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Chelsea Finn

Publications and source records attributed to Chelsea Finn.

At least 55 records · Page 3Linked to original sources

Cosmos Policy: Fine-Tuning Video Models for Visuomotor Control and Planning

Recent video generation models demonstrate remarkable ability to capture complex physical interactions and scene evolution over time. To leverage their spatiotemporal priors, robotics works have adapted video models for policy learning but introduce complexity by requiring multiple stages of post-training and new architectural components for action generation. In this work, we introduce Cosmos Policy, a simple approach for adapting a large pretrained video model (Cosmos-Predict2) into an effective robot policy through a single stage of post-training on the robot demonstration data collected on the target platform, with no architectural modifications. Cosmos Policy learns to directly generate robot actions encoded as latent frames within the video model's latent diffusion process, harnessing the model's pretrained priors and core learning algorithm to capture complex action distributions. Additionally, Cosmos Policy generates future state images and values (expected cumulative rewards), which are similarly encoded as latent frames, enabling test-time planning of action trajectories with higher likelihood of success. In our evaluations, Cosmos Policy achieves state-of-the-art performance on the LIBERO and RoboCasa simulation benchmarks (98.5% and 67.1% average success rates, respectively) and the highest average score in challenging real-world bimanual manipulation tasks, outperforming strong diffusion policies trained from scratch, video model-based policies, and state-of-the-art vision-language-action models fine-tuned on the same robot demonstrations. Furthermore, given policy rollout data, Cosmos Policy can learn from experience to refine its world model and value function and leverage model-based planning to achieve even higher success rates in challenging tasks. We release code, models, and training data at https://research.nvidia.com/labs/dir/cosmos-policy/

cs.AI↗

$π_0$: A Vision-Language-Action Flow Model for General Robot Control

Robot learning holds tremendous promise to unlock the full potential of flexible, general, and dexterous robot systems, as well as to address some of the deepest questions in artificial intelligence. However, bringing robot learning to the level of generality required for effective real-world systems faces major obstacles in terms of data, generalization, and robustness. In this paper, we discuss how generalist robot policies (i.e., robot foundation models) can address these challenges, and how we can design effective generalist robot policies for complex and highly dexterous tasks. We propose a novel flow matching architecture built on top of a pre-trained vision-language model (VLM) to inherit Internet-scale semantic knowledge. We then discuss how this model can be trained on a large and diverse dataset from multiple dexterous robot platforms, including single-arm robots, dual-arm robots, and mobile manipulators. We evaluate our model in terms of its ability to perform tasks in zero shot after pre-training, follow language instructions from people and from a high-level VLM policy, and its ability to acquire new skills via fine-tuning. Our results cover a wide variety of tasks, such as laundry folding, table cleaning, and assembling boxes.

cs.LG↗

RoboReward: General-Purpose Vision-Language Reward Models for Robotics

A well-designed reward is critical for effective reinforcement learning-based policy improvement. In real-world robotics, obtaining such rewards typically requires either labor-intensive human labeling or brittle, handcrafted objectives. Vision-language models (VLMs) have shown promise as automatic reward models, yet their effectiveness on real robot tasks is poorly understood. In this work, we aim to close this gap by introducing (1) RoboReward, a robotics reward dataset and benchmark built on large-scale real-robot corpora from Open X-Embodiment (OXE) and RoboArena, and (2) vision-language reward models trained on this dataset (RoboReward 4B/8B). Because OXE is success-heavy and lacks failure examples, we propose a negative examples data augmentation pipeline that generates calibrated negative and near-misses via counterfactual relabeling of successful episodes and temporal clipping to create partial-progress outcomes from the same videos. Using this framework, we build a large training and evaluation dataset spanning diverse tasks and embodiments to test whether state-of-the-art VLMs can reliably provide rewards for robot learning. Our evaluation of open and proprietary VLMs finds that no model excels across tasks, highlighting substantial room for improvement. We then train general-purpose 4B- and 8B-parameter models that outperform much larger VLMs in assigning rewards for short-horizon robotic tasks. Finally, we deploy the 8B model in real-robot reinforcement learning and find that it improves policy learning over Gemini Robotics-ER 1.5 while narrowing the gap to RL training with human-provided rewards. We release the full dataset, trained reward models, and evaluation suite on our website to advance the development of general-purpose reward models in robotics: https://crfm.stanford.edu/helm/robo-reward-bench (project website).

cs.RO↗

Feedback Descent: Open-Ended Text Optimization via Pairwise Comparison

We introduce \textit{Feedback Descent}, a framework that optimizes text artifacts -- prompts, code, and molecules -- through structured textual feedback, rather than relying solely on scalar rewards. By preserving detailed critiques instead of compressing them to binary preferences, Feedback Descent widens the information bottleneck in preference learning, enabling directed optimization in text space rather than weight space. We show that in-context learning can transform structured feedback into gradient-like directional information, enabling targeted edits. Unlike prior approaches that collapse judgments into single bits, our evaluators pair each comparison with textual feedback, which functions as high-bandwidth supervision. The iteration loop is done purely at inference time, without modifying any model weights, and is task-agnostic. We evaluate Feedback Descent on three diverse domains and find that it outperforms state-of-the-art prompt optimization (GEPA), reinforcement learning methods (GRPO, REINVENT), and even specialized graph-based molecular optimizers. In the DOCKSTRING molecule discovery benchmark, Feedback Descent identifies novel drug-like molecules surpassing the $99.9$th percentile of a database with more than $260{,}000$ compounds across six protein targets.

cs.LG↗

PolaRiS: Scalable Real-to-Sim Evaluations for Generalist Robot Policies

A significant challenge for robot learning research is our ability to accurately measure and compare the performance of robot policies. Benchmarking in robotics is historically challenging due to the stochasticity, reproducibility, and time-consuming nature of real-world rollouts. This challenge is exacerbated for recent generalist policies, which has to be evaluated across a wide variety of scenes and tasks. Evaluation in simulation offers a scalable complement to real world evaluations, but the visual and physical domain gap between existing simulation benchmarks and the real world has made them an unreliable signal for policy improvement. Furthermore, building realistic and diverse simulated environments has traditionally required significant human effort and expertise. To bridge the gap, we introduce Policy Evaluation and Environment Reconstruction in Simulation (PolaRiS), a scalable real-to-sim framework for high-fidelity simulated robot evaluation. PolaRiS utilizes neural reconstruction methods to turn short video scans of real-world scenes into interactive simulation environments. Additionally, we develop a simple simulation data co-training recipe that bridges remaining real-to-sim gaps and enables zero-shot evaluation in unseen simulation environments. Through extensive paired evaluations between simulation and the real world, we demonstrate that PolaRiS evaluations provide a much stronger correlation to real world generalist policy performance than existing simulated benchmarks. Its simplicity also enables rapid creation of diverse simulated environments. As such, this work takes a step towards distributed and democratized evaluation for the next generation of robotic foundation models.

cs.RO↗

Emergence of Human to Robot Transfer in Vision-Language-Action Models

Vision-language-action (VLA) models can enable broad open world generalization, but require large and diverse datasets. It is appealing to consider whether some of this data can come from human videos, which cover diverse real-world situations and are easy to obtain. However, it is difficult to train VLAs with human videos alone, and establishing a mapping between humans and robots requires manual engineering and presents a major research challenge. Drawing inspiration from advances in large language models, where the ability to learn from diverse supervision emerges with scale, we ask whether a similar phenomenon holds for VLAs that incorporate human video data. We introduce a simple co-training recipe, and find that human-to-robot transfer emerges once the VLA is pre-trained on sufficient scenes, tasks, and embodiments. Our analysis suggests that this emergent capability arises because diverse pretraining produces embodiment-agnostic representations for human and robot data. We validate these findings through a series of experiments probing human to robot skill transfer and find that with sufficiently diverse robot pre-training our method can nearly double the performance on generalization settings seen only in human data.

cs.RO↗

Posterior Behavioral Cloning: Pretraining BC Policies for Efficient RL Finetuning

Standard practice across domains from robotics to language is to first pretrain a policy on a large-scale demonstration dataset, and then finetune this policy, typically with reinforcement learning (RL), in order to improve performance on deployment domains. This finetuning step has proved critical in achieving human or super-human performance, yet while much attention has been given to developing more effective finetuning algorithms, little attention has been given to ensuring the pretrained policy is an effective initialization for RL finetuning. In this work we seek to understand how the pretrained policy affects finetuning performance, and how to pretrain policies in order to ensure they are effective initializations for finetuning. We first show theoretically that standard behavioral cloning (BC) -- which trains a policy to directly match the actions played by the demonstrator -- can fail to ensure coverage over the demonstrator's actions, a minimal condition necessary for effective RL finetuning. We then show that if, instead of exactly fitting the observed demonstrations, we train a policy to model the posterior distribution of the demonstrator's behavior given the demonstration dataset, we do obtain a policy that ensures coverage over the demonstrator's actions, enabling more effective finetuning. Furthermore, this policy -- which we refer to as the posterior behavioral cloning (PostBC) policy -- achieves this while ensuring pretrained performance is no worse than that of the BC policy. We then show that PostBC is practically implementable with modern generative models in robotic control domains -- relying only on standard supervised learning -- and leads to significantly improved RL finetuning performance on both realistic robotic control benchmarks and real-world robotic manipulation tasks, as compared to standard behavioral cloning.

cs.LG↗

Invariance Co-training for Robot Visual Generalization

Reasoning from diverse observations is a fundamental capability for generalist robot policies to operate in a wide range of environments. Despite recent advancements, many large-scale robotic policies still remain sensitive to key sources of observational variation such as changes in camera perspective, lighting, and the presence of distractor objects. We posit that the limited generalizability of these models arises from the substantial diversity required to robustly cover these quasistatic axes, coupled with the current scarcity of large-scale robotic datasets that exhibit rich variation across them. In this work, we propose to systematically examine what robots need to generalize across these challenging axes by introducing two key auxiliary tasks, state similarity and invariance to observational perturbations, applied to both demonstration data and static visual data. We then show that via these auxiliary tasks, leveraging both more-expensive robotic demonstration data and less-expensive, visually rich synthetic images generated from non-physics-based simulation (for example, Unreal Engine) can lead to substantial increases in generalization to unseen camera viewpoints, lighting configurations, and distractor conditions. Our results demonstrate that co-training on this diverse data improves performance by 18 percent over existing generative augmentation methods. For more information and videos, please visit https://invariance-cotraining.github.io

cs.RO↗

RoboArena: Distributed Real-World Evaluation of Generalist Robot Policies

Comprehensive, unbiased, and comparable evaluation of modern generalist policies is uniquely challenging: existing approaches for robot benchmarking typically rely on heavy standardization, either by specifying fixed evaluation tasks and environments, or by hosting centralized ''robot challenges'', and do not readily scale to evaluating generalist policies across a broad range of tasks and environments. In this work, we propose RoboArena, a new approach for scalable evaluation of generalist robot policies in the real world. Instead of standardizing evaluations around fixed tasks, environments, or locations, we propose to crowd-source evaluations across a distributed network of evaluators. Importantly, evaluators can freely choose the tasks and environments they evaluate on, enabling easy scaling of diversity, but they are required to perform double-blind evaluations over pairs of policies. Then, by aggregating preference feedback from pairwise comparisons across diverse tasks and environments, we can derive a ranking of policies. We instantiate our approach across a network of evaluators at seven academic institutions using the DROID robot platform. Through more than 600 pairwise real-robot evaluation episodes across seven generalist policies, we demonstrate that our crowd-sourced approach can more accurately rank the performance of existing generalist policies than conventional, centralized evaluation approaches, while being more scalable, resilient, and trustworthy. We open our evaluation network to the community and hope that it can enable more accessible comparisons of generalist robot policies.

cs.RO↗

$π^{*}_{0.6}$: a VLA That Learns From Experience

We study how vision-language-action (VLA) models can improve through real-world deployments via reinforcement learning (RL). We present a general-purpose method, RL with Experience and Corrections via Advantage-conditioned Policies (RECAP), that provides for RL training of VLAs via advantage conditioning. Our method incorporates heterogeneous data into the self-improvement process, including demonstrations, data from on-policy collection, and expert teleoperated interventions provided during autonomous execution. RECAP starts by pre-training a generalist VLA with offline RL, which we call $π^{*}_{0.6}$, that can then be specialized to attain high performance on downstream tasks through on-robot data collection. We show that the $π^{*}_{0.6}$ model trained with the full RECAP method can fold laundry in real homes, reliably assemble boxes, and make espresso drinks using a professional espresso machine. On some of the hardest tasks, RECAP more than doubles task throughput and roughly halves the task failure rate.

cs.LG↗

MemER: Scaling Up Memory for Robot Control via Experience Retrieval

Humans routinely rely on memory to perform tasks, yet most robot policies lack this capability; our goal is to endow robot policies with the same ability. Naively conditioning on long observation histories is computationally expensive and brittle under covariate shift, while indiscriminate subsampling of history leads to irrelevant or redundant information. We propose a hierarchical policy framework, where the high-level policy is trained to select and track previous relevant keyframes from its experience. The high-level policy uses selected keyframes and the most recent frames when generating text instructions for a low-level policy to execute. This design is compatible with existing vision-language-action (VLA) models and enables the system to efficiently reason over long-horizon dependencies. In our experiments, we finetune Qwen2.5-VL-7B-Instruct and $π_{0.5}$ as the high-level and low-level policies respectively, using demonstrations supplemented with minimal language annotations. Our approach, MemER, outperforms prior methods on three real-world long-horizon robotic manipulation tasks that require minutes of memory. Videos and code can be found at https://jen-pan.github.io/memer/.

cs.RO↗

SutureBot: A Precision Framework & Benchmark For Autonomous End-to-End Suturing

Robotic suturing is a prototypical long-horizon dexterous manipulation task, requiring coordinated needle grasping, precise tissue penetration, and secure knot tying. Despite numerous efforts toward end-to-end autonomy, a fully autonomous suturing pipeline has yet to be demonstrated on physical hardware. We introduce SutureBot: an autonomous suturing benchmark on the da Vinci Research Kit (dVRK), spanning needle pickup, tissue insertion, and knot tying. To ensure repeatability, we release a high-fidelity dataset comprising 1,890 suturing demonstrations. Furthermore, we propose a goal-conditioned framework that explicitly optimizes insertion-point precision, improving targeting accuracy by 59\%-74\% over a task-only baseline. To establish this task as a benchmark for dexterous imitation learning, we evaluate state-of-the-art vision-language-action (VLA) models, including $π_0$, GR00T N1, OpenVLA-OFT, and multitask ACT, each augmented with a high-level task-prediction policy. Autonomous suturing is a key milestone toward achieving robotic autonomy in surgery. These contributions support reproducible evaluation and development of precision-focused, long-horizon dexterous manipulation policies necessary for end-to-end suturing. Dataset is available at: https://huggingface.co/datasets/jchen396/suturebot

cs.RO↗

RLAD: Training LLMs to Discover Abstractions for Solving Reasoning Problems

Reasoning requires going beyond pattern matching or memorization of solutions to identify and implement "algorithmic procedures" that can be used to deduce answers to hard problems. Doing so requires realizing the most relevant primitives, intermediate results, or shared procedures, and building upon them. While RL post-training on long chains of thought ultimately aims to uncover this kind of algorithmic behavior, most reasoning traces learned by large models fail to consistently capture or reuse procedures, instead drifting into verbose and degenerate exploration. To address more effective reasoning, we introduce reasoning abstractions: concise natural language descriptions of procedural and factual knowledge that guide the model toward learning successful reasoning. We train models to be capable of proposing multiple abstractions given a problem, followed by RL that incentivizes building a solution while using the information provided by these abstractions. This results in a two-player RL training paradigm, abbreviated as RLAD, that jointly trains an abstraction generator and a solution generator. This setup effectively enables structured exploration, decouples learning signals of abstraction proposal and solution generation, and improves generalization to harder problems. We also show that allocating more test-time compute to generating abstractions is more beneficial for performance than generating more solutions at large test budgets, illustrating the role of abstractions in guiding meaningful exploration.

cs.AI↗

Self-Guided Action Diffusion

Recent works have shown the promise of inference-time search over action samples for improving generative robot policies. In particular, optimizing cross-chunk coherence via bidirectional decoding has proven effective in boosting the consistency and reactivity of diffusion policies. However, this approach remains computationally expensive as the diversity of sampled actions grows. In this paper, we introduce self-guided action diffusion, a more efficient variant of bidirectional decoding tailored for diffusion-based policies. At the core of our method is to guide the proposal distribution at each diffusion step based on the prior decision. Experiments in simulation tasks show that the proposed self-guidance enables near-optimal performance at negligible inference cost. Notably, under a tight sampling budget, our method achieves up to 70% higher success rates than existing counterparts on challenging dynamic tasks. See project website at https://rhea-mal.github.io/selfgad.github.io.

cs.RO↗

Affordance-Guided Reinforcement Learning via Visual Prompting

Robots equipped with reinforcement learning (RL) have the potential to learn a wide range of skills solely from a reward signal. However, obtaining a robust and dense reward signal for general manipulation tasks remains a challenge. Existing learning-based approaches require significant data, such as human demonstrations of success and failure, to learn task-specific reward functions. Recently, there is also a growing adoption of large multi-modal foundation models for robotics that can perform visual reasoning in physical contexts and generate coarse robot motions for manipulation tasks. Motivated by this range of capability, in this work, we present Keypoint-based Affordance Guidance for Improvements (KAGI), a method leveraging rewards shaped by vision-language models (VLMs) for autonomous RL. State-of-the-art VLMs have demonstrated impressive zero-shot reasoning about affordances through keypoints, and we use these to define dense rewards that guide autonomous robotic learning. On diverse real-world manipulation tasks specified by natural language descriptions, KAGI improves the sample efficiency of autonomous RL and enables successful task completion in 30K online fine-tuning steps. Additionally, we demonstrate the robustness of KAGI to reductions in the number of in-domain demonstrations used for pre-training, reaching similar performance in 45K online fine-tuning steps. Project website: https://sites.google.com/view/affordance-guided-rl

cs.RO↗

Adapt On-the-Go: Behavior Modulation for Single-Life Robot Deployment

To succeed in the real world, robots must cope with situations that differ from those seen during training. We study the problem of adapting on-the-fly to such novel scenarios during deployment, by drawing upon a diverse repertoire of previouslylearned behaviors. Our approach, RObust Autonomous Modulation (ROAM), introduces a mechanism based on the perceived value of pre-trained behaviors to select and adapt pre-trained behaviors to the situation at hand. Crucially, this adaptation process all happens within a single episode at test time, without any human supervision. We demonstrate that ROAM enables a robot to adapt rapidly to changes in dynamics both in simulation and on a real Go1 quadruped, even successfully moving forward with roller skates on its feet. Our approach adapts over 2x as efficiently compared to existing methods when facing a variety of out-of-distribution situations during deployment by effectively choosing and adapting relevant behaviors on-the-fly.

cs.RO↗

Curating Demonstrations using Online Experience

Many robot demonstration datasets contain heterogeneous demonstrations of varying quality. This heterogeneity may benefit policy pre-training, but can hinder robot performance when used with a final imitation learning objective. In particular, some strategies in the data may be less reliable than others or may be underrepresented in the data, leading to poor performance when such strategies are sampled at test time. Moreover, such unreliable or underrepresented strategies can be difficult even for people to discern, and sifting through demonstration datasets is time-consuming and costly. On the other hand, policy performance when trained on such demonstrations can reflect the reliability of different strategies. We thus propose for robots to self-curate based on online robot experience (Demo-SCORE). More specifically, we train and cross-validate a classifier to discern successful policy roll-outs from unsuccessful ones and use the classifier to filter heterogeneous demonstration datasets. Our experiments in simulation and the real world show that Demo-SCORE can effectively identify suboptimal demonstrations without manual curation. Notably, Demo-SCORE achieves over 15-35% higher absolute success rate in the resulting policy compared to the base policy trained with all original demonstrations.

cs.RO↗

Hi Robot: Open-Ended Instruction Following with Hierarchical Vision-Language-Action Models

Generalist robots that can perform a range of different tasks in open-world settings must be able to not only reason about the steps needed to accomplish their goals, but also process complex instructions, prompts, and even feedback during task execution. Intricate instructions (e.g., "Could you make me a vegetarian sandwich?" or "I don't like that one") require not just the ability to physically perform the individual steps, but the ability to situate complex commands and feedback in the physical world. In this work, we describe a system that uses vision-language models in a hierarchical structure, first reasoning over complex prompts and user feedback to deduce the most appropriate next step to fulfill the task, and then performing that step with low-level actions. In contrast to direct instruction following methods that can fulfill simple commands ("pick up the cup"), our system can reason through complex prompts and incorporate situated feedback during task execution ("that's not trash"). We evaluate our system across three robotic platforms, including single-arm, dual-arm, and dual-arm mobile robots, demonstrating its ability to handle tasks such as cleaning messy tables, making sandwiches, and grocery shopping. Videos are available at https://www.pi.website/research/hirobot

cs.RO↗