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Chen Ma

Publications and source records attributed to Chen Ma.

148 records · Page 9Linked to original sources

Gated Attentive-Autoencoder for Content-Aware Recommendation

The rapid growth of Internet services and mobile devices provides an excellent opportunity to satisfy the strong demand for the personalized item or product recommendation. However, with the tremendous increase of users and items, personalized recommender systems still face several challenging problems: (1) the hardness of exploiting sparse implicit feedback; (2) the difficulty of combining heterogeneous data. To cope with these challenges, we propose a gated attentive-autoencoder (GATE) model, which is capable of learning fused hidden representations of items' contents and binary ratings, through a neural gating structure. Based on the fused representations, our model exploits neighboring relations between items to help infer users' preferences. In particular, a word-level and a neighbor-level attention module are integrated with the autoencoder. The word-level attention learns the item hidden representations from items' word sequences, while favoring informative words by assigning larger attention weights. The neighbor-level attention learns the hidden representation of an item's neighborhood by considering its neighbors in a weighted manner. We extensively evaluate our model with several state-of-the-art methods and different validation metrics on four real-world datasets. The experimental results not only demonstrate the effectiveness of our model on top-N recommendation but also provide interpretable results attributed to the attention modules.

cs.IR↗

Point-of-Interest Recommendation: Exploiting Self-Attentive Autoencoders with Neighbor-Aware Influence

The rapid growth of Location-based Social Networks (LBSNs) provides a great opportunity to satisfy the strong demand for personalized Point-of-Interest (POI) recommendation services. However, with the tremendous increase of users and POIs, POI recommender systems still face several challenging problems: (1) the hardness of modeling non-linear user-POI interactions from implicit feedback; (2) the difficulty of incorporating context information such as POIs' geographical coordinates. To cope with these challenges, we propose a novel autoencoder-based model to learn the non-linear user-POI relations, namely \textit{SAE-NAD}, which consists of a self-attentive encoder (SAE) and a neighbor-aware decoder (NAD). In particular, unlike previous works equally treat users' checked-in POIs, our self-attentive encoder adaptively differentiates the user preference degrees in multiple aspects, by adopting a multi-dimensional attention mechanism. To incorporate the geographical context information, we propose a neighbor-aware decoder to make users' reachability higher on the similar and nearby neighbors of checked-in POIs, which is achieved by the inner product of POI embeddings together with the radial basis function (RBF) kernel. To evaluate the proposed model, we conduct extensive experiments on three real-world datasets with many state-of-the-art baseline methods and evaluation metrics. The experimental results demonstrate the effectiveness of our model.

cs.IR↗

Universal Successor Representations for Transfer Reinforcement Learning

The objective of transfer reinforcement learning is to generalize from a set of previous tasks to unseen new tasks. In this work, we focus on the transfer scenario where the dynamics among tasks are the same, but their goals differ. Although general value function (Sutton et al., 2011) has been shown to be useful for knowledge transfer, learning a universal value function can be challenging in practice. To attack this, we propose (1) to use universal successor representations (USR) to represent the transferable knowledge and (2) a USR approximator (USRA) that can be trained by interacting with the environment. Our experiments show that USR can be effectively applied to new tasks, and the agent initialized by the trained USRA can achieve the goal considerably faster than random initialization.

cs.AI↗

Obstacle Avoidance through Deep Networks based Intermediate Perception

Obstacle avoidance from monocular images is a challenging problem for robots. Though multi-view structure-from-motion could build 3D maps, it is not robust in textureless environments. Some learning based methods exploit human demonstration to predict a steering command directly from a single image. However, this method is usually biased towards certain tasks or demonstration scenarios and also biased by human understanding. In this paper, we propose a new method to predict a trajectory from images. We train our system on more diverse NYUv2 dataset. The ground truth trajectory is computed from the designed cost functions automatically. The Convolutional Neural Network perception is divided into two stages: first, predict depth map and surface normal from RGB images, which are two important geometric properties related to 3D obstacle representation. Second, predict the trajectory from the depth and normal. Results show that our intermediate perception increases the accuracy by 20% than the direct prediction. Our model generalizes well to other public indoor datasets and is also demonstrated for robot flights in simulation and experiments.

cs.RO↗