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Chaohui Yu

Publications and source records attributed to Chaohui Yu.

At least 37 records · Page 2Linked to original sources

MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editing

Novel View Synthesis (NVS) and 3D generation have recently achieved prominent improvements. However, these works mainly focus on confined categories or synthetic 3D assets, which are discouraged from generalizing to challenging in-the-wild scenes and fail to be employed with 2D synthesis directly. Moreover, these methods heavily depended on camera poses, limiting their real-world applications. To overcome these issues, we propose MVInpainter, re-formulating the 3D editing as a multi-view 2D inpainting task. Specifically, MVInpainter partially inpaints multi-view images with the reference guidance rather than intractably generating an entirely novel view from scratch, which largely simplifies the difficulty of in-the-wild NVS and leverages unmasked clues instead of explicit pose conditions. To ensure cross-view consistency, MVInpainter is enhanced by video priors from motion components and appearance guidance from concatenated reference key&value attention. Furthermore, MVInpainter incorporates slot attention to aggregate high-level optical flow features from unmasked regions to control the camera movement with pose-free training and inference. Sufficient scene-level experiments on both object-centric and forward-facing datasets verify the effectiveness of MVInpainter, including diverse tasks, such as multi-view object removal, synthesis, insertion, and replacement. The project page is https://ewrfcas.github.io/MVInpainter/.

cs.CV

Animate3D: Animating Any 3D Model with Multi-view Video Diffusion

Recent advances in 4D generation mainly focus on generating 4D content by distilling pre-trained text or single-view image-conditioned models. It is inconvenient for them to take advantage of various off-the-shelf 3D assets with multi-view attributes, and their results suffer from spatiotemporal inconsistency owing to the inherent ambiguity in the supervision signals. In this work, we present Animate3D, a novel framework for animating any static 3D model. The core idea is two-fold: 1) We propose a novel multi-view video diffusion model (MV-VDM) conditioned on multi-view renderings of the static 3D object, which is trained on our presented large-scale multi-view video dataset (MV-Video). 2) Based on MV-VDM, we introduce a framework combining reconstruction and 4D Score Distillation Sampling (4D-SDS) to leverage the multi-view video diffusion priors for animating 3D objects. Specifically, for MV-VDM, we design a new spatiotemporal attention module to enhance spatial and temporal consistency by integrating 3D and video diffusion models. Additionally, we leverage the static 3D model's multi-view renderings as conditions to preserve its identity. For animating 3D models, an effective two-stage pipeline is proposed: we first reconstruct motions directly from generated multi-view videos, followed by the introduced 4D-SDS to refine both appearance and motion. Benefiting from accurate motion learning, we could achieve straightforward mesh animation. Qualitative and quantitative experiments demonstrate that Animate3D significantly outperforms previous approaches. Data, code, and models will be open-released.

cs.CV

VCD-Texture: Variance Alignment based 3D-2D Co-Denoising for Text-Guided Texturing

Recent research on texture synthesis for 3D shapes benefits a lot from dramatically developed 2D text-to-image diffusion models, including inpainting-based and optimization-based approaches. However, these methods ignore the modal gap between the 2D diffusion model and 3D objects, which primarily render 3D objects into 2D images and texture each image separately. In this paper, we revisit the texture synthesis and propose a Variance alignment based 3D-2D Collaborative Denoising framework, dubbed VCD-Texture, to address these issues. Formally, we first unify both 2D and 3D latent feature learning in diffusion self-attention modules with re-projected 3D attention receptive fields. Subsequently, the denoised multi-view 2D latent features are aggregated into 3D space and then rasterized back to formulate more consistent 2D predictions. However, the rasterization process suffers from an intractable variance bias, which is theoretically addressed by the proposed variance alignment, achieving high-fidelity texture synthesis. Moreover, we present an inpainting refinement to further improve the details with conflicting regions. Notably, there is not a publicly available benchmark to evaluate texture synthesis, which hinders its development. Thus we construct a new evaluation set built upon three open-source 3D datasets and propose to use four metrics to thoroughly validate the texturing performance. Comprehensive experiments demonstrate that VCD-Texture achieves superior performance against other counterparts.

cs.CV

SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer

Recent advances in 2D/3D generative models enable the generation of dynamic 3D objects from a single-view video. Existing approaches utilize score distillation sampling to form the dynamic scene as dynamic NeRF or dense 3D Gaussians. However, these methods struggle to strike a balance among reference view alignment, spatio-temporal consistency, and motion fidelity under single-view conditions due to the implicit nature of NeRF or the intricate dense Gaussian motion prediction. To address these issues, this paper proposes an efficient, sparse-controlled video-to-4D framework named SC4D, that decouples motion and appearance to achieve superior video-to-4D generation. Moreover, we introduce Adaptive Gaussian (AG) initialization and Gaussian Alignment (GA) loss to mitigate shape degeneration issue, ensuring the fidelity of the learned motion and shape. Comprehensive experimental results demonstrate that our method surpasses existing methods in both quality and efficiency. In addition, facilitated by the disentangled modeling of motion and appearance of SC4D, we devise a novel application that seamlessly transfers the learned motion onto a diverse array of 4D entities according to textual descriptions.

cs.CV

MeshSegmenter: Zero-Shot Mesh Semantic Segmentation via Texture Synthesis

We present MeshSegmenter, a simple yet effective framework designed for zero-shot 3D semantic segmentation. This model successfully extends the powerful capabilities of 2D segmentation models to 3D meshes, delivering accurate 3D segmentation across diverse meshes and segment descriptions. Specifically, our model leverages the Segment Anything Model (SAM) model to segment the target regions from images rendered from the 3D shape. In light of the importance of the texture for segmentation, we also leverage the pretrained stable diffusion model to generate images with textures from 3D shape, and leverage SAM to segment the target regions from images with textures. Textures supplement the shape for segmentation and facilitate accurate 3D segmentation even in geometrically non-prominent areas, such as segmenting a car door within a car mesh. To achieve the 3D segments, we render 2D images from different views and conduct segmentation for both textured and untextured images. Lastly, we develop a multi-view revoting scheme that integrates 2D segmentation results and confidence scores from various views onto the 3D mesh, ensuring the 3D consistency of segmentation results and eliminating inaccuracies from specific perspectives. Through these innovations, MeshSegmenter offers stable and reliable 3D segmentation results both quantitatively and qualitatively, highlighting its potential as a transformative tool in the field of 3D zero-shot segmentation. The code is available at \url{https://github.com/zimingzhong/MeshSegmenter}.

cs.CV

SingleInsert: Inserting New Concepts from a Single Image into Text-to-Image Models for Flexible Editing

Recent progress in text-to-image (T2I) models enables high-quality image generation with flexible textual control. To utilize the abundant visual priors in the off-the-shelf T2I models, a series of methods try to invert an image to proper embedding that aligns with the semantic space of the T2I model. However, these image-to-text (I2T) inversion methods typically need multiple source images containing the same concept or struggle with the imbalance between editing flexibility and visual fidelity. In this work, we point out that the critical problem lies in the foreground-background entanglement when learning an intended concept, and propose a simple and effective baseline for single-image I2T inversion, named SingleInsert. SingleInsert adopts a two-stage scheme. In the first stage, we regulate the learned embedding to concentrate on the foreground area without being associated with the irrelevant background. In the second stage, we finetune the T2I model for better visual resemblance and devise a semantic loss to prevent the language drift problem. With the proposed techniques, SingleInsert excels in single concept generation with high visual fidelity while allowing flexible editing. Additionally, SingleInsert can perform single-image novel view synthesis and multiple concepts composition without requiring joint training. To facilitate evaluation, we design an editing prompt list and introduce a metric named Editing Success Rate (ESR) for quantitative assessment of editing flexibility. Our project page is: https://jarrentwu1031.github.io/SingleInsert-web/

cs.CV

ICPC: Instance-Conditioned Prompting with Contrastive Learning for Semantic Segmentation

Modern supervised semantic segmentation methods are usually finetuned based on the supervised or self-supervised models pre-trained on ImageNet. Recent work shows that transferring the knowledge from CLIP to semantic segmentation via prompt learning can achieve promising performance. The performance boost comes from the feature enhancement with multimodal alignment, i.e., the dot product between vision and text embeddings. However, how to improve the multimodal alignment for better transfer performance in dense tasks remains underexplored. In this work, we focus on improving the quality of vision-text alignment from two aspects of prompting design and loss function, and present an instance-conditioned prompting with contrastive learning (ICPC) framework. First, compared with the static prompt designs, we reveal that dynamic prompting conditioned on image content can more efficiently utilize the text encoder for complex dense tasks. Second, we propose an align-guided contrastive loss to refine the alignment of vision and text embeddings. We further propose lightweight multi-scale alignment for better performance. Extensive experiments on three large-scale datasets (ADE20K, COCO-Stuff10k, and ADE20K-Full) demonstrate that ICPC brings consistent improvements across diverse backbones. Taking ResNet-50 as an example, ICPC outperforms the state-of-the-art counterpart by 1.71%, 1.05%, and 1.41% mIoU on the three datasets, respectively.

cs.CV

ES-MVSNet: Efficient Framework for End-to-end Self-supervised Multi-View Stereo

Compared to the multi-stage self-supervised multi-view stereo (MVS) method, the end-to-end (E2E) approach has received more attention due to its concise and efficient training pipeline. Recent E2E self-supervised MVS approaches have integrated third-party models (such as optical flow models, semantic segmentation models, NeRF models, etc.) to provide additional consistency constraints, which grows GPU memory consumption and complicates the model's structure and training pipeline. In this work, we propose an efficient framework for end-to-end self-supervised MVS, dubbed ES-MVSNet. To alleviate the high memory consumption of current E2E self-supervised MVS frameworks, we present a memory-efficient architecture that reduces memory usage by 43% without compromising model performance. Furthermore, with the novel design of asymmetric view selection policy and region-aware depth consistency, we achieve state-of-the-art performance among E2E self-supervised MVS methods, without relying on third-party models for additional consistency signals. Extensive experiments on DTU and Tanks&Temples benchmarks demonstrate that the proposed ES-MVSNet approach achieves state-of-the-art performance among E2E self-supervised MVS methods and competitive performance to many supervised and multi-stage self-supervised methods.

cs.CV

RegionBLIP: A Unified Multi-modal Pre-training Framework for Holistic and Regional Comprehension

In this work, we investigate extending the comprehension of Multi-modal Large Language Models (MLLMs) to regional objects. To this end, we propose to extract features corresponding to regional objects as soft prompts for LLM, which provides a straightforward and scalable approach and eliminates the need for LLM fine-tuning. To effectively extract regional features from regular image features and irregular point cloud features, we present a novel and unified position-assisted feature extraction module. Furthermore, training an MLLM from scratch is highly time-consuming. Thus, we propose incrementally extending existing pre-trained MLLMs to comprehend more modalities and the regional objects of those modalities. Specifically, we freeze the Q-Former from BLIP-2, an impressive MLLM, and optimize the modality-specific Lora parameters in Q-Former and LLM for each newly introduced modality. The freezing of the Q-Former eliminates the need for extensive pre-training on massive image-text data. The freezed Q-Former pre-trained from massive image-text data is also beneficial for the pre-training on image-region-text data. We name our framework RegionBLIP. We pre-train RegionBLIP on image-region-text, point-cloud-text, and point-cloud-region-text data. Experimental results verify that \Ours{} can preserve the image comprehension capability of BILP-2 and further gain a comprehension of the newly introduced point cloud modality and regional objects. The Data, Code, and Pre-trained models will be available at https://github.com/mightyzau/RegionBLIP.

cs.CV

Improved Neural Radiance Fields Using Pseudo-depth and Fusion

Since the advent of Neural Radiance Fields, novel view synthesis has received tremendous attention. The existing approach for the generalization of radiance field reconstruction primarily constructs an encoding volume from nearby source images as additional inputs. However, these approaches cannot efficiently encode the geometric information of real scenes with various scale objects/structures. In this work, we propose constructing multi-scale encoding volumes and providing multi-scale geometry information to NeRF models. To make the constructed volumes as close as possible to the surfaces of objects in the scene and the rendered depth more accurate, we propose to perform depth prediction and radiance field reconstruction simultaneously. The predicted depth map will be used to supervise the rendered depth, narrow the depth range, and guide points sampling. Finally, the geometric information contained in point volume features may be inaccurate due to occlusion, lighting, etc. To this end, we propose enhancing the point volume feature from depth-guided neighbor feature fusion. Experiments demonstrate the superior performance of our method in both novel view synthesis and dense geometry modeling without per-scene optimization.

cs.CV

Points-to-3D: Bridging the Gap between Sparse Points and Shape-Controllable Text-to-3D Generation

Text-to-3D generation has recently garnered significant attention, fueled by 2D diffusion models trained on billions of image-text pairs. Existing methods primarily rely on score distillation to leverage the 2D diffusion priors to supervise the generation of 3D models, e.g., NeRF. However, score distillation is prone to suffer the view inconsistency problem, and implicit NeRF modeling can also lead to an arbitrary shape, thus leading to less realistic and uncontrollable 3D generation. In this work, we propose a flexible framework of Points-to-3D to bridge the gap between sparse yet freely available 3D points and realistic shape-controllable 3D generation by distilling the knowledge from both 2D and 3D diffusion models. The core idea of Points-to-3D is to introduce controllable sparse 3D points to guide the text-to-3D generation. Specifically, we use the sparse point cloud generated from the 3D diffusion model, Point-E, as the geometric prior, conditioned on a single reference image. To better utilize the sparse 3D points, we propose an efficient point cloud guidance loss to adaptively drive the NeRF's geometry to align with the shape of the sparse 3D points. In addition to controlling the geometry, we propose to optimize the NeRF for a more view-consistent appearance. To be specific, we perform score distillation to the publicly available 2D image diffusion model ControlNet, conditioned on text as well as depth map of the learned compact geometry. Qualitative and quantitative comparisons demonstrate that Points-to-3D improves view consistency and achieves good shape controllability for text-to-3D generation. Points-to-3D provides users with a new way to improve and control text-to-3D generation.

cs.CV

MimCo: Masked Image Modeling Pre-training with Contrastive Teacher

Recent masked image modeling (MIM) has received much attention in self-supervised learning (SSL), which requires the target model to recover the masked part of the input image. Although MIM-based pre-training methods achieve new state-of-the-art performance when transferred to many downstream tasks, the visualizations show that the learned representations are less separable, especially compared to those based on contrastive learning pre-training. This inspires us to think whether the linear separability of MIM pre-trained representation can be further improved, thereby improving the pre-training performance. Since MIM and contrastive learning tend to utilize different data augmentations and training strategies, combining these two pretext tasks is not trivial. In this work, we propose a novel and flexible pre-training framework, named MimCo, which combines MIM and contrastive learning through two-stage pre-training. Specifically, MimCo takes a pre-trained contrastive learning model as the teacher model and is pre-trained with two types of learning targets: patch-level and image-level reconstruction losses. Extensive transfer experiments on downstream tasks demonstrate the superior performance of our MimCo pre-training framework. Taking ViT-S as an example, when using the pre-trained MoCov3-ViT-S as the teacher model, MimCo only needs 100 epochs of pre-training to achieve 82.53% top-1 finetuning accuracy on Imagenet-1K, which outperforms the state-of-the-art self-supervised learning counterparts.

cs.CV

Foundation Model Drives Weakly Incremental Learning for Semantic Segmentation

Modern incremental learning for semantic segmentation methods usually learn new categories based on dense annotations. Although achieve promising results, pixel-by-pixel labeling is costly and time-consuming. Weakly incremental learning for semantic segmentation (WILSS) is a novel and attractive task, which aims at learning to segment new classes from cheap and widely available image-level labels. Despite the comparable results, the image-level labels can not provide details to locate each segment, which limits the performance of WILSS. This inspires us to think how to improve and effectively utilize the supervision of new classes given image-level labels while avoiding forgetting old ones. In this work, we propose a novel and data-efficient framework for WILSS, named FMWISS. Specifically, we propose pre-training based co-segmentation to distill the knowledge of complementary foundation models for generating dense pseudo labels. We further optimize the noisy pseudo masks with a teacher-student architecture, where a plug-in teacher is optimized with a proposed dense contrastive loss. Moreover, we introduce memory-based copy-paste augmentation to improve the catastrophic forgetting problem of old classes. Extensive experiments on Pascal VOC and COCO datasets demonstrate the superior performance of our framework, e.g., FMWISS achieves 70.7% and 73.3% in the 15-5 VOC setting, outperforming the state-of-the-art method by 3.4% and 6.1%, respectively.

cs.CV

D2Q-DETR: Decoupling and Dynamic Queries for Oriented Object Detection with Transformers

Despite the promising results, existing oriented object detection methods usually involve heuristically designed rules, e.g., RRoI generation, rotated NMS. In this paper, we propose an end-to-end framework for oriented object detection, which simplifies the model pipeline and obtains superior performance. Our framework is based on DETR, with the box regression head replaced with a points prediction head. The learning of points is more flexible, and the distribution of points can reflect the angle and size of the target rotated box. We further propose to decouple the query features into classification and regression features, which significantly improves the model precision. Aerial images usually contain thousands of instances. To better balance model precision and efficiency, we propose a novel dynamic query design, which reduces the number of object queries in stacked decoder layers without sacrificing model performance. Finally, we rethink the label assignment strategy of existing DETR-like detectors and propose an effective label re-assignment strategy for improved performance. We name our method D2Q-DETR. Experiments on the largest and challenging DOTA-v1.0 and DOTA-v1.5 datasets show that D2Q-DETR outperforms existing NMS-based and NMS-free oriented object detection methods and achieves the new state-of-the-art.

cs.CV

LMSeg: Language-guided Multi-dataset Segmentation

It's a meaningful and attractive topic to build a general and inclusive segmentation model that can recognize more categories in various scenarios. A straightforward way is to combine the existing fragmented segmentation datasets and train a multi-dataset network. However, there are two major issues with multi-dataset segmentation: (1) the inconsistent taxonomy demands manual reconciliation to construct a unified taxonomy; (2) the inflexible one-hot common taxonomy causes time-consuming model retraining and defective supervision of unlabeled categories. In this paper, we investigate the multi-dataset segmentation and propose a scalable Language-guided Multi-dataset Segmentation framework, dubbed LMSeg, which supports both semantic and panoptic segmentation. Specifically, we introduce a pre-trained text encoder to map the category names to a text embedding space as a unified taxonomy, instead of using inflexible one-hot label. The model dynamically aligns the segment queries with the category embeddings. Instead of relabeling each dataset with the unified taxonomy, a category-guided decoding module is designed to dynamically guide predictions to each datasets taxonomy. Furthermore, we adopt a dataset-aware augmentation strategy that assigns each dataset a specific image augmentation pipeline, which can suit the properties of images from different datasets. Extensive experiments demonstrate that our method achieves significant improvements on four semantic and three panoptic segmentation datasets, and the ablation study evaluates the effectiveness of each component.

cs.CV

Point RCNN: An Angle-Free Framework for Rotated Object Detection

Rotated object detection in aerial images is still challenging due to arbitrary orientations, large scale and aspect ratio variations, and extreme density of objects. Existing state-of-the-art rotated object detection methods mainly rely on angle-based detectors. However, angle regression can easily suffer from the long-standing boundary problem. To tackle this problem, we propose a purely angle-free framework for rotated object detection, called Point RCNN, which mainly consists of PointRPN and PointReg. In particular, PointRPN generates accurate rotated RoIs (RRoIs) by converting the learned representative points with a coarse-to-fine manner, which is motivated by RepPoints. Based on the learned RRoIs, PointReg performs corner points refinement for more accurate detection. In addition, aerial images are often severely unbalanced in categories, and existing methods almost ignore this issue. In this paper, we also experimentally verify that re-sampling the images of the rare categories will stabilize training and further improve the detection performance. Experiments demonstrate that our Point RCNN achieves the new state-of-the-art detection performance on commonly used aerial datasets, including DOTA-v1.0, DOTA-v1.5, and HRSC2016.

cs.CV

FedHealth: A Federated Transfer Learning Framework for Wearable Healthcare

With the rapid development of computing technology, wearable devices such as smart phones and wristbands make it easy to get access to people's health information including activities, sleep, sports, etc. Smart healthcare achieves great success by training machine learning models on a large quantity of user data. However, there are two critical challenges. Firstly, user data often exists in the form of isolated islands, making it difficult to perform aggregation without compromising privacy security. Secondly, the models trained on the cloud fail on personalization. In this paper, we propose FedHealth, the first federated transfer learning framework for wearable healthcare to tackle these challenges. FedHealth performs data aggregation through federated learning, and then builds personalized models by transfer learning. It is able to achieve accurate and personalized healthcare without compromising privacy and security. Experiments demonstrate that FedHealth produces higher accuracy (5.3% improvement) for wearable activity recognition when compared to traditional methods. FedHealth is general and extensible and has the potential to be used in many healthcare applications.

cs.LG

Instant-Teaching: An End-to-End Semi-Supervised Object Detection Framework

Supervised learning based object detection frameworks demand plenty of laborious manual annotations, which may not be practical in real applications. Semi-supervised object detection (SSOD) can effectively leverage unlabeled data to improve the model performance, which is of great significance for the application of object detection models. In this paper, we revisit SSOD and propose Instant-Teaching, a completely end-to-end and effective SSOD framework, which uses instant pseudo labeling with extended weak-strong data augmentations for teaching during each training iteration. To alleviate the confirmation bias problem and improve the quality of pseudo annotations, we further propose a co-rectify scheme based on Instant-Teaching, denoted as Instant-Teaching$^*$. Extensive experiments on both MS-COCO and PASCAL VOC datasets substantiate the superiority of our framework. Specifically, our method surpasses state-of-the-art methods by 4.2 mAP on MS-COCO when using $2\%$ labeled data. Even with full supervised information of MS-COCO, the proposed method still outperforms state-of-the-art methods by about 1.0 mAP. On PASCAL VOC, we can achieve more than 5 mAP improvement by applying VOC07 as labeled data and VOC12 as unlabeled data.

cs.CV