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Chaoda Zheng

Publications and source records attributed to Chaoda Zheng.

At least 19 recordsLinked to original sources

X-World 1.6: Building Controllable Virtual Cities with World Models

Deploying generative world models for end-to-end closed-loop evaluation and policy learning requires precise scenario control, consistent observations, and sustained generation quality during extended interactions. This report presents \emph{X-World~1.6}, advancing X-World~1.0 toward a more reliable and versatile driving simulator. The upgraded base model offers finer-grained control over traffic semantics, including traffic lights and road markings, together with improved spatial consistency across cameras. Virtual City capabilities broaden scenario construction through a family of models conditioned on diverse 2D and 3D references, including support for generating multi-camera future videos from a single image. An enhanced post-training framework enables efficient causal, few-step generation with stronger temporal coherence, better quality retention over longer rollouts, and improved alignment with human preferences. We also introduce a dedicated evaluation suite to support systematic assessment and guide model iteration. Together, these upgrades expand the scenarios X-World can simulate and improve the efficiency and reliability of its generated observations, supporting broader use in autonomous-driving development.

cs.AI↗

VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesis

We present VGGT-Diff, a geometry-routed multi-view diffusion model for sparse-view novel view synthesis. Existing novel view synthesis (NVS) methods face a fundamental trade-off: reconstruction-based approaches preserve observed geometry but struggle to synthesize unseen regions, while diffusion-based methods provide strong generative priors yet rely on implicit source-to-query correspondence. VGGT-Diff bridges these regimes by routing visual geometry latents from VGGT-Ω into a pretrained video diffusion model. Each visual token is associated with a 3D point and confidence, then transformed into query-aligned latent conditions through a confidence-aware Visual Geometry Router (VGR) that preserves front and back surface evidence. These conditions guide joint target-view denoising, while Point-Track Residual Consistency (PTRC) regularizes predicted-clean residuals along reliable 3D tracks, improving multi-view stability. We further introduce robust geometry conditioning, combining training-time regularization with inference-time guidance for improved robustness. Experiments show competitive or state-of-the-art performance across interpolation and extrapolation under different viewpoint difficulties. Our code is available at https://github.com/chenkangjie1123/VGGT-Diff.

cs.CV↗

Connected Self Forcing: Beyond Local Learning in Video Autoregression

To stream long videos while maintaining visual quality and temporal consistency, Self Forcing mitigates exposure bias through self-rollout training on self-generated histories with key-value (KV) caching. To keep memory manageable, it detaches historical caches, preserving forward dependencies between chunks but severing the backward gradient paths. We introduce Connected Self Forcing, a training framework that reconnects gradient paths across autoregressive chunks, allowing feedback from later predictions to guide how earlier context is generated. These connections go beyond historical KV-writing: gradients pass through generated latents into the computations that produced them, linking the generation of earlier context to its use in later predictions. To make this connected training memory-efficient, we develop shortcut gradient replay, which recovers cross-chunk gradients without retaining the full rollout computation graph. Integrated with distribution matching distillation, Connected Self Forcing trains historical chunks according to both their direct supervision and their contribution to subsequent generation. Experiments on autoregressive video generation show improvements in long-horizon visual quality and temporal consistency, without changing the inference procedure.

cs.CV↗

RoXDrive: Closed-Loop Reinforcement Learning for End-to-End Autonomous Driving via Action-Faithful Rollouts

End-to-end autonomous driving policies are commonly trained via imitation learning on logged demonstrations without observing the consequences of their own actions, leading to causal confusion in closed-loop real-world deployment. To address this issue, reinforcement learning (RL) post-training offers a promising alternative by leveraging world models as interactive training environments to enable future scene generation for policy improvement. Nevertheless, existing approaches either rely on reconstruction-based simulators, offering limited counterfactual interaction, or adopt synthetic simulators to enable long-horizon closed-loop interaction at the cost of a substantial sim-to-real gap. Recently, video world models have exhibited the ability to generate realistic multi-step future rollouts but may not faithfully reflect action conditions, resulting in action-vision mismatch. In this paper, we introduce RoXDrive, a plug-and-play closed-loop RL framework that enables reliable policy optimization by identifying action-faithful world-model rollouts, consisting of two stages: 1) Model pre-training: In addition to imitation-based policy pre-training, we devise an Action-Vision Faithfulness Evaluator for inverse dynamics estimation with our geometry-aware auxiliary trajectory supervision, enabling long-horizon assessment of whether visual dynamics faithfully reflect the conditioning ego actions. 2) Action-faithful RL post-training: Agents iteratively interact with world models to form long-horizon scene rollouts, retaining only action-faithful ones for dense safety-aware scoring and scene-level closed-loop RL post-training. Extensive experiments on nuScenes and an in-house dataset with over 130K training scenarios demonstrate consistent gains across planners, reducing safety violations by 27.6% with DiffusionDrive on nuScenes and 33.7% with Qwen3-VL on the internal data.

cs.CV↗

X-Foresight: A Joint Vision-Action Causal Forecasting Network via Predictive World Modeling

Physical world knowledge resides mainly in videos. Equipping Vision-Language-Action (VLA) models with such knowledge is fundamental for safe and generalizable planning. Predictive world modeling enables VLA to internalize physical dynamics and long-term causality by predicting future video from past observations. However, naive next-frame prediction faces two challenges: 1) unlike semantically distinct text tokens, video tokens are low-entropy and redundant, causing prediction to degenerate into trivial extrapolation. 2) world modeling poses a temporal dilemma: dense prediction captures instantaneous dynamics, but cannot efficiently model long-horizon causality. To learn world knowledge effectively, we introduce X-Foresight, a predictive world model integrated directly into the VLA architecture to jointly learn world modeling and real-time action control. At its core lies a long-horizon chunk-wise auto-regressive strategy that addresses both challenges: by predicting semantically distant chunks rather than adjacent frames, it escapes trivial extrapolation, while preserving dense intra-chunk frames for instantaneous dynamics and sparse inter-chunk transitions for long-term causality. A curriculum learning schedule progressively extends prediction horizons and stabilizes long-horizon training. To capture long-term causality effectively, we present temporal importance sampling, which concentrates supervision on safety-critical chunks identified by ego-motion and behavioral signals. We further delegate photorealistic synthesis to a diffusion-based multi-view renderer, improving photorealistic appearance. Comprehensive experiments demonstrate that X-Foresight significantly outperforms VLA baselines in planning performance while maintaining strong generative fidelity, establishing a robust paradigm for world-knowledge-driven autonomous systems.

cs.CV↗

X-Cache: Cross-Chunk Block Caching for Few-Step Autoregressive World Models Inference

Real-time world simulation is becoming a key infrastructure for scalable evaluation and online reinforcement learning of autonomous driving systems. Recent driving world models built on autoregressive video diffusion achieve high-fidelity, controllable multi-camera generation, but their inference cost remains a bottleneck for interactive deployment. However, existing diffusion caching methods are designed for offline video generation with multiple denoising steps, and do not transfer to this scenario. Few-step distilled models have no inter-step redundancy left for these methods to reuse, and sequence-level parallelization techniques require future conditioning that closed-loop interactive generation does not provide. We present X-Cache, a training-free acceleration method that caches along a different axis: across consecutive generation chunks rather than across denoising steps. X-Cache maintains per-block residual caches that persist across chunks, and applies a dual-metric gating mechanism over a structure- and action-aware block-input fingerprint to independently decide whether each block should recompute or reuse its cached residual. To prevent approximation errors from permanently contaminating the autoregressive KV cache, X-Cache identifies KV update chunks (the forward passes that write clean keys and values into the persistent cache) and unconditionally forces full computation on these chunks, cutting off error propagation. We implement X-Cache on X-world, a production multi-camera action-conditioned driving world model built on multi-block causal DiT with few-step denoising and rolling KV cache. X-Cache achieves 71% block skip rate with 2.6x wall-clock speedup while maintaining minimum degradation.

cs.CV↗

X-World: Controllable Ego-Centric Multi-Camera World Models for Scalable End-to-End Driving

Scalable and reliable evaluation is increasingly critical in the end-to-end era of autonomous driving, where vision--language--action (VLA) policies directly map raw sensor streams to driving actions. Yet, current evaluation pipelines still rely heavily on real-world road testing, which is costly, biased toward limited scenario coverage, and difficult to reproduce. These challenges motivate a real-world simulator that can generate realistic future observations under proposed actions, while remaining controllable and stable over long horizons. We present X-World, an action-conditioned multi-camera generative world model that simulates future observations directly in video space. Given synchronized multi-view camera history and a future action sequence, X-World generates future multi-camera video streams that follow the commanded actions. To ensure reproducible and editable scene rollouts, X-World further supports optional controls over dynamic traffic agents and static road elements, and retains a text-prompt interface for appearance-level control (e.g., weather and time of day). Beyond world simulation, X-World also enables video style transfer by conditioning on appearance prompts while preserving the underlying action and scene dynamics. At the core of X-World is a multi-view latent video generator designed to explicitly encourage cross-view geometric consistency and temporal coherence under diverse control signals. Experiments show that X-World achieves high-quality multi-view video generation with (i) strong view consistency across cameras, (ii) stable temporal dynamics over long rollouts, and (iii) high controllability with strict action following and faithful adherence to optional scene controls. These properties make X-World a practical foundation for scalable and reproducible evaluation.

cs.CV↗

FutureX: Enhance End-to-End Autonomous Driving via Latent Chain-of-Thought World Model

In autonomous driving, end-to-end planners learn scene representations from raw sensor data and utilize them to generate a motion plan or control actions. However, exclusive reliance on the current scene for motion planning may result in suboptimal responses in highly dynamic traffic environments where ego actions further alter the future scene. To model the evolution of future scenes, we leverage the World Model to represent how the ego vehicle and its environment interact and change over time, which entails complex reasoning. The Chain of Thought (CoT) offers a promising solution by forecasting a sequence of future thoughts that subsequently guide trajectory refinement. In this paper, we propose FutureX, a CoT-driven pipeline that enhances end-to-end planners to perform complex motion planning via future scene latent reasoning and trajectory refinement. Specifically, the Auto-think Switch examines the current scene and decides whether additional reasoning is required to yield a higher-quality motion plan. Once FutureX enters the Thinking mode, the Latent World Model conducts a CoT-guided rollout to predict future scene representation, enabling the Summarizer Module to further refine the motion plan. Otherwise, FutureX operates in an Instant mode to generate motion plans in a forward pass for relatively simple scenes. Extensive experiments demonstrate that FutureX enhances existing methods by producing more rational motion plans and fewer collisions without compromising efficiency, thereby achieving substantial overall performance gains, e.g., 6.2 PDMS improvement for TransFuser on NAVSIM. Code will be released.

cs.CV↗

DriveFlow: Rectified Flow Adaptation for Robust 3D Object Detection in Autonomous Driving

In autonomous driving, vision-centric 3D object detection recognizes and localizes 3D objects from RGB images. However, due to high annotation costs and diverse outdoor scenes, training data often fails to cover all possible test scenarios, known as the out-of-distribution (OOD) issue. Training-free image editing offers a promising solution for improving model robustness by training data enhancement without any modifications to pre-trained diffusion models. Nevertheless, inversion-based methods often suffer from limited effectiveness and inherent inaccuracies, while recent rectified-flow-based approaches struggle to preserve objects with accurate 3D geometry. In this paper, we propose DriveFlow, a Rectified Flow Adaptation method for training data enhancement in autonomous driving based on pre-trained Text-to-Image flow models. Based on frequency decomposition, DriveFlow introduces two strategies to adapt noise-free editing paths derived from text-conditioned velocities. 1) High-Frequency Foreground Preservation: DriveFlow incorporates a high-frequency alignment loss for foreground to maintain precise 3D object geometry. 2) Dual-Frequency Background Optimization: DriveFlow also conducts dual-frequency optimization for background, balancing editing flexibility and semantic consistency. Comprehensive experiments validate the effectiveness and efficiency of DriveFlow, demonstrating comprehensive performance improvements on all categories across OOD scenarios. Code is available at https://github.com/Hongbin98/DriveFlow.

cs.CV↗

PiSA: A Self-Augmented Data Engine and Training Strategy for 3D Understanding with Large Models

3D Multimodal Large Language Models (MLLMs) have recently made substantial advancements. However, their potential remains untapped, primarily due to the limited quantity and suboptimal quality of 3D datasets. Current approaches attempt to transfer knowledge from 2D MLLMs to expand 3D instruction data, but still face modality and domain gaps. To this end, we introduce PiSA-Engine (Point-Self-Augmented-Engine), a new framework for generating instruction point-language datasets enriched with 3D spatial semantics. We observe that existing 3D MLLMs offer a comprehensive understanding of point clouds for annotation, while 2D MLLMs excel at cross-validation by providing complementary information. By integrating holistic 2D and 3D insights from off-the-shelf MLLMs, PiSA-Engine enables a continuous cycle of high-quality data generation. We select PointLLM as the baseline and adopt this co-evolution training framework to develop an enhanced 3D MLLM, termed PointLLM-PiSA. Additionally, we identify limitations in previous 3D benchmarks, which often feature coarse language captions and insufficient category diversity, resulting in inaccurate evaluations. To address this gap, we further introduce PiSA-Bench, a comprehensive 3D benchmark covering six key aspects with detailed and diverse labels. Experimental results demonstrate PointLLM-PiSA's state-of-the-art performance in zero-shot 3D object captioning and generative classification on our PiSA-Bench, achieving significant improvements of 46.45% (+8.33%) and 63.75% (+16.25%), respectively. We will release the code, datasets, and benchmark.

cs.CV↗

Towards Flexible 3D Perception: Object-Centric Occupancy Completion Augments 3D Object Detection

While 3D object bounding box (bbox) representation has been widely used in autonomous driving perception, it lacks the ability to capture the precise details of an object's intrinsic geometry. Recently, occupancy has emerged as a promising alternative for 3D scene perception. However, constructing a high-resolution occupancy map remains infeasible for large scenes due to computational constraints. Recognizing that foreground objects only occupy a small portion of the scene, we introduce object-centric occupancy as a supplement to object bboxes. This representation not only provides intricate details for detected objects but also enables higher voxel resolution in practical applications. We advance the development of object-centric occupancy perception from both data and algorithm perspectives. On the data side, we construct the first object-centric occupancy dataset from scratch using an automated pipeline. From the algorithmic standpoint, we introduce a novel object-centric occupancy completion network equipped with an implicit shape decoder that manages dynamic-size occupancy generation. This network accurately predicts the complete object-centric occupancy volume for inaccurate object proposals by leveraging temporal information from long sequences. Our method demonstrates robust performance in completing object shapes under noisy detection and tracking conditions. Additionally, we show that our occupancy features significantly enhance the detection results of state-of-the-art 3D object detectors, especially for incomplete or distant objects in the Waymo Open Dataset.

cs.CV↗

Benchmarking the Robustness of LiDAR Semantic Segmentation Models

When using LiDAR semantic segmentation models for safety-critical applications such as autonomous driving, it is essential to understand and improve their robustness with respect to a large range of LiDAR corruptions. In this paper, we aim to comprehensively analyze the robustness of LiDAR semantic segmentation models under various corruptions. To rigorously evaluate the robustness and generalizability of current approaches, we propose a new benchmark called SemanticKITTI-C, which features 16 out-of-domain LiDAR corruptions in three groups, namely adverse weather, measurement noise and cross-device discrepancy. Then, we systematically investigate 11 LiDAR semantic segmentation models, especially spanning different input representations (e.g., point clouds, voxels, projected images, and etc.), network architectures and training schemes. Through this study, we obtain two insights: 1) We find out that the input representation plays a crucial role in robustness. Specifically, under specific corruptions, different representations perform variously. 2) Although state-of-the-art methods on LiDAR semantic segmentation achieve promising results on clean data, they are less robust when dealing with noisy data. Finally, based on the above observations, we design a robust LiDAR segmentation model (RLSeg) which greatly boosts the robustness with simple but effective modifications. It is promising that our benchmark, comprehensive analysis, and observations can boost future research in robust LiDAR semantic segmentation for safety-critical applications.

cs.CV↗

X4D-SceneFormer: Enhanced Scene Understanding on 4D Point Cloud Videos through Cross-modal Knowledge Transfer

The field of 4D point cloud understanding is rapidly developing with the goal of analyzing dynamic 3D point cloud sequences. However, it remains a challenging task due to the sparsity and lack of texture in point clouds. Moreover, the irregularity of point cloud poses a difficulty in aligning temporal information within video sequences. To address these issues, we propose a novel cross-modal knowledge transfer framework, called X4D-SceneFormer. This framework enhances 4D-Scene understanding by transferring texture priors from RGB sequences using a Transformer architecture with temporal relationship mining. Specifically, the framework is designed with a dual-branch architecture, consisting of an 4D point cloud transformer and a Gradient-aware Image Transformer (GIT). During training, we employ multiple knowledge transfer techniques, including temporal consistency losses and masked self-attention, to strengthen the knowledge transfer between modalities. This leads to enhanced performance during inference using single-modal 4D point cloud inputs. Extensive experiments demonstrate the superior performance of our framework on various 4D point cloud video understanding tasks, including action recognition, action segmentation and semantic segmentation. The results achieve 1st places, i.e., 85.3% (+7.9%) accuracy and 47.3% (+5.0%) mIoU for 4D action segmentation and semantic segmentation, on the HOI4D challenge\footnote{\url{http://www.hoi4d.top/}.}, outperforming previous state-of-the-art by a large margin. We release the code at https://github.com/jinglinglingling/X4D

cs.CV↗

GSmoothFace: Generalized Smooth Talking Face Generation via Fine Grained 3D Face Guidance

Although existing speech-driven talking face generation methods achieve significant progress, they are far from real-world application due to the avatar-specific training demand and unstable lip movements. To address the above issues, we propose the GSmoothFace, a novel two-stage generalized talking face generation model guided by a fine-grained 3d face model, which can synthesize smooth lip dynamics while preserving the speaker's identity. Our proposed GSmoothFace model mainly consists of the Audio to Expression Prediction (A2EP) module and the Target Adaptive Face Translation (TAFT) module. Specifically, we first develop the A2EP module to predict expression parameters synchronized with the driven speech. It uses a transformer to capture the long-term audio context and learns the parameters from the fine-grained 3D facial vertices, resulting in accurate and smooth lip-synchronization performance. Afterward, the well-designed TAFT module, empowered by Morphology Augmented Face Blending (MAFB), takes the predicted expression parameters and target video as inputs to modify the facial region of the target video without distorting the background content. The TAFT effectively exploits the identity appearance and background context in the target video, which makes it possible to generalize to different speakers without retraining. Both quantitative and qualitative experiments confirm the superiority of our method in terms of realism, lip synchronization, and visual quality. See the project page for code, data, and request pre-trained models: https://zhanghm1995.github.io/GSmoothFace.

cs.CV↗

An Effective Motion-Centric Paradigm for 3D Single Object Tracking in Point Clouds

3D single object tracking in LiDAR point clouds (LiDAR SOT) plays a crucial role in autonomous driving. Current approaches all follow the Siamese paradigm based on appearance matching. However, LiDAR point clouds are usually textureless and incomplete, which hinders effective appearance matching. Besides, previous methods greatly overlook the critical motion clues among targets. In this work, beyond 3D Siamese tracking, we introduce a motion-centric paradigm to handle LiDAR SOT from a new perspective. Following this paradigm, we propose a matching-free two-stage tracker M^2-Track. At the 1st-stage, M^2-Track localizes the target within successive frames via motion transformation. Then it refines the target box through motion-assisted shape completion at the 2nd-stage. Due to the motion-centric nature, our method shows its impressive generalizability with limited training labels and provides good differentiability for end-to-end cycle training. This inspires us to explore semi-supervised LiDAR SOT by incorporating a pseudo-label-based motion augmentation and a self-supervised loss term. Under the fully-supervised setting, extensive experiments confirm that M^2-Track significantly outperforms previous state-of-the-arts on three large-scale datasets while running at 57FPS (~3%, ~11% and ~22% precision gains on KITTI, NuScenes, and Waymo Open Dataset respectively). While under the semi-supervised setting, our method performs on par with or even surpasses its fully-supervised counterpart using fewer than half of the labels from KITTI. Further analysis verifies each component's effectiveness and shows the motion-centric paradigm's promising potential for auto-labeling and unsupervised domain adaptation.

cs.CV↗

LATR: 3D Lane Detection from Monocular Images with Transformer

3D lane detection from monocular images is a fundamental yet challenging task in autonomous driving. Recent advances primarily rely on structural 3D surrogates (e.g., bird's eye view) built from front-view image features and camera parameters. However, the depth ambiguity in monocular images inevitably causes misalignment between the constructed surrogate feature map and the original image, posing a great challenge for accurate lane detection. To address the above issue, we present a novel LATR model, an end-to-end 3D lane detector that uses 3D-aware front-view features without transformed view representation. Specifically, LATR detects 3D lanes via cross-attention based on query and key-value pairs, constructed using our lane-aware query generator and dynamic 3D ground positional embedding. On the one hand, each query is generated based on 2D lane-aware features and adopts a hybrid embedding to enhance lane information. On the other hand, 3D space information is injected as positional embedding from an iteratively-updated 3D ground plane. LATR outperforms previous state-of-the-art methods on both synthetic Apollo, realistic OpenLane and ONCE-3DLanes by large margins (e.g., 11.4 gain in terms of F1 score on OpenLane). Code will be released at https://github.com/JMoonr/LATR .

cs.CV↗

M$^2$-3DLaneNet: Exploring Multi-Modal 3D Lane Detection

Estimating accurate lane lines in 3D space remains challenging due to their sparse and slim nature. Previous works mainly focused on using images for 3D lane detection, leading to inherent projection error and loss of geometry information. To address these issues, we explore the potential of leveraging LiDAR for 3D lane detection, either as a standalone method or in combination with existing monocular approaches. In this paper, we propose M$^2$-3DLaneNet to integrate complementary information from multiple sensors. Specifically, M$^2$-3DLaneNet lifts 2D features into 3D space by incorporating geometry information from LiDAR data through depth completion. Subsequently, the lifted 2D features are further enhanced with LiDAR features through cross-modality BEV fusion. Extensive experiments on the large-scale OpenLane dataset demonstrate the effectiveness of M$^2$-3DLaneNet, regardless of the range (75m or 100m).

cs.CV↗

2DPASS: 2D Priors Assisted Semantic Segmentation on LiDAR Point Clouds

As camera and LiDAR sensors capture complementary information used in autonomous driving, great efforts have been made to develop semantic segmentation algorithms through multi-modality data fusion. However, fusion-based approaches require paired data, i.e., LiDAR point clouds and camera images with strict point-to-pixel mappings, as the inputs in both training and inference, which seriously hinders their application in practical scenarios. Thus, in this work, we propose the 2D Priors Assisted Semantic Segmentation (2DPASS), a general training scheme, to boost the representation learning on point clouds, by fully taking advantage of 2D images with rich appearance. In practice, by leveraging an auxiliary modal fusion and multi-scale fusion-to-single knowledge distillation (MSFSKD), 2DPASS acquires richer semantic and structural information from the multi-modal data, which are then online distilled to the pure 3D network. As a result, equipped with 2DPASS, our baseline shows significant improvement with only point cloud inputs. Specifically, it achieves the state-of-the-arts on two large-scale benchmarks (i.e. SemanticKITTI and NuScenes), including top-1 results in both single and multiple scan(s) competitions of SemanticKITTI.

cs.CV↗