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Chanjuan Liu

Publications and source records attributed to Chanjuan Liu.

22 records · Page 2Linked to original sources

Metric dimension and edge metric dimension of unicyclic graphs

The metric (resp. edge metric) dimension of a simple connected graph $G$, denoted by dim$(G)$ (resp. edim$(G)$), is the cardinality of a smallest vertex subset $S\subseteq V(G)$ for which every two distinct vertices (resp. edges) in $G$ have distinct distances to a vertex of $S$. It is an interesting topic to discuss the relation between dim$(G)$ and edim$(G)$ for some class of graphs $G$. In this paper, we settle two open problems on this topic for a widely studied class of graphs, called unicyclic graphs. Specifically, we introduce four classes of subgraphs to characterize the structure of a unicyclic graph whose metric (resp . edge metric) dimension is equal to the lower bound on this invariant for unicyclic graphs. Based on this, we determine the exact values of dim$(G)$ and edim$(G)$ for all unicyclic graphs $G$.

math.CO↗

Notes on k-rainbow independent domination in graphs

The $k$-rainbow independent domination number of a graph $G$, denoted $γ_{\rm rik}(G)$, is the cardinality of a smallest set consisting of two vertex-disjoint independent sets $V_1$ and $V_2$ for which every vertex in $V(G)\setminus (V_1\cup V_2)$ has neighbors in both $V_1$ and $V_2$. This domination invariant was proposed by {Š}umenjak, Rall and Tepeh in (Applied Mathematics and Computation 333(15), 2018: 353-361), which allows to reduce the problem of computing the independent domination number of the generalized prism $G {\Box} K_k$ to an integer labeling problem on $G$. They proved a Nordhaus-Gaddum-type theorem: $5\leq γ_{\rm rik}(G)+γ_{\rm rik}(\overline{G})\leq n+3$ for every graph $G$ of order $n\geq 3$, where $\overline{G}$ is the complement of $G$. In this paper, we improve this result by showing that if $G$ is not isomorphic to the 5-cycle, then $5\leq γ_{\rm rik}(G)+γ_{\rm rik}(\overline{G})\leq n+2$. Moreover, we show that the problem of deciding whether a graph has a $k$-rainbow independent dominating function of a given weight is $\mathcal{NP}$-complete. Our results respond some open questions proposed by Šumenjak, et al.

math.CO↗

On a Sufficient Condition for Planar Graphs of Maximum Degree 6 to be Totally 7-Colorable

A total $k$-coloring of a graph is an assignment of $k$ colors to its vertices and edges such that no two adjacent or incident elements receive the same color. The Total Coloring Conjecture (TCC) states that every simple graph $G$ has a total ($Δ(G)+2$)-coloring, where $Δ(G)$ is the maximum degree of $G$. This conjecture has been confirmed for planar graphs with maximum degree at least 7 or at most 5, i.e., the only open case of TCC is that of maximum degree 6. It is known that every planar graph $G$ of $Δ(G) \geq 9$ or $Δ(G) \in \{7, 8\}$ with some restrictions has a total $(Δ(G) + 1)$-coloring. In particular, in [Shen and Wang, "On the 7 total colorability of planar graphs with maximum degree 6 and without 4-cycles", Graphs and Combinatorics, 25: 401-407, 2009], the authors proved that every planar graph with maximum degree 6 and without 4-cycles has a total 7-coloring. In this paper, we improve this result by showing that every diamond-free and house-free planar graph of maximum degree 6 is totally 7-colorable if every 6-vertex is not incident with two adjacent 4-cycles or not incident with three cycles of size $p,q,\ell$ for some $\{p,q,\ell\}\in \{\{3,4,4\},\{3,3,4\}\}$.

math.CO↗

Preference at First Sight

We consider decision-making and game scenarios in which an agent is limited by his/her computational ability to foresee all the available moves towards the future - that is, we study scenarios with short sight. We focus on how short sight affects the logical properties of decision making in multi-agent settings. We start with single-agent sequential decision making (SSDM) processes, modeling them by a new structure of "preference-sight trees". Using this model, we first explore the relation between a new natural solution concept of Sight-Compatible Backward Induction (SCBI) and the histories produced by classical Backward Induction (BI). In particular, we find necessary and sufficient conditions for the two analyses to be equivalent. Next, we study whether larger sight always contributes to better outcomes. Then we develop a simple logical special-purpose language to formally express some key properties of our preference-sight models. Lastly, we show how short-sight SSDM scenarios call for substantial enrichments of existing fixed-point logics that have been developed for the classical BI solution concept. We also discuss changes in earlier modal logics expressing "surface reasoning" about best actions in the presence of short sight. Our analysis may point the way to logical and computational analysis of more realistic game models.

cs.LO↗