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Chelsea Finn

Publications and source records attributed to Chelsea Finn.

At least 145 records · Page 8Linked to original sources

Open-World Object Manipulation using Pre-trained Vision-Language Models

For robots to follow instructions from people, they must be able to connect the rich semantic information in human vocabulary, e.g. "can you get me the pink stuffed whale?" to their sensory observations and actions. This brings up a notably difficult challenge for robots: while robot learning approaches allow robots to learn many different behaviors from first-hand experience, it is impractical for robots to have first-hand experiences that span all of this semantic information. We would like a robot's policy to be able to perceive and pick up the pink stuffed whale, even if it has never seen any data interacting with a stuffed whale before. Fortunately, static data on the internet has vast semantic information, and this information is captured in pre-trained vision-language models. In this paper, we study whether we can interface robot policies with these pre-trained models, with the aim of allowing robots to complete instructions involving object categories that the robot has never seen first-hand. We develop a simple approach, which we call Manipulation of Open-World Objects (MOO), which leverages a pre-trained vision-language model to extract object-identifying information from the language command and image, and conditions the robot policy on the current image, the instruction, and the extracted object information. In a variety of experiments on a real mobile manipulator, we find that MOO generalizes zero-shot to a wide range of novel object categories and environments. In addition, we show how MOO generalizes to other, non-language-based input modalities to specify the object of interest such as finger pointing, and how it can be further extended to enable open-world navigation and manipulation. The project's website and evaluation videos can be found at https://robot-moo.github.io/

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Just Ask for Calibration: Strategies for Eliciting Calibrated Confidence Scores from Language Models Fine-Tuned with Human Feedback

A trustworthy real-world prediction system should produce well-calibrated confidence scores; that is, its confidence in an answer should be indicative of the likelihood that the answer is correct, enabling deferral to an expert in cases of low-confidence predictions. Recent studies have shown that unsupervised pre-training produces large language models (LMs) whose conditional probabilities are remarkably well-calibrated. However, the most widely-used LMs are fine-tuned with reinforcement learning from human feedback (RLHF-LMs), and some studies have suggested that RLHF-LMs produce conditional probabilities that are very poorly calibrated. In light of this perceived weakness, we conduct a broad evaluation of methods for extracting confidence scores from RLHF-LMs. For RLHF-LMs such as ChatGPT, GPT-4, and Claude, we find that verbalized confidences emitted as output tokens are typically better-calibrated than the model's conditional probabilities on the TriviaQA, SciQ, and TruthfulQA benchmarks, often reducing the expected calibration error by a relative 50%.

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Robot Fine-Tuning Made Easy: Pre-Training Rewards and Policies for Autonomous Real-World Reinforcement Learning

The pre-train and fine-tune paradigm in machine learning has had dramatic success in a wide range of domains because the use of existing data or pre-trained models on the internet enables quick and easy learning of new tasks. We aim to enable this paradigm in robotic reinforcement learning, allowing a robot to learn a new task with little human effort by leveraging data and models from the Internet. However, reinforcement learning often requires significant human effort in the form of manual reward specification or environment resets, even if the policy is pre-trained. We introduce RoboFuME, a reset-free fine-tuning system that pre-trains a multi-task manipulation policy from diverse datasets of prior experiences and self-improves online to learn a target task with minimal human intervention. Our insights are to utilize calibrated offline reinforcement learning techniques to ensure efficient online fine-tuning of a pre-trained policy in the presence of distribution shifts and leverage pre-trained vision language models (VLMs) to build a robust reward classifier for autonomously providing reward signals during the online fine-tuning process. In a diverse set of five real robot manipulation tasks, we show that our method can incorporate data from an existing robot dataset collected at a different institution and improve on a target task within as little as 3 hours of autonomous real-world experience. We also demonstrate in simulation experiments that our method outperforms prior works that use different RL algorithms or different approaches for predicting rewards. Project website: https://robofume.github.io

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Disentanglement via Latent Quantization

In disentangled representation learning, a model is asked to tease apart a dataset's underlying sources of variation and represent them independently of one another. Since the model is provided with no ground truth information about these sources, inductive biases take a paramount role in enabling disentanglement. In this work, we construct an inductive bias towards encoding to and decoding from an organized latent space. Concretely, we do this by (i) quantizing the latent space into discrete code vectors with a separate learnable scalar codebook per dimension and (ii) applying strong model regularization via an unusually high weight decay. Intuitively, the latent space design forces the encoder to combinatorially construct codes from a small number of distinct scalar values, which in turn enables the decoder to assign a consistent meaning to each value. Regularization then serves to drive the model towards this parsimonious strategy. We demonstrate the broad applicability of this approach by adding it to both basic data-reconstructing (vanilla autoencoder) and latent-reconstructing (InfoGAN) generative models. For reliable evaluation, we also propose InfoMEC, a new set of metrics for disentanglement that is cohesively grounded in information theory and fixes well-established shortcomings in previous metrics. Together with regularization, latent quantization dramatically improves the modularity and explicitness of learned representations on a representative suite of benchmark datasets. In particular, our quantized-latent autoencoder (QLAE) consistently outperforms strong methods from prior work in these key disentanglement properties without compromising data reconstruction.

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Meta-Learning Online Adaptation of Language Models

Large language models encode impressively broad world knowledge in their parameters. However, the knowledge in static language models falls out of date, limiting the model's effective "shelf life." While online fine-tuning can reduce this degradation, we find that naively fine-tuning on a stream of documents leads to a low level of information uptake. We hypothesize that online fine-tuning does not sufficiently attend to important information. That is, the gradient signal from important tokens representing factual information is drowned out by the gradient from inherently noisy tokens, suggesting that a dynamic, context-aware learning rate may be beneficial. We therefore propose learning which tokens to upweight. We meta-train a small, autoregressive model to reweight the language modeling loss for each token during online fine-tuning, with the objective of maximizing the out-of-date base question-answering model's ability to answer questions about a document after a single weighted gradient step. We call this approach Context-aware Meta-learned Loss Scaling (CaMeLS). Across three different distributions of documents, our experiments find that CaMeLS provides substantially improved information uptake on streams of thousands of documents compared with standard fine-tuning and baseline heuristics for reweighting token losses.

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An Emulator for Fine-Tuning Large Language Models using Small Language Models

Widely used language models (LMs) are typically built by scaling up a two-stage training pipeline: a pre-training stage that uses a very large, diverse dataset of text and a fine-tuning (sometimes, 'alignment') stage that uses targeted examples or other specifications of desired behaviors. While it has been hypothesized that knowledge and skills come from pre-training, and fine-tuning mostly filters this knowledge and skillset, this intuition has not been extensively tested. To aid in doing so, we introduce a novel technique for decoupling the knowledge and skills gained in these two stages, enabling a direct answer to the question, "What would happen if we combined the knowledge learned by a large model during pre-training with the knowledge learned by a small model during fine-tuning (or vice versa)?" Using an RL-based framework derived from recent developments in learning from human preferences, we introduce emulated fine-tuning (EFT), a principled and practical method for sampling from a distribution that approximates (or 'emulates') the result of pre-training and fine-tuning at different scales. Our experiments with EFT show that scaling up fine-tuning tends to improve helpfulness, while scaling up pre-training tends to improve factuality. Beyond decoupling scale, we show that EFT enables test-time adjustment of competing behavioral traits like helpfulness and harmlessness without additional training. Finally, a special case of emulated fine-tuning, which we call LM up-scaling, avoids resource-intensive fine-tuning of large pre-trained models by ensembling them with small fine-tuned models, essentially emulating the result of fine-tuning the large pre-trained model. Up-scaling consistently improves helpfulness and factuality of instruction-following models in the Llama, Llama-2, and Falcon families, without additional hyperparameters or training.

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Q-Transformer: Scalable Offline Reinforcement Learning via Autoregressive Q-Functions

In this work, we present a scalable reinforcement learning method for training multi-task policies from large offline datasets that can leverage both human demonstrations and autonomously collected data. Our method uses a Transformer to provide a scalable representation for Q-functions trained via offline temporal difference backups. We therefore refer to the method as Q-Transformer. By discretizing each action dimension and representing the Q-value of each action dimension as separate tokens, we can apply effective high-capacity sequence modeling techniques for Q-learning. We present several design decisions that enable good performance with offline RL training, and show that Q-Transformer outperforms prior offline RL algorithms and imitation learning techniques on a large diverse real-world robotic manipulation task suite. The project's website and videos can be found at https://qtransformer.github.io

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Zero-Shot Robotic Manipulation with Pretrained Image-Editing Diffusion Models

If generalist robots are to operate in truly unstructured environments, they need to be able to recognize and reason about novel objects and scenarios. Such objects and scenarios might not be present in the robot's own training data. We propose SuSIE, a method that leverages an image-editing diffusion model to act as a high-level planner by proposing intermediate subgoals that a low-level controller can accomplish. Specifically, we finetune InstructPix2Pix on video data, consisting of both human videos and robot rollouts, such that it outputs hypothetical future "subgoal" observations given the robot's current observation and a language command. We also use the robot data to train a low-level goal-conditioned policy to act as the aforementioned low-level controller. We find that the high-level subgoal predictions can utilize Internet-scale pretraining and visual understanding to guide the low-level goal-conditioned policy, achieving significantly better generalization and precision than conventional language-conditioned policies. We achieve state-of-the-art results on the CALVIN benchmark, and also demonstrate robust generalization on real-world manipulation tasks, beating strong baselines that have access to privileged information or that utilize orders of magnitude more compute and training data. The project website can be found at http://rail-berkeley.github.io/susie .

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Bitrate-Constrained DRO: Beyond Worst Case Robustness To Unknown Group Shifts

Training machine learning models robust to distribution shifts is critical for real-world applications. Some robust training algorithms (e.g., Group DRO) specialize to group shifts and require group information on all training points. Other methods (e.g., CVaR DRO) that do not need group annotations can be overly conservative, since they naively upweight high loss points which may form a contrived set that does not correspond to any meaningful group in the real world (e.g., when the high loss points are randomly mislabeled training points). In this work, we address limitations in prior approaches by assuming a more nuanced form of group shift: conditioned on the label, we assume that the true group function (indicator over group) is simple. For example, we may expect that group shifts occur along low bitrate features (e.g., image background, lighting). Thus, we aim to learn a model that maintains high accuracy on simple group functions realized by these low bitrate features, that need not spend valuable model capacity achieving high accuracy on contrived groups of examples. Based on this, we consider the two-player game formulation of DRO where the adversary's capacity is bitrate-constrained. Our resulting practical algorithm, Bitrate-Constrained DRO (BR-DRO), does not require group information on training samples yet matches the performance of Group DRO on datasets that have training group annotations and that of CVaR DRO on long-tailed distributions. Our theoretical analysis reveals that in some settings BR-DRO objective can provably yield statistically efficient and less conservative solutions than unconstrained CVaR DRO.

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Offline Retraining for Online RL: Decoupled Policy Learning to Mitigate Exploration Bias

It is desirable for policies to optimistically explore new states and behaviors during online reinforcement learning (RL) or fine-tuning, especially when prior offline data does not provide enough state coverage. However, exploration bonuses can bias the learned policy, and our experiments find that naive, yet standard use of such bonuses can fail to recover a performant policy. Concurrently, pessimistic training in offline RL has enabled recovery of performant policies from static datasets. Can we leverage offline RL to recover better policies from online interaction? We make a simple observation that a policy can be trained from scratch on all interaction data with pessimistic objectives, thereby decoupling the policies used for data collection and for evaluation. Specifically, we propose offline retraining, a policy extraction step at the end of online fine-tuning in our Offline-to-Online-to-Offline (OOO) framework for reinforcement learning (RL). An optimistic (exploration) policy is used to interact with the environment, and a separate pessimistic (exploitation) policy is trained on all the observed data for evaluation. Such decoupling can reduce any bias from online interaction (intrinsic rewards, primacy bias) in the evaluation policy, and can allow more exploratory behaviors during online interaction which in turn can generate better data for exploitation. OOO is complementary to several offline-to-online RL and online RL methods, and improves their average performance by 14% to 26% in our fine-tuning experiments, achieves state-of-the-art performance on several environments in the D4RL benchmarks, and improves online RL performance by 165% on two OpenAI gym environments. Further, OOO can enable fine-tuning from incomplete offline datasets where prior methods can fail to recover a performant policy. Implementation: https://github.com/MaxSobolMark/OOO

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RoboCLIP: One Demonstration is Enough to Learn Robot Policies

Reward specification is a notoriously difficult problem in reinforcement learning, requiring extensive expert supervision to design robust reward functions. Imitation learning (IL) methods attempt to circumvent these problems by utilizing expert demonstrations but typically require a large number of in-domain expert demonstrations. Inspired by advances in the field of Video-and-Language Models (VLMs), we present RoboCLIP, an online imitation learning method that uses a single demonstration (overcoming the large data requirement) in the form of a video demonstration or a textual description of the task to generate rewards without manual reward function design. Additionally, RoboCLIP can also utilize out-of-domain demonstrations, like videos of humans solving the task for reward generation, circumventing the need to have the same demonstration and deployment domains. RoboCLIP utilizes pretrained VLMs without any finetuning for reward generation. Reinforcement learning agents trained with RoboCLIP rewards demonstrate 2-3 times higher zero-shot performance than competing imitation learning methods on downstream robot manipulation tasks, doing so using only one video/text demonstration.

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Multi-Domain Long-Tailed Learning by Augmenting Disentangled Representations

There is an inescapable long-tailed class-imbalance issue in many real-world classification problems. Current methods for addressing this problem only consider scenarios where all examples come from the same distribution. However, in many cases, there are multiple domains with distinct class imbalance. We study this multi-domain long-tailed learning problem and aim to produce a model that generalizes well across all classes and domains. Towards that goal, we introduce TALLY, a method that addresses this multi-domain long-tailed learning problem. Built upon a proposed selective balanced sampling strategy, TALLY achieves this by mixing the semantic representation of one example with the domain-associated nuisances of another, producing a new representation for use as data augmentation. To improve the disentanglement of semantic representations, TALLY further utilizes a domain-invariant class prototype that averages out domain-specific effects. We evaluate TALLY on several benchmarks and real-world datasets and find that it consistently outperforms other state-of-the-art methods in both subpopulation and domain shift. Our code and data have been released at https://github.com/huaxiuyao/TALLY.

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Permutation Equivariant Neural Functionals

This work studies the design of neural networks that can process the weights or gradients of other neural networks, which we refer to as neural functional networks (NFNs). Despite a wide range of potential applications, including learned optimization, processing implicit neural representations, network editing, and policy evaluation, there are few unifying principles for designing effective architectures that process the weights of other networks. We approach the design of neural functionals through the lens of symmetry, in particular by focusing on the permutation symmetries that arise in the weights of deep feedforward networks because hidden layer neurons have no inherent order. We introduce a framework for building permutation equivariant neural functionals, whose architectures encode these symmetries as an inductive bias. The key building blocks of this framework are NF-Layers (neural functional layers) that we constrain to be permutation equivariant through an appropriate parameter sharing scheme. In our experiments, we find that permutation equivariant neural functionals are effective on a diverse set of tasks that require processing the weights of MLPs and CNNs, such as predicting classifier generalization, producing "winning ticket" sparsity masks for initializations, and classifying or editing implicit neural representations (INRs). In addition, we provide code for our models and experiments at https://github.com/AllanYangZhou/nfn.

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Pre-Training for Robots: Offline RL Enables Learning New Tasks from a Handful of Trials

Progress in deep learning highlights the tremendous potential of utilizing diverse robotic datasets for attaining effective generalization and makes it enticing to consider leveraging broad datasets for attaining robust generalization in robotic learning as well. However, in practice, we often want to learn a new skill in a new environment that is unlikely to be contained in the prior data. Therefore we ask: how can we leverage existing diverse offline datasets in combination with small amounts of task-specific data to solve new tasks, while still enjoying the generalization benefits of training on large amounts of data? In this paper, we demonstrate that end-to-end offline RL can be an effective approach for doing this, without the need for any representation learning or vision-based pre-training. We present pre-training for robots (PTR), a framework based on offline RL that attempts to effectively learn new tasks by combining pre-training on existing robotic datasets with rapid fine-tuning on a new task, with as few as 10 demonstrations. PTR utilizes an existing offline RL method, conservative Q-learning (CQL), but extends it to include several crucial design decisions that enable PTR to actually work and outperform a variety of prior methods. To our knowledge, PTR is the first RL method that succeeds at learning new tasks in a new domain on a real WidowX robot with as few as 10 task demonstrations, by effectively leveraging an existing dataset of diverse multi-task robot data collected in a variety of toy kitchens. We also demonstrate that PTR can enable effective autonomous fine-tuning and improvement in a handful of trials, without needing any demonstrations. An accompanying overview video can be found in the supplementary material and at thi URL: https://sites.google.com/view/ptr-final/

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Robot Parkour Learning

Parkour is a grand challenge for legged locomotion that requires robots to overcome various obstacles rapidly in complex environments. Existing methods can generate either diverse but blind locomotion skills or vision-based but specialized skills by using reference animal data or complex rewards. However, autonomous parkour requires robots to learn generalizable skills that are both vision-based and diverse to perceive and react to various scenarios. In this work, we propose a system for learning a single end-to-end vision-based parkour policy of diverse parkour skills using a simple reward without any reference motion data. We develop a reinforcement learning method inspired by direct collocation to generate parkour skills, including climbing over high obstacles, leaping over large gaps, crawling beneath low barriers, squeezing through thin slits, and running. We distill these skills into a single vision-based parkour policy and transfer it to a quadrupedal robot using its egocentric depth camera. We demonstrate that our system can empower two different low-cost robots to autonomously select and execute appropriate parkour skills to traverse challenging real-world environments.

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RT-1: Robotics Transformer for Real-World Control at Scale

By transferring knowledge from large, diverse, task-agnostic datasets, modern machine learning models can solve specific downstream tasks either zero-shot or with small task-specific datasets to a high level of performance. While this capability has been demonstrated in other fields such as computer vision, natural language processing or speech recognition, it remains to be shown in robotics, where the generalization capabilities of the models are particularly critical due to the difficulty of collecting real-world robotic data. We argue that one of the keys to the success of such general robotic models lies with open-ended task-agnostic training, combined with high-capacity architectures that can absorb all of the diverse, robotic data. In this paper, we present a model class, dubbed Robotics Transformer, that exhibits promising scalable model properties. We verify our conclusions in a study of different model classes and their ability to generalize as a function of the data size, model size, and data diversity based on a large-scale data collection on real robots performing real-world tasks. The project's website and videos can be found at robotics-transformer1.github.io

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Self-Destructing Models: Increasing the Costs of Harmful Dual Uses of Foundation Models

A growing ecosystem of large, open-source foundation models has reduced the labeled data and technical expertise necessary to apply machine learning to many new problems. Yet foundation models pose a clear dual-use risk, indiscriminately reducing the costs of building both harmful and beneficial machine learning systems. Policy tools such as restricted model access and export controls are the primary methods currently used to mitigate such dual-use risks. In this work, we review potential safe-release strategies and argue that both policymakers and AI researchers would benefit from fundamentally new technologies enabling more precise control over the downstream usage of open-source foundation models. We propose one such approach: the task blocking paradigm, in which foundation models are trained with an additional mechanism to impede adaptation to harmful tasks without sacrificing performance on desirable tasks. We call the resulting models self-destructing models, inspired by mechanisms that prevent adversaries from using tools for harmful purposes. We present an algorithm for training self-destructing models leveraging techniques from meta-learning and adversarial learning, which we call meta-learned adversarial censoring (MLAC). In a small-scale experiment, we show MLAC can largely prevent a BERT-style model from being re-purposed to perform gender identification without harming the model's ability to perform profession classification.

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RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control

We study how vision-language models trained on Internet-scale data can be incorporated directly into end-to-end robotic control to boost generalization and enable emergent semantic reasoning. Our goal is to enable a single end-to-end trained model to both learn to map robot observations to actions and enjoy the benefits of large-scale pretraining on language and vision-language data from the web. To this end, we propose to co-fine-tune state-of-the-art vision-language models on both robotic trajectory data and Internet-scale vision-language tasks, such as visual question answering. In contrast to other approaches, we propose a simple, general recipe to achieve this goal: in order to fit both natural language responses and robotic actions into the same format, we express the actions as text tokens and incorporate them directly into the training set of the model in the same way as natural language tokens. We refer to such category of models as vision-language-action models (VLA) and instantiate an example of such a model, which we call RT-2. Our extensive evaluation (6k evaluation trials) shows that our approach leads to performant robotic policies and enables RT-2 to obtain a range of emergent capabilities from Internet-scale training. This includes significantly improved generalization to novel objects, the ability to interpret commands not present in the robot training data (such as placing an object onto a particular number or icon), and the ability to perform rudimentary reasoning in response to user commands (such as picking up the smallest or largest object, or the one closest to another object). We further show that incorporating chain of thought reasoning allows RT-2 to perform multi-stage semantic reasoning, for example figuring out which object to pick up for use as an improvised hammer (a rock), or which type of drink is best suited for someone who is tired (an energy drink).

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