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Charalampos Platanos

Publications and source records attributed to Charalampos Platanos.

5 recordsLinked to original sources

A Nearly Tight Lower Bound for Matroid Intersection Prophet Inequalities

We study prophet inequalities under intersections of $q$ partition matroids, where an online algorithm irrevocably selects elements with independent nonnegative values drawn from known distributions and revealed in an adversarial order. We prove an $Ω(q/\log q)$ lower bound on the competitive ratio. Together with the known $O(q)$ upper bounds, this resolves, up to a logarithmic factor, the optimal dependence on $q$, an open question posed by Correa, Cristi, Fielbaum, Pollner, and Weinberg (IPCO 2022) and Saxena, Velusamy, and Weinberg (ITCS 2023). Our construction also yields an $Ω(d/\log d)$ lower bound for $d$-single-minded auctions, where buyers request fixed bundles of at most $d$ unit-capacity items. Our construction and analysis build on the "big-decisions-first" framework of Rubinstein and Singla (STOC 2026).

cs.GT

Online Sorting with Our Eyes Wide Shut

In Online Sorting, we are given an array $A$ of $n$ initially empty cells. At each time step $t\in[n]$, an element $x_t\in[0,1]$ arrives and must be placed irrevocably into an empty cell, without knowledge of future arrivals. The objective is to minimize the sum of absolute differences between elements assigned to adjacent cells. The problem has been studied under both adversarial and stochastic input models. For adversarial sequences, Aamand, Abrahamsen, Beretta, and Kleist (SODA'23) gave a tight $O\sqrt n)$-competitive algorithm, fully resolving the worst-case setting. For stochastic sequences, in which the elements are drawn i.i.d.\ from $U[0,1]$, Hu (SODA'26) gave an $\log n\cdot 2^{O(\log^* n)}$-competitive algorithm in expectation and proved an $Ω(\log n)$ lower bound, while Kalavas, Platanos, and Tolias (STACS'26) gave an $O(\log^2 n)$-competitive algorithm with high probability. Very recently, Hermansen (ESA'26) closed the remaining gap by designing an $O(\log n)$-competitive algorithm in expectation. In this work, we study Random-Order Online Sorting, a model interpolating between the adversarial and stochastic settings, that was posed as a challenging open question by Hermansen (ESA'26). Here, the input is a multiset chosen adversarially, but its elements arrive in uniformly random order. We take a different point of view by solving the problem in rank space, and prove an $O(\log^2 n)$-competitive algorithm with high probability, matching the state-of-the-art high probability guarantee for the stochastic setting in this more general model. We also study a multidimensional generalization, which we call Random-Order Online TSP, and obtain an $O(\log^3 n)$-competitive algorithm with high probability.

cs.DS

Online Resource Allocation via Static Bundle Pricing

Online Resource Allocation addresses the problem of efficiently allocating limited resources to buyers with incomplete knowledge of future requests. In our setting, buyers arrive sequentially requesting a set of items, each with a value drawn from a known distribution. We study the efficiency of static and anonymous bundle pricing in environments where the buyers' valuations exhibit strong complementarities. In such settings, standard item pricing fails to leverage item multiplicities, while static bundle pricing mechanisms are only known for very restricted domains and their analysis relies on domain-specific arguments. We develop a unified bundle pricing framework for online resource allocation in three well-studied domains with complementarities: (i) single-minded combinatorial auctions with maximum bundle size $d$; (ii) general single-minded combinatorial auctions; and (iii) network routing, where each buyer aims to route a unit of flow from a source node $s$ to a target node $t$ in a capacitated network. Our approach yields static and anonymous bundle pricing mechanisms whose performance improves exponentially with item multiplicity. For the $d$-single-minded setting with minimum item multiplicity $B$, we obtain an $O(d^{1/B})$-competitive mechanism. For general single-minded combinatorial auctions and online network routing, we obtain $O(m^{1/(B+1)})$-competitive mechanisms, where $m$ is the number of items. We complement these results with information-theoretic lower bounds. We show that no online algorithm can achieve a competitive ratio better than $ \widetildeΩ(m^{1/(B+2)})$ for single-minded combinatorial auctions and $ \widetildeΩ(d^{1/(B+1)})$ for the $d$-single-minded setting. Our constructions exploit a deep connection to the extremal combinatorics problem of determining the maximum number of qualitatively independent partitions of a ground set.

cs.GT

A Polylogarithmic Competitive Algorithm for Stochastic Online Sorting and TSP

In \emph{Online Sorting}, an array of $n$ initially empty cells is given. At each time step $t$, an element $x_t \in [0,1]$ arrives and must be placed irrevocably into an empty cell without any knowledge of future arrivals. We aim to minimize the sum of absolute differences between pairs of elements placed in consecutive array cells, seeking an online placement strategy that results in a final array close to a sorted one. An interesting multidimensional generalization, a.k.a. the \emph{Online Travelling Salesperson Problem}, arises when the request sequence consists of points in the $d$-dimensional unit cube and the objective is to minimize the sum of euclidean distances between points in consecutive cells. Motivated by the recent work of (Abrahamsen, Bercea, Beretta, Klausen and Kozma; ESA 2024), we consider the \emph{stochastic version} of Online Sorting (\textit{resp.} Online TSP), where each element (\textit{resp.} point) $x_t$ is an i.i.d. sample from the uniform distribution on $[0, 1]$ (\textit{resp.} $[0,1]^d$). By carefully decomposing the request sequence into a hierarchy of balls-into-bins instances, where the balls to bins ratio is large enough so that bin occupancy is sharply concentrated around its mean and small enough so that we can efficiently deal with the elements placed in the same bin, we obtain an online algorithm that approximates the optimal cost within a factor of $O(\log^2 n)$ with high probability. Our result comprises an exponential improvement on the previously best known competitive ratio of $\tilde{O}(n^{1/4})$ for Stochastic Online Sorting due to (Abrahamsen et al.; ESA 2024) and $O(\sqrt{n})$ for (adversarial) Online TSP due to (Bertram, ESA 2025).

cs.DS

A Polylogarithmic Competitive Algorithm for Stochastic Online Sorting and TSP

In \emph{Online Sorting}, an array of $n$ initially empty cells is given. At each time step $t$, an element $x_t \in [0,1]$ arrives and must be placed irrevocably into an empty cell without any knowledge of future arrivals. We aim to minimize the sum of absolute differences between pairs of elements placed in consecutive array cells, seeking an online placement strategy that results in a final array close to a sorted one. An interesting multidimensional generalization, a.k.a. the \emph{Online Travelling Salesperson Problem}, arises when the request sequence consists of points in the $d$-dimensional unit cube and the objective is to minimize the sum of euclidean distances between points in consecutive cells. Motivated by the recent work of (Abrahamsen, Bercea, Beretta, Klausen and Kozma; ESA 2024), we consider the \emph{stochastic version} of Online Sorting (\textit{resp.} Online TSP), where each element (\textit{resp.} point) $x_t$ is an i.i.d. sample from the uniform distribution on $[0, 1]$ (\textit{resp.} $[0,1]^d$). By carefully decomposing the request sequence into a hierarchy of balls-into-bins instances, where the balls to bins ratio is large enough so that bin occupancy is sharply concentrated around its mean and small enough so that we can efficiently deal with the elements placed in the same bin, we obtain an online algorithm that approximates the optimal cost within a factor of $O(\log^2 n)$ with high probability. Our result comprises an exponential improvement on the previously best known competitive ratio of $\tilde{O}(n^{1/4})$ for Stochastic Online Sorting due to (Abrahamsen et al.; ESA 2024) and $O(\sqrt{n})$ for (adversarial) Online TSP due to (Bertram, ESA 2025).

cs.DS