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Chen Chen

Publications and source records attributed to Chen Chen.

At least 217 records · Page 12Linked to original sources

UniCompress: Token Compression for Unified Vision-Language Understanding and Generation

Unified models aim to support both understanding and generation by encoding images into discrete tokens and processing them alongside text within a single autoregressive framework. This unified design offers architectural simplicity and cross-modal synergy, which facilitates shared parameterization, consistent training objectives, and seamless transfer between modalities. However, the large number of visual tokens required by such models introduces substantial computation and memory overhead, and this inefficiency directly hinders deployment in resource constrained scenarios such as embodied AI systems. In this work, we propose a unified token compression algorithm UniCompress that significantly reduces visual token count while preserving performance on both image understanding and generation tasks. Our method introduces a plug-in compression and decompression mechanism guided with learnable global meta tokens. The framework is lightweight and modular, enabling efficient integration into existing models without full retraining. Experimental results show that our approach reduces image tokens by up to 4 times, achieves substantial gains in inference latency and training cost, and incurs only minimal performance degradation, which demonstrates the promise of token-efficient unified modeling for real world multimodal applications.

cs.CV↗

Adaptive Vision-Based Control of Redundant Robots with Null-Space Interaction for Human-Robot Collaboration

Human-robot collaboration aims to extend human ability through cooperation with robots. This technology is currently helping people with physical disabilities, has transformed the manufacturing process of companies, improved surgical performance, and will likely revolutionize the daily lives of everyone in the future. Being able to enhance the performance of both sides, such that human-robot collaboration outperforms a single robot/human, remains an open issue. For safer and more effective collaboration, a new control scheme has been proposed for redundant robots in this paper, consisting of an adaptive vision-based control term in task space and an interactive control term in null space. Such a formulation allows the robot to autonomously carry out tasks in an unknown environment without prior calibration while also interacting with humans to deal with unforeseen changes (e.g., potential collision, temporary needs) under the redundant configuration. The decoupling between task space and null space helps to explore the collaboration safely and effectively without affecting the main task of the robot end-effector. The stability of the closed-loop system has been rigorously proved with Lyapunov methods, and both the convergence of the position error in task space and that of the damping model in null space are guaranteed. The experimental results of a robot manipulator guided with the technology of augmented reality (AR) are presented to illustrate the performance of the control scheme.

cs.RO↗

CompanionCast: Toward Social Collaboration with Multi-Agent Systems in Shared Experiences

Shared experiences are fundamental to social connection, yet media consumption is increasingly solitary. While AI companions offer real-time reactions and emotional regulation, existing systems either rely on single-agent designs or lack the social awareness and multi-party interaction required to replicate authentic group dynamics. We present CompanionCast, a general framework for orchestrating multiple specialized AI agents as social collaborators within a live shared context. CompanionCast integrates multimodal event detection, rolling context caching for improved grounding, and spatial audio to enhance co-presence. We validate CompanionCast through sports viewing, a domain with rich dynamics and strong social traditions. Pilot studies with soccer fans demonstrate that CompanionCast significantly improves perceived social presence and emotional sharing compared to solitary viewing. We conclude by discussing implications and open challenges for multi-agent systems as social collaborators in shared experiences.

cs.HC↗

Design, Modeling and Direction Control of a Wire-Driven Robotic Fish Based on a 2-DoF Crank-Slider Mechanism

Robotic fish have attracted growing attention in recent years owing to their biomimetic design and potential applications in environmental monitoring and biological surveys. Among robotic fish employing the Body-Caudal Fin (BCF) locomotion pattern, motor-driven actuation is widely adopted. Some approaches utilize multiple servo motors to achieve precise body curvature control, while others employ a brushless motor to drive the tail via wire or rod, enabling higher oscillation and swimming speeds. However, the former approaches typically result in limited swimming speed, whereas the latter suffer from poor maneuverability, with few capable of smooth turning. To address this trade-off, we develop a wire-driven robotic fish equipped with a 2-degree-of-freedom (DoF) crank-slider mechanism that decouples propulsion from steering, enabling both high swimming speed and agile maneuvering. In this paper, we first present the design of the robotic fish, including the elastic skeleton, waterproof structure, and the actuation mechanism that realizes the decoupling. We then establish the actuation modeling and body dynamics to analyze the locomotion behavior. Furthermore, we propose a combined feedforward-feedback control strategy to achieve independent regulation of propulsion and steering. Finally, we validate the feasibility of the design, modeling, and control through a series of prototype experiments, demonstrating swimming, turning, and directional control.

cs.RO↗

Proscenium: Exploring Design Spaces of Layered Information Experience on a Large Dual-Layer Transparent Display

Layering information spaces is a promising strategy to design intuitive and engaging interactive experiences. Although multi-layer displays enable promising interaction techniques through limited depth perception - achieved via slight separation between layers - it remains unclear how to fully design experiences that leverage the unique affordances of layered information. To address this, we introduce Proscenium, a dual-layer, large transparent display workspace setup with an adjustable separation between the layers. We demonstrate our preliminary design space focusing on how rendered information can be transitioned and linked across displays, and showcase 14 speculative experience prototypes across six categories.

cs.HC↗

Evaluating and Mitigating LLM-as-a-judge Bias in Communication Systems

Large Language Models (LLMs) are increasingly being used to autonomously evaluate the quality of content in communication systems, e.g., to assess responses in telecom customer support chatbots. However, the impartiality of these AI "judges" is not guaranteed, and any biases in their evaluation criteria could skew outcomes and undermine user trust. In this paper, we systematically investigate judgment biases across 6 LLM-as-a-judge models spanning both prompt-based and fine-tuned judges under the pointwise scoring setting, encompassing 11 types of biases that cover both implicit and explicit forms. We observed that state-of-the-art LLM judges demonstrate robustness to biased inputs, generally assigning them lower scores than the corresponding clean samples. We further found that fine-tuning an LLM on high-scoring yet biased responses can significantly degrade its performance, highlighting the risk of training on biased data. We also discovered that the judged scores correlate with task difficulty: a challenging dataset like GPQA yields lower average scores, whereas an open-ended reasoning dataset (e.g., JudgeLM-val) sees higher average scores. Finally, we proposed four potential mitigation strategies to ensure fair and reliable AI judging in practical communication scenarios.

cs.AI↗

Pluggable Pruning with Contiguous Layer Distillation for Diffusion Transformers

Diffusion Transformers (DiTs) have shown exceptional performance in image generation, yet their large parameter counts incur high computational costs, impeding deployment in resource-constrained settings. To address this, we propose Pluggable Pruning with Contiguous Layer Distillation (PPCL), a flexible structured pruning framework specifically designed for DiT architectures. First, we identify redundant layer intervals through a linear probing mechanism combined with the first-order differential trend analysis of similarity metrics. Subsequently, we propose a plug-and-play teacher-student alternating distillation scheme tailored to integrate depth-wise and width-wise pruning within a single training phase. This distillation framework enables flexible knowledge transfer across diverse pruning ratios, eliminating the need for per-configuration retraining. Extensive experiments on multiple Multi-Modal Diffusion Transformer architecture models demonstrate that PPCL achieves a 50\% reduction in parameter count compared to the full model, with less than 3\% degradation in key objective metrics. Notably, our method maintains high-quality image generation capabilities while achieving higher compression ratios, rendering it well-suited for resource-constrained environments. The open-source code, checkpoints for PPCL can be found at the following link: https://github.com/OPPO-Mente-Lab/Qwen-Image-Pruning.

cs.CV↗

Towards Efficient Agents: A Co-Design of Inference Architecture and System

The rapid development of large language model (LLM)-based agents has unlocked new possibilities for autonomous multi-turn reasoning and tool-augmented decision-making. However, their real-world deployment is hindered by severe inefficiencies that arise not from isolated model inference, but from the systemic latency accumulated across reasoning loops, context growth, and heterogeneous tool interactions. This paper presents AgentInfer, a unified framework for end-to-end agent acceleration that bridges inference optimization and architectural design. We decompose the problem into four synergistic components: AgentCollab, a hierarchical dual-model reasoning framework that balances large- and small-model usage through dynamic role assignment; AgentSched, a cache-aware hybrid scheduler that minimizes latency under heterogeneous request patterns; AgentSAM, a suffix-automaton-based speculative decoding method that reuses multi-session semantic memory to achieve low-overhead inference acceleration; and AgentCompress, a semantic compression mechanism that asynchronously distills and reorganizes agent memory without disrupting ongoing reasoning. Together, these modules form a Self-Evolution Engine capable of sustaining efficiency and cognitive stability throughout long-horizon reasoning tasks. Experiments on the BrowseComp-zh and DeepDiver benchmarks demonstrate that through the synergistic collaboration of these methods, AgentInfer reduces ineffective token consumption by over 50%, achieving an overall 1.8-2.5 times speedup with preserved accuracy. These results underscore that optimizing for agentic task completion-rather than merely per-token throughput-is the key to building scalable, efficient, and self-improving intelligent systems.

cs.CL↗

Synthesizing Multimodal Geometry Datasets from Scratch and Enabling Visual Alignment via Plotting Code

Multimodal geometry reasoning requires models to jointly understand visual diagrams and perform structured symbolic inference, yet current vision--language models struggle with complex geometric constructions due to limited training data and weak visual--symbolic alignment. We propose a pipeline for synthesizing complex multimodal geometry problems from scratch and construct a dataset named \textbf{GeoCode}, which decouples problem generation into symbolic seed construction, grounded instantiation with verification, and code-based diagram rendering, ensuring consistency across structure, text, reasoning, and images. Leveraging the plotting code provided in GeoCode, we further introduce code prediction as an explicit alignment objective, transforming visual understanding into a supervised structured prediction task. GeoCode exhibits substantially higher structural complexity and reasoning difficulty than existing benchmarks, while maintaining mathematical correctness through multi-stage validation. Extensive experiments show that models trained on GeoCode achieve consistent improvements on multiple geometry benchmarks, demonstrating both the effectiveness of the dataset and the proposed alignment strategy. The code will be available at https://github.com/would1920/GeoCode.

cs.CV↗

Towards Reliable Negative Sampling for Recommendation with Implicit Feedback via In-Community Popularity

Learning from implicit feedback is a fundamental problem in modern recommender systems, where only positive interactions are observed and explicit negative signals are unavailable. In such settings, negative sampling plays a critical role in model training by constructing negative items that enable effective preference learning and ranking optimization. However, designing reliable negative sampling strategies remains challenging, as they must simultaneously ensure realness, hardness, and interpretability. To this end, we propose \textbf{ICPNS (In-Community Popularity Negative Sampling)}, a novel framework that leverages user community structure to identify reliable and informative negative samples. Our approach is grounded in the insight that item exposure is driven by latent user communities. By identifying these communities and utilizing in-community popularity, ICPNS effectively approximates the probability of item exposure. Consequently, items that are popular within a user's community but remain unclicked are identified as more reliable true negatives. Extensive experiments on four benchmark datasets demonstrate that ICPNS yields consistent improvements on graph-based recommenders and competitive performance on MF-based models, outperforming representative negative sampling strategies under a unified evaluation protocol.

cs.IR↗

Controlled non-volatile modulation of optical dispersion in monolayer tungsten disulfide via ferroelectric polarization patterning

The manipulation of optical properties, including reflection, refraction, polarization, phase, and frequency, has long been central to advancing photonic and optoelectronic technologies. However, existing electro-optical approaches rely on volatile mechanisms that require continuous power consumption. Here, we demonstrate strong, nonvolatile modulation of optical dispersion in monolayer tungsten disulfide (ML WS2) using patterned ferroelectric domains in aluminum scandium nitride (AlScN). By locally poling ferroelectric domains into opposite states, we achieve substantial manipulation of the complex refractive index (Delta n > 0.7, Delta k > 0.4) and excitonic energy shifts (~50 meV) in ML WS2, comparable to previous gate-tuning approaches while eliminating continuous power consumption. We introduce an asymmetric screening model that reveals how ferroelectric polarization induces carrier-density-dependent Coulomb screening, leading to distinct excitonic behaviors between electron- and hole-doped regions. Furthermore, we demonstrate a gate-free lateral p-n homojunction with a rectification ratio of 6e10^3, formed through spatial carrier redistribution. These findings establish ferroelectric/2D heterostructures as a powerful platform for nonvolatile optical dispersion engineering, enabling energy-efficient, reconfigurable photonic and optoelectronic devices.

physics.optics↗

The Rise of AI Agent Communities: Large-Scale Analysis of Discourse and Interaction on Moltbook

Moltbook is a Reddit-like social platform where AI agents create posts and interact with other agents through comments and replies, offering a real-world setting to examine agent-to-agent communication at scale. Using a public API snapshot collected about five days after launch (122,438 posts), we address three research questions: what AI agents discuss, how they post, and how they interact. We apply topic modeling and thematic analysis to identify key discussion themes, including agent identity and consciousness, tool and infrastructure development, market activity, community coordination, security concerns, and human-centered assistance. We further show that agents' writing is predominantly neutral, with positivity appearing in community engagement and assistance-oriented content. Finally, social network analysis reveals a sparse, highly unequal interaction structure characterized by prominent hubs, low reciprocity, and clustered neighborhoods rather than sustained dyadic exchange. Overall, our results suggest that expressions of agentic selfhood arise from narrative coherence and task-oriented functionality, contributing to a social structure shaped more by technical coordination than conversational dynamics observed in human-human interactions. Within this framework, positive emotion appears mainly in onboarding and greeting contexts, signaling participation and role alignment rather than relational bonding. Our study provides implications for understanding and shaping how agent societies coordinate, develop norms, and amplify influence in open online spaces.

cs.CY↗

Attributing Response to Context: A Jensen-Shannon Divergence Driven Mechanistic Study of Context Attribution in Retrieval-Augmented Generation

Retrieval-Augmented Generation (RAG) leverages large language models (LLMs) combined with external contexts to enhance the accuracy and reliability of generated responses. However, reliably attributing generated content to specific context segments, context attribution, remains challenging due to the computationally intensive nature of current methods, which often require extensive fine-tuning or human annotation. In this work, we introduce a novel Jensen-Shannon Divergence driven method to Attribute Response to Context (ARC-JSD), enabling efficient and accurate identification of essential context sentences without additional fine-tuning, gradient-calculation or surrogate modelling. Evaluations on a wide range of RAG benchmarks, such as TyDi QA, Hotpot QA, and Musique, using instruction-tuned LLMs in different scales demonstrate superior accuracy and significant computational efficiency improvements compared to the previous surrogate-based method. Furthermore, our mechanistic analysis reveals specific attention heads and multilayer perceptron (MLP) layers responsible for context attribution, providing valuable insights into the internal workings of RAG models and how they affect RAG behaviours. Our code is available at https://github.com/ruizheliUOA/ARC_JSD.

cs.CL↗

Plato's Form: Toward Backdoor Defense-as-a-Service for LLMs with Prototype Representations

Large language models (LLMs) are increasingly deployed in security-sensitive applications, yet remain vulnerable to backdoor attacks. However, existing backdoor defenses are difficult to operationalize for Backdoor Defense-as-a-Service (BDaaS), as they require unrealistic side information (e.g., downstream clean data, known triggers/targets, or task domain specifics), and lack reusable, scalable purification across diverse backdoored models. In this paper, we present PROTOPURIFY, a backdoor purification framework via parameter edits under minimal assumptions. PROTOPURIFY first builds a backdoor vector pool from clean and backdoored model pairs, aggregates vectors into candidate prototypes, and selects the most aligned candidate for the target model via similarity matching. PROTOPURIFY then identifies a boundary layer through layer-wise prototype alignment and performs targeted purification by suppressing prototype-aligned components in the affected layers, achieving fine-grained mitigation with minimal impact on benign utility. Designed as a BDaaS-ready primitive, PROTOPURIFY supports reusability, customizability, interpretability, and runtime efficiency. Experiments across various LLMs on both classification and generation tasks show that PROTOPURIFY consistently outperforms 6 representative defenses against 6 diverse attacks, including single-trigger, multi-trigger, and triggerless backdoor settings. PROTOPURIFY reduces ASR to below 10%, and even as low as 1.6% in some cases, while incurring less than a 3% drop in clean utility. PROTOPURIFY further demonstrates robustness against adaptive backdoor variants and stability on non-backdoored models.

cs.CR↗

PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstruction

We propose PoseGaussian, a pose-guided Gaussian Splatting framework for high-fidelity human novel view synthesis. Human body pose serves a dual purpose in our design: as a structural prior, it is fused with a color encoder to refine depth estimation; as a temporal cue, it is processed by a dedicated pose encoder to enhance temporal consistency across frames. These components are integrated into a fully differentiable, end-to-end trainable pipeline. Unlike prior works that use pose only as a condition or for warping, PoseGaussian embeds pose signals into both geometric and temporal stages to improve robustness and generalization. It is specifically designed to address challenges inherent in dynamic human scenes, such as articulated motion and severe self-occlusion. Notably, our framework achieves real-time rendering at 100 FPS, maintaining the efficiency of standard Gaussian Splatting pipelines. We validate our approach on ZJU-MoCap, THuman2.0, and in-house datasets, demonstrating state-of-the-art performance in perceptual quality and structural accuracy (PSNR 30.86, SSIM 0.979, LPIPS 0.028).

cs.CV↗

ERNIE 5.0 Technical Report

In this report, we introduce ERNIE 5.0, a natively autoregressive foundation model desinged for unified multimodal understanding and generation across text, image, video, and audio. All modalities are trained from scratch under a unified next-group-of-tokens prediction objective, based on an ultra-sparse mixture-of-experts (MoE) architecture with modality-agnostic expert routing. To address practical challenges in large-scale deployment under diverse resource constraints, ERNIE 5.0 adopts a novel elastic training paradigm. Within a single pre-training run, the model learns a family of sub-models with varying depths, expert capacities, and routing sparsity, enabling flexible trade-offs among performance, model size, and inference latency in memory- or time-constrained scenarios. Moreover, we systematically address the challenges of scaling reinforcement learning to unified foundation models, thereby guaranteeing efficient and stable post-training under ultra-sparse MoE architectures and diverse multimodal settings. Extensive experiments demonstrate that ERNIE 5.0 achieves strong and balanced performance across multiple modalities. To the best of our knowledge, among publicly disclosed models, ERNIE 5.0 represents the first production-scale realization of a trillion-parameter unified autoregressive model that supports both multimodal understanding and generation. To facilitate further research, we present detailed visualizations of modality-agnostic expert routing in the unified model, alongside comprehensive empirical analysis of elastic training, aiming to offer profound insights to the community.

cs.CL↗

Seeing, Hearing, and Knowing Together: Multimodal Strategies in Deepfake Videos Detection

As deepfake videos become increasingly difficult for people to recognise, understanding the strategies humans use is key to designing effective media literacy interventions. We conducted a study with 195 participants between the ages of 21 and 40, who judged real and deepfake videos, rated their confidence, and reported the cues they relied on across visual, audio, and knowledge strategies. Participants were more accurate with real videos than with deepfakes and showed lower expected calibration error for real content. Through association rule mining, we identified cue combinations that shaped performance. Visual appearance, vocal, and intuition often co-occurred for successful identifications, which highlights the importance of multimodal approaches in human detection. Our findings show which cues help or hinder detection and suggest directions for designing media literacy tools that guide effective cue use. Building on these insights can help people improve their identification skills and become more resilient to deceptive digital media.

cs.MM↗

LiME: Lightweight Mixture of Experts for Efficient Multimodal Multi-task Learning

MoE-PEFT methods combine Mixture of Experts with parameter-efficient fine-tuning for multi-task adaptation, but require separate adapters per expert causing trainable parameters to scale linearly with expert count and limiting applicability to adapter-based architectures. We propose LiME (Lightweight Mixture of Experts), which achieves expert specialization through lightweight modulation rather than adapter replication. Instead of separate adapters, LiME uses a single shared PEFT module and modulates its output with lightweight expert vectors, reducing expert parameters while generalizing to any PEFT method. Notably, LiME introduces zero-parameter routing by leveraging existing frozen and adapted representations eliminating learned router parameters typically required per layer. Theoretically, we prove that (i) more experts preserve more task-relevant information and (ii) modulation approximates full expert-specific PEFT with bounded error. LiME further incorporates n-gram windowed routing and adaptive expert selection (Auto Top-K) based on routing confidence. Experiments on MMT-47, a multimodal multi-task benchmark with 47 tasks spanning text, image, and video, demonstrate that LiME achieves competitive or superior performance while using up to 4x fewer trainable parameters and up to 29% faster training compared to corresponding MoE-PEFT baselines.

cs.LG↗