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Changsheng Zhao

Publications and source records attributed to Changsheng Zhao.

At least 19 recordsLinked to original sources

WinQ: Accelerating Quantization-Aware Training of Language Models Around Saddle Points

Quantization-aware training (QAT) is widely adopted to quantize language models by training full-precision weights using gradients from the quantized model. The main bottleneck is its slow convergence and early performance plateau, particularly below 4-bit-widths. While this problem has been observed in prior work, its precise cause remains unclear. In this paper, we analyze the convergence of QAT by estimating the spectrum of the loss-surface Hessians. We find that the weights converge to flat regions around saddle points, where a large fraction of the Hessian eigenvalues are both positive and negative. During training, an increasing fraction of Hessian eigenvalues concentrates around zero, whose magnitude decreases. At lower bit-widths, the magnitude of eigenvalues in the Hessian spectrum is significantly smaller. To mitigate these issues, we propose an algorithm called WinQ to accelerate QAT, which involves: (1) periodically resetting weights to the linear interpolation of full-precision and quantized weights, reducing the distance to the quantization grid and increasing eigenvalue magnitude, and (2) computing gradients of noise-injected weights to regularize the Hessian. Extensive experiments show that WinQ accelerates QAT by up to 4 times across various quantization methods and models. Under the same training cost, WinQ improves state-of-the-art sub-4-bit quantization by up to 8.8%. These results are consistent across 16 settings with different language models, quantization methods, and bit widths.

cs.LG

Exploring Audio Hallucination in Egocentric Video Understanding

Egocentric videos provide a distinctive setting in which sound serves as crucial cues to understand user activities and surroundings, particularly when visual information is unstable or occluded due to continuous camera movement. State-of-the-art large audio-visual language models (AV-LLMs) can generate multimodal descriptions. However, we show in this work that they are prone to audio hallucinations, often inferring sounds from visual cues that are visible but not heard. We present a systematic and automatic evaluation framework for analyzing audio hallucinations in egocentric video through a targeted question-answering (Q/A) protocol. We curate a dataset of 300 egocentric videos and design 1,000 sound-focused questions to probe model outputs. To characterize hallucinations, we propose a grounded taxonomy that distinguishes between foreground action sounds from the user activities and background ambient sounds. Our evaluation shows that advanced AV-LLMs, such as Qwen2.5 Omni, exhibit high hallucination rates, achieving only 27.3% and 39.5% accuracy on Q/As related to foreground and background sounds, respectively. With this work, we highlight the need to measure the reliability of multimodal responses, emphasizing that robust evaluation of hallucinations is essential to develop reliable AV-LLMs.

cs.CV

Neural Computers

We propose a new frontier: Neural Computers (NCs) that unify computation, memory, and I/O of traditional computers in a learned runtime state. Our long-term goal is the Completely Neural Computer (CNC): the mature, general-purpose realization of this emerging machine form, with stable execution, explicit reprogramming, and durable capability reuse. As an initial step, we study whether elementary NC primitives can be learned solely from collected I/O traces, without instrumented program state. Concretely, we instantiate NCs as video models that roll out screen frames from instructions, pixels, and user actions (when available) in CLI and GUI settings. We show that NCs can acquire elementary interface primitives, especially I/O alignment and short-horizon control, while routine reuse, controlled updates, and symbolic stability remain challenging. We outline a roadmap toward CNCs, to establish a new computing paradigm beyond today's agents and conventional computers.

cs.LG

RPRA: Predicting an LLM-Judge for Efficient but Performant Inference

Large language models (LLMs) face a fundamental trade-off between computational efficiency (e.g., number of parameters) and output quality, especially when deployed on computationally limited devices such as phones or laptops. One way to address this challenge is by following the example of humans and have models ask for help when they believe they are incapable of solving a problem on their own; we can overcome this trade-off by allowing smaller models to respond to queries when they believe they can provide good responses, and deferring to larger models when they do not believe they can. To this end, in this paper, we investigate the viability of Predict-Answer/Act (PA) and Reason-Predict-Reason-Answer/Act (RPRA) paradigms where models predict -- prior to responding -- how an LLM judge would score their output. We evaluate three approaches: zero-shot prediction, prediction using an in-context report card, and supervised fine-tuning. Our results show that larger models (particularly reasoning models) perform well when predicting generic LLM judges zero-shot, while smaller models can reliably predict such judges well after being fine-tuned or provided with an in-context report card. Altogether, both approaches can substantially improve the prediction accuracy of smaller models, with report cards and fine-tuning achieving mean improvements of up to 55% and 52% across datasets, respectively. These findings suggest that models can learn to predict their own performance limitations, paving the way for more efficient and self-aware AI systems.

cs.AI

dTRPO: Trajectory Reduction in Policy Optimization of Diffusion Large Language Models

Diffusion Large Language Models (dLLMs) introduce a new paradigm for language generation, which in turn presents new challenges for aligning them with human preferences. In this work, we aim to improve the policy optimization for dLLMs by reducing the cost of the trajectory probability calculation, thereby enabling scaled-up offline policy training. We prove that: (i) under reference policy regularization, the probability ratio of the newly unmasked tokens is an unbiased estimate of that of intermediate diffusion states, and (ii) the probability of the full trajectory can be effectively estimated with a single forward pass of a re-masked final state. By integrating these two trajectory reduction strategies into a policy optimization objective, we propose Trajectory Reduction Policy Optimization (dTRPO). We evaluate dTRPO on 7B dLLMs across instruction-following and reasoning benchmarks. Results show that it substantially improves the core performance of state-of-the-art dLLMs, achieving gains of up to 9.6% on STEM tasks, up to 4.3% on coding tasks, and up to 3.0% on instruction-following tasks. Moreover, dTRPO exhibits strong training efficiency due to its offline, single-forward nature, and achieves improved generation efficiency through high-quality outputs.

cs.AI

VideoAuto-R1: Video Auto Reasoning via Thinking Once, Answering Twice

Chain-of-thought (CoT) reasoning has emerged as a powerful tool for multimodal large language models on video understanding tasks. However, its necessity and advantages over direct answering remain underexplored. In this paper, we first demonstrate that for RL-trained video models, direct answering often matches or even surpasses CoT performance, despite CoT producing step-by-step analyses at a higher computational cost. Motivated by this, we propose VideoAuto-R1, a video understanding framework that adopts a reason-when-necessary strategy. During training, our approach follows a Thinking Once, Answering Twice paradigm: the model first generates an initial answer, then performs reasoning, and finally outputs a reviewed answer. Both answers are supervised via verifiable rewards. During inference, the model uses the confidence score of the initial answer to determine whether to proceed with reasoning. Across video QA and grounding benchmarks, VideoAuto-R1 achieves state-of-the-art accuracy with significantly improved efficiency, reducing the average response length by ~3.3x, e.g., from 149 to just 44 tokens. Moreover, we observe a low rate of thinking-mode activation on perception-oriented tasks, but a higher rate on reasoning-intensive tasks. This suggests that explicit language-based reasoning is generally beneficial but not always necessary.

cs.CV

MobileLLM-R1: Exploring the Limits of Sub-Billion Language Model Reasoners with Open Training Recipes

The paradigm shift in large language models (LLMs) from instinctive responses to chain-of-thought (CoT) reasoning has fueled two prevailing assumptions: (1) reasoning capabilities only emerge in sufficiently large models, and (2) such capabilities require training on massive datasets. While the first assumption has already been challenged by recent sub-billion-parameter reasoning models such as Qwen3-0.6B and DeepSeek distilled variants, the second remains largely unquestioned. In this work, we revisit the necessity of scaling to extremely large corpora (>10T tokens) for reasoning emergence. By carefully curating and resampling open-source datasets that we identify as beneficial under our designed metrics, we demonstrate that strong reasoning abilities can emerge with far less data. Specifically, we show that only ~2T tokens of high-quality data are sufficient, and pre-training with 4.2T tokens on the dataset resampled from these ~2T tokens, followed by a established post-training procedure, enables the development of MobileLLM-R1, a series of sub-billion-parameter reasoning models that substantially outperform prior models trained on fully open-sourced data. For example, MobileLLM-R1-950M achieves an AIME score of 15.5, compared to just 0.6 for OLMo-2-1.48B and 0.3 for SmolLM-2-1.7B. Remarkably, despite being trained on only 11.7% of the tokens compared to Qwen3's proprietary 36T-token corpus for pretraining, MobileLLM-R1-950M matches or surpasses Qwen3-0.6B across multiple reasoning benchmarks. To facilitate further research in this direction, we have made the models (https://huggingface.co/collections/facebook/mobilellm-r1) and code (https://github.com/facebookresearch/MobileLLM-R1) publicly available, along with the complete training recipe, data sources, and data mixing ratios.

cs.CL

EgoAVU: Egocentric Audio-Visual Understanding

Understanding egocentric videos plays a vital role for embodied intelligence. Recent multi-modal large language models (MLLMs) can accept both visual and audio inputs. However, due to the challenge of obtaining text labels with coherent joint-modality information, whether MLLMs can jointly understand both modalities in egocentric videos remains under-explored. To address this problem, we introduce EgoAVU, a scalable data engine to automatically generate egocentric audio-visual narrations, questions, and answers. EgoAVU enriches human narrations with multimodal context and generates audio-visual narrations through cross-modal correlation modeling. Token-based video filtering and modular, graph-based curation ensure both data diversity and quality. Leveraging EgoAVU, we construct EgoAVU-Instruct, a large-scale training dataset of 3M samples, and EgoAVU-Bench, a manually verified evaluation split covering diverse tasks. EgoAVU-Bench clearly reveals the limitations of existing MLLMs: they bias heavily toward visual signals, often neglecting audio cues or failing to correspond audio with the visual source. Finetuning MLLMs on EgoAVU-Instruct effectively addresses this issue, enabling up to 113% performance improvement on EgoAVU-Bench. Such benefits also transfer to other benchmarks such as EgoTempo and EgoIllusion, achieving up to 28% relative performance gain. Code will be released to the community.

cs.CV

STEM: Scaling Transformers with Embedding Modules

Fine-grained sparsity promises higher parametric capacity without proportional per-token compute, but often suffers from training instability, load balancing, and communication overhead. We introduce STEM (Scaling Transformers with Embedding Modules), a static, token-indexed approach that replaces the FFN up-projection with a layer-local embedding lookup while keeping the gate and down-projection dense. This removes runtime routing, enables CPU offload with asynchronous prefetch, and decouples capacity from both per-token FLOPs and cross-device communication. Empirically, STEM trains stably despite extreme sparsity. It improves downstream performance over dense baselines while reducing per-token FLOPs and parameter accesses (eliminating roughly one-third of FFN parameters). STEM learns embedding spaces with large angular spread which enhances its knowledge storage capacity. More interestingly, this enhanced knowledge capacity comes with better interpretability. The token-indexed nature of STEM embeddings allows simple ways to perform knowledge editing and knowledge injection in an interpretable manner without any intervention in the input text or additional computation. In addition, STEM strengthens long-context performance: as sequence length grows, more distinct parameters are activated, yielding practical test-time capacity scaling. Across 350M and 1B model scales, STEM delivers up to ~3--4% accuracy improvements overall, with notable gains on knowledge and reasoning-heavy benchmarks (ARC-Challenge, OpenBookQA, GSM8K, MMLU). Overall, STEM is an effective way of scaling parametric memory while providing better interpretability, better training stability and improved efficiency.

cs.LG

Basis Selection: Low-Rank Decomposition of Pretrained Large Language Models for Target Applications

Large language models (LLMs) significantly enhance the performance of various applications, but they are computationally intensive and energy-demanding. This makes it challenging to deploy them on devices with limited resources, such as personal computers and mobile/wearable devices, and results in substantial inference costs in resource-rich environments like cloud servers. To extend the use of LLMs, we introduce a low-rank decomposition approach to effectively compress these models, tailored to the requirements of specific applications. We observe that LLMs pretrained on general datasets contain many redundant components not needed for particular applications. Our method focuses on identifying and removing these redundant parts, retaining only the necessary elements for the target applications. Specifically, we represent the weight matrices of LLMs as a linear combination of base components. We then prune the irrelevant bases and enhance the model with new bases beneficial for specific applications. Deep compression results on the Llama 2-7b and -13B models, conducted on target applications including mathematical reasoning and code generation, show that our method significantly reduces model size while maintaining comparable accuracy to state-of-the-art low-rank compression techniques.

cs.LG

A Comprehensive Survey of 3GPP Release 19 ISAC Channel Modeling: From Empirical Features to Unified Methodology and Standardized Simulator

Integrated Sensing and Communication (ISAC) has been identified as a key 6G application by ITU and 3GPP. Channel measurement and modeling is a prerequisite for ISAC system design and has attracted widespread attention from both academia and industry. 3GPP Release 19 initiated the ISAC channel study item in December 2023 and finalized its modeling specification in May 2025 after extensive technical discussions. However, a comprehensive survey that provides a systematic overview,from empirical channel features to modeling methodologies and standardized simulators,remains unavailable. In this paper, the key requirements and challenges in ISAC channel research are first analyzed, followed by a structured overview of the standardization workflow throughout the 3GPP Release 19 process. Then, critical aspects of ISAC channels, including physical objects, target channels, and background channels, are examined in depth, together with additional features such as spatial consistency, environment objects, Doppler characteristics, and shared clusters, supported by measurement-based analysis. To establish a unified ISAC channel modeling framework, an Extended Geometry-based Stochastic Model (E-GBSM) is proposed, incorporating all the aforementioned ISAC channel characteristics. Finally, a standardized simulator is developed based on E-GBSM, and a two-phase calibration procedure aligned with 3GPP Release 19 is conducted to validate both the model and the simulator, demonstrating close agreement with industrial reference results. Overall, this paper provides a systematic survey of 3GPP Release 19 ISAC channel standardization and offers insights into best practices for new feature characterization, unified modeling methodology, and standardized simulator implementation, which can effectively supporting ISAC technology evaluation and future 6G standardization.

eess.SP

ParetoQ: Improving Scaling Laws in Extremely Low-bit LLM Quantization

The optimal bit-width for achieving the best trade-off between quantized model size and accuracy has been a subject of ongoing debate. While some advocate for 4-bit quantization, others propose that 1.58-bit offers superior results. However, the lack of a cohesive framework for different bits has left such conclusions relatively tenuous. We present ParetoQ, the first unified framework that facilitates rigorous comparisons across 1-bit, 1.58-bit, 2-bit, 3-bit, and 4-bit quantization settings. Our findings reveal a notable learning transition between 2 and 3 bits: For 3-bits and above, the fine-tuned models stay close to their original pre-trained distributions, whereas for learning 2-bit networks or below, the representations change drastically. By optimizing training schemes and refining quantization functions, ParetoQ surpasses all previous methods tailored to specific bit widths. Remarkably, our ParetoQ ternary 600M-parameter model even outperforms the previous SoTA ternary 3B-parameter model in accuracy, using only one-fifth of the parameters. Extensive experimentation shows that ternary, 2-bit, and 3-bit quantization maintains comparable performance in the size-accuracy trade-off and generally exceeds 4-bit and binary quantization. Considering hardware constraints, 2-bit quantization offers promising potential for memory reduction and speedup.

cs.LG

DepthLM: Metric Depth From Vision Language Models

Vision language models (VLMs) can flexibly address various vision tasks through text interactions. Although successful in semantic understanding, state-of-the-art VLMs including GPT-5 still struggle in understanding 3D from 2D inputs. On the other hand, expert pure vision models achieve super-human accuracy in metric depth estimation, a key 3D understanding task. However, they require task-specific architectures and losses. Such difference motivates us to ask: Can VLMs reach expert-level accuracy without architecture or loss change? We take per-pixel metric depth estimation as the representative task and show that the answer is yes! Surprisingly, comprehensive analysis shows that text-based supervised-finetuning with sparse labels is sufficient for VLMs to unlock strong 3D understanding, no dense prediction head or complex regression/regularization loss is needed. The bottleneck for VLMs lies actually in pixel reference and cross-dataset camera ambiguity, which we address through visual prompting and intrinsic-conditioned augmentation. With much smaller models, our method DepthLM surpasses the accuracy of most advanced VLMs by over 2x, making VLMs for the first time comparable with pure vision models. Interestingly, without explicit enforcement during training, VLMs trained with DepthLM naturally avoids over-smoothing, having much fewer flying points at boundary regions than pure vision models. The simplicity of DepthLM also enables a single VLM to cover various 3D tasks beyond metric depth. Our code and model will be released at the link below.

cs.CV

6G Channel Modeling: Requirement, Measurement, Methodology and Simulator

Sixth-generation (6G) mobile communications have attracted substantial attention in the global research community of information and communication technologies (ICTs). 6G systems are expected to support not only extended 5G usage scenarios but also new usage scenarios, such as integrated sensing and communication (ISAC), integrated artificial intelligence (AI) and communication, and communication and ubiquitous connectivity. To achieve this goal, channel characteristics must be comprehensively studied and properly exploited to promote the design, standardization, and optimization of 6G systems. In this paper, we first summarize the requirements and challenges in 6G channel research. Our focus is on channels for six promising technologies enabling 6G, including ISAC, extremely large-scale MIMO (XL-MIMO), mid-band and terahertz (THz) technologies, reconfigurable intelligent surfaces (RISs), and space-air-ground integrated networks (SAGINs). A survey of the progress in 6G channel research regarding the above six promising technologies is presented in terms of the latest measurement campaigns, new characteristics, modeling methods, and research prospects. To support testing, optimization and evaluation, existing 6G channel simulators are summarized. Then, BUPTCMCCCMG-IMT2030 is introduced as an example of a simulator that was developed on the basis of the ITU/3GPP 3D geometry-based stochastic model (GBSM) methodology. We also address open issues covering standardization activities, AI-enabled methods, and system performance analysis in the context of 6G channel research. This paper offers in-depth, hands-on insights into the best practices of channel measurements, modeling, and simulations for the evaluation of 6G technologies, the development of 6G standards, and the implementation and optimization of 6G systems.

eess.SP

BUPTCMCC-6G-CMG+: A GBSM-Based ISAC Standard Channel Model Generator

Integrated sensing and communication (ISAC) has been recognized as the key technology in the vision of the sixth generation (6G) era. With the emergence of new concepts in mobile communications, the channel model is the prerequisite for system design and performance evaluation. Currently, 3GPP Release 19 is advancing the standardization of ISAC channel models. Nevertheless, a unified modeling framework has yet to be established. This paper provides a simulation diagram of ISAC channel modeling extended based on the Geometry-Based Stochastic Model (GBSM), compatible with existing 5G channel models and the latest progress in the 3rd Generation Partnership Project (3GPP) standardization. We first introduce the progress of the ISAC channel model standardization in general. Then, a concatenated channel modeling approach is presented considering the team's standardization proposals, which is implemented on the BUPTCMCC-6G-CMG+ channel model generator. We validated the model in cumulative probability density function (CDF) in statistical extension of angle and delay, and radar cross section (RCS). Simulation results show that the proposed model can realistically characterize the feature of channel concatenation and RCS within the ISAC channel.

eess.SP

Breaking Down Power Barriers in On-Device Streaming ASR: Insights and Solutions

Power consumption plays a crucial role in on-device streaming speech recognition, significantly influencing the user experience. This study explores how the configuration of weight parameters in speech recognition models affects their overall energy efficiency. We found that the influence of these parameters on power consumption varies depending on factors such as invocation frequency and memory allocation. Leveraging these insights, we propose design principles that enhance on-device speech recognition models by reducing power consumption with minimal impact on accuracy. Our approach, which adjusts model components based on their specific energy sensitivities, achieves up to 47% lower energy usage while preserving comparable model accuracy and improving real-time performance compared to leading methods.

cs.SD

SpinQuant: LLM quantization with learned rotations

Post-training quantization (PTQ) techniques applied to weights, activations, and the KV cache greatly reduce memory usage, latency, and power consumption of Large Language Models (LLMs), but may lead to large quantization errors when outliers are present. Rotating activation or weight matrices helps remove outliers and benefits quantization. In this work, we identify a collection of applicable rotation parameterizations that lead to identical outputs in full-precision Transformer architectures while enhancing quantization accuracy. In addition, we find that some random rotations lead to much better quantization than others, with an up to 13 points difference in downstream zero-shot reasoning performance. As a result, we propose SpinQuant, a novel approach that incorporates learned rotation matrices for optimal quantized network accuracy. With 4-bit quantization of weight, activation, and KV-cache, SpinQuant narrows the accuracy gap on zero-shot reasoning tasks with full precision to merely 2.9 points on the LLaMA-2 7B model, surpassing LLM-QAT by 19.1 points and SmoothQuant by 25.0 points. Furthermore, SpinQuant also outperforms concurrent work QuaRot, which applies random rotations to remove outliers. In particular, for LLaMA-3 8B models that are hard to quantize, SpinQuant reduces the gap to full precision by up to 45.1% relative to QuaRot. Code is available at https://github.com/facebookresearch/SpinQuant.

cs.LG

Llama Guard 3-1B-INT4: Compact and Efficient Safeguard for Human-AI Conversations

This paper presents Llama Guard 3-1B-INT4, a compact and efficient Llama Guard model, which has been open-sourced to the community during Meta Connect 2024. We demonstrate that Llama Guard 3-1B-INT4 can be deployed on resource-constrained devices, achieving a throughput of at least 30 tokens per second and a time-to-first-token of 2.5 seconds or less on a commodity Android mobile CPU. Notably, our experiments show that Llama Guard 3-1B-INT4 attains comparable or superior safety moderation scores to its larger counterpart, Llama Guard 3-1B, despite being approximately 7 times smaller in size (440MB).

cs.DC