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Chao Xu

Publications and source records attributed to Chao Xu.

At least 181 records · Page 10Linked to original sources

QCDGE database, Quantum Chemistry Database with Ground- and Excited-state Properties of 450 Kilo Molecules

Due to rapid advancements in deep learning techniques, the demand for large-volume high-quality databases grows significantly in chemical research. We developed a quantum-chemistry database that includes 443,106 small organic molecules with sizes up to 10 heavy atoms including carbon (C), nitrogen (N), oxygen (O), and fluorine (F). Ground-state geometry optimizations and frequency calculations of all compounds were performed at the B3LYP/6-31G* level with the BJD3 dispersion correction, while the excited-state single-point calculations were conducted at the $ω$B97X-D/6-31G* level. Totally twenty seven molecular properties, such as geometric, thermodynamic, electronic and energetic properties, were gathered from these calculations. Meanwhile, we also established a comprehensive protocol for the construction of a high-volume quantum-chemistry database. Our QCDGE (Quantum Chemistry Database with Ground- and Excited-State Properties) database contains a substantial volume of data, exhibits high chemical diversity, and most importantly includes excited-state information. This database, along with its construction protocol, is expected to have a significant impact on the broad applications of machine learning studies across different fields of chemistry, especially in the area of excited-state research.

physics.chem-ph↗

OpenDataLab: Empowering General Artificial Intelligence with Open Datasets

The advancement of artificial intelligence (AI) hinges on the quality and accessibility of data, yet the current fragmentation and variability of data sources hinder efficient data utilization. The dispersion of data sources and diversity of data formats often lead to inefficiencies in data retrieval and processing, significantly impeding the progress of AI research and applications. To address these challenges, this paper introduces OpenDataLab, a platform designed to bridge the gap between diverse data sources and the need for unified data processing. OpenDataLab integrates a wide range of open-source AI datasets and enhances data acquisition efficiency through intelligent querying and high-speed downloading services. The platform employs a next-generation AI Data Set Description Language (DSDL), which standardizes the representation of multimodal and multi-format data, improving interoperability and reusability. Additionally, OpenDataLab optimizes data processing through tools that complement DSDL. By integrating data with unified data descriptions and smart data toolchains, OpenDataLab can improve data preparation efficiency by 30\%. We anticipate that OpenDataLab will significantly boost artificial general intelligence (AGI) research and facilitate advancements in related AI fields. For more detailed information, please visit the platform's official website: https://opendatalab.com.

cs.DL↗

Microsaccade-inspired Event Camera for Robotics

Neuromorphic vision sensors or event cameras have made the visual perception of extremely low reaction time possible, opening new avenues for high-dynamic robotics applications. These event cameras' output is dependent on both motion and texture. However, the event camera fails to capture object edges that are parallel to the camera motion. This is a problem intrinsic to the sensor and therefore challenging to solve algorithmically. Human vision deals with perceptual fading using the active mechanism of small involuntary eye movements, the most prominent ones called microsaccades. By moving the eyes constantly and slightly during fixation, microsaccades can substantially maintain texture stability and persistence. Inspired by microsaccades, we designed an event-based perception system capable of simultaneously maintaining low reaction time and stable texture. In this design, a rotating wedge prism was mounted in front of the aperture of an event camera to redirect light and trigger events. The geometrical optics of the rotating wedge prism allows for algorithmic compensation of the additional rotational motion, resulting in a stable texture appearance and high informational output independent of external motion. The hardware device and software solution are integrated into a system, which we call Artificial MIcrosaccade-enhanced EVent camera (AMI-EV). Benchmark comparisons validate the superior data quality of AMI-EV recordings in scenarios where both standard cameras and event cameras fail to deliver. Various real-world experiments demonstrate the potential of the system to facilitate robotics perception both for low-level and high-level vision tasks.

cs.RO↗

Skater: A Novel Bi-modal Bi-copter Robot for Adaptive Locomotion in Air and Diverse Terrain

In this letter, we present a novel bi-modal bi-copter robot called Skater, which is adaptable to air and various ground surfaces. Skater consists of a bi-copter moving along its longitudinal direction with two passive wheels on both sides. Using a longitudinally arranged bi-copter as the unified actuation system for both aerial and ground modes, this robot not only keeps a concise and lightweight mechanism but also possesses exceptional terrain traversing capability and strong steering capacity. Moreover, leveraging the vectored thrust characteristic of bi-copters, the Skater can actively generate the centripetal force needed for steering, enabling it to achieve stable movement even on slippery surfaces. Furthermore, we model the comprehensive dynamics of the Skater, analyze its differential flatness, and introduce a controller using nonlinear model predictive control for trajectory tracking. The outstanding performance of the system is verified by extensive real-world experiments and benchmark comparisons.

cs.RO↗

Stacked Intelligent Metasurfaces for Holographic MIMO Aided Cell-Free Networks

Large-scale multiple-input and multiple-output (MIMO) systems are capable of achieving high date rate. However, given the high hardware cost and excessive power consumption of massive MIMO systems, as a remedy, intelligent metasurfaces have been designed for efficient holographic MIMO (HMIMO) systems. In this paper, we propose a HMIMO architecture based on stacked intelligent metasurfaces (SIM) for the uplink of cell-free systems, where the SIM is employed at the access points (APs) for improving the spectral- and energy-efficiency. Specifically, we conceive distributed beamforming for SIM-assisted cell-free networks, where both the SIM coefficients and the local receiver combiner vectors of each AP are optimized based on the local channel state information (CSI) for the local detection of each user equipment (UE) information. Afterward, the central processing unit (CPU) fuses the local detections gleaned from all APs to detect the aggregate multi-user signal. Specifically, to design the SIM coefficients and the combining vectors of the APs, a low-complexity layer-by-layer iterative optimization algorithm is proposed for maximizing the equivalent gain of the channel spanning from the UEs to the APs. At the CPU, the weight vector used for combining the local detections from all APs is designed based on the minimum mean square error (MMSE) criterion, where the hardware impairments (HWIs) are also taken into consideration based on their statistics. The simulation results show that the SIM-based HMIMO outperforms the conventional single-layer HMIMO in terms of the achievable rate. We demonstrate that both the HWI of the radio frequency (RF) chains at the APs and the UEs limit the achievable rate in the high signal-to-noise-ratio (SNR) region.

cs.IT↗

PiRD: Physics-informed Residual Diffusion for Flow Field Reconstruction

The use of machine learning in fluid dynamics is becoming more common to expedite the computation when solving forward and inverse problems of partial differential equations. Yet, a notable challenge with existing convolutional neural network (CNN)-based methods for data fidelity enhancement is their reliance on specific low-fidelity data patterns and distributions during the training phase. In addition, the CNN-based method essentially treats the flow reconstruction task as a computer vision task that prioritizes the element-wise precision which lacks a physical and mathematical explanation. This dependence can dramatically affect the models' effectiveness in real-world scenarios, especially when the low-fidelity input deviates from the training data or contains noise not accounted for during training. The introduction of diffusion models in this context shows promise for improving performance and generalizability. Unlike direct mapping from a specific low-fidelity to a high-fidelity distribution, diffusion models learn to transition from any low-fidelity distribution towards a high-fidelity one. Our proposed model - Physics-informed Residual Diffusion, demonstrates the capability to elevate the quality of data from both standard low-fidelity inputs, to low-fidelity inputs with injected Gaussian noise, and randomly collected samples. By integrating physics-based insights into the objective function, it further refines the accuracy and the fidelity of the inferred high-quality data. Experimental results have shown that our approach can effectively reconstruct high-quality outcomes for two-dimensional turbulent flows from a range of low-fidelity input conditions without requiring retraining.

physics.flu-dyn↗

Implicit Swept Volume SDF: Enabling Continuous Collision-Free Trajectory Generation for Arbitrary Shapes

In the field of trajectory generation for objects, ensuring continuous collision-free motion remains a huge challenge, especially for non-convex geometries and complex environments. Previous methods either oversimplify object shapes, which results in a sacrifice of feasible space or rely on discrete sampling, which suffers from the "tunnel effect". To address these limitations, we propose a novel hierarchical trajectory generation pipeline, which utilizes the Swept Volume Signed Distance Field (SVSDF) to guide trajectory optimization for Continuous Collision Avoidance (CCA). Our interdisciplinary approach, blending techniques from graphics and robotics, exhibits outstanding effectiveness in solving this problem. We formulate the computation of the SVSDF as a Generalized Semi-Infinite Programming model, and we solve for the numerical solutions at query points implicitly, thereby eliminating the need for explicit reconstruction of the surface. Our algorithm has been validated in a variety of complex scenarios and applies to robots of various dynamics, including both rigid and deformable shapes. It demonstrates exceptional universality and superior CCA performance compared to typical algorithms. The code will be released at https://github.com/ZJU-FAST-Lab/Implicit-SVSDF-Planner for the benefit of the community.

cs.RO↗

How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suites

In this report, we introduce InternVL 1.5, an open-source multimodal large language model (MLLM) to bridge the capability gap between open-source and proprietary commercial models in multimodal understanding. We introduce three simple improvements: (1) Strong Vision Encoder: we explored a continuous learning strategy for the large-scale vision foundation model -- InternViT-6B, boosting its visual understanding capabilities, and making it can be transferred and reused in different LLMs. (2) Dynamic High-Resolution: we divide images into tiles ranging from 1 to 40 of 448$\times$448 pixels according to the aspect ratio and resolution of the input images, which supports up to 4K resolution input. (3) High-Quality Bilingual Dataset: we carefully collected a high-quality bilingual dataset that covers common scenes, document images, and annotated them with English and Chinese question-answer pairs, significantly enhancing performance in OCR- and Chinese-related tasks. We evaluate InternVL 1.5 through a series of benchmarks and comparative studies. Compared to both open-source and proprietary models, InternVL 1.5 shows competitive performance, achieving state-of-the-art results in 8 of 18 benchmarks. Code has been released at https://github.com/OpenGVLab/InternVL.

cs.CV↗

The Traveling Tournament Problem: Improved Algorithms Based on Cycle Packing

The Traveling Tournament Problem (TTP) is a well-known benchmark problem in the field of tournament timetabling, which asks us to design a double round-robin schedule such that each pair of teams plays one game in each other's home venue, minimizing the total distance traveled by all $n$ teams ($n$ is even). TTP-$k$ is the problem with one more constraint that each team can have at most $k$-consecutive home games or away games. In this paper, we investigate schedules for TTP-$k$ and analyze the approximation ratio of the solutions. Most previous schedules were constructed based on a Hamiltonian cycle of the graph. We will propose a novel construction based on a $k$-cycle packing. Then, combining our $k$-cycle packing schedule with the Hamiltonian cycle schedule, we obtain improved approximation ratios for TTP-$k$ with deep analysis. The case where $k=3$, TTP-3, is one of the most investigated cases. We improve the approximation ratio of TTP-3 from $(1.667+\varepsilon)$ to $(1.598+\varepsilon)$, for any $\varepsilon>0$. For TTP-$4$, we improve the approximation ratio from $(1.750+\varepsilon)$ to $(1.700+\varepsilon)$. By a refined analysis of the Hamiltonian cycle construction, we also improve the approximation ratio of TTP-$k$ from $(\frac{5k-7}{2k}+\varepsilon)$ to $(\frac{5k^2-4k+3}{2k(k+1)}+\varepsilon)$ for any constant $k\geq 5$. Our methods can be extended to solve a variant called LDTTP-$k$ (TTP-$k$ where all teams are allocated on a straight line). We show that the $k$-cycle packing construction can achieve an approximation ratio of $(\frac{3k-3}{2k-1}+\varepsilon)$, which improves the approximation ratio of LDTTP-3 from $4/3$ to $(6/5+\varepsilon)$.

cs.DS↗

FaceChain-ImagineID: Freely Crafting High-Fidelity Diverse Talking Faces from Disentangled Audio

In this paper, we abstract the process of people hearing speech, extracting meaningful cues, and creating various dynamically audio-consistent talking faces, termed Listening and Imagining, into the task of high-fidelity diverse talking faces generation from a single audio. Specifically, it involves two critical challenges: one is to effectively decouple identity, content, and emotion from entangled audio, and the other is to maintain intra-video diversity and inter-video consistency. To tackle the issues, we first dig out the intricate relationships among facial factors and simplify the decoupling process, tailoring a Progressive Audio Disentanglement for accurate facial geometry and semantics learning, where each stage incorporates a customized training module responsible for a specific factor. Secondly, to achieve visually diverse and audio-synchronized animation solely from input audio within a single model, we introduce the Controllable Coherent Frame generation, which involves the flexible integration of three trainable adapters with frozen Latent Diffusion Models (LDMs) to focus on maintaining facial geometry and semantics, as well as texture and temporal coherence between frames. In this way, we inherit high-quality diverse generation from LDMs while significantly improving their controllability at a low training cost. Extensive experiments demonstrate the flexibility and effectiveness of our method in handling this paradigm. The codes will be released at https://github.com/modelscope/facechain.

cs.CV↗

TryOn-Adapter: Efficient Fine-Grained Clothing Identity Adaptation for High-Fidelity Virtual Try-On

Virtual try-on focuses on adjusting the given clothes to fit a specific person seamlessly while avoiding any distortion of the patterns and textures of the garment. However, the clothing identity uncontrollability and training inefficiency of existing diffusion-based methods, which struggle to maintain the identity even with full parameter training, are significant limitations that hinder the widespread applications. In this work, we propose an effective and efficient framework, termed TryOn-Adapter. Specifically, we first decouple clothing identity into fine-grained factors: style for color and category information, texture for high-frequency details, and structure for smooth spatial adaptive transformation. Our approach utilizes a pre-trained exemplar-based diffusion model as the fundamental network, whose parameters are frozen except for the attention layers. We then customize three lightweight modules (Style Preserving, Texture Highlighting, and Structure Adapting) incorporated with fine-tuning techniques to enable precise and efficient identity control. Meanwhile, we introduce the training-free T-RePaint strategy to further enhance clothing identity preservation while maintaining the realistic try-on effect during the inference. Our experiments demonstrate that our approach achieves state-of-the-art performance on two widely-used benchmarks. Additionally, compared with recent full-tuning diffusion-based methods, we only use about half of their tunable parameters during training. The code will be made publicly available at https://github.com/jiazheng-xing/TryOn-Adapter.

cs.CV↗

Beyond Talking -- Generating Holistic 3D Human Dyadic Motion for Communication

In this paper, we introduce an innovative task focused on human communication, aiming to generate 3D holistic human motions for both speakers and listeners. Central to our approach is the incorporation of factorization to decouple audio features and the combination of textual semantic information, thereby facilitating the creation of more realistic and coordinated movements. We separately train VQ-VAEs with respect to the holistic motions of both speaker and listener. We consider the real-time mutual influence between the speaker and the listener and propose a novel chain-like transformer-based auto-regressive model specifically designed to characterize real-world communication scenarios effectively which can generate the motions of both the speaker and the listener simultaneously. These designs ensure that the results we generate are both coordinated and diverse. Our approach demonstrates state-of-the-art performance on two benchmark datasets. Furthermore, we introduce the HoCo holistic communication dataset, which is a valuable resource for future research. Our HoCo dataset and code will be released for research purposes upon acceptance.

cs.CV↗

Sparse-Graph-Enabled Formation Planning for Large-Scale Aerial Swarms

The formation trajectory planning using complete graphs to model collaborative constraints becomes computationally intractable as the number of drones increases due to the curse of dimensionality. To tackle this issue, this paper presents a sparse graph construction method for formation planning to realize better efficiency-performance trade-off. Firstly, a sparsification mechanism for complete graphs is designed to ensure the global rigidity of sparsified graphs, which is a necessary condition for uniquely corresponding to a geometric shape. Secondly, a good sparse graph is constructed to preserve the main structural feature of complete graphs sufficiently. Since the graph-based formation constraint is described by Laplacian matrix, the sparse graph construction problem is equivalent to submatrix selection, which has combinatorial time complexity and needs a scoring metric. Via comparative simulations, the Max-Trace matrix-revealing metric shows the promising performance. The sparse graph is integrated into the formation planning. Simulation results with 72 drones in complex environments demonstrate that when preserving 30\% connection edges, our method has comparative formation error and recovery performance w.r.t. complete graphs. Meanwhile, the planning efficiency is improved by approximate an order of magnitude. Benchmark comparisons and ablation studies are conducted to fully validate the merits of our method.

cs.RO↗

InternLM2 Technical Report

The evolution of Large Language Models (LLMs) like ChatGPT and GPT-4 has sparked discussions on the advent of Artificial General Intelligence (AGI). However, replicating such advancements in open-source models has been challenging. This paper introduces InternLM2, an open-source LLM that outperforms its predecessors in comprehensive evaluations across 6 dimensions and 30 benchmarks, long-context modeling, and open-ended subjective evaluations through innovative pre-training and optimization techniques. The pre-training process of InternLM2 is meticulously detailed, highlighting the preparation of diverse data types including text, code, and long-context data. InternLM2 efficiently captures long-term dependencies, initially trained on 4k tokens before advancing to 32k tokens in pre-training and fine-tuning stages, exhibiting remarkable performance on the 200k ``Needle-in-a-Haystack" test. InternLM2 is further aligned using Supervised Fine-Tuning (SFT) and a novel Conditional Online Reinforcement Learning from Human Feedback (COOL RLHF) strategy that addresses conflicting human preferences and reward hacking. By releasing InternLM2 models in different training stages and model sizes, we provide the community with insights into the model's evolution.

cs.CL↗

The Road to Near-Capacity CV-QKD Reconciliation: An FEC-Agnostic Design

New near-capacity continuous-variable quantum key distribution (CV-QKD) reconciliation schemes are proposed, where both the authenticated classical channel (ClC) and the quantum channel (QuC) for QKD are protected by separate forward error correction (FEC) coding schemes. More explicitly, a new codeword-based - rather than syndrome-based - QKD reconciliation scheme is proposed, where Alice sends an FEC-protected codeword to Bob through a ClC, while Bob sends a separate FEC protected codeword to Alice through a QuC. Upon decoding the codeword received from the other side, the final key is obtained by applying a simple modulo-2 operation to the local codeword and the decoded remote codeword. As a result, first of all, the proposed codeword-based QKD reconciliation system ensures protection of both the QuC and of the ClC. Secondly, the proposed system has a similar complexity at both sides, where both Alice and Bob have an FEC encoder and an FEC decoder. Thirdly, the proposed system makes QKD reconciliation compatible with a wide range of FEC schemes, including polar codes, CCs and irregular convolutional codes (IRCCs), where a near-capacity performance can be achieved for both the QuC and for the ClC.Our simulation results demonstrate that thanks to the proposed regime, the performance improvements of the QuC and of the ClC benefit each other, hence leading to an improved secret key rate (SKR) that inches closer to both the Pirandola-Laurenza-Ottaviani-Banchi (PLOB) bound and to the maximum achieveable rate bound.

quant-ph↗

On the Congruency-Constrained Matroid Base

Consider a matroid where all elements are labeled with an element in $\mathbb{Z}$. We are interested in finding a base where the sum of the labels is congruent to $g \pmod m$. We show that this problem can be solved in $\tilde{O}(2^{4m} n r^{5/6})$ time for a matroid with $n$ elements and rank $r$, when $m$ is either the product of two primes or a prime power. The algorithm can be generalized to all moduli and, in fact, to all abelian groups if a classic additive combinatorics conjecture by Schrijver and Seymour holds true. We also discuss the optimization version of the problem.

math.CO↗

FACT: Fast and Active Coordinate Initialization for Vision-based Drone Swarms

Swarm robots have sparked remarkable developments across a range of fields. While it is necessary for various applications in swarm robots, a fast and robust coordinate initialization in vision-based drone swarms remains elusive. To this end, our paper proposes a complete system to recover a swarm's initial relative pose on platforms with size, weight, and power (SWaP) constraints. To overcome limited coverage of field-of-view (FoV), the drones rotate in place to obtain observations. To tackle the anonymous measurements, we formulate a non-convex rotation estimation problem and transform it into a semi-definite programming (SDP) problem, which can steadily obtain global optimal values. Then we utilize the Hungarian algorithm to recover relative translation and correspondences between observations and drone identities. To safely acquire complete observations, we actively search for positions and generate feasible trajectories to avoid collisions. To validate the practicability of our system, we conduct experiments on a vision-based drone swarm with only stereo cameras and inertial measurement units (IMUs) as sensors. The results demonstrate that the system can robustly get accurate relative poses in real time with limited onboard computation resources. The source code is released.

cs.RO↗

Complementing Event Streams and RGB Frames for Hand Mesh Reconstruction

Reliable hand mesh reconstruction (HMR) from commonly-used color and depth sensors is challenging especially under scenarios with varied illuminations and fast motions. Event camera is a highly promising alternative for its high dynamic range and dense temporal resolution properties, but it lacks key texture appearance for hand mesh reconstruction. In this paper, we propose EvRGBHand -- the first approach for 3D hand mesh reconstruction with an event camera and an RGB camera compensating for each other. By fusing two modalities of data across time, space, and information dimensions,EvRGBHand can tackle overexposure and motion blur issues in RGB-based HMR and foreground scarcity and background overflow issues in event-based HMR. We further propose EvRGBDegrader, which allows our model to generalize effectively in challenging scenes, even when trained solely on standard scenes, thus reducing data acquisition costs. Experiments on real-world data demonstrate that EvRGBHand can effectively solve the challenging issues when using either type of camera alone via retaining the merits of both, and shows the potential of generalization to outdoor scenes and another type of event camera.

cs.CV↗