Searcharxiv⌕ Search

arXiv subjects

Chaoqun Wang

Publications and source records attributed to Chaoqun Wang.

49 records · Page 3Linked to original sources

Quadrotor Autonomous Landing on Moving Platform

This paper introduces a quadrotor's autonomous take-off and landing system on a moving platform. The designed system addresses three challenging problems: fast pose estimation, restricted external localization, and effective obstacle avoidance. Specifically, first, we design a landing recognition and positioning system based on the AruCo marker to help the quadrotor quickly calculate the relative pose; second, we leverage a gradient-based local motion planner to generate collision-free reference trajectories rapidly for the quadrotor; third, we build an autonomous state machine that enables the quadrotor to complete its take-off, tracking and landing tasks in full autonomy; finally, we conduct experiments in simulated, real-world indoor and outdoor environments to verify the system's effectiveness and demonstrate its potential.

cs.RO↗

Dual Progressive Prototype Network for Generalized Zero-Shot Learning

Generalized Zero-Shot Learning (GZSL) aims to recognize new categories with auxiliary semantic information,e.g., category attributes. In this paper, we handle the critical issue of domain shift problem, i.e., confusion between seen and unseen categories, by progressively improving cross-domain transferability and category discriminability of visual representations. Our approach, named Dual Progressive Prototype Network (DPPN), constructs two types of prototypes that record prototypical visual patterns for attributes and categories, respectively. With attribute prototypes, DPPN alternately searches attribute-related local regions and updates corresponding attribute prototypes to progressively explore accurate attribute-region correspondence. This enables DPPN to produce visual representations with accurate attribute localization ability, which benefits the semantic-visual alignment and representation transferability. Besides, along with progressive attribute localization, DPPN further projects category prototypes into multiple spaces to progressively repel visual representations from different categories, which boosts category discriminability. Both attribute and category prototypes are collaboratively learned in a unified framework, which makes visual representations of DPPN transferable and distinctive. Experiments on four benchmarks prove that DPPN effectively alleviates the domain shift problem in GZSL.

cs.CV↗

Text-Aware Single Image Specular Highlight Removal

Removing undesirable specular highlight from a single input image is of crucial importance to many computer vision and graphics tasks. Existing methods typically remove specular highlight for medical images and specific-object images, however, they cannot handle the images with text. In addition, the impact of specular highlight on text recognition is rarely studied by text detection and recognition community. Therefore, in this paper, we first raise and study the text-aware single image specular highlight removal problem. The core goal is to improve the accuracy of text detection and recognition by removing the highlight from text images. To tackle this challenging problem, we first collect three high-quality datasets with fine-grained annotations, which will be appropriately released to facilitate the relevant research. Then, we design a novel two-stage network, which contains a highlight detection network and a highlight removal network. The output of highlight detection network provides additional information about highlight regions to guide the subsequent highlight removal network. Moreover, we suggest a measurement set including the end-to-end text detection and recognition evaluation and auxiliary visual quality evaluation. Extensive experiments on our collected datasets demonstrate the superior performance of the proposed method.

cs.CV↗

VDB-EDT: An Efficient Euclidean Distance Transform Algorithm Based on VDB Data Structure

This paper presents a fundamental algorithm, called VDB-EDT, for Euclidean distance transform (EDT) based on the VDB data structure. The algorithm executes on grid maps and generates the corresponding distance field for recording distance information against obstacles, which forms the basis of numerous motion planning algorithms. The contributions of this work mainly lie in three folds. Firstly, we propose a novel algorithm that can facilitate distance transform procedures by optimizing the scheduling priorities of transform functions, which significantly improves the running speed of conventional EDT algorithms. Secondly, we for the first time introduce the memory-efficient VDB data structure, a customed B+ tree, to represent the distance field hierarchically. Benefiting from the special index and caching mechanism, VDB shows a fast (average \textit{O}(1)) random access speed, and thus is very suitable for the frequent neighbor-searching operations in EDT. Moreover, regarding the small scale of existing datasets, we release a large-scale dataset captured from subterranean environments to benchmark EDT algorithms. Extensive experiments on the released dataset and publicly available datasets show that VDB-EDT can reduce memory consumption by about 30%-85%, depending on the sparsity of the environment, while maintaining a competitive running speed with the fastest array-based implementation. The experiments also show that VDB-EDT can significantly outperform the state-of-the-art EDT algorithm in both runtime and memory efficiency, which strongly demonstrates the advantages of our proposed method. The released dataset and source code are available on https://github.com/zhudelong/VDB-EDT.

cs.RO↗

Task-Independent Knowledge Makes for Transferable Representations for Generalized Zero-Shot Learning

Generalized Zero-Shot Learning (GZSL) targets recognizing new categories by learning transferable image representations. Existing methods find that, by aligning image representations with corresponding semantic labels, the semantic-aligned representations can be transferred to unseen categories. However, supervised by only seen category labels, the learned semantic knowledge is highly task-specific, which makes image representations biased towards seen categories. In this paper, we propose a novel Dual-Contrastive Embedding Network (DCEN) that simultaneously learns task-specific and task-independent knowledge via semantic alignment and instance discrimination. First, DCEN leverages task labels to cluster representations of the same semantic category by cross-modal contrastive learning and exploring semantic-visual complementarity. Besides task-specific knowledge, DCEN then introduces task-independent knowledge by attracting representations of different views of the same image and repelling representations of different images. Compared to high-level seen category supervision, this instance discrimination supervision encourages DCEN to capture low-level visual knowledge, which is less biased toward seen categories and alleviates the representation bias. Consequently, the task-specific and task-independent knowledge jointly make for transferable representations of DCEN, which obtains averaged 4.1% improvement on four public benchmarks.

cs.CV↗

Mobile Robot Path Planning in Dynamic Environments: A Survey

There are many challenges for robot navigation in densely populated dynamic environments. This paper presents a survey of the path planning methods for robot navigation in dense environments. Particularly, the path planning in the navigation framework of mobile robots is composed of global path planning and local path planning, with regard to the planning scope and the executability. Within this framework, the recent progress of the path planning methods is presented in the paper, while examining their strengths and weaknesses. Notably, the recently developed Velocity Obstacle method and its variants that serve as the local planner are analyzed comprehensively. Moreover, as a model-free method that is widely used in current robot applications, the reinforcement learning-based path planning algorithms are detailed in this paper.

cs.RO↗

Scene text removal via cascaded text stroke detection and erasing

Recent learning-based approaches show promising performance improvement for scene text removal task. However, these methods usually leave some remnants of text and obtain visually unpleasant results. In this work, we propose a novel "end-to-end" framework based on accurate text stroke detection. Specifically, we decouple the text removal problem into text stroke detection and stroke removal. We design a text stroke detection network and a text removal generation network to solve these two sub-problems separately. Then, we combine these two networks as a processing unit, and cascade this unit to obtain the final model for text removal. Experimental results demonstrate that the proposed method significantly outperforms the state-of-the-art approaches for locating and erasing scene text. Since current publicly available datasets are all synthetic and cannot properly measure the performance of different methods, we therefore construct a new real-world dataset, which will be released to facilitate the relevant research.

cs.CV↗

HouseExpo: A Large-scale 2D Indoor Layout Dataset for Learning-based Algorithms on Mobile Robots

As one of the most promising areas, mobile robots draw much attention these years. Current work in this field is often evaluated in a few manually designed scenarios, due to the lack of a common experimental platform. Meanwhile, with the recent development of deep learning techniques, some researchers attempt to apply learning-based methods to mobile robot tasks, which requires a substantial amount of data. To satisfy the underlying demand, in this paper we build HouseExpo, a large-scale indoor layout dataset containing 35,126 2D floor plans including 252,550 rooms in total. Together we develop Pseudo-SLAM, a lightweight and efficient simulation platform to accelerate the data generation procedure, thereby speeding up the training process. In our experiments, we build models to tackle obstacle avoidance and autonomous exploration from a learning perspective in simulation as well as real-world experiments to verify the effectiveness of our simulator and dataset. All the data and codes are available online and we hope HouseExpo and Pseudo-SLAM can feed the need for data and benefits the whole community.

cs.RO↗

Domain-aware Visual Bias Eliminating for Generalized Zero-Shot Learning

Recent methods focus on learning a unified semantic-aligned visual representation to transfer knowledge between two domains, while ignoring the effect of semantic-free visual representation in alleviating the biased recognition problem. In this paper, we propose a novel Domain-aware Visual Bias Eliminating (DVBE) network that constructs two complementary visual representations, i.e., semantic-free and semantic-aligned, to treat seen and unseen domains separately. Specifically, we explore cross-attentive second-order visual statistics to compact the semantic-free representation, and design an adaptive margin Softmax to maximize inter-class divergences. Thus, the semantic-free representation becomes discriminative enough to not only predict seen class accurately but also filter out unseen images, i.e., domain detection, based on the predicted class entropy. For unseen images, we automatically search an optimal semantic-visual alignment architecture, rather than manual designs, to predict unseen classes. With accurate domain detection, the biased recognition problem towards the seen domain is significantly reduced. Experiments on five benchmarks for classification and segmentation show that DVBE outperforms existing methods by averaged 5.7% improvement.

cs.CV↗

Coverage Sampling Planner for UAV-enabled Environmental Exploration and Field Mapping

Unmanned Aerial Vehicles (UAVs) have been implemented for environmental monitoring by using their capabilities of mobile sensing, autonomous navigation, and remote operation. However, in real-world applications, the limitations of on-board resources (e.g., power supply) of UAVs will constrain the coverage of the monitored area and the number of the acquired samples, which will hinder the performance of field estimation and mapping. Therefore, the issue of constrained resources calls for an efficient sampling planner to schedule UAV-based sensing tasks in environmental monitoring. This paper presents a mission planner of coverage sampling and path planning for a UAV-enabled mobile sensor to effectively explore and map an unknown environment that is modeled as a random field. The proposed planner can generate a coverage path with an optimal coverage density for exploratory sampling, and the associated energy cost is subjected to a power supply constraint. The performance of the developed framework is evaluated and compared with the existing state-of-the-art algorithms, using a real-world dataset that is collected from an environmental monitoring program as well as physical field experiments. The experimental results illustrate the reliability and accuracy of the presented coverage sampling planner in a prior survey for environmental exploration and field mapping.

cs.RO↗

SRM: An Efficient Framework for Autonomous Robotic Exploration in Indoor Environments

In this paper, we propose an integrated framework for the autonomous robotic exploration in indoor environments. Specially, we present a hybrid map, named Semantic Road Map (SRM), to represent the topological structure of the explored environment and facilitate decision-making in the exploration. The SRM is built incrementally along with the exploration process. It is a graph structure with collision-free nodes and edges that are generated within the sensor coverage. Moreover, each node has a semantic label and the expected information gain at that location. Based on the concise SRM, we present a novel and effective decision-making model to determine the next-best-target (NBT) during the exploration. The model concerns the semantic information, the information gain, and the path cost to the target location. We use the nodes of SRM to represent the candidate targets, which enables the target evaluation to be performed directly on the SRM. With the SRM, both the information gain of a node and the path cost to the node can be obtained efficiently. Besides, we adopt the cross-entropy method to optimize the path to make it more informative. We conduct experimental studies in both simulated and real-world environments, which demonstrate the effectiveness of the proposed method.

cs.RO↗

Autonomous Mobile Robot Navigation in Uneven and Unstructured Indoor Environments

Robots are increasingly operating in indoor environments designed for and shared with people. However, robots working safely and autonomously in uneven and unstructured environments still face great challenges. Many modern indoor environments are designed with wheelchair accessibility in mind. This presents an opportunity for wheeled robots to navigate through sloped areas while avoiding staircases. In this paper, we present an integrated software and hardware system for autonomous mobile robot navigation in uneven and unstructured indoor environments. This modular and reusable software framework incorporates capabilities of perception and navigation. Our robot first builds a 3D OctoMap representation for the uneven environment with the 3D mapping using wheel odometry, 2D laser and RGB-D data. Then we project multilayer 2D occupancy maps from OctoMap to generate the the traversable map based on layer differences. The safe traversable map serves as the input for efficient autonomous navigation. Furthermore, we employ a variable step size Rapidly Exploring Random Trees that could adjust the step size automatically, eliminating tuning step sizes according to environments. We conduct extensive experiments in simulation and real-world, demonstrating the efficacy and efficiency of our system.

cs.RO↗

CNN Feature boosted SeqSLAM for Real-Time Loop Closure Detection

Loop closure detection (LCD) is an indispensable part of simultaneous localization and mapping systems (SLAM); it enables robots to produce a consistent map by recognizing previously visited places. When robots operate over extended periods, robustness to viewpoint and condition changes as well as satisfactory real-time performance become essential requirements for a practical LCD system. This paper presents an approach to directly utilize the outputs at the intermediate layer of a pre-trained convolutional neural network (CNN) as image descriptors. The matching location is determined by matching the image sequences through a method called SeqCNNSLAM. The utility of SeqCNNSLAM is comprehensively evaluated in terms of viewpoint and condition invariance. Experiments show that SeqCNNSLAM outperforms state-of-the-art LCD systems, such as SeqSLAM and Change Removal, in most cases. To allow for the real-time performance of SeqCNNSLAM, an acceleration method, A-SeqCNNSLAM, is established. This method exploits the location relationship between the matching images of adjacent images to reduce the matching range of the current image. Results demonstrate that acceleration of 4-6 is achieved with minimal accuracy degradation, and the method's runtime satisfies the real-time demand. To extend the applicability of A-SeqCNNSLAM to new environments, a method called O-SeqCNNSLAM is established for the online adjustment of the parameters of A-SeqCNNSLAM.

cs.RO↗