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Chen Li

Publications and source records attributed to Chen Li.

At least 91 records · Page 5Linked to original sources

ClueAegis: Heuristic-to-Reasoning Cognitive-skill Learning for Unified Evidence-based Synthetic Image Detection

The rapid advancement of generative models has made synthetic images increasingly realistic, challenging reliable detection. Existing methods are often limited to end-to-end classification or monolithic reasoning, and thus fail to model structured forensic reasoning and heterogeneous visual evidence. We revisit synthetic image detection from a cognitive perspective and propose a \textit{Heuristic-to-Reasoning} cognitive skill learning framework for evidence-based forensic analysis. Given an input image, our framework first extracts heuristic perceptual clues, selects the optimal forensic skill, and then performs skill-conditioned reasoning for evidence extraction and decision making. To support this paradigm, we introduce \textbf{ClueAegis-Bench}, which decomposes synthetic image detection into explicitly annotated forensic cognitive skills for structured evaluation beyond binary classification. Based on this benchmark, we propose \textbf{ClueAegis} (\underline{C}ognitive-skill \underline{L}earning for \underline{U}nified \underline{E}vidence-based Synthetic Image Detection), a two-stage agentic framework that conducts heuristic skill selection followed by evidence-guided reasoning through skill-conditioned toolchains. This design reformulates synthetic image detection as a configurable multi-skill reasoning process that bridges perception, skill selection, and forensic reasoning. Extensive experiments show that ClueAegis achieves state-of-the-art performance while improving cross-domain generalization and robustness. It also provides transparent reasoning trajectories and structured forensic evidence, offering a more explainable alternative to conventional end-to-end detectors.

cs.CV↗

PathNavigate: A Training-Free Pathology Agent with Surprise-Guided Scan and Shared Slide Memory for Whole-Slide Image VQA

Whole-slide image visual question answering (WSI-VQA) frames pathology as an extreme-context search problem: to answer a free-form clinical query, a system must first navigate a gigapixel slide under a strict inspection budget to locate sparse, high-resolution evidence. Existing approaches largely fall into two paradigms: i) supervised pathology multimodal large language models (MLLMs) and agents can absorb localization and reasoning into learned modules, but they often couple navigation to task-specific supervision and retraining, limiting their practicality; ii) training-free pathology agents avoid this cost by keeping core models frozen, but often follow a question-first design, constructing the initial candidate set mainly from query-conditioned relevance. This can miss decisive morphology that is not named in the question, and force heavier inference-time scaffolding. To address this challenge, we introduce PathNavigate, a training-free pathology agent built around a scan-search-readout routine. Before question matching, PathNavigate scans the current slide at low magnification with a shared online memory module over frozen pathology features, producing a slide-specific surprise field that marks an abnormal-region pool. It then applies question-conditioned PLIP relevance only within this pool to select high-magnification search targets. Finally, it extracts local high-magnification evidence and answers with a frozen perceptor-adjudicator stack, using the same online memory as slide-level context. Experiments on WSI-VQA and SlideBench-BCNB show that the proposed scan-search-readout design improves answer accuracy and yields more interpretable evidence-selection trajectories with higher efficiency.The code is available online.

cs.CV↗

WinTok: A Win-Win Hybrid Tokenizer via Decomposing Visual Understanding and Generation with Transferable Tokens

Building a unified visual tokenizer is essential for bridging the gap between visual understanding and generation. Yet existing approaches struggle with the inherent conflict between these tasks, as a single token space is forced to support both high-level semantic abstraction and low-level pixel reconstruction. We propose WinTok, a concise hybrid tokenizer that achieves a win-win performance by explicitly decoupling the two objectives. WinTok supplements pixel tokens with a set of learnable semantic tokens, effectively mitigating cross-task interference without incurring the computational overhead of dual tokenizers. To further enhance understanding capability, we introduce an asymmetric token distillation mechanism: the semantic tokens are guided by pretrained semantic embeddings from any visual foundation model, enabling them to inherit strong discriminative power while maintaining flexibility. Across 10 challenging benchmarks, WinTok delivers consistent improvements in reconstruction, understanding, and generation. Trained on only 50M open-source data, WinTok surpasses the strong baseline UniTok by 11.2% in classification accuracy and achieves a competitive reconstruction rFID of 0.41, despite using substantially less training data. Code is released at https://github.com/markywg/WinTok.

cs.CV↗

ORCE: Order-Aware Alignment of Verbalized Confidence in Large Language Models

Large language models (LLMs) often produce answers with high certainty even when they are incorrect, making reliable confidence estimation essential for deployment in real-world scenarios. Verbalized confidence, where models explicitly state their confidence in natural language, provides a flexible and user-facing uncertainty signal that can be applied even when token logits are unavailable. However, existing verbalized-confidence methods often optimize answer generation and confidence generation jointly, which can cause confidence-alignment objectives to interfere with answer accuracy. In this work, we propose a decoupled and order-aware framework for verbalized confidence calibration. Our method first generates an answer and then estimates confidence conditioned on the fixed question--answer pair, allowing confidence optimization without directly perturbing the answer-generation process. To align confidence with correctness likelihood, we construct a sampling-based surrogate from multiple model completions and optimize rank-based reinforcement learning objectives that encourage responses with higher estimated correctness likelihood to receive higher verbalized confidence. Experiments on reasoning and knowledge-intensive benchmarks show that our method improves calibration and failure prediction performance while largely preserving answer accuracy. These results demonstrate that verbalized confidence can be more reliably aligned by decoupling confidence estimation from answer generation and optimizing the relative ordering of confidence across responses.

cs.LG↗

Improving Temporal Action Segmentation via Constraint-Aware Decoding

Temporal action segmentation (TAS) divides untrimmed videos into labeled action segments. While fully supervised methods have advanced the field, challenges such as action variability, ambiguous boundaries, and high annotation costs remain, especially in new or low-resource domains. Grammar-based approaches improve segmentation with structural priors but rely on complex parsing limiting scalability. In this work, we propose a lightweight, constraint-based refinement framework that enhances TAS predictions by integrating statistical structural priors such as transition confidence, action boundary sets, and per-class duration, that can be directly extracted from annotated data. These constraints are integrated into a modified Viterbi decoding algorithm, allowing inference-time refinement without retraining or added model complexity. Our approach improves both fully and semi-supervised TAS models by correcting structural prediction errors while maintaining high efficiency. Code is available at https://github.com/LUNAProject22/CAD

cs.CV↗

PPLLaVA: Varied Video Sequence Understanding With Prompt Guidance

In the past year, video-based large language models (Video LLMs) have achieved impressive progress, particularly in their ability to process long videos through extremely extended context lengths. However, this comes at the cost of significantly increased computational overhead due to the massive number of visual tokens, making efficiency a major bottleneck. In this paper, we identify the root of this inefficiency as the high redundancy in video content. To address this, we propose a novel pooling strategy that enables aggressive token compression while retaining instruction-relevant visual semantics. Our model, Prompt-guided Pooling LLaVA (PPLLaVA), introduces three key components: a CLIP-based visual-prompt alignment module that identifies regions of interest based on user instructions, a prompt-guided pooling mechanism that adaptively compresses the visual sequence using convolution-style pooling, and a clip context extension module tailored for processing long and complex prompts in visual dialogues. With up to 18x token reduction, PPLLaVA maintains strong performance across tasks, achieving state-of-the-art results on diverse video understanding benchmarks-ranging from image-to-video tasks such as captioning and QA to long-form video reasoning-while significantly improving inference throughput. Codes have been available at https://github.com/farewellthree/PPLLaVA.

cs.CV↗

SandSim: Curve-Guided Gaussian Splatting for Reconstructing Sand Painting Processes

Sand painting is a process-driven art where visual appearance emerges from granular accumulation. Given a single image, reconstructing a plausible sand painting process requires modeling coherent stroke structures and material-dependent effects. Existing methods, including stroke-based optimization and diffusion-based video synthesis, often lack structural coherence and material consistency, leading to unrealistic drawing sequences. We present SandSim, a framework that reconstructs a sand painting process from a single image. We introduce a curve-guided Gaussian representation that models strokes as sequences of anisotropic primitives along continuous trajectories, whose smooth kernels capture the soft boundaries of sand strokes and enable coherent stroke formation. We further adopt a subtractive compositing scheme to model light attenuation during sand accumulation. We incorporate a semantic-guided planning module for scene decomposition and drawing order inference. Our framework jointly optimizes stroke geometry and appearance and can be integrated with a physics-based simulator for interactive sand dynamics and editing. Experiments show that our method produces temporally coherent and visually realistic results, achieving improved reconstruction quality and perceptual fidelity compared to existing approaches.

cs.GR↗

Audio-Omni: Extending Multi-modal Understanding to Versatile Audio Generation and Editing

Recent progress in multimodal models has spurred rapid advances in audio understanding, generation, and editing. However, these capabilities are typically addressed by specialized models, leaving the development of a truly unified framework that can seamlessly integrate all three tasks underexplored. While some pioneering works have explored unifying audio understanding and generation, they often remain confined to specific domains. To address this, we introduce Audio-Omni, the first end-to-end framework to unify generation and editing across general sound, music, and speech domains, with integrated multi-modal understanding capabilities. Our architecture synergizes a frozen Multimodal Large Language Model for high-level reasoning with a trainable Diffusion Transformer for high-fidelity synthesis. To overcome the critical data scarcity in audio editing, we construct AudioEdit, a new large-scale dataset comprising over one million meticulously curated editing pairs. Extensive experiments demonstrate that Audio-Omni achieves state-of-the-art performance across a suite of benchmarks, outperforming prior unified approaches while achieving performance on par with or superior to specialized expert models. Beyond its core capabilities, Audio-Omni exhibits remarkable inherited capabilities, including knowledge-augmented reasoning generation, in-context generation, and zero-shot cross-lingual control for audio generation, highlighting a promising direction toward universal generative audio intelligence. The code, model, and dataset will be publicly released on https://zeyuet.github.io/Audio-Omni.

cs.SD↗

Delving into the depths of NGC 3783 with XRISM: V. Broad-band modeling of ionized outflows

The Seyfert 1 galaxy NGC 3783 hosts a multiphase warm absorber (WA) that has been extensively studied in the X-ray band. High-resolution spectra from 2000-2001 revealed a complex outflow with multiple ionization and velocity components. Two decades later, new XMM-Newton and XRISM observations allow us to investigate the long-term evolution of these outflows. We perform joint spectral modeling of the XMM-Newton/RGS and XRISM/Resolve time-averaged spectra using the pion photoionization code within SPEX. We derive the ionization parameter, column density, turbulent velocity, and outflow velocity for each absorption component, and investigate their thermal stability and Absorption Measure Distribution (AMD) to characterize the physical and dynamical properties of the WA in NGC 3783 in 2024. We compare these results with the 2000-2001 epoch to assess long-term variability, stability, and possible changes in the absorber population. We identify eight WA components spanning log $ξ=$ 1.08-3.38 and outflow velocities of 480-1230 km s$^{-1}$. The ranges of column densities and turbulent velocities remain broadly consistent with the WAs from 2000-2001, but the earlier data contained more low-ionization, high-velocity components. The total column density in 2024 is 1.5 times larger than in 2000-2001, requiring replenishment by fresh material. The dominant Unresolved Transition Array (UTA) absorber (Comp. B3) has increased its column density by a factor of three while maintaining a similar ionization parameter. The WAs in NGC 3783 have undergone significant structural and dynamical evolution over the past 24 years.

astro-ph.HE↗

Anomalous Thermal Transport Reveals Weak First-Order Melting of Charge Density Waves in 2H-TaSe2

How ordered phases melt in low-dimensional quantum materials remain difficult to resolve because the relevant fluctuations are dynamic and charge neutral. In this work, we show that thermal transport provides a sensitive probe of these hidden fluctuations in the layered transition metal dichalcogenide 2H-TaSe2. We observe a striking V-shaped temperature dependence of the thermal conductivity that cannot be explained by conventional phonon-phonon scattering. Instead, it originates from scattering by persistent local charge-density-wave (CDW) correlations, consistent with our phenomenological model linking thermal transport to spatial CDW fluctuation. Electron diffraction reveals short-range periodic lattice distortions persisting to at least 300 K, while X-ray diffraction shows thermal hysteresis of the CDW wavevector. Together, these results reveal a dislocation- and fluctuation-driven weak first-order melting of the CDW state.

cond-mat.str-el↗

"When I see Jodie, I feel relaxed": Examining the Impact of a Virtual Supporter in Remote Psychotherapy

Virtual agents have shown promising potential in mental health applications, but current research has predominantly focused on contexts outside of traditional therapy sessions. This paper examines the impact of a virtual supporter in remote psychotherapy sessions conducted via Zoom. We used a two-phase research approach. First we conducted a formative study to understand the roles and functions of human supporters in psychotherapy contexts. Based on these findings, we developed a virtual supporter operating in two modes: Daily Mode (for mood journaling outside therapy) and Therapy Mode (as an additional participant in Zoom therapy sessions). Finally we ran a user study with 14 participants who engaged with the virtual supporter for a week and then joined a remote psychotherapy session together. Our findings revealed that the virtual supporter had positive effects on creating psychological safety, reducing anxiety, and enhancing emotional articulation without disrupting the therapeutic process. We then discussed both the benefits and potential disadvantages of virtual supporters in therapeutic contexts, including concerns about over-reliance and the need for appropriate boundaries. This research contributes to understanding how AI-driven virtual agents could contribute to human-led remote psychotherapy.

cs.HC↗

SmokeSVD: Smoke Reconstruction from A Single View via Progressive Novel View Synthesis and Refinement with Diffusion Models

Reconstructing dynamic fluids from sparse views is a long-standing and challenging problem, due to the severe lack of 3D information from insufficient view coverage. While several pioneering approaches have attempted to address this issue using differentiable rendering or novel view synthesis, they are often limited by time-consuming optimization under ill-posed conditions. We propose SmokeSVD, an efficient and effective framework to progressively reconstruct dynamic smoke from a single video by integrating the generative capabilities of diffusion models with physically guided consistency optimization. Specifically, we first propose a physically guided side-view synthesizer based on diffusion models, which explicitly incorporates velocity field constraints to generate spatio-temporally consistent side-view images frame by frame, significantly alleviating the ill-posedness of single-view reconstruction. Subsequently, we iteratively refine novel-view images and reconstruct 3D density fields through a progressive multi-stage process that renders and enhances images from increasing viewing angles, generating high-quality multi-view sequences. Finally, we estimate fine-grained density and velocity fields via differentiable advection by leveraging the Navier-Stokes equations. Our approach supports re-simulation and downstream applications while achieving superior reconstruction quality and computational efficiency compared to state-of-the-art methods.

cs.GR↗

REVEAL: Reasoning-Enhanced Forensic Evidence Analysis for Explainable AI-Generated Image Detection

The rapid progress of visual generative models has made AI-generated images increasingly difficult to distinguish from authentic ones, posing growing risks to social trust and information integrity. This motivates detectors that are not only accurate but also forensically explainable. While recent multimodal approaches improve interpretability, many rely on post-hoc rationalizations or coarse visual cues, without constructing verifiable chains of evidence, thus often leading to poor generalization. We introduce REVEAL-Bench, a reasoning-enhanced multimodal benchmark for AI-generated image forensics, structured around explicit chains of forensic evidence derived from lightweight expert models and consolidated into step-by-step chain-of-evidence traces. Based on this benchmark, we propose REVEAL (\underline{R}easoning-\underline{e}nhanced Forensic E\underline{v}id\underline{e}nce \underline{A}na\underline{l}ysis), an explainable forensic framework trained with expert-grounded reinforcement learning. Our reward design jointly promotes detection accuracy, evidence-grounded reasoning stability, and explanation faithfulness. Extensive experiments demonstrate significantly improved cross-domain generalization and more faithful explanations to baseline detectors. All data and codes will be released.

cs.CV↗

Know-Show: Benchmarking Video-Language Models on Spatio-Temporal Grounded Reasoning

Large Video-Language Models (Video-LMs) have achieved impressive progress in multimodal understanding, yet their reasoning remains weakly grounded in space and time. We present Know-Show, a new benchmark designed to evaluate spatio-temporal grounded reasoning, the ability of a model to reason about actions and their semantics while simultaneously grounding its inferences in visual and temporal evidence. Know-Show unifies reasoning and localization within a single evaluation framework consisting of five complementary scenarios across spatial (person, object, person-object, and hand-object) and temporal dimensions. Built from Charades, Action Genome, and Ego4D with 2.5K high-quality human-authored questions, the benchmark exposes significant gaps between current Video-LMs and human reasoning. To bridge this gap, we propose GRAM, a training-free plug-in that augments Video-LMs with fine-grained grounded reasoning through attention-based video token selection and explicit timestamp encoding. Extensive experiments across open and closed Video-LMs (e.g., Qwen, VideoR1, Gemini, and GPT-4o) reveal that existing models struggle to "show what they know" and vice versa. Know-Show establishes a unified standard for assessing grounded reasoning in video-language understanding and provides insights toward developing interpretable and reliable multimodal reasoning systems. We have released the dataset at https://github.com/LUNAProject22/Know-Show, and the code will be released in the same repository.

cs.CV↗

Morph: A Motion-free Physics Optimization Framework for Human Motion Generation

Human motion generation has been widely studied due to its crucial role in areas such as digital humans and humanoid robot control. However, many current motion generation approaches disregard physics constraints, frequently resulting in physically implausible motions with pronounced artifacts such as floating and foot sliding. Meanwhile, training an effective motion physics optimizer with noisy motion data remains largely unexplored. In this paper, we propose \textbf{Morph}, a \textbf{Mo}tion-F\textbf{r}ee \textbf{ph}ysics optimization framework, consisting of a Motion Generator and a Motion Physics Refinement module, for enhancing physical plausibility without relying on expensive real-world motion data. Specifically, the motion generator is responsible for providing large-scale synthetic, noisy motion data, while the motion physics refinement module utilizes these synthetic data to learn a motion imitator within a physics simulator, enforcing physical constraints to project the noisy motions into a physically-plausible space. Additionally, we introduce a prior reward module to enhance the stability of the physics optimization process and generate smoother and more stable motions. These physically refined motions are then used to fine-tune the motion generator, further enhancing its capability. This collaborative training paradigm enables mutual enhancement between the motion generator and the motion physics refinement module, significantly improving practicality and robustness in real-world applications. Experiments on both text-to-motion and music-to-dance generation tasks demonstrate that our framework achieves state-of-the-art motion quality while improving physical plausibility drastically. Project page: https://interestingzhuo.github.io/Morph-Page/.

cs.CV↗

Interdisciplinary Workshop on Mechanical Intelligence: Summary Report

This report provides a summary of the outcomes of the Interdisciplinary Workshop on Mechanical Intelligence held in 2024. Mechanical Intelligence (MI) represents the phenomenon that novel structural features of material/biological/robotic systems can encode intelligence through responsiveness, adaptivity, memory, and learning in the mechanical structure itself. This is in contrast to computational intelligence, wherein the intelligence functions occur through electrical signaling and computer code. The two-day workshop was held at NSF headquarters on May 30-31 and included 38 invited academic researcher participants, and 8 program officers from the NSF. The workshop was structured around active small and large group discussions in groups of 4-5 and 9-10 with the goal of addressing topical questions on MI. Working groups entered notes into shared presentation slides for each discussion session and presented their outcomes in a final presentation on the last day. Here we summarize the overall outcomes of the workshop.

cs.RO↗

Efficient transformer adaptation for analog in-memory computing via low-rank adapters

Analog In-Memory Computing (AIMC) offers a promising solution to the von Neumann bottleneck. However, deploying transformer models on AIMC remains challenging due to their inherent need for flexibility and adaptability across diverse tasks. For the benefits of AIMC to be fully realized, weights of static vector-matrix multiplications must be mapped and programmed to analog devices in a weight-stationary manner. This poses two challenges for adapting a base network to hardware and downstream tasks: (i) conventional analog hardware-aware (AHWA) training requires retraining the entire model, and (ii) reprogramming analog devices is both time- and energy-intensive. To address these issues, we propose Analog Hardware-Aware Low-Rank Adaptation (AHWA-LoRA) training, a novel approach for efficiently adapting transformers to AIMC hardware. AHWA-LoRA training keeps the analog weights fixed as meta-weights and introduces lightweight external LoRA modules for both hardware and task adaptation. We validate AHWA-LoRA training on SQuAD v1.1 and the GLUE benchmark, demonstrate its scalability to larger models, and show its effectiveness in instruction tuning and reinforcement learning. We further evaluate a practical deployment scenario that balances AIMC tile latency with digital LoRA processing using optimized pipeline strategies, with RISC-V-based programmable multi-core accelerators. This hybrid architecture achieves efficient transformer inference with only a 4% per-layer overhead compared to a fully AIMC implementation.

cs.AR↗

Stand-In: A Lightweight and Plug-and-Play Identity Control for Video Generation

Generating high-fidelity human videos that match user-specified identities is important yet challenging in the field of generative AI. Existing methods often rely on an excessive number of training parameters and lack compatibility with other AIGC tools. In this paper, we propose Stand-In, a lightweight and plug-and-play framework for identity preservation in video generation. Specifically, we introduce a conditional image branch into the pre-trained video generation model. Identity control is achieved through restricted self-attentions with conditional position mapping. Thanks to these designs, which greatly preserve the pre-trained prior of the video generation model, our approach is able to outperform other full-parameter training methods in video quality and identity preservation, even with just $\sim$1% additional parameters and only 2000 training pairs. Moreover, our framework can be seamlessly integrated for other tasks, such as subject-driven video generation, pose-referenced video generation, stylization, and face swapping.

cs.CV↗