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Chaoqun You

Publications and source records attributed to Chaoqun You.

20 records · Page 2Linked to original sources

Semi-Synchronous Personalized Federated Learning over Mobile Edge Networks

Personalized Federated Learning (PFL) is a new Federated Learning (FL) approach to address the heterogeneity issue of the datasets generated by distributed user equipments (UEs). However, most existing PFL implementations rely on synchronous training to ensure good convergence performances, which may lead to a serious straggler problem, where the training time is heavily prolonged by the slowest UE. To address this issue, we propose a semi-synchronous PFL algorithm, termed as Semi-Synchronous Personalized FederatedAveraging (PerFedS$^2$), over mobile edge networks. By jointly optimizing the wireless bandwidth allocation and UE scheduling policy, it not only mitigates the straggler problem but also provides convergent training loss guarantees. We derive an upper bound of the convergence rate of PerFedS2 in terms of the number of participants per global round and the number of rounds. On this basis, the bandwidth allocation problem can be solved using analytical solutions and the UE scheduling policy can be obtained by a greedy algorithm. Experimental results verify the effectiveness of PerFedS2 in saving training time as well as guaranteeing the convergence of training loss, in contrast to synchronous and asynchronous PFL algorithms.

cs.LG↗

Feeling of Presence Maximization: mmWave-Enabled Virtual Reality Meets Deep Reinforcement Learning

This paper investigates the problem of providing ultra-reliable and energy-efficient virtual reality (VR) experiences for wireless mobile users. To ensure reliable ultra-high-definition (UHD) video frame delivery to mobile users and enhance their immersive visual experiences, a coordinated multipoint (CoMP) transmission technique and millimeter wave (mmWave) communications are exploited. Owing to user movement and time-varying wireless channels, the wireless VR experience enhancement problem is formulated as a sequence-dependent and mixed-integer problem with a goal of maximizing users' feeling of presence (FoP) in the virtual world, subject to power consumption constraints on access points (APs) and users' head-mounted displays (HMDs). The problem, however, is hard to be directly solved due to the lack of users' accurate tracking information and the sequence-dependent and mixed-integer characteristics. To overcome this challenge, we develop a parallel echo state network (ESN) learning method to predict users' tracking information by training fresh and historical tracking samples separately collected by APs. With the learnt results, we propose a deep reinforcement learning (DRL) based optimization algorithm to solve the formulated problem. In this algorithm, we implement deep neural networks (DNNs) as a scalable solution to produce integer decision variables and solving a continuous power control problem to criticize the integer decision variables. Finally, the performance of the proposed algorithm is compared with various benchmark algorithms, and the impact of different design parameters is also discussed. Simulation results demonstrate that the proposed algorithm is more 4.14% energy-efficient than the benchmark algorithms.

cs.NI↗