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Changsheng Li

Publications and source records attributed to Changsheng Li.

At least 19 recordsLinked to original sources

PhysMAS: Physics-Grounded Multi-Agent Synthesis of Compositional 4D Gaussians

Efficient, fully automatic, and physically plausible 4D Gaussian synthesis is an important goal for dynamic scene generation. Recent physics-based methods couple 3D Gaussians with the Material Point Method (MPM) to generate physically driven motion, but extending this paradigm to heterogeneous multi-part objects and interacting multi-object scenes remains challenging. Object-level physical assignment collapses distinct parts into a single material state, while one-shot predictions from large language models, vision-language models, or agents neither reliably bind different materials to identified parts nor verify that the resulting MPM configuration is executable. Score Distillation Sampling (SDS)-based parameter optimization, meanwhile, requires repeated per-scene score evaluations and gradient backpropagation, incurring lengthy optimization and potentially yielding suboptimal or unstable solutions. We therefore present PhysMAS, a physics-grounded multi-agent framework. From a motion prompt and four scene views, an Object-Part Scene Agent establishes persistent identities and calls a Material Reasoning Agent for part-wise profiles. It invokes solver-aware skills to bind these identities and profiles to per-particle MPM fields and execute all objects in a shared domain; the framework then screens candidate forward-simulation results. This supports heterogeneous multi-part and interacting multi-object scenes without per-scene diffusion-score backpropagation. Extensive experiments demonstrate that, compared with recent physics-based 4D Gaussian baselines that rely on SDS, PhysMAS achieves better semantic alignment and perceived physical plausibility while requiring less runtime.

cs.AI

Evidence-Driven Dynamic Visual Selector for Efficient Long Video Understanding

Recent advancements in MLLM-based long-form video understanding have mitigated inference-time computational cost and limited context lengths by selecting query-relevant frames. However, existing approaches predominantly rely on external proxy scorers and rigid heuristic rules, inevitably suffering from misalignment with the target MLLM's intrinsic evidence and failing to accommodate the non-uniform spatiotemporal information density. In this paper, we propose a fine-grained dynamic visual selection framework named EviSelect, grounded in the target MLLM internal attention evidence. Our method efficiently probes visual evidence via sparse prefilling as a structured prior to guide distribution-aware dynamic sampling. Specifically, we efficiently approximate attention maps of the target MLLM using highly compressed visual inputs and sparse attention, well-aligned to the full counterpart. Conditioned on three complementary attention components derived from this prior, we design a lightweight selector that not only precisely locates query-relevant timestamps but also adaptively adjusts the local sampling rate and spatial resolution. To enable evidence-conditioned spatiotemporal sampling, we formulate the selector as a stochastic policy and optimize it via GRPO under a joint accuracy--efficiency reward. By rewarding correct predictions under lower visual cost through group-relative comparisons, our method encourages the policy to allocate computation dynamically according to the information density of each video. Across three long video understanding benchmarks, EviSelect achieves superior performance compared to existing methods while reducing selected visual tokens by about 50\% and achieving a 3.9x end-to-end speedup.

cs.CV

PCSD: Persistent Consistency for Self-Distillation in Agentic Reinforcement Learning

Large language model agents have shown strong potential in complex interactive tasks, yet their reinforcement learning (RL) is often hindered by sparse rewards, as a long multi-turn trajectory may receive only a single outcome-level signal. On-policy self-distillation (OPSD) provides dense token-level supervision from a privileged teacher, but the teacher may not be reliable at every position. Existing methods commonly rely on isolated token-level discrepancies, which can be sensitive to noise, or assign a shared step-level weight that may overlook positional variation. We propose Persistent Consistency Self-Distillation (PCSD), which derives token-level distillation weights from the local persistence of teacher-favoring signals. PCSD combines adaptive windows with exponentially decayed aggregation to capture persistent relative teacher support, applies trend-aware modulation to attenuate locally declining support, and produces continuous weights through sigmoid gating. The resulting objective is jointly optimized with GRPO, combining dense teacher guidance with sparse environmental feedback. Without inference-time skills, PCSD achieves the best ALFWorld Overall results among all baselines on both backbones, exceeding GRPO by 15.6 and 13.3 points and SDAR by 6.2 and 5.5 points, while remaining competitive on WebShop and gaining 15.8 points over GRPO on unseen ALFWorld split.

cs.AI

Agentic Collaborative Cognition for Zero-Shot 3D Understanding

Recent advancements have explored agentic zero-shot 3D understanding by reformulating it as video keyframe understanding with Multimodal Large Language Models (MLLMs). However, existing methods face an intrinsic bottleneck due to the finite observation perspectives inherent in videos and the implicit perception of 3D scenes. In this paper, we propose a collaborative multi-agent framework that assigns a Planning Agent to handle high-level viewpoint planning and supplement novel perspectives, and a Perception Agent to explicitly summarize the 3D scene into a structured holistic cognitive map. Specifically, Planning Agent first analyzes this cognitive map to determine query-relevant viewpoints and supplements missing critical perspectives to ensure comprehensive observation. Subsequently, Perception Agent documents object-level attributes from these views by assigning consistent instance identifiers across viewpoints, thereby integrating fragmented observations into the holistic cognitive map. In parallel, it provides feedback to filter out mismatched candidate objects and guide subsequent viewpoint planning. Through this closed-loop iterative process, two agents collaboratively figure out candidates until Perception Agent determines that sufficient information has been captured to complete the task. Extensive experiments demonstrate that our method achieves state-of-the-art performance on 6 benchmarks, with improvements of 11.1\% Acc@0.5 on ScanRefer, 14.6 BLEU-1 on 3D-assisted dialog, and 2.1 EM on SQA3D.

cs.CV

PolicyTrim: Boosting Intrinsic Policy Efficiency of Vision-Language-Action Models

Vision-Language-Action (VLA) models provide a unified paradigm for robotic manipulation, yet their real-world deployment is often bottlenecked by execution efficiency. While existing efforts predominantly focus on compute-centric efficiency to reduce per-step inference latency, the intrinsic \textbf{policy efficiency} of these models remains largely unexplored. Policy efficiency is fundamentally affected by two factors, namely the effective executable length of predicted action chunks and the total physical steps required to complete a task. These two factors jointly determine the total number of forward inference calls during execution. We observe that current VLA policies struggle with planning unreliability and action redundancy, suffering from severe prediction degradation at the tail of action chunks and tending to generate unnecessarily redundant physical steps. To address this, we propose \textbf{PolicyTrim}, a reinforcement learning-based post-training framework that extends the reliable action chunk length and reduces redundant physical steps. For reliable chunk extension, we employ a dynamic exploration strategy that explicitly rewards the successful completion of longer executable lengths, progressively pushing the trustworthy prediction horizon to its empirical limit. For step efficiency, we design a redundancy-aware reward that directly favors successful task completions with fewer steps while penalizing unreproducible shortcuts, effectively eliminating redundant physical actions. Extensive experiments across three benchmarks and three VLA models demonstrate that PolicyTrim improves action chunk utilization by 3$\times$ and reduces physical execution steps by 51.4\%. Ultimately, our framework delivers up to a 5.83$\times$ end-to-end deployment speedup without compromising task success rates.

cs.CV

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback

Achieving fully automated, physically plausible 3D motion synthesis is a core objective in graphics and generative AI. However, configuring complex environmental force fields still relies entirely on manual expert intervention, creating a severe bottleneck for large-scale simulation data generation. Existing automated methods primarily focus on material optimization and exhibit severe modality gaps and technical flaws when applied to the vastly more complex force field optimization space: naive Large Language Models (LLMs) lack underlying simulation feedback, causing severe physical inaccuracies, while traditional Score Distillation Sampling (SDS) suffers from sluggish gradients, local optima entrapment, and a mathematical inability to dynamically switch discrete force fields. To address this, we propose PhysAgent, the first simulator-in-the-loop multi-agent framework that leverages multimodal inputs for automated, physically grounded 4D synthesis. By decoupling intrinsic materials from extrinsic dynamics, PhysAgent utilizes a Semantic Agent equipped with an externalized Force Field Skill module to master simulation rules and generate valid initializations. Subsequently, the Refine Agents, driven by Trajectory-Grounded Multi-Agent Feedback, leverage vision foundation models to extract dense point trajectories from rendered frames. By converting these explicit motion trajectories into structured textual descriptors, the agent harnesses LLM commonsense reasoning to execute zero-shot macroscopic leaps, effectively escaping local optima and dynamically switching discrete force fields. Extensive experiments demonstrate that PhysAgent rapidly generates stable, diverse physical scenes from arbitrary multimodal prompts, significantly outperforming existing baselines in both generation diversity and physical accuracy.

cs.RO

Where to Refine, When to Stop: Rethinking Redundancy via Latent Discrepancy for Efficient Visual Autoregressive Generation

Visual Autoregressive (VAR) models deliver high-quality image generation but suffer from significant inference latency at high resolutions. Recent acceleration approaches most rely on heuristic measures with layer features to prune tokens. Such heuristics are sensitive to complex contextual semantics, leading to inaccurate identification of redundant computation and poor adaptability across prompts. We rethink redundancy in VAR from the perspective of its impact on pixel-space generation and introduce Latent Discrepancy. This unified metric quantifies a token's contribution by measuring the change in model states during generation. Our analysis shows that redundancy is more accurately identified when guided by image latent or pixel-space signals. We further observed that in classifier-free guidance (CFG), the convergence trend of the discrepancy between conditional and unconditional branches exhibits high dynamics with different prompts. Based on these findings, we propose LD-Pruning (Latent Discrepancy Pruning), a training-free framework that removes redundancy via latent discrepancy by integrating decoding-free region selection and adaptive unconditional-branch skipping. Extensive experiments show that LD-Pruning substantially reduces inference latency while maintaining high generation quality, achieving up to 2.35x speedup on Infinity-8B.

cs.CV

Training-free Motion Factorization for Compositional Video Generation

Compositional video generation aims to synthesize multiple instances with diverse appearance and motion. However, current approaches mainly focus on binding semantics, neglecting to understand diverse motion categories specified in prompts. In this paper, we propose a motion factorization framework that decomposes complex motion into three primary categories: motionlessness, rigid motion, and non-rigid motion. Specifically, our framework follows a planning before generation paradigm. (1) During planning, we reason about motion laws on the motion graph to obtain frame-wise changes in the shape and position of each instance. This alleviates semantic ambiguities in the user prompt by organizing it into a structured representation of instances and their interactions. (2) During generation, we modulate the synthesis of distinct motion categories in a disentangled manner. Conditioned on the motion cues, guidance branches stabilize appearance in motionless regions, preserve rigid-body geometry, and regularize local non-rigid deformations. Crucially, our two modules are model-agnostic, which can be seamlessly incorporated into various diffusion model architectures. Extensive experiments demonstrate that our framework achieves impressive performance in motion synthesis on real-world benchmarks. Code is available at https://github.com/ZixuanWang0525/MF-CVG.

cs.CV

Astro: Activation-guided Structured Regularization for Outlier-Robust LLM Post-Training Quantization

Weight-only post-training quantization (PTQ) is crucial for efficient Large Language Model (LLM) deployment but suffers from accuracy degradation caused by weight and activation outliers. Existing mitigation strategies often face critical limitations: they either yield insufficient outlier suppression or incur significant deployment inefficiencies, such as inference latency, heavy preprocessing, or reliance on complex operator fusion. To resolve these limitations, we leverage a key insight: over-parameterized LLMs often converge to Flat Minima, implying a vast equivalent solution space where weights can be adjusted without compromising accuracy. Building on this, we propose Astro, an Activation-guided Structured Regularization framework designed to suppress the negative effects of outliers in a hardware-friendly and efficient manner. Leveraging the activation-guided regularization objective, Astro actively reconstructs intrinsically robust weights, aggressively suppressing weight outliers corresponding to high-magnitude activations without sacrificing model accuracy. Crucially, Astro introduces zero inference latency and is orthogonal to mainstream quantization methods like GPTQ. Extensive experiments show that Astro achieves highly competitive performance; notably, on LLaMA-2-7B, it achieves better performance than complex learning-based rotation methods with almost 1/3 of the quantization time.

cs.LG

SE-MLP Model for Predicting Prior Acceleration Features in Penetration Signals

Accurate identification of the penetration process relies heavily on prior feature values of penetration acceleration. However, these feature values are typically obtained through long simulation cycles and expensive computations. To overcome this limitation, this paper proposes a multi-layer Perceptron architecture, termed squeeze and excitation multi-layer perceptron (SE-MLP), which integrates a channel attention mechanism with residual connections to enable rapid prediction of acceleration feature values. Using physical parameters under different working conditions as inputs, the model outputs layer-wise acceleration features, thereby establishing a nonlinear mapping between physical parameters and penetration characteristics. Comparative experiments against conventional MLP, XGBoost, and Transformer models demonstrate that SE-MLP achieves superior prediction accuracy, generalization, and stability. Ablation studies further confirm that both the channel attention module and residual structure contribute significantly to performance gains. Numerical simulations and range recovery tests show that the discrepancies between predicted and measured acceleration peaks and pulse widths remain within acceptable engineering tolerances. These results validate the feasibility and engineering applicability of the proposed method and provide a practical basis for rapidly generating prior feature values for penetration fuzes.

cs.LG

M3-TTS: Multi-modal DiT Alignment & Mel-latent for Zero-shot High-fidelity Speech Synthesis

Non-autoregressive (NAR) text-to-speech synthesis relies on length alignment between text sequences and audio representations, constraining naturalness and expressiveness. Existing methods depend on duration modeling or pseudo-alignment strategies that severely limit naturalness and computational efficiency. We propose M3-TTS, a concise and efficient NAR TTS paradigm based on multi-modal diffusion transformer (MM-DiT) architecture. M3-TTS employs joint diffusion transformer layers for cross-modal alignment, achieving stable monotonic alignment between variable-length text-speech sequences without pseudo-alignment requirements. Single diffusion transformer layers further enhance acoustic detail modeling. The framework integrates a mel-vae codec that provides 3* training acceleration. Experimental results on Seed-TTS and AISHELL-3 benchmarks demonstrate that M3-TTS achieves state-of-the-art NAR performance with the lowest word error rates (1.36\% English, 1.31\% Chinese) while maintaining competitive naturalness scores. Code and demos will be available at https://wwwwxp.github.io/M3-TTS.

cs.SD

PSA-MF: Personality-Sentiment Aligned Multi-Level Fusion for Multimodal Sentiment Analysis

Multimodal sentiment analysis (MSA) is a research field that recognizes human sentiments by combining textual, visual, and audio modalities. The main challenge lies in integrating sentiment-related information from different modalities, which typically arises during the unimodal feature extraction phase and the multimodal feature fusion phase. Existing methods extract only shallow information from unimodal features during the extraction phase, neglecting sentimental differences across different personalities. During the fusion phase, they directly merge the feature information from each modality without considering differences at the feature level. This ultimately affects the model's recognition performance. To address this problem, we propose a personality-sentiment aligned multi-level fusion framework. We introduce personality traits during the feature extraction phase and propose a novel personality-sentiment alignment method to obtain personalized sentiment embeddings from the textual modality for the first time. In the fusion phase, we introduce a novel multi-level fusion method. This method gradually integrates sentimental information from textual, visual, and audio modalities through multimodal pre-fusion and a multi-level enhanced fusion strategy. Our method has been evaluated through multiple experiments on two commonly used datasets, achieving state-of-the-art results.

cs.MM

GELATO: Multi-Instruction Trajectory Reshaping via Geometry-Aware Multiagent-based Orchestration

We present GELATO -- the first language-driven trajectory reshaping framework to embed geometric environment awareness and multi-agent feedback orchestration to support multi-instruction in human-robot interaction scenarios. Unlike prior learning-based methods, our approach automatically registers scene objects as 6D geometric primitives via a VLM-assisted multi-view pipeline, and an LLM translates free-form multiple instructions into explicit, verifiable geometric constraints. These are integrated into a geometric-aware vector field optimization to adapt initial trajectories while preserving smoothness, feasibility, and clearance. We further introduce a multi-agent orchestration with observer-based refinement to handle multi-instruction inputs and interactions among objectives -- increasing success rate without retraining. Simulation and real-world experiments demonstrate our method achieves smoother, safer, and more interpretable trajectory modifications compared to state-of-the-art baselines.

cs.RO

Droplet3D: Commonsense Priors from Videos Facilitate 3D Generation

Scaling laws have validated the success and promise of large-data-trained models in creative generation across text, image, and video domains. However, this paradigm faces data scarcity in the 3D domain, as there is far less of it available on the internet compared to the aforementioned modalities. Fortunately, there exist adequate videos that inherently contain commonsense priors, offering an alternative supervisory signal to mitigate the generalization bottleneck caused by limited native 3D data. On the one hand, videos capturing multiple views of an object or scene provide a spatial consistency prior for 3D generation. On the other hand, the rich semantic information contained within the videos enables the generated content to be more faithful to the text prompts and semantically plausible. This paper explores how to apply the video modality in 3D asset generation, spanning datasets to models. We introduce Droplet3D-4M, the first large-scale video dataset with multi-view level annotations, and train Droplet3D, a generative model supporting both image and dense text input. Extensive experiments validate the effectiveness of our approach, demonstrating its ability to produce spatially consistent and semantically plausible content. Moreover, in contrast to the prevailing 3D solutions, our approach exhibits the potential for extension to scene-level applications. This indicates that the commonsense priors from the videos significantly facilitate 3D creation. We have open-sourced all resources including the dataset, code, technical framework, and model weights: https://dropletx.github.io/.

cs.CV

PhysGM: Large Physical Gaussian Model for Feed-Forward 4D Synthesis

Despite advances in physics-based 3D motion synthesis, current methods face key limitations: reliance on pre-reconstructed 3D Gaussian Splatting (3DGS) built from dense multi-view images with time-consuming per-scene optimization; physics integration via either inflexible, hand-specified attributes or unstable, optimization-heavy guidance from video models using Score Distillation Sampling (SDS); and naive concatenation of prebuilt 3DGS with physics modules, which ignores physical information embedded in appearance and yields suboptimal performance. To address these issues, we propose PhysGM, a feed-forward framework that jointly predicts 3D Gaussian representation and physical properties from a single image, enabling immediate simulation and high-fidelity 4D rendering. Unlike slow appearance-agnostic optimization methods, we first pre-train a physics-aware reconstruction model that directly infers both Gaussian and physical parameters. We further refine the model with Direct Preference Optimization (DPO), aligning simulations with the physically plausible reference videos and avoiding the high-cost SDS optimization. To address the absence of a supporting dataset for this task, we propose PhysAssets, a dataset of 50K+ 3D assets annotated with physical properties and corresponding reference videos. Experiments show that PhysGM produces high-fidelity 4D simulations from a single image in one minute, achieving a significant speedup over prior work while delivering realistic renderings. Our project page is at:https://hihixiaolv.github.io/PhysGM.github.io/

cs.CV

DeepFaith: A Domain-Free and Model-Agnostic Unified Framework for Highly Faithful Explanations

Explainable AI (XAI) builds trust in complex systems through model attribution methods that reveal the decision rationale. However, due to the absence of a unified optimal explanation, existing XAI methods lack a ground truth for objective evaluation and optimization. To address this issue, we propose Deep architecture-based Faith explainer (DeepFaith), a domain-free and model-agnostic unified explanation framework under the lens of faithfulness. By establishing a unified formulation for multiple widely used and well-validated faithfulness metrics, we derive an optimal explanation objective whose solution simultaneously achieves optimal faithfulness across these metrics, thereby providing a ground truth from a theoretical perspective. We design an explainer learning framework that leverages multiple existing explanation methods, applies deduplicating and filtering to construct high-quality supervised explanation signals, and optimizes both pattern consistency loss and local correlation to train a faithful explainer. Once trained, DeepFaith can generate highly faithful explanations through a single forward pass without accessing the model being explained. On 12 diverse explanation tasks spanning 6 models and 6 datasets, DeepFaith achieves the highest overall faithfulness across 10 metrics compared to all baseline methods, highlighting its effectiveness and cross-domain generalizability.

cs.LG

Collaborative Human-Robot Surgery for Mandibular Angle Split Osteotomy: Optical Tracking based Approach

Mandibular Angle Split Osteotomy (MASO) is a significant procedure in oral and maxillofacial surgery. Despite advances in technique and instrumentation, its success still relies heavily on the surgeon's experience. In this work, a human-robot collaborative system is proposed to perform MASO according to a preoperative plan and under guidance of a surgeon. A task decomposition methodology is used to divide the collaborative surgical procedure into three subtasks: (1) positional control and (2) orientation control, both led by the robot for precise alignment; and (3) force-control, managed by surgeon to ensure safety. Additionally, to achieve patient tracking without the need for a skull clamp, an optical tracking system (OTS) is utilized. Movement of the patient mandibular is measured with an optical-based tracker mounted on a dental occlusal splint. A registration method and Robot-OTS calibration method are introduced to achieve reliable navigation within our framework. The experiments of drilling were conducted on the realistic phantom model, which demonstrated that the average error between the planned and actual drilling points is 1.85mm.

cs.RO

ITPNet: Towards Instantaneous Trajectory Prediction for Autonomous Driving

Trajectory prediction of agents is crucial for the safety of autonomous vehicles, whereas previous approaches usually rely on sufficiently long-observed trajectory to predict the future trajectory of the agents. However, in real-world scenarios, it is not realistic to collect adequate observed locations for moving agents, leading to the collapse of most prediction models. For instance, when a moving car suddenly appears and is very close to an autonomous vehicle because of the obstruction, it is quite necessary for the autonomous vehicle to quickly and accurately predict the future trajectories of the car with limited observed trajectory locations. In light of this, we focus on investigating the task of instantaneous trajectory prediction, i.e., two observed locations are available during inference. To this end, we propose a general and plug-and-play instantaneous trajectory prediction approach, called ITPNet. Specifically, we propose a backward forecasting mechanism to reversely predict the latent feature representations of unobserved historical trajectories of the agent based on its two observed locations and then leverage them as complementary information for future trajectory prediction. Meanwhile, due to the inevitable existence of noise and redundancy in the predicted latent feature representations, we further devise a Noise Redundancy Reduction Former, aiming at to filter out noise and redundancy from unobserved trajectories and integrate the filtered features and observed features into a compact query for future trajectory predictions. In essence, ITPNet can be naturally compatible with existing trajectory prediction models, enabling them to gracefully handle the case of instantaneous trajectory prediction. Extensive experiments on the Argoverse and nuScenes datasets demonstrate ITPNet outperforms the baselines, and its efficacy with different trajectory prediction models.

cs.CV