Searcharxiv⌕ Search

arXiv subjects

Chao Deng

Publications and source records attributed to Chao Deng.

At least 55 records · Page 3Linked to original sources

Practice on Long Behavior Sequence Modeling in Tencent Advertising

Long-sequence modeling has become an indispensable frontier in recommendation systems for capturing users' long-term preferences. However, user behaviors within advertising domains are inherently sparse, posing a significant barrier to constructing long behavioral sequences using data from a single advertising domain alone. This motivates us to collect users' behaviors not only across diverse advertising scenarios, but also beyond the boundaries of the advertising domain into content domains-thereby constructing unified commercial behavior trajectories. This cross-domain or cross-scenario integration gives rise to the following challenges: (1) feature taxonomy gaps between distinct scenarios and domains, (2) inter-field interference arising from irrelevant feature field pairs, and (3) target-wise interference in temporal and semantic patterns when optimizing for different advertising targets. To address these challenges, we propose several practical approaches within the two-stage framework for long-sequence modeling. In the first (search) stage, we design a hierarchical hard search method for handling complex feature taxonomy hierarchies, alongside a decoupled embedding-based soft search to alleviate conflicts between attention mechanisms and feature representation. In the second (sequence modeling) stage, we introduce: (a) Decoupled Side Information Temporal Interest Networks (TIN) to mitigate inter-field conflicts; (b) Target-Decoupled Positional Encoding and Target-Decoupled SASRec to address target-wise interference; and (c) Stacked TIN to model high-order behavioral correlations. Deployed in production on Tencent's large-scale advertising platforms, our innovations delivered significant performance gains: an overall 4.22% GMV lift in WeChat Channels and an overall 1.96% GMV increase in WeChat Moments.

cs.IR↗

MultiPL-MoE: Multi-Programming-Lingual Extension of Large Language Models through Hybrid Mixture-of-Experts

Despite LLMs' excellent code creation capabilities, multilingual code generation remains extremely challenging. To address this, we intent to improve the multi-programming-lingual (MultiPL) performance of the base LLMs while retaining the most popular ones using restricted computational resources. We consider MultiPL to be a special case of multiple natural languages and propose a MultiPL extension of LLMs utilizing a hybrid mixture of experts (MoE), called MultiPL-MoE. Specifically, MultiPL-MoE combines two paired MoEs to optimize expert selection at both the token and segment levels. The token-level MoE is a standard upcycling MoE structure with a shared expert and a novel gate weight normalization approach that aids in the final fusion with the segment-level MoE. The segment-level MoE incorporates two innovative designs to better capture the syntactic structure and contextual patterns of programming languages: First, using a sliding window to partition the input token sequence into multiple segments; Then, adopting an expert-choice routing strategy that allows experts to select the top-k segments. The results of the experiment proved the effectiveness of MultiPL-MoE.

cs.CL↗

MSA2-Net: Utilizing Self-Adaptive Convolution Module to Extract Multi-Scale Information in Medical Image Segmentation

The nnUNet segmentation framework adeptly adjusts most hyperparameters in training scripts automatically, but it overlooks the tuning of internal hyperparameters within the segmentation network itself, which constrains the model's ability to generalize. Addressing this limitation, this study presents a novel Self-Adaptive Convolution Module that dynamically adjusts the size of the convolution kernels depending on the unique fingerprints of different datasets. This adjustment enables the MSA2-Net, when equipped with this module, to proficiently capture both global and local features within the feature maps. Self-Adaptive Convolution Module is strategically integrated into two key components of the MSA2-Net: the Multi-Scale Convolution Bridge and the Multi-Scale Amalgamation Decoder. In the MSConvBridge, the module enhances the ability to refine outputs from various stages of the CSWin Transformer during the skip connections, effectively eliminating redundant data that could potentially impair the decoder's performance. Simultaneously, the MSADecoder, utilizing the module, excels in capturing detailed information of organs varying in size during the decoding phase. This capability ensures that the decoder's output closely reproduces the intricate details within the feature maps, thus yielding highly accurate segmentation images. MSA2-Net, bolstered by this advanced architecture, has demonstrated exceptional performance, achieving Dice coefficient scores of 86.49\%, 92.56\%, 93.37\%, and 92.98\% on the Synapse, ACDC, Kvasir, and Skin Lesion Segmentation (ISIC2017) datasets, respectively. This underscores MSA2-Net's robustness and precision in medical image segmentation tasks across various datasets.

cs.CV↗

JT-Math: A Multi-Stage Framework for Advanced Mathematical Reasoning in Large Language Models

Mathematical reasoning is a cornerstone of artificial general intelligence and a primary benchmark for evaluating the capabilities of Large Language Models (LLMs). While state-of-the-art models show promise, they often falter when faced with complex problems that demand deep conceptual understanding and intricate, multi-step deliberation. To address this challenge, we introduce JT-Math-8B, a series of open-source models comprising base, instruct, and thinking versions, built upon a systematic, multi-stage optimization framework. Our pre-training corpus is a high-quality, 210B-token dataset curated through a dedicated data pipeline that uses model-based validation to ensure quality and diversity. The Instruct Model is optimized for direct, concise answers through Supervised Fine-Tuning (SFT) and a GRPO-based reinforcement learning (RL) method. The Thinking Model is trained for complex problem-solving using a Long Chain-of-Thought (Long CoT) approach, combining SFT with a novel, multi-stage RL curriculum that progressively increases task difficulty and context length up to 32K tokens. JT-Math-8B achieves state-of-the-art results among open-source models of similar size, surpassing prominent models like OpenAI's O1-mini and GPT-4o , and demonstrating superior performance on competition-level mathematics.

cs.CL↗

LongDocURL: a Comprehensive Multimodal Long Document Benchmark Integrating Understanding, Reasoning, and Locating

Large vision language models (LVLMs) have improved the document understanding capabilities remarkably, enabling the handling of complex document elements, longer contexts, and a wider range of tasks. However, existing document understanding benchmarks have been limited to handling only a small number of pages and fail to provide a comprehensive analysis of layout elements locating. In this paper, we first define three primary task categories: Long Document Understanding, numerical Reasoning, and cross-element Locating, and then propose a comprehensive benchmark, LongDocURL, integrating above three primary tasks and comprising 20 sub-tasks categorized based on different primary tasks and answer evidences. Furthermore, we develop a semi-automated construction pipeline and collect 2,325 high-quality question-answering pairs, covering more than 33,000 pages of documents, significantly outperforming existing benchmarks. Subsequently, we conduct comprehensive evaluation experiments on both open-source and closed-source models across 26 different configurations, revealing critical performance gaps in this field.

cs.AI↗

Investigating and Scaling up Code-Switching for Multilingual Language Model Pre-Training

Large language models (LLMs) exhibit remarkable multilingual capabilities despite the extreme language imbalance in the pre-training data. In this paper, we closely examine the reasons behind this phenomenon, focusing on the pre-training corpus. We find that the existence of code-switching, alternating between different languages within a context, is key to multilingual capabilities. We conduct an analysis to investigate code-switching in the pre-training corpus, examining its presence and categorizing it into four types within two quadrants. We then assess its impact on multilingual performance. These types of code-switching data are unbalanced in proportions and demonstrate different effects on facilitating language transfer. To better explore the power of code-switching for language alignment during pre-training, we investigate the strategy of synthetic code-switching. We continuously scale up the synthetic code-switching data and observe remarkable improvements in both benchmarks and representation space. Extensive experiments indicate that incorporating synthetic code-switching data enables better language alignment and generalizes well to high, medium, and low-resource languages with pre-training corpora of varying qualities.

cs.CL↗

Multimodal Agricultural Agent Architecture (MA3): A New Paradigm for Intelligent Agricultural Decision-Making

As a strategic pillar industry for human survival and development, modern agriculture faces dual challenges: optimizing production efficiency and achieving sustainable development. Against the backdrop of intensified climate change leading to frequent extreme weather events, the uncertainty risks in agricultural production systems are increasing exponentially. To address these challenges, this study proposes an innovative \textbf{M}ultimodal \textbf{A}gricultural \textbf{A}gent \textbf{A}rchitecture (\textbf{MA3}), which leverages cross-modal information fusion and task collaboration mechanisms to achieve intelligent agricultural decision-making. This study constructs a multimodal agricultural agent dataset encompassing five major tasks: classification, detection, Visual Question Answering (VQA), tool selection, and agent evaluation. We propose a unified backbone for sugarcane disease classification and detection tools, as well as a sugarcane disease expert model. By integrating an innovative tool selection module, we develop a multimodal agricultural agent capable of effectively performing tasks in classification, detection, and VQA. Furthermore, we introduce a multi-dimensional quantitative evaluation framework and conduct a comprehensive assessment of the entire architecture over our evaluation dataset, thereby verifying the practicality and robustness of MA3 in agricultural scenarios. This study provides new insights and methodologies for the development of agricultural agents, holding significant theoretical and practical implications. Our source code and dataset will be made publicly available upon acceptance.

cs.AI↗

QG-VTC: Question-Guided Visual Token Compression in MLLMs for Efficient VQA

Recent advances in Multi-modal Large Language Models (MLLMs) have shown significant progress in open-world Visual Question Answering (VQA). However, integrating visual information increases the number of processed tokens, leading to higher GPU memory usage and computational overhead. Images often contain more redundant information than text, and not all visual details are pertinent to specific questions. To address these challenges, we propose QG-VTC, a novel question-guided visual token compression method for MLLM-based VQA tasks. QG-VTC employs a pretrained text encoder and a learnable feed-forward layer to embed user questions into the vision encoder's feature space then computes correlation scores between the question embeddings and visual tokens. By selecting the most relevant tokens and softly compressing others, QG-VTC ensures fine-tuned relevance to user needs. Additionally, a progressive strategy applies this compression across different vision encoder layers, gradually reducing token numbers. This approach maximizes retention of question-relevant information while discarding irrelevant details. Experimental results show that our method achieves performance on par with uncompressed models using just 1/8 of the visual tokens. The code and model will be publicly available on GitHub.

cs.CV↗

Counterfactual experience augmented off-policy reinforcement learning

Reinforcement learning control algorithms face significant challenges due to out-of-distribution and inefficient exploration problems. While model-based reinforcement learning enhances the agent's reasoning and planning capabilities by constructing virtual environments, training such virtual environments can be very complex. In order to build an efficient inference model and enhance the representativeness of learning data, we propose the Counterfactual Experience Augmentation (CEA) algorithm. CEA leverages variational autoencoders to model the dynamic patterns of state transitions and introduces randomness to model non-stationarity. This approach focuses on expanding the learning data in the experience pool through counterfactual inference and performs exceptionally well in environments that follow the bisimulation assumption. Environments with bisimulation properties are usually represented by discrete observation and action spaces, we propose a sampling method based on maximum kernel density estimation entropy to extend CEA to various environments. By providing reward signals for counterfactual state transitions based on real information, CEA constructs a complete counterfactual experience to alleviate the out-of-distribution problem of the learning data, and outperforms general SOTA algorithms in environments with difference properties. Finally, we discuss the similarities, differences and properties of generated counterfactual experiences and real experiences. The code is available at https://github.com/Aegis1863/CEA.

cs.LG↗

Palette of Language Models: A Solver for Controlled Text Generation

Recent advancements in large language models have revolutionized text generation with their remarkable capabilities. These models can produce controlled texts that closely adhere to specific requirements when prompted appropriately. However, designing an optimal prompt to control multiple attributes simultaneously can be challenging. A common approach is to linearly combine single-attribute models, but this strategy often overlooks attribute overlaps and can lead to conflicts. Therefore, we propose a novel combination strategy inspired by the Law of Total Probability and Conditional Mutual Information Minimization on generative language models. This method has been adapted for single-attribute control scenario and is termed the Palette of Language Models due to its theoretical linkage between attribute strength and generation style, akin to blending colors on an artist's palette. Moreover, positive correlation and attribute enhancement are advanced as theoretical properties to guide a rational combination strategy design. We conduct experiments on both single control and multiple control settings, and achieve surpassing results.

cs.CL↗

Large Language Models Are Cross-Lingual Knowledge-Free Reasoners

Large Language Models have demonstrated impressive reasoning capabilities across multiple languages. However, the relationship between capabilities in different languages is less explored. In this work, we decompose the process of reasoning tasks into two separated components: knowledge retrieval and knowledge-free reasoning, and analyze the relationship between cross-lingual transferability and these two components. With adapted commonsense reasoning datasets and constructed knowledge-free reasoning datasets, we show that the knowledge-free reasoning capability can be nearly perfectly transferred across various source-target language directions despite the secondary impact of resource in some specific target languages, while cross-lingual knowledge retrieval significantly hinders the transfer. Moreover, by analyzing the hidden states and feed-forward network neuron activation during the reasoning, we show that higher similarity of hidden representations and larger overlap of activated neurons could explain the better cross-lingual transferability of knowledge-free reasoning than knowledge retrieval. Thus, we hypothesize that knowledge-free reasoning shares similar neurons in different languages for reasoning, while knowledge is stored separately in different languages. Our code and data is available at: https://github.com/NJUNLP/Knowledge-Free-Reasoning.

cs.CL↗

Automatic Database Configuration Debugging using Retrieval-Augmented Language Models

Database management system (DBMS) configuration debugging, e.g., diagnosing poorly configured DBMS knobs and generating troubleshooting recommendations, is crucial in optimizing DBMS performance. However, the configuration debugging process is tedious and, sometimes challenging, even for seasoned database administrators (DBAs) with sufficient experience in DBMS configurations and good understandings of the DBMS internals (e.g., MySQL or Oracle). To address this difficulty, we propose Andromeda, a framework that utilizes large language models (LLMs) to enable automatic DBMS configuration debugging. Andromeda serves as a natural surrogate of DBAs to answer a wide range of natural language (NL) questions on DBMS configuration issues, and to generate diagnostic suggestions to fix these issues. Nevertheless, directly prompting LLMs with these professional questions may result in overly generic and often unsatisfying answers. To this end, we propose a retrieval-augmented generation (RAG) strategy that effectively provides matched domain-specific contexts for the question from multiple sources. They come from related historical questions, troubleshooting manuals and DBMS telemetries, which significantly improve the performance of configuration debugging. To support the RAG strategy, we develop a document retrieval mechanism addressing heterogeneous documents and design an effective method for telemetry analysis. Extensive experiments on real-world DBMS configuration debugging datasets show that Andromeda significantly outperforms existing solutions.

cs.DB↗

FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency

Recently, Gaussian Splatting has sparked a new trend in the field of computer vision. Apart from novel view synthesis, it has also been extended to the area of multi-view reconstruction. The latest methods facilitate complete, detailed surface reconstruction while ensuring fast training speed. However, these methods still require dense input views, and their output quality significantly degrades with sparse views. We observed that the Gaussian primitives tend to overfit the few training views, leading to noisy floaters and incomplete reconstruction surfaces. In this paper, we present an innovative sparse-view reconstruction framework that leverages intra-view depth and multi-view feature consistency to achieve remarkably accurate surface reconstruction. Specifically, we utilize monocular depth ranking information to supervise the consistency of depth distribution within patches and employ a smoothness loss to enhance the continuity of the distribution. To achieve finer surface reconstruction, we optimize the absolute position of depth through multi-view projection features. Extensive experiments on DTU and BlendedMVS demonstrate that our method outperforms state-of-the-art methods with a speedup of 60x to 200x, achieving swift and fine-grained mesh reconstruction without the need for costly pre-training.

cs.CV↗

Sparis: Neural Implicit Surface Reconstruction of Indoor Scenes from Sparse Views

In recent years, reconstructing indoor scene geometry from multi-view images has achieved encouraging accomplishments. Current methods incorporate monocular priors into neural implicit surface models to achieve high-quality reconstructions. However, these methods require hundreds of images for scene reconstruction. When only a limited number of views are available as input, the performance of monocular priors deteriorates due to scale ambiguity, leading to the collapse of the reconstructed scene geometry. In this paper, we propose a new method, named Sparis, for indoor surface reconstruction from sparse views. Specifically, we investigate the impact of monocular priors on sparse scene reconstruction, introducing a novel prior based on inter-image matching information. Our prior offers more accurate depth information while ensuring cross-view matching consistency. Additionally, we employ an angular filter strategy and an epipolar matching weight function, aiming to reduce errors due to view matching inaccuracies, thereby refining the inter-image prior for improved reconstruction accuracy. The experiments conducted on widely used benchmarks demonstrate superior performance in sparse-view scene reconstruction.

cs.CV↗

MacLight: Multi-scene Aggregation Convolutional Learning for Traffic Signal Control

Reinforcement learning methods have proposed promising traffic signal control policy that can be trained on large road networks. Current SOTA methods model road networks as topological graph structures, incorporate graph attention into deep Q-learning, and merge local and global embeddings to improve policy. However, graph-based methods are difficult to parallelize, resulting in huge time overhead. Moreover, none of the current peer studies have deployed dynamic traffic systems for experiments, which is far from the actual situation. In this context, we propose Multi-Scene Aggregation Convolutional Learning for traffic signal control (MacLight), which offers faster training speeds and more stable performance. Our approach consists of two main components. The first is the global representation, where we utilize variational autoencoders to compactly compress and extract the global representation. The second component employs the proximal policy optimization algorithm as the backbone, allowing value evaluation to consider both local features and global embedding representations. This backbone model significantly reduces time overhead and ensures stability in policy updates. We validated our method across multiple traffic scenarios under both static and dynamic traffic systems. Experimental results demonstrate that, compared to general and domian SOTA methods, our approach achieves superior stability, optimized convergence levels and the highest time efficiency. The code is under https://github.com/Aegis1863/MacLight.

cs.MA↗

Uni-AdaFocus: Spatial-temporal Dynamic Computation for Video Recognition

This paper presents a comprehensive exploration of the phenomenon of data redundancy in video understanding, with the aim to improve computational efficiency. Our investigation commences with an examination of spatial redundancy, which refers to the observation that the most informative region in each video frame usually corresponds to a small image patch, whose shape, size and location shift smoothly across frames. Motivated by this phenomenon, we formulate the patch localization problem as a dynamic decision task, and introduce a spatially adaptive video recognition approach, termed AdaFocus. In specific, a lightweight encoder is first employed to quickly process the full video sequence, whose features are then utilized by a policy network to identify the most task-relevant regions. Subsequently, the selected patches are inferred by a high-capacity deep network for the final prediction. The full model can be trained in end-to-end conveniently. Furthermore, AdaFocus can be extended by further considering temporal and sample-wise redundancies, i.e., allocating the majority of computation to the most task-relevant frames, and minimizing the computation spent on relatively "easier" videos. Our resulting approach, Uni-AdaFocus, establishes a comprehensive framework that seamlessly integrates spatial, temporal, and sample-wise dynamic computation, while it preserves the merits of AdaFocus in terms of efficient end-to-end training and hardware friendliness. In addition, Uni-AdaFocus is general and flexible as it is compatible with off-the-shelf efficient backbones (e.g., TSM and X3D), which can be readily deployed as our feature extractor, yielding a significantly improved computational efficiency. Empirically, extensive experiments based on seven benchmark datasets and three application scenarios substantiate that Uni-AdaFocus is considerably more efficient than the competitive baselines.

cs.CV↗

MoE-LPR: Multilingual Extension of Large Language Models through Mixture-of-Experts with Language Priors Routing

Large Language Models (LLMs) are often English-centric due to the disproportionate distribution of languages in their pre-training data. Enhancing non-English language capabilities through post-pretraining often results in catastrophic forgetting of the ability of original languages. Previous methods either achieve good expansion with severe forgetting or slight forgetting with poor expansion, indicating the challenge of balancing language expansion while preventing forgetting. In this paper, we propose a method called MoE-LPR (Mixture-of-Experts with Language Priors Routing) to alleviate this problem. MoE-LPR employs a two-stage training approach to enhance the multilingual capability. First, the model is post-pretrained into a Mixture-of-Experts (MoE) architecture by upcycling, where all the original parameters are frozen and new experts are added. In this stage, we focus improving the ability on expanded languages, without using any original language data. Then, the model reviews the knowledge of the original languages with replay data amounting to less than 1% of post-pretraining, where we incorporate language priors routing to better recover the abilities of the original languages. Evaluations on multiple benchmarks show that MoE-LPR outperforms other post-pretraining methods. Freezing original parameters preserves original language knowledge while adding new experts preserves the learning ability. Reviewing with LPR enables effective utilization of multilingual knowledge within the parameters. Additionally, the MoE architecture maintains the same inference overhead while increasing total model parameters. Extensive experiments demonstrate MoE-LPR's effectiveness in improving expanded languages and preserving original language proficiency with superior scalability. Code and scripts are freely available at https://github.com/zjwang21/MoE-LPR.git.

cs.CL↗

GenDistiller: Distilling Pre-trained Language Models based on an Autoregressive Generative Model

Pre-trained speech language models such as HuBERT and WavLM leverage unlabeled speech data for self-supervised learning and offer powerful representations for numerous downstream tasks. Despite the success of these models, their high requirements for memory and computing resource hinder their application on resource restricted devices. Therefore, this paper introduces GenDistiller, a novel knowledge distillation framework which generates the hidden representations of the pre-trained teacher model directly by a much smaller student network. The proposed method takes the previous hidden layer as history and implements a layer-by-layer prediction of the teacher model autoregressively. Experiments on SUPERB reveal the advantage of GenDistiller over the baseline distilling method without an autoregressive framework, with 33% fewer parameters, similar time consumption and better performance on most of the SUPERB tasks. Ultimately, the proposed GenDistiller reduces the size of WavLM by 82%.

eess.AS↗