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Chao Xie

Publications and source records attributed to Chao Xie.

9 recordsLinked to original sources

BrainPilot: Automating Brain Discovery with Agentic Research

Understanding the brain increasingly depends on integrating evidence across scales, modalities, and disciplines. Addressing a single research question therefore requires a coordinated sequence of operations, from surveying prior work to executing analyses and interpreting results in light of domain knowledge. AI agents promise to accelerate this process, but current agents lack domain expertise in brain science, may fabricate claims, drift during multi-step reasoning, and offer few defined points for expert intervention. These failures are especially costly in brain science, where conclusions feed into downstream scientific claims and depend on laboratory-specific expertise and careful human judgment. We present \textbf{BrainPilot} a \textbf{fully open-source} multi-agent system that accelerates brain science research with traceable logs and agent-verified results. A principal investigator (PI) agent coordinates specialist agents grounded in curated domain knowledge: a unified brain science knowledge base containing 7{,}233 indexed items and a skill library of 72 reusable methodology units across seven research domains. Every major step is recorded in the Graph of Trace, an auditable record that links subgoals, tool use, evidence, and claims and allows researchers to follow and inspect the workflow. An Auditor agent further integrates fabrication checking into the workflow. For evaluation, we run three brain science tasks from Agents' Last Exam, introduce our own benchmark, \textbf{BrainPilotBench-v0}, and present additional end-to-end case studies. Across these evaluations, BrainPilot with an open-source backbone model attains performance comparable to state-of-the-art agent framework with less costs.

cs.AI

Training-Driven Representational Geometry Modularization Predicts Brain Alignment in Language Models

How large language models (LLMs) align with the neural representation and computation of human language is a central question in cognitive science. Using representational geometry as a mechanistic lens, we addressed this by tracking entropy, curvature, and fMRI encoding scores throughout Pythia (70M-1B) training. We identified a geometric modularization where layers self-organize into stable low- and high-complexity clusters. The low-complexity module, characterized by reduced entropy and curvature, consistently better predicted human language network activity. This alignment followed heterogeneous spatial-temporal trajectories: rapid and stable in temporal regions (AntTemp, PostTemp), but delayed and dynamic in frontal areas (IFG, IFGorb). Crucially, reduced curvature remained a robust predictor of model-brain alignment even after controlling for training progress, an effect that strengthened with model scale. These results links training-driven geometric reorganization to temporal-frontal functional specialization, suggesting that representational smoothing facilitates neural-like linguistic processing.

q-bio.NC

Reference-free Human-Object Interaction Editing

This paper presents InteractEdit, a novel framework for reference-free Human-Object Interaction (HOI) editing that tackles the challenging task of transforming an existing interaction in an image into a new, desired interaction while preserving the identities of the subject and object. Unlike prior image editing tasks such as attribute manipulation, object replacement or style transfer, HOI editing involves complex spatial, contextual, and relational dependencies inherent in HOI. Existing methods often overfit to the source image structure, limiting adaptability to the substantial structural modifications demanded by the new interactions. To address this, InteractEdit disassembles each scene into subject, object, and background components to disentangle intricate HOI relationship, and introduces a selective inversion strategy combined with Selective-Rank Adaptation (SeRA) to leverage pretrained interaction priors while learning visual identity from the source image. This enables a balanced trade-off between interaction editing and identity preservation. We also introduce IEBench, a new benchmark for HOI editing, and a new metric that jointly evaluates the trade-off between successful interaction editing and identity preservation. Extensive experiments show that InteractEdit outperforms 23 existing methods, providing a strong baseline for future HOI editing research. Code and the dataset: https://jiuntian.github.io/InteractEdit/.

cs.GR

An Evaluation of Three-Stage Voice Conversion Framework for Noisy and Reverberant Conditions

This paper presents a new voice conversion (VC) framework capable of dealing with both additive noise and reverberation, and its performance evaluation. There have been studied some VC researches focusing on real-world circumstances where speech data are interfered with background noise and reverberation. To deal with more practical conditions where no clean target dataset is available, one possible approach is zero-shot VC, but its performance tends to degrade compared with VC using sufficient amount of target speech data. To leverage large amount of noisy-reverberant target speech data, we propose a three-stage VC framework based on denoising process using a pretrained denoising model, dereverberation process using a dereverberation model, and VC process using a nonparallel VC model based on a variational autoencoder. The experimental results show that 1) noise and reverberation additively cause significant VC performance degradation, 2) the proposed method alleviates the adverse effects caused by both noise and reverberation, and significantly outperforms the baseline directly trained on the noisy-reverberant speech data, and 3) the potential degradation introduced by the denoising and dereverberation still causes noticeable adverse effects on VC performance.

cs.SD

Direct Noisy Speech Modeling for Noisy-to-Noisy Voice Conversion

Beyond the conventional voice conversion (VC) where the speaker information is converted without altering the linguistic content, the background sounds are informative and need to be retained in some real-world scenarios, such as VC in movie/video and VC in music where the voice is entangled with background sounds. As a new VC framework, we have developed a noisy-to-noisy (N2N) VC framework to convert the speaker's identity while preserving the background sounds. Although our framework consisting of a denoising module and a VC module well handles the background sounds, the VC module is sensitive to the distortion caused by the denoising module. To address this distortion issue, in this paper we propose the improved VC module to directly model the noisy speech waveform while controlling the background sounds. The experimental results have demonstrated that our improved framework significantly outperforms the previous one and achieves an acceptable score in terms of naturalness, while reaching comparable similarity performance to the upper bound of our framework.

cs.SD

Noisy-to-Noisy Voice Conversion Framework with Denoising Model

In a conventional voice conversion (VC) framework, a VC model is often trained with a clean dataset consisting of speech data carefully recorded and selected by minimizing background interference. However, collecting such a high-quality dataset is expensive and time-consuming. Leveraging crowd-sourced speech data in training is more economical. Moreover, for some real-world VC scenarios such as VC in video and VC-based data augmentation for speech recognition systems, the background sounds themselves are also informative and need to be maintained. In this paper, to explore VC with the flexibility of handling background sounds, we propose a noisy-to-noisy (N2N) VC framework composed of a denoising module and a VC module. With the proposed framework, we can convert the speaker's identity while preserving the background sounds. Both objective and subjective evaluations are conducted, and the results reveal the effectiveness of the proposed framework.

cs.SD

DeepMutation: Mutation Testing of Deep Learning Systems

Deep learning (DL) defines a new data-driven programming paradigm where the internal system logic is largely shaped by the training data. The standard way of evaluating DL models is to examine their performance on a test dataset. The quality of the test dataset is of great importance to gain confidence of the trained models. Using an inadequate test dataset, DL models that have achieved high test accuracy may still lack generality and robustness. In traditional software testing, mutation testing is a well-established technique for quality evaluation of test suites, which analyzes to what extent a test suite detects the injected faults. However, due to the fundamental difference between traditional software and deep learning-based software, traditional mutation testing techniques cannot be directly applied to DL systems. In this paper, we propose a mutation testing framework specialized for DL systems to measure the quality of test data. To do this, by sharing the same spirit of mutation testing in traditional software, we first define a set of source-level mutation operators to inject faults to the source of DL (i.e., training data and training programs). Then we design a set of model-level mutation operators that directly inject faults into DL models without a training process. Eventually, the quality of test data could be evaluated from the analysis on to what extent the injected faults could be detected. The usefulness of the proposed mutation testing techniques is demonstrated on two public datasets, namely MNIST and CIFAR-10, with three DL models.

cs.SE

MetaScope - Fast and accurate identification of microbes in metagenomic sequencing data

MetaScope is a fast and accurate tool for analyzing (host-associated) metagenome datasets. Sequence alignment of reads against the host genome (if requested) and against microbial Genbank is performed using a new DNA aligner called SASS. The output of SASS is processed so as to assign all microbial reads to taxa and genes, using a new weighted version of the LCA algorithm. MetaScope is the winner of the 2013 DTRA software challenge entitled "Identify Organisms from a Stream of DNA Sequences".

q-bio.GN

A bias-free quantum random number generation using photon arrival time selectively

We present a high-quality, bias-free quantum random number generator (QRNG) using photon arrival time selectively in accordance with the number of photon detection events within a sampling time interval in attenuated light. It is well showed in both theoretical analysis and experiments verification that this random number production method eliminates both bias and correlation perfectly without more post processing and the random number can clearly pass the standard randomness tests. We fulfill theoretical analysis and experimental verification of the method whose rate can reach up to 45Mbps.

quant-ph