmarks. Extensive experiments indicate that Dimba achieves comparable performance compared with benchmarks in terms of image quality, artistic rendering, and semantic control. We also report several intriguing properties of architecture discovered during evaluation and release checkpoints in experiments. Our findings emphasize the promise of large-scale hybrid Transformer-Mamba architectures in the foundational stage of diffusion models, suggesting a bright future for text-to-image generation.

cs.CV

Diffusion-RWKV: Scaling RWKV-Like Architectures for Diffusion Models

Transformers have catalyzed advancements in computer vision and natural language processing (NLP) fields. However, substantial computational complexity poses limitations for their application in long-context tasks, such as high-resolution image generation. This paper introduces a series of architectures adapted from the RWKV model used in the NLP, with requisite modifications tailored for diffusion model applied to image generation tasks, referred to as Diffusion-RWKV. Similar to the diffusion with Transformers, our model is designed to efficiently handle patchnified inputs in a sequence with extra conditions, while also scaling up effectively, accommodating both large-scale parameters and extensive datasets. Its distinctive advantage manifests in its reduced spatial aggregation complexity, rendering it exceptionally adept at processing high-resolution images, thereby eliminating the necessity for windowing or group cached operations. Experimental results on both condition and unconditional image generation tasks demonstrate that Diffison-RWKV achieves performance on par with or surpasses existing CNN or Transformer-based diffusion models in FID and IS metrics while significantly reducing total computation FLOP usage.

cs.CV

Scalable Diffusion Models with State Space Backbone

This paper presents a new exploration into a category of diffusion models built upon state space architecture. We endeavor to train diffusion models for image data, wherein the traditional U-Net backbone is supplanted by a state space backbone, functioning on raw patches or latent space. Given its notable efficacy in accommodating long-range dependencies, Diffusion State Space Models (DiS) are distinguished by treating all inputs including time, condition, and noisy image patches as tokens. Our assessment of DiS encompasses both unconditional and class-conditional image generation scenarios, revealing that DiS exhibits comparable, if not superior, performance to CNN-based or Transformer-based U-Net architectures of commensurate size. Furthermore, we analyze the scalability of DiS, gauged by the forward pass complexity quantified in Gflops. DiS models with higher Gflops, achieved through augmentation of depth/width or augmentation of input tokens, consistently demonstrate lower FID. In addition to demonstrating commendable scalability characteristics, DiS-H/2 models in latent space achieve performance levels akin to prior diffusion models on class-conditional ImageNet benchmarks at the resolution of 256$\times$256 and 512$\times$512, while significantly reducing the computational burden. The code and models are available at: https://github.com/feizc/DiS.

cs.CV