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Changze Li

Publications and source records attributed to Changze Li.

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BEACON: Behavior-Anchored Cross-Source Knowledge Graph Construction for Cyber Threat Intelligence

Cyber threat intelligence (CTI) is foundational to modern cyber defense, yet much of it resides in unstructured reports whose volume and heterogeneity far exceed manual analysis, motivating research on automatically constructing knowledge graphs from CTI reports. However, existing approaches mainly extract partial information within a single report, leaving the cross-source setting unexplored, where the same threat is given unrelated names. Our key insight is that attack behaviors, once mapped to MITRE ATT&CK (a standardized catalog of attack techniques), can anchor the rest of a report. Attack behaviors are the adversarial actions a report describes, while contextual entities (e.g., threat actors, campaigns, and affected products) and Indicators of Compromise (IoCs; e.g., IP addresses) are their participants and traces. Attaching them to these anchors places every per-report graph in one canonical space. We realize this insight in BEACON, an LLM-driven framework for cross-source CTI knowledge graph construction. Its first stage extracts each report into a graph under a propose-then-verify paradigm, grounding candidates in report evidence and official ATT&CK definitions, to suppress LLM misclassification and hallucination. Its second stage merges these graphs with a hierarchical alignment strategy that applies signals in decreasing order of determinism, from character-level and semantic similarity to overlapping technique neighborhoods, iterating as merges pool neighborhoods. No existing benchmark links entities to technique anchors or provides cross-source alignment ground truth. We therefore construct and release two human-annotated datasets from 34 sources: to our knowledge the largest for report-level CTI extraction (8,395 elements) and the first for cross-source consolidation (3,487). On them, BEACON outperforms all baselines by at least 23% and 9%, respectively.

cs.CR

CTIFoundry: An Agent-Native Corpus Scaffold for Cyber Threat Intelligence

Cyber threat intelligence (CTI) is increasingly consumed not by human analysts but by LLM agents that compose multi-step investigations at query time. The harness side of this shift has matured rapidly (planning loops, tool protocols, context management), but the corpus side has not: threat reports and vulnerability databases are still packaged for retrieval-augmented generation, as opaque chunks behind an embedding index. We argue that this substrate, not model capability, is the bottleneck on agentic CTI investigation, and present CTIFoundry, an agent-native corpus scaffold. At build time, CTIFoundry materializes the latent structure of a CTI corpus: a deterministic ontology graph over four authoritative knowledge bases (CVE, CWE, CAPEC, ATT&CK) whose official cross-references become typed, traversable edges; a span-grounded report layer whose canonical, alias-resolved cross-vendor entities index provenance-carrying chunks; and hybrid dense+lexical retrieval surfaces. At query time this structure is exposed through seven typed tools and three procedural skills mounted on a stock open-source agent harness. On the public CTIConnect benchmark, swapping only the action surface lifts the identically-harnessed agent by +0.19 to +0.28 overall F1 across a four-model, two-provider panel: a small model on CTIFoundry surpasses a flagship on the flat substrate, and the gain is not bought with search effort, since on both Claude models the scaffolded agent is more accurate at roughly half the tool calls. An ablation attributes it: typed structure carries the larger share, procedural skills convert structure into discipline, and the two compose super-additively, because skills bind only to structure that exists.

cs.AI

VLN-AVP: Zero-Shot Vision-Language Navigation with Hybrid Long-Short-Term Memory for Autonomous Valet Parking

Existing methods in Autonomous Valet Parking (AVP) typically rely on pre-built maps, which severely restricts their scalability to unseen environments and open-vocabulary targets. Inspired by the application of Vision-Language Models (VLMs) in Vision-Language Navigation (VLN) tasks, we propose VLN-AVP, a zero-shot navigation framework for AVP tasks. By combining the precise spatial perception of a Bird's-Eye-View (BEV) model with the general intelligence of VLMs, our framework 1) eliminates the dependency on pre-built maps, 2) interprets semantic environmental contexts in parking scenarios, and 3) enables intuitive navigation following natural language instructions. Specifically, we introduce a hybrid memory system: a short-term perception memory tracks semantic visual cues to address the limitations of VLM's single-frame reasoning in existing methods, while a long-term topological memory facilitates stable policy learning from past experiences. To bridge the gap in existing benchmarks, we also present the VLN-AVP dataset and benchmark. Featuring 10 high-fidelity parking scenes and over 1,000 navigation episodes, it has the largest number of garage scenes to date and is the first VLN benchmark for underground parking. Extensive experiments demonstrate that in simulation, our method achieves an over 25% improvement in success rate compared to VLN methods and an over 15% improvement compared to other autonomous driving methods. Furthermore, it attains a leading success rate in real-world vehicle experiments, proving its practical feasibility.

cs.RO

AgenticNav: Zero-Shot Vision-and-Language Navigation as a Tool-Calling Harness

Zero-shot vision-and-language navigation in continuous environments (VLN-CE) has recently become feasible with large vision-language models (VLMs). However, existing methods typically rely on learned waypoint predictors to propose navigable actions. This severely limits the model's action space and fails to leverage depth inputs effectively. Moreover, memory is commonly handled by accumulating long textual or visual histories with substantial irrelevant context, or by retrieving cross-episode experiences, which weakens the zero-shot setting. In this paper, we rethink zero-shot VLN-CE as an agentic interface between the VLM and the environment, and present AgenticNav, a lightweight navigation harness that exposes action, depth, and memory as callable tools. Instead of choosing from predicted waypoints, the action tool allows the VLM to directly select a target pixel in RGB observations, converting it into executable motion. Depth is exposed through an on-demand pixel-depth tool, enabling the VLM to request precise metric distances only where they matter. For memory, AgenticNav provides a compact map image summarizing the historical trajectory, paired with a recall tool that allows the VLM to selectively revisit past visual observations without overwhelming the prompt context. On the R2R-CE benchmark, AgenticNav establishes new state-of-the-art (SOTA) performance among zero-shot methods given the same VLM backbone. Real-world validation further highlights its zero-shot generalization compared to prior methods. Ablations show that our action tool design outperforms traditional waypoint predictors, and that depth tool and agentic memory further contribute to navigation performance.

cs.RO

TTPrint: Evidence-Grounded TTP Extraction via Diverge-then-Converge Verification

Extracting MITRE ATT&CK techniques from cyber threat intelligence (CTI) reports is an open-set, multi-label problem requiring both high recall (not missing techniques) and high precision (not hallucinating unsupported ones). Existing methods--rule-based, supervised, and LLM-based--struggle to achieve both: rule-based and supervised approaches lack generalizability across diverse attack descriptions, while LLM-based approaches that couple candidate generation and validation within a single inference step suffer from limited recall and precision simultaneously. We propose TTPrint, which addresses this challenge through a diverge-then-converge design inspired by how human analysts work: first extracting broadly, then verifying rigorously. In the divergent phase, reports are decomposed into atomic behaviors and candidate techniques are proposed broadly. A deterministic span localization stage then anchors each candidate to a specific evidence window in the source text. A convergent verification stage retains only candidates supported by both the localized evidence and the authoritative MITRE definition. We contribute two evaluation resources--a cleaned TRAM benchmark (TRAM-Clean) and a new annotated dataset (TTPrint-Bench)--to address known annotation noise in existing benchmarks and elevate the task to document-level TTP extraction. On TRAM-Clean and TTPrint-Bench, TTPrint achieves 76.48% and 87.39% macro-F1 respectively, outperforming the leading baseline by 63.5% and 29.4%. A multi-backbone analysis across six LLMs and a threshold sensitivity study further demonstrate generalizability across model choices and provide practical guidance for parameter selection.

cs.CR

ParkingWorld: End-to-End Autonomous Parking Reinforcement Learning from Corrective Experience in 3DGS Simulation

Autonomous parking demands precise low-speed maneuvering within narrow, cluttered, and highly constrained environments, where vehicles must navigate tight spaces while avoiding static obstacles and complex geometric boundaries. Unlike imitation learning, which typically requires massive volumes of high-quality expert demonstrations to converge to a stable policy and often suffers from limited generalization to unseen scenarios, traditional reinforcement learning (RL) methods face persistent challenges including excessive training overhead, inefficient exploration, and even failure to learn viable parking strategies in challenging settings. To address these limitations, this paper presents a correction-in-the-loop sample-efficient reinforcement learning (CIL-SERL) framework for end-to-end autonomous parking, which is entirely trained in a photorealistic 3D Gaussian Splatting (3DGS) parking simulator that enables high-fidelity digital reconstruction of real-world scenes. Inspired by error-correction notebooks used in learning practice, we design a novel multi-level replay buffer mechanism. These buffers hierarchically organize and store standard RL rollouts, human corrective interventions, failed exploration trajectories, and rollback-based correction segments in separate yet interconnected memory regions, facilitating structured sampling and targeted learning during training. The proposed framework is systematically evaluated in both the 3DGS simulation environment and a physical vehicle platform. Extensive experimental results demonstrate that our method achieves substantial improvements in parking success rate, operational efficiency, and safety performance across diverse scenarios, validating the effectiveness and practical applicability of the proposed CIL-SERL-based end-to-end autonomous parking solution.

cs.RO

Elevator-LIO: Robust LiDAR-Inertial Odometry for Multi-Floor Navigation under Elevator-Induced Non-Inertial Motion

This paper presents Elevator-LIO, a LiDAR-inertial odometry framework designed to achieve continuous robot localization during elevator travel, thereby supporting cross-floor robotic tasks. To address the state-estimation problem in non-inertial frames, Elevator-LIO establishes a decoupled state-estimation model that separately models the robot motion relative to the elevator and the elevator motion itself, and embeds it into a mode-dependent iterated error-state Kalman filter framework. This framework degenerates to conventional LIO estimation in ordinary indoor environments, while enabling the propagation and constrained update of elevator-related states in elevator non-inertial environments, thereby achieving continuous and stable localization. An elevator mode manager detects elevator entry and exit events using LiDAR ranging statistics and estimated states, and introduces event-triggered zero-velocity and zero-acceleration updates when the elevator stops to suppress accumulated vertical drift. In addition, this paper adopts an adaptive voxel downsampling strategy to maintain a stable number of effective points under significant environmental scale changes. We conduct extensive experiments on 20 real-world sequences containing 79 elevator rides, including practical challenges such as large-scale spaces, long vertical travel, dynamic pedestrian interference, and mirror reflections. The results show that Elevator-LIO maintains continuous localization accuracy in all sequences, with terminal height error below 1 cm in 17 sequences. In contrast, existing representative localization systems perform poorly on these elevator sequences. Tests on the Hilti 2022/2023 datasets further show that the proposed method remains competitive in standard indoor scenarios. The project page is available at https://xiaofan4122.github.io/Elevator_LIO_Page/.

cs.RO

REAP: Reinforcement-Learning End-to-End Autonomous Parking with Gaussian Splatting Simulator for Real2Sim2Real Transfer

In recent years, autonomous parking has made significant advances, yet parking tasks still face challenges in extreme scenarios such as mechanical and dead-end parking slots, often resulting in failures. This is mainly due to traditional parking methods adopting a multistage approach, lacking the ability to optimize the parking problem as a whole. End-to-end methods enable joint optimization across perception and planning modules to eliminate the accumulation of errors, enhancing algorithm performance in extreme scenarios. Although several end-to-end parking methods use imitation or reinforcement learning, the former is limited by data cost and distribution coverage, while the latter suffers from inefficient exploration. To address these challenges, we propose a Reinforcement learning End-to-end Autonomous Parking method (REAP). REAP employs Soft Actor-Critic (SAC) within an asymmetric reinforcement learning framework to improve training efficiency and inference performance. To accelerate model convergence, we distill the capabilities of a rule-based planner into the end-to-end network through behavior cloning. We further introduce a soft predictive collision penalty mechanism to reduce collision rates by penalizing obstacle-approaching actions. To ensure that the trained reinforcement learning network can directly transfer to real-world scenarios, we have established a Real2Sim2Real simulator. In the Real2Sim step, we use 3D Gaussian Splatting (3DGS) to transform real-world scenes into digital scenes. In the Sim2Real step, we deploy the end-to-end model onto the vehicle to bridge the Sim2Real gap. Trained in the 3DGS simulator and deployed on physical vehicles, REAP successfully parks in various types of parking spaces, especially demonstrating the feasibility of end-to-end RL parking in extremely narrow mechanical slots.

cs.RO

CTIConnect: A Benchmark for Retrieval-Augmented LLMs over Heterogeneous Cyber Threat Intelligence

Cyber Threat Intelligence (CTI) is foundational to modern cybersecurity, enabling organizations to proactively defend against evolving threats. However, the sheer volume and heterogeneity of CTI data, spanning structured knowledge bases (CVE, CWE, CAPEC, MITRE ATT&CK) and unstructured threat reports, far exceed the capacity of manual analysis. The strong contextual understanding and reasoning of Large Language Models (LLMs) have driven growing interest in applying them to CTI tasks. Yet no existing benchmark evaluates LLMs in a retrieval-augmented setting with a proper evaluation harness that grants access to the heterogeneous domain knowledge sources analysts rely on in practice. To address this gap, we present CTIConnect, a benchmark for systematically evaluating retrieval-augmented LLMs across the CTI task landscape. We construct a unified evaluation environment integrating five heterogeneous CTI sources into 1,860 expert-verified QA pairs spanning nine tasks across three categories: Entity Linking, Multi-Document Synthesis, and Entity Attribution. Extensive experiments on ten state-of-the-art LLMs reveal that the cross-source semantic gap manifests differently across task categories, demanding fundamentally different retrieval strategies, and that the performance bottleneck shifts between retrieval infrastructure and evidence utilization depending on the task. Our domain-specific strategies further outperform stronger general-purpose retrieval paradigms (retrieve-then-rerank, IRCoT), showing that closing this gap requires structural interventions rather than generic retrieval improvements. These findings hold across all ten LLMs, remain consistent on the full benchmark, and stay stable under temporal splits spanning 2008-2025. Together, they provide actionable guidance for designing scalable retrieval architectures over heterogeneous CTI ecosystems.

cs.CR

Rethinking Occlusion in FER: A Semantic-Aware Perspective and Go Beyond

Facial expression recognition (FER) is a challenging task due to pervasive occlusion and dataset biases. Especially when facial information is partially occluded, existing FER models struggle to extract effective facial features, leading to inaccurate classifications. In response, we present ORSANet, which introduces the following three key contributions: First, we introduce auxiliary multi-modal semantic guidance to disambiguate facial occlusion and learn high-level semantic knowledge, which is two-fold: 1) we introduce semantic segmentation maps as dense semantics prior to generate semantics-enhanced facial representations; 2) we introduce facial landmarks as sparse geometric prior to mitigate intrinsic noises in FER, such as identity and gender biases. Second, to facilitate the effective incorporation of these two multi-modal priors, we customize a Multi-scale Cross-interaction Module (MCM) to adaptively fuse the landmark feature and semantics-enhanced representations within different scales. Third, we design a Dynamic Adversarial Repulsion Enhancement Loss (DARELoss) that dynamically adjusts the margins of ambiguous classes, further enhancing the model's ability to distinguish similar expressions. We further construct the first occlusion-oriented FER dataset to facilitate specialized robustness analysis on various real-world occlusion conditions, dubbed Occlu-FER. Extensive experiments on both public benchmarks and Occlu-FER demonstrate that our proposed ORSANet achieves SOTA recognition performance. Code is publicly available at https://github.com/Wenyuzhy/ORSANet-master.

cs.CV

GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mapping

In recent years, 3D Gaussian splatting (3D-GS) has emerged as a novel scene representation approach. However, existing vision-only 3D-GS methods often rely on hand-crafted heuristics for point-cloud densification and face challenges in handling occlusions and high GPU memory and computation consumption. LiDAR-Inertial-Visual (LIV) sensor configuration has demonstrated superior performance in localization and dense mapping by leveraging complementary sensing characteristics: rich texture information from cameras, precise geometric measurements from LiDAR, and high-frequency motion data from IMU. Inspired by this, we propose a novel real-time Gaussian-based simultaneous localization and mapping (SLAM) system. Our map system comprises a global Gaussian map and a sliding window of Gaussians, along with an IESKF-based odometry. The global Gaussian map consists of hash-indexed voxels organized in a recursive octree, effectively covering sparse spatial volumes while adapting to different levels of detail and scales. The Gaussian map is initialized through multi-sensor fusion and optimized with photometric gradients. Our system incrementally maintains a sliding window of Gaussians, significantly reducing GPU computation and memory consumption by only optimizing the map within the sliding window. Moreover, we implement a tightly coupled multi-sensor fusion odometry with an iterative error state Kalman filter (IESKF), leveraging real-time updating and rendering of the Gaussian map. Our system represents the first real-time Gaussian-based SLAM framework deployable on resource-constrained embedded systems, demonstrated on the NVIDIA Jetson Orin NX platform. The framework achieves real-time performance while maintaining robust multi-sensor fusion capabilities. All implementation algorithms, hardware designs, and CAD models will be publicly available.

cs.RO

ParkingE2E: Camera-based End-to-end Parking Network, from Images to Planning

Autonomous parking is a crucial task in the intelligent driving field. Traditional parking algorithms are usually implemented using rule-based schemes. However, these methods are less effective in complex parking scenarios due to the intricate design of the algorithms. In contrast, neural-network-based methods tend to be more intuitive and versatile than the rule-based methods. By collecting a large number of expert parking trajectory data and emulating human strategy via learning-based methods, the parking task can be effectively addressed. In this paper, we employ imitation learning to perform end-to-end planning from RGB images to path planning by imitating human driving trajectories. The proposed end-to-end approach utilizes a target query encoder to fuse images and target features, and a transformer-based decoder to autoregressively predict future waypoints. We conducted extensive experiments in real-world scenarios, and the results demonstrate that the proposed method achieved an average parking success rate of 87.8% across four different real-world garages. Real-vehicle experiments further validate the feasibility and effectiveness of the method proposed in this paper.

cs.CV

Crowd-Sourced NeRF: Collecting Data from Production Vehicles for 3D Street View Reconstruction

Recently, Neural Radiance Fields (NeRF) achieved impressive results in novel view synthesis. Block-NeRF showed the capability of leveraging NeRF to build large city-scale models. For large-scale modeling, a mass of image data is necessary. Collecting images from specially designed data-collection vehicles can not support large-scale applications. How to acquire massive high-quality data remains an opening problem. Noting that the automotive industry has a huge amount of image data, crowd-sourcing is a convenient way for large-scale data collection. In this paper, we present a crowd-sourced framework, which utilizes substantial data captured by production vehicles to reconstruct the scene with the NeRF model. This approach solves the key problem of large-scale reconstruction, that is where the data comes from and how to use them. Firstly, the crowd-sourced massive data is filtered to remove redundancy and keep a balanced distribution in terms of time and space. Then a structure-from-motion module is performed to refine camera poses. Finally, images, as well as poses, are used to train the NeRF model in a certain block. We highlight that we present a comprehensive framework that integrates multiple modules, including data selection, sparse 3D reconstruction, sequence appearance embedding, depth supervision of ground surface, and occlusion completion. The complete system is capable of effectively processing and reconstructing high-quality 3D scenes from crowd-sourced data. Extensive quantitative and qualitative experiments were conducted to validate the performance of our system. Moreover, we proposed an application, named first-view navigation, which leveraged the NeRF model to generate 3D street view and guide the driver with a synthesized video.

cs.CV