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Chen Chen

Publications and source records attributed to Chen Chen.

At least 451 records · Page 25Linked to original sources

ARMOR: Egocentric Perception for Humanoid Robot Collision Avoidance and Motion Planning

Humanoid robots have significant gaps in their sensing and perception, making it hard to perform motion planning in dense environments. To address this, we introduce ARMOR, a novel egocentric perception system that integrates both hardware and software, specifically incorporating wearable-like depth sensors for humanoid robots. Our distributed perception approach enhances the robot's spatial awareness, and facilitates more agile motion planning. We also train a transformer-based imitation learning (IL) policy in simulation to perform dynamic collision avoidance, by leveraging around 86 hours worth of human realistic motions from the AMASS dataset. We show that our ARMOR perception is superior against a setup with multiple dense head-mounted, and externally mounted depth cameras, with a 63.7% reduction in collisions, and 78.7% improvement on success rate. We also compare our IL policy against a sampling-based motion planning expert cuRobo, showing 31.6% less collisions, 16.9% higher success rate, and 26x reduction in computational latency. Lastly, we deploy our ARMOR perception on our real-world GR1 humanoid from Fourier Intelligence. We are going to update the link to the source code, HW description, and 3D CAD files in the arXiv version of this text.

cs.RO↗

A Unified Interaction Control Framework for Safe Robotic Ultrasound Scanning with Human-Intention-Aware Compliance

The ultrasound scanning robot operates in environments where frequent human-robot interactions occur. Most existing control methods for ultrasound scanning address only one specific interaction situation or implement hard switches between controllers for different situations, which compromises both safety and efficiency. In this paper, we propose a unified interaction control framework for ultrasound scanning robots capable of handling all common interactions, distinguishing both human-intended and unintended types, and adapting with appropriate compliance. Specifically, the robot suspends or modulates its ongoing main task if the interaction is intended, e.g., when the doctor grasps the robot to lead the end effector actively. Furthermore, it can identify unintended interactions and avoid potential collision in the null space beforehand. Even if that collision has happened, it can become compliant with the collision in the null space and try to reduce its impact on the main task (where the scan is ongoing) kinematically and dynamically. The multiple situations are integrated into a unified controller with a smooth transition to deal with the interactions by exhibiting human-intention-aware compliance. Experimental results validate the framework's ability to cope with all common interactions including intended intervention and unintended collision in a collaborative carotid artery ultrasound scanning task.

cs.RO↗

MM-SEAL: A Large-scale Video Dataset of Multi-person Multi-grained Spatio-temporally Action Localization

In this paper, we introduce a novel large-scale video dataset dubbed MM-SEAL for multi-person multi-grained spatio-temporal action localization among human daily life. We are the first to propose a new benchmark for multi-person spatio-temporal complex activity localization, where complex semantic and long duration bring new challenges to localization tasks. We observe that limited atomic actions can be combined into many complex activities. MM-SEAL provides both atomic action and complex activity annotations, producing 111.7k atomic actions spanning 172 action categories and 17.7k complex activities spanning 200 activity categories. We explore the relationship between atomic actions and complex activities, finding that atomic action features can improve the complex activity localization performance. Also, we propose a new network which generates temporal proposals and labels simultaneously, termed Faster-TAD. Finally, our evaluations show that visual features pretrained on MM-SEAL can improve the performance on other action localization benchmarks. We will release the dataset and the project code upon publication of the paper.

cs.CV↗

Hidden Data Privacy Breaches in Federated Learning

Federated Learning (FL) emerged as a paradigm for conducting machine learning across broad and decentralized datasets, promising enhanced privacy by obviating the need for direct data sharing. However, recent studies show that attackers can steal private data through model manipulation or gradient analysis. Existing attacks are constrained by low theft quantity or low-resolution data, and they are often detected through anomaly monitoring in gradients or weights. In this paper, we propose a novel data-reconstruction attack leveraging malicious code injection, supported by two key techniques, i.e., distinctive and sparse encoding design and block partitioning. Unlike conventional methods that require detectable changes to the model, our method stealthily embeds a hidden model using parameter sharing to systematically extract sensitive data. The Fibonacci-based index design ensures efficient, structured retrieval of memorized data, while the block partitioning method enhances our method's capability to handle high-resolution images by dividing them into smaller, manageable units. Extensive experiments on 4 datasets confirmed that our method is superior to the five state-of-the-art data-reconstruction attacks under the five respective detection methods. Our method can handle large-scale and high-resolution data without being detected or mitigated by state-of-the-art data reconstruction defense methods. In contrast to baselines, our method can be directly applied to both FedAVG and FedSGD scenarios, underscoring the need for developers to devise new defenses against such vulnerabilities. We will open-source our code upon acceptance.

cs.CL↗

Neutralizing Backdoors through Information Conflicts for Large Language Models

Large language models (LLMs) have seen significant advancements, achieving superior performance in various Natural Language Processing (NLP) tasks, from understanding to reasoning. However, they remain vulnerable to backdoor attacks, where models behave normally for standard queries but generate harmful responses or unintended output when specific triggers are activated. Existing backdoor defenses often suffer from drawbacks that they either focus on detection without removal, rely on rigid assumptions about trigger properties, or prove to be ineffective against advanced attacks like multi-trigger backdoors. In this paper, we present a novel method to eliminate backdoor behaviors from LLMs through the construction of information conflicts using both internal and external mechanisms. Internally, we leverage a lightweight dataset to train a conflict model, which is then merged with the backdoored model to neutralize malicious behaviors by embedding contradictory information within the model's parametric memory. Externally, we incorporate convincing contradictory evidence into the prompt to challenge the model's internal backdoor knowledge. Experimental results on classification and conversational tasks across 4 widely used LLMs demonstrate that our method outperforms 8 state-of-the-art backdoor defense baselines. We can reduce the attack success rate of advanced backdoor attacks by up to 98% while maintaining over 90% clean data accuracy. Furthermore, our method has proven to be robust against adaptive backdoor attacks. The code will be open-sourced upon publication.

cs.CL↗

Frame Interpolation with Consecutive Brownian Bridge Diffusion

Recent work in Video Frame Interpolation (VFI) tries to formulate VFI as a diffusion-based conditional image generation problem, synthesizing the intermediate frame given a random noise and neighboring frames. Due to the relatively high resolution of videos, Latent Diffusion Models (LDMs) are employed as the conditional generation model, where the autoencoder compresses images into latent representations for diffusion and then reconstructs images from these latent representations. Such a formulation poses a crucial challenge: VFI expects that the output is deterministically equal to the ground truth intermediate frame, but LDMs randomly generate a diverse set of different images when the model runs multiple times. The reason for the diverse generation is that the cumulative variance (variance accumulated at each step of generation) of generated latent representations in LDMs is large. This makes the sampling trajectory random, resulting in diverse rather than deterministic generations. To address this problem, we propose our unique solution: Frame Interpolation with Consecutive Brownian Bridge Diffusion. Specifically, we propose consecutive Brownian Bridge diffusion that takes a deterministic initial value as input, resulting in a much smaller cumulative variance of generated latent representations. Our experiments suggest that our method can improve together with the improvement of the autoencoder and achieve state-of-the-art performance in VFI, leaving strong potential for further enhancement.

cs.CV↗

Kaon Distribution Functions from Empirical Information

Using available information from Drell-Yan data on pion and kaon structure functions, an approach is described which enables the development of pointwise profiles for all pion and kaon parton distribution functions (DFs) without reference to theories of hadron structure. The key steps are construction of structure-function-constrained probability-weighted ensembles of valence DF replicas and use of an evolution scheme for parton DFs that is all-orders exact. The DFs obtained express qualitatively sound features of light-meson structure, e.g., the effects of Higgs boson couplings into QCD and the size of heavy-quark momentum fractions in light hadrons. In order to improve the results, additional and more precise data on the $u$-quark-in-kaon, $u^K$, to $u$-quark-in-pion, $u^π$, DF ratio would be necessary. Of greater value would be extraction of $u^K$ alone, thereby avoiding inference from the ratio: currently, the data-based form of $u^K$ is materially influenced by results for $u^π$.

hep-ph↗

Seq2Time: Sequential Knowledge Transfer for Video LLM Temporal Grounding

Temporal awareness is essential for video large language models (LLMs) to understand and reason about events within long videos, enabling applications like dense video captioning and temporal video grounding in a unified system. However, the scarcity of long videos with detailed captions and precise temporal annotations limits their temporal awareness. In this paper, we propose Seq2Time, a data-oriented training paradigm that leverages sequences of images and short video clips to enhance temporal awareness in long videos. By converting sequence positions into temporal annotations, we transform large-scale image and clip captioning datasets into sequences that mimic the temporal structure of long videos, enabling self-supervised training with abundant time-sensitive data. To enable sequence-to-time knowledge transfer, we introduce a novel time representation that unifies positional information across image sequences, clip sequences, and long videos. Experiments demonstrate the effectiveness of our method, achieving a 27.6% improvement in F1 score and 44.8% in CIDEr on the YouCook2 benchmark and a 14.7% increase in recall on the Charades-STA benchmark compared to the baseline.

cs.CV↗

Hokoff: Real Game Dataset from Honor of Kings and its Offline Reinforcement Learning Benchmarks

The advancement of Offline Reinforcement Learning (RL) and Offline Multi-Agent Reinforcement Learning (MARL) critically depends on the availability of high-quality, pre-collected offline datasets that represent real-world complexities and practical applications. However, existing datasets often fall short in their simplicity and lack of realism. To address this gap, we propose Hokoff, a comprehensive set of pre-collected datasets that covers both offline RL and offline MARL, accompanied by a robust framework, to facilitate further research. This data is derived from Honor of Kings, a recognized Multiplayer Online Battle Arena (MOBA) game known for its intricate nature, closely resembling real-life situations. Utilizing this framework, we benchmark a variety of offline RL and offline MARL algorithms. We also introduce a novel baseline algorithm tailored for the inherent hierarchical action space of the game. We reveal the incompetency of current offline RL approaches in handling task complexity, generalization and multi-task learning.

cs.AI↗

ControlNet++: Improving Conditional Controls with Efficient Consistency Feedback

To enhance the controllability of text-to-image diffusion models, existing efforts like ControlNet incorporated image-based conditional controls. In this paper, we reveal that existing methods still face significant challenges in generating images that align with the image conditional controls. To this end, we propose ControlNet++, a novel approach that improves controllable generation by explicitly optimizing pixel-level cycle consistency between generated images and conditional controls. Specifically, for an input conditional control, we use a pre-trained discriminative reward model to extract the corresponding condition of the generated images, and then optimize the consistency loss between the input conditional control and extracted condition. A straightforward implementation would be generating images from random noises and then calculating the consistency loss, but such an approach requires storing gradients for multiple sampling timesteps, leading to considerable time and memory costs. To address this, we introduce an efficient reward strategy that deliberately disturbs the input images by adding noise, and then uses the single-step denoised images for reward fine-tuning. This avoids the extensive costs associated with image sampling, allowing for more efficient reward fine-tuning. Extensive experiments show that ControlNet++ significantly improves controllability under various conditional controls. For example, it achieves improvements over ControlNet by 11.1% mIoU, 13.4% SSIM, and 7.6% RMSE, respectively, for segmentation mask, line-art edge, and depth conditions. All the code, models, demo and organized data have been open sourced on our Github Repo.

cs.CV↗

Robotic transcatheter tricuspid valve replacement with hybrid enhanced intelligence: a new paradigm and first-in-vivo study

Transcatheter tricuspid valve replacement (TTVR) is the latest treatment for tricuspid regurgitation and is in the early stages of clinical adoption. Intelligent robotic approaches are expected to overcome the challenges of surgical manipulation and widespread dissemination, but systems and protocols with high clinical utility have not yet been reported. In this study, we propose a complete solution that includes a passive stabilizer, robotic drive, detachable delivery catheter and valve manipulation mechanism. Working towards autonomy, a hybrid augmented intelligence approach based on reinforcement learning, Monte Carlo probabilistic maps and human-robot co-piloted control was introduced. Systematic tests in phantom and first-in-vivo animal experiments were performed to verify that the system design met the clinical requirement. Furthermore, the experimental results confirmed the advantages of co-piloted control over conventional master-slave control in terms of time efficiency, control efficiency, autonomy and stability of operation. In conclusion, this study provides a comprehensive pathway for robotic TTVR and, to our knowledge, completes the first animal study that not only successfully demonstrates the application of hybrid enhanced intelligence in interventional robotics, but also provides a solution with high application value for a cutting-edge procedure.

cs.RO↗

From 2D Document Interactions into Immersive Information Experience: An Example-Based Design by Augmenting Content, Spatializing Placement, Enriching Long-Term Interactions, and Simplifying Content Creations

Documents serve as a crucial and indispensable medium for everyday workplace tasks. However, understanding, interacting and creating such documents on today's planar interfaces without any intelligent support are challenging due to our natural cognitive constraints on remembering, processing, understanding and interacting with these information. My doctorate research investigates how to bring 2D document interactions into immersive information experience using multiple of today's emergent technologies. With the examples of four specific types of documents -- medical scans, instruction document, self-report diary survey, and reference images for visual artists -- my research demonstrates how to transform such of today's 2D document interactions into an immersive information experience, by augmenting content with virtual reality, spatializing document placements with mixed reality, enriching long-term and continuous interactions with voice assistants, and simplify document creation workflow with generative AI.

cs.HC↗

Federated Graph Learning with Graphless Clients

Federated Graph Learning (FGL) is tasked with training machine learning models, such as Graph Neural Networks (GNNs), for multiple clients, each with its own graph data. Existing methods usually assume that each client has both node features and graph structure of its graph data. In real-world scenarios, however, there exist federated systems where only a part of the clients have such data while other clients (i.e. graphless clients) may only have node features. This naturally leads to a novel problem in FGL: how to jointly train a model over distributed graph data with graphless clients? In this paper, we propose a novel framework FedGLS to tackle the problem in FGL with graphless clients. In FedGLS, we devise a local graph learner on each graphless client which learns the local graph structure with the structure knowledge transferred from other clients. To enable structure knowledge transfer, we design a GNN model and a feature encoder on each client. During local training, the feature encoder retains the local graph structure knowledge together with the GNN model via knowledge distillation, and the structure knowledge is transferred among clients in global update. Our extensive experiments demonstrate the superiority of the proposed FedGLS over five baselines.

cs.LG↗

Material Property Prediction with Element Attribute Knowledge Graphs and Multimodal Representation Learning

Machine learning has become a crucial tool for predicting the properties of crystalline materials. However, existing methods primarily represent material information by constructing multi-edge graphs of crystal structures, often overlooking the chemical and physical properties of elements (such as atomic radius, electronegativity, melting point, and ionization energy), which have a significant impact on material performance. To address this limitation, we first constructed an element property knowledge graph and utilized an embedding model to encode the element attributes within the knowledge graph. Furthermore, we propose a multimodal fusion framework, ESNet, which integrates element property features with crystal structure features to generate joint multimodal representations. This provides a more comprehensive perspective for predicting the performance of crystalline materials, enabling the model to consider both microstructural composition and chemical characteristics of the materials. We conducted experiments on the Materials Project benchmark dataset, which showed leading performance in the bandgap prediction task and achieved results on a par with existing benchmarks in the formation energy prediction task.

cs.LG↗

Polymetis:Large Language Modeling for Multiple Material Domains

As the application of large language models in various fields continues to expand, materials science also ushers in opportunities for AI-driven innovation. The traditional way of relying on manual search for materials science-related information is now using artificial intelligence technology as an auxiliary tool to improve the efficiency of materials science research. To accelerate researchers' knowledge acquisition and intelligent decision-making support in materials science research, this paper proposes a large language model Polymetis model for a variety of materials fields, aiming to provide highly professional knowledge answers in the field of materials, covering energy materials, functional materials, alloy materials, physical chemistry, biology, and other material directions. The model uses a dataset of about 2 million material knowledge instructions, and in the process of building the dataset, we developed the Intelligent Extraction Large Model (IELM), which is specially used to extract and form structured knowledge from scientific texts, avoiding a large number of costs that need to be manually annotated, and improving efficiency. We inject this data into the GLM4-9B model for learning to enhance its inference capabilities in a variety of material domains. In addition, we have introduced enhanced prompt strategies to ensure that the answers to the model are more organized and comprehensive, providing efficient and comprehensive intelligent support for the diverse needs of materials science exploration, and promoting the development of material science.

cs.AI↗

Towards Diverse Device Heterogeneous Federated Learning via Task Arithmetic Knowledge Integration

Federated Learning has emerged as a promising paradigm for collaborative machine learning, while preserving user data privacy. Despite its potential, standard FL lacks support for diverse heterogeneous device prototypes, which vary significantly in model and dataset sizes -- from small IoT devices to large workstations. This limitation is only partially addressed by existing knowledge distillation techniques, which often fail to transfer knowledge effectively across a broad spectrum of device prototypes with varied capabilities. This failure primarily stems from two issues: the dilution of informative logits from more capable devices by those from less capable ones, and the use of a single integrated logits as the distillation target across all devices, which neglects their individual learning capacities and and the unique contributions of each. To address these challenges, we introduce TAKFL, a novel KD-based framework that treats the knowledge transfer from each device prototype's ensemble as a separate task, independently distilling each to preserve its unique contributions and avoid dilution. TAKFL also incorporates a KD-based self-regularization technique to mitigate the issues related to the noisy and unsupervised ensemble distillation process. To integrate the separately distilled knowledge, we introduce an adaptive task arithmetic knowledge integration process, allowing each student model to customize the knowledge integration for optimal performance. Additionally, we present theoretical results demonstrating the effectiveness of task arithmetic in transferring knowledge across heterogeneous devices with varying capacities. Comprehensive evaluations of our method across both CV and NLP tasks demonstrate that TAKFL achieves SOTA results in a variety of datasets and settings, significantly outperforming existing KD-based methods Code is released at https://github.com/MMorafah/TAKFL

cs.LG↗

Federated Learning Client Pruning for Noisy Labels

Federated Learning (FL) enables collaborative model training across decentralized edge devices while preserving data privacy. However, existing FL methods often assume clean annotated datasets, impractical for resource-constrained edge devices. In reality, noisy labels are prevalent, posing significant challenges to FL performance. Prior approaches attempt label correction and robust training techniques but exhibit limited efficacy, particularly under high noise levels. This paper introduces ClipFL (Federated Learning Client Pruning), a novel framework addressing noisy labels from a fresh perspective. ClipFL identifies and excludes noisy clients based on their performance on a clean validation dataset, tracked using a Noise Candidacy Score (NCS). The framework comprises three phases: pre-client pruning to identify potential noisy clients and calculate their NCS, client pruning to exclude a percentage of clients with the highest NCS, and post-client pruning for fine-tuning the global model with standard FL on clean clients. Empirical evaluation demonstrates ClipFL's efficacy across diverse datasets and noise levels, achieving accurate noisy client identification, superior performance, faster convergence, and reduced communication costs compared to state-of-the-art FL methods. Our code is available at https://github.com/MMorafah/ClipFL.

cs.LG↗

Parallel Higher-order Truss Decomposition

The k-truss model is one of the most important models in cohesive subgraph analysis. The k-truss decomposition problem is to compute the trussness of each edge in a given graph, and has been extensively studied. However, the conventional k-truss model is difficult to characterize the fine-grained hierarchical structures in networks due to the neglect of high order information. To overcome the limitation, the higher-order truss model is proposed in the literature. However, the previous solutions only consider non-parallel scenarios. To fill the gap, in this paper, we conduct the first research to study the problem of parallel higher-order truss decomposition. Specifically, a parallel framework is first proposed. Moreover, several optimizations are further developed to accelerate the processing. Finally, experiments over 6 real-world networks are conducted to verify the performance of proposed methods.

cs.DS↗