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Chen Zhao

Publications and source records attributed to Chen Zhao.

At least 19 recordsLinked to original sources

Rethinking AI Cloud Infrastructure for Agentic Serving Systems with the Aries Experimentation Framework

Autonomous agents challenge conventional LLM serving with long-lived, cross-component execution and evolving system state. These characteristics complicate controlled systems experimentation and attribution of end-to-end behavior across the serving stack. We present Aries, a full-stack experimentation framework that separates task specifications from execution configurations, reconstructs cross-component agent trajectories with correlated system telemetry, and exposes stateful tool execution through a consistent interface across heterogeneous sandbox substrates. We use Aries to conduct reproducible experiments on open agent harnesses and benchmarks. We complement these experiments with production traces from a commercial platform, grounding low-level systems research in observed production behavior. Our results show that (1) token-centric metrics miss non-inference bottlenecks, (2) retaining additional context yields diminishing accuracy benefits while reducing serving capacity, and (3) tool sandboxes alternate between long idle periods and short resource bursts, while current snapshot-based state management makes aggressive suspension costly. We then discuss the vision for agent-native serving systems designed around trajectory-level metrics, adaptive context management, and elastic sandbox resource management.

cs.DC↗

HierFlow: Hierarchical Coupled Dual-Space Search for Automatic Agentic Workflow Generation

Although structured workflows empower Large Language Models (LLMs) to tackle complex problems, automating their creation is severely hindered by a vast combinatorial search space, frequently resulting in inflexible and resource-heavy offline training dependencies. To address this, we conceptualize workflow generation as an intertwined topology-and-execution search paradigm, where the broader topological layer dictates subtask boundaries and lower-level execution outcomes actively reshape the topology itself. Building on this foundation, we introduce HierFlow, a training-free, test-time hierarchical search architecture that automates agentic workflow design by merging feedback-guided topology adjustments with a fast, MCTS-inspired tree search for sub-workflow optimization. HierFlow maximizes efficiency through an intelligent gating module that selectively triggers execution-level searches based on contextual necessity, a mechanism we further support with an in-depth analysis detailing how varying degrees of cross-task coupling impact the effectiveness of hierarchical splitting. Comprehensive testing across question answering, mathematical reasoning, and code generation benchmarks confirms that HierFlow consistently outperforms strong baselines, delivering an optimal balance of high-quality results and computational efficiency without any additional training overhead.

cs.AI↗

DR Pixel: Page-Native Deep Research with Vision-Language Models

Complex documents such as scientific papers contain rich information in tables, figures, and equations; however, existing deep research (DR) agents typically reduce papers to OCR-extracted text. We instead ask whether vision-language models (VLMs) can enable page-native deep research: directly retrieving and reasoning over rendered document page images. We introduce DR Pixel, the first open-source end-to-end multimodal DR agent that uses rendered page images as its sole retrieval and reasoning unit, operating over a corpus of 1.06M pages. To evaluate this setting, we construct DRPixelBench, a benchmark on scientific papers requiring reasoning over text, figures, tables, and equations. Surprisingly, page-native DR already works well without training, outperforming OCR-based baselines across state-of-the-art models like GPT-5.4, Gemini-3.5-Flash, and Qwen3.6-27B, while requiring fewer tool calls. We next turn to DR training. A key challenge is that teacher trajectories for agentic supervised finetuning are noisy, mixing critical reasoning and action steps with redundant or failed attempts. To address this, we introduce counterfactual credit reweighting, a fine-grained credit assignment method that weights individual reasoning and action steps by their counterfactual contribution to the final answer. Our training improves retrieval recall by about 15 points and final accuracy by over 10 points on DRPixelBench, and likewise outperforms the untrained baseline on four existing benchmarks. On out-of-distribution ViDoRe-V3, DR Pixel comes within 1.8 points of an oracle that is given the gold pages directly. Our results suggest that the conventional OCR-then-retrieve pipeline is not only unnecessary but suboptimal: directly retrieving and reasoning over visual document pages makes complex DR both more effective and more efficient.

cs.CV↗

Beyond Single-shot Writing: Deep Research Agents are Unreliable at Multi-turn Report Revision

Existing benchmarks for Deep Research Agents (DRAs) treat report generation as a single-shot writing task, which fundamentally diverges from how human researchers iteratively draft and revise reports via self-reflection or peer feedback. Whether DRAs can reliably revise reports with user feedback remains unexplored. We introduce Mr Dre, an evaluation suite that establishes multi-turn report revision as a new evaluation axis for DRAs. Mr Dre consists of (1) a unified long-form report evaluation protocol spanning comprehensiveness, factuality, and presentation, and (2) a human-verified feedback simulation pipeline for multi-turn revision. Our analysis of five diverse DRAs reveals a critical limitation: while agents can address most user feedback, they also regress on 16-28% of previously covered content and citation quality. Over multiple revision turns, even the best-performing agents leave significant headroom, as they continue to disrupt content outside the feedback's scope and fail to preserve earlier edits. We further show that these issues are not easily resolvable through inference-time fixes such as prompt engineering and a dedicated subagent for report revision.

cs.CL↗

GenoBERT: A Language Model for Accurate Genotype Imputation

Genotype imputation enables dense variant coverage for genome-wide association and risk-prediction studies, yet conventional reference-panel methods remain limited by ancestry bias and reduced rare-variant accuracy. We present Genotype Bidirectional Encoder Representations from Transformers (GenoBERT), a transformer-based, reference-free framework that tokenizes phased genotypes and uses a self-attention mechanism to capture both short- and long-range linkage disequilibrium (LD) dependencies. Benchmarking on two independent datasets including the Louisiana Osteoporosis Study (LOS) and the 1000 Genomes Project (1KGP) across ancestry groups and multiple genotype missingness levels (5-50%) shows that GenoBERT achieves the highest overall accuracy compared to four baseline methods (Beagle5.4, SCDA, BiU-Net, and STICI). At practical sparsity levels (up to 25% missing), GenoBERT attains high overall imputation accuracy ($r^2 approx 0.98$) across datasets, and maintains robust performance ($r^2 > 0.90$) even at 50% missingness. Experimental results across different ancestries confirm consistent gains across datasets, with resilience to small sample sizes and weak LD. A 128-SNP (single-nucleotide polymorphism) context window (approximately 100 Kb) is validated through LD-decay analyses as sufficient to capture local correlation structures. By eliminating reference-panel dependence while preserving high accuracy, GenoBERT provides a scalable and robust solution for genotype imputation and a foundation for downstream genomic modeling.

q-bio.GN↗

Fast and accurate neural triage decoding of ultra-high-rate quantum LDPC codes

Quantum error correction is essential for fault-tolerant quantum computing. High-rate quantum low-density parity-check (qLDPC) codes have emerged as a promising approach to reducing the substantial physical qubit overhead of quantum error correction, enabling encoding rates exceeding $1/2$ in blocks of approximately one thousand physical data qubits. However, their practical implementation requires decoders that combine high accuracy with low latency to keep pace with quantum hardware. Existing decoders of high-rate qLDPC codes can achieve high accuracy but often incur substantial computational latency, whereas neural network decoders have yet to be demonstrated for high-rate qLDPC codes. Here, we introduce \emph{neural triage decoding}, a framework that uses syndrome consistency to adaptively allocate neural computation. A local neural message-passing network rapidly predicts error corrections, additional iterations reduce residual syndrome violations, and a rarely invoked diversification stage searches for consistent corrections to the remaining shots. We demonstrate that the \texttt{Triage} decoder can decode ultra-high-rate qLDPC codes encoding a few hundred logical qubits, including lifted-product and Kasai codes, achieving state-of-the-art accuracy comparable to the near optimal algorithmic decoders while reducing decoding latency by approximately one to two orders of magnitude. Our framework is inspired by a rigorous analysis of the exact bitwise marginal decoder, revealing a distance-independent syndrome-inconsistent error floor. In addition, we show the robustness of neural network decoders to mismatched error priors. Our results establish adaptive neural decoding as a promising route towards fast, accurate, and scalable quantum error correction in the near term.

quant-ph↗

3DCodeEdit: Benchmarking Instruction-Guided 3D Program Editing

Language models increasingly create 3D content through code, with practical workflows often relying on editing existing programs rather than regenerating them, for speed and precise control. Such edits require understanding what a program builds and foreseeing how a change reshapes it, yet prior benchmarks mostly evaluate generation or simple edits against a reference. In this paper, we introduce 3DCodeEdit, a benchmark of 2,592 instruction-guided editing tasks over 108 Blender programs that construct objects entirely in code. Its edits range from parameter to structural changes, style redesign, and scene composition, and are judged from renders against human-reviewed checklists. Across 17 models, the average success rate is only 37%, and even the strongest models complete fewer than 60% of structural and style edits. As models become more capable, their failures shift to geometric foresight, where the code runs but builds the wrong shape. We therefore study whether multi-turn feedback can compensate for this missing foresight. Feedback from a separate reviewer model that describes how the renders differ from the request helps most, more than maximum reasoning effort or an agent harness, and can let a 27B model surpass the single-shot rate of a 2.8T-parameter model.

cs.CL↗

GeoGSplat: Geometry-Grounded Non-Pixel-Aligned Gaussian Splatting

Feed-forward Gaussian Splatting enables efficient novel view synthesis, but pixel-aligned prediction makes the primitive count grow with image resolution and view count, leading to substantial redundancy and increased computational cost. Non-pixel-aligned methods address this limitation by predicting a fixed number of Gaussians. Without explicit ray and depth constraints, these methods yield misplaced Gaussian centers, causing rendering artifacts under large viewpoint changes. To address this issue, we introduce GeoGSplat, a geometry-grounded feed-forward model that explicitly incorporates geometric priors into the non-pixel-aligned framework. A dual-branch encoder constructs Anchors and Triplane to capture coarse 3D structure and fine-grained scene features, respectively. Subsequently, a hierarchical decoder progressively decodes dense 3D points and Gaussian primitives, enabling 3D reconstruction and novel view synthesis. GeoGSplat surpasses both state-of-the-art pixel-aligned and non-pixel-aligned Gaussian Splatting methods on DTU and NRGBD in terms of novel view synthesis and reconstruction. The advantage of our geometry-grounded paradigm further increases as target viewpoints move farther from the input cameras, demonstrating stronger generalization to large viewpoint changes. Project Page: https://comedy0913.github.io/projects/geogsplat

cs.CV↗

AdaPolicy: Action-Driven Anticipatory Robot Policies via Next-Chunk Prediction

Endowing robot policies with anticipatory capabilities has proven effective in improving control performance. However, existing methods predominantly rely on explicit supervision derived from future observations, in either pixel or latent space, at the cost of additional architectural and computational complexity. Departing from explicit future supervision, we ask whether such foresight can be elicited directly from the action signal. To this end, we propose \textbf{AdaPolicy}, an \textbf{A}ction-\textbf{d}riven \textbf{a}nticipatory policy framework that shapes future-aware representations via cascaded next-chunk prediction. Specifically, an Online Action Head jointly produces the current action chunk and an evolved latent state. Building on this state, a cascaded Unrolled Action Head forecasts the next chunk, and the resulting loss flows back through the evolved state to instill implicit foresight into the online policy. Importantly, this training-only unroll requires no future-observation encoding, keeping AdaPolicy lightweight to train with zero inference-time overhead. Experiments on MetaWorld, RoboTwin 2.0, LIBERO, and real-world deployments demonstrate consistent gains across diverse settings, including up to $14$ percentage points on millimeter-precision tasks such as earphone assembly and shoelace threading. More details and visualizations are available at \href{https://teee111.github.io/AdaPolicy/}{https://teee111.github.io/AdaPolicy/}.

cs.RO↗

VLMProbe: An Open-source Library for VLM Probing and Interpretation

Understanding how vision-language models use visual information requires connecting internal representations to model behavior. We present vlmprobe, an open-source library that integrates lens readouts, attention attribution, causal interventions, and sparse autoencoder (SAE) analysis within a common model interface. Shared adapters, calibration and checkpoint utilities, evaluation pipelines, and visualizations support systematic analysis across architectures. Using this framework, we compare methods across vision-language, language, and vision models through matched case studies and controlled evaluations of pretrained sparse dictionaries. The comparisons show that representation readouts and spatial explanations depend on the analysis objective and observation site, and that local attribution estimates can disagree with measured intervention effects. SAE evaluations further expose distinct trade-offs in reconstruction fidelity, concept readout, and spatial localization. Together, these results support combining multiple forms of evidence to evaluate an interpretation. vlmprobe provides a reusable basis for selecting methods, comparing their conclusions, and testing hypotheses about model behavior. The code is available on github.com/ubc-tea/vlm-probe

cs.CV↗

Diagnose-to-Generate: Eliminating Structural Distortions in Flow Models via Patch-Level Grounded Alignment

Flow-based image generators achieve strong semantic synthesis but still produce localized structural distortions, such as malformed hands and limbs. Existing post-training methods typically optimize global scalar rewards, which provide weak spatial credit assignment and may alter well-formed regions while correcting local defects. We present \textit{Diagnose-to-Generate (D2G)}, a grounded alignment framework that separates visual diagnosis from generative optimization. We construct \textbf{Achilles-600K}, a region-annotated dataset for structural anomalies, and train \textbf{ARGUS} through supervised cold-start and Region-Aware Group Relative Policy Optimization to predict anomaly categories and bounding boxes. These diagnoses are converted into confidence-weighted spatial rewards for our \textbf{Patch-level Flow-GRPO}. We further identify that global stochastic exploration can shift semantic regions across group rollouts, making patch-wise relative advantages spatially inconsistent. Our \textbf{Trajectory-Preserving Stochastic Sampling (TPSS)} anchors early denoising with deterministic ODE trajectories and introduces stochasticity only at later steps, thereby limiting intra-group spatial drift while retaining local exploration. Experiments on FLUX.1-dev and SD3.5 show improved structural fidelity with preserved FID and CLIP scores. Consistent gains under HumanRefiner, zero-shot GPT-4.1, and blinded human evaluation further demonstrate that the improvements extend beyond the training reward model.

cs.CV↗

Physics: Benchmarking Foundation Models on University-Level Physics Problem Solving

We introduce Physics, a benchmark for evaluating foundation models on advanced physics problem solving. It contains 1034 annotated, open-ended problems from PhD-qualifying exams across six core physics domains. Solving these problems requires applying domain-specific knowledge to physical setups and carrying out multi-step mathematical reasoning. Each problem includes a worked solution and independently checked reference answers. An LLM-based grading protocol evaluates individual answers and complete multi-part problems, supporting numeric, symbolic, and text responses. We evaluate 53 proprietary and open-weight models. On test problems without figures, high accuracy is concentrated in a small group of thinking models, with the strongest open-weight models approaching proprietary performance. Most open-weight models still solve fewer than half of these problems. Our analysis of Qwen3.5-9B reveals failures in applying physics knowledge and interpreting figures, with misread figures affecting several subquestions.

cs.AI↗

TokenPB: Enabling VLA Action Self-Verification via VLM Token Probability Bucketing

Test-time sampling can improve Vision-Language-Action (VLA) policies, but only if the model can efficiently select a good action from multiple candidates. Prior work often relies on separately trained external verifiers, adding extra models and inference overhead. We propose \textbf{Token Probability Bucketing (TokenPB)}, a self-verification approach that discretizes continuous action chunks into bucket tokens and co-trains a single VLA checkpoint with a joint objective: a flow-matching loss for action generation and an auxiliary bucket loss $\mathcal{L}_{\text{bucket}}$ that teaches the VLM backbone to model observation-conditioned distributions over bucket-token sequences. At inference, TokenPB samples $M$ candidates, scores each via teacher-forced evaluation under the learned distribution, and selects the best---enabling efficient batched scoring with observation-prefix KV-cache reuse. We provide theory connecting the training objective to a monotonic ranking property and bounds on expected selection regret that separate candidate-set effects from calibration. Across multiple backbones and benchmarks, TokenPB yields consistent success-rate improvements over single-sample inference from the same checkpoint (+2.7 in simulation, +17.1 in real-world, +16.4 under out-of-distribution shifts), and further improves over external-verifier baselines under the same sampling budget. The code is publicly available at https://github.com/RUCKBReasoning/TokenPB.

cs.CV↗

What Limits Cross-Task Generalization in World Action Models?

Cross-task generalization remains difficult for world action models (WAMs), even when their predicted futures depict plausible manipulation. This gap can be attributed directly: we make this gap directly testable by decoupling a WAM into a world model and an inverse-dynamics model (IDM), then holding the IDM fixed while replacing the source of future images. We introduce Align Once, Evaluate Everywhere (AoE), a camera-space inverse-dynamics model pretrained on large-scale robot data, which provides this recovery interface for different future sources across tasks and environments. Through it, we find that actions recovered from recorded futures of unseen tasks execute almost as well as replayed demonstrations, whereas futures predicted by world models collapse across benchmarks. The failures are not generic: they concentrate on the gripper and interaction geometry while generation capacity is spent on task-irrelevant background. This diagnosis suggests that supervision should target exactly these regions. We therefore introduce the vision-to-action (VITA) loss, which passes generated futures through the frozen AoE and penalizes discrepancies in the recovered actions, redirecting generation toward action-relevant detail. Across two world models and three manipulation benchmarks, this simple change raises the execution success of generated futures from near zero to 47.0%. The same loss also transfers to WAMs and yields consistent gains in native control.

cs.RO↗

Structured Stateful Relational Scripts with a High-Quality Dataset for Multi-Shot Audio-Visual Video Generation

Coherent multi-shot audio-visual video generation requires maintaining consistent identities while depicting evolving states and coordinating sounds across shot boundaries. Although dense captions describe individual shots in detail, they rarely specify which entities persist, how their states change, or which entities and actions produce sounds. To address this limitation, we propose Structured Stateful Relational Scripts (SSRS), a textual supervision representation that separates persistent entity and voice identities from shot-specific visual and auditory states. SSRS explicitly encodes sound-source bindings and temporal relations, while a global audio-visual event sequence connects local actions and sounds, including events that continue across shot boundaries. We further introduce MSAV-Script-100K, a large-scale dataset of curated multi-shot audio-visual videos paired with detailed SSRS annotations, enabling models to learn identity persistence, state transitions, and event continuity from structured supervision. Experiments demonstrate improvements in cross-shot consistency, adherence to specified state changes, and audio-visual alignment, highlighting the effectiveness of our SSRS and MSAV-Script-100K for coherent multi-shot audio-visual generation. Our proposed dataset is available at \href{https://huggingface.co/datasets/shenlehan/MSAV-Script-100K}{MSAV-Script-100K}.

cs.CV↗

Flow-Support-Weighted Proposals for Test-Time Verified VLA Policies

Test-time sampling promises to turn one action prediction into a set of distinct executable candidates that a verifier can choose among. Downstream fine-tuning works against that promise. A vision-language-action model trained to solve one task distribution concentrates its flow-matching decoder around the dominant demonstrated action, so repeated samples differ only marginally and the verifier receives many copies of one decision. We call this proposal contraction and identify it as a key constraint on test-time scaling: repeated samples can remain highly redundant as the candidate budget grows. Action Dynamic Sampling (ADS) alleviates the constraint on the proposal side, during training. At each training step, ADS integrates $K$ additional trajectories from the current policy under fresh base noise, scores each by the flow support along its path with a Hutchinson trace estimator, and corrects the policy's local action distribution toward this weighted set through a detached finite-set KL term. Training cost rises; deployment cost is unchanged. Across simulation and four physical-robot tasks, ADS raises proposal spread without the success penalty that Gaussian perturbation incurs, lifts oracle best-of-8 success on RoboCasa from 57.6% to 63.0%, improves fixed verifiers by 2.4 to 4.9 points in simulation, and raises TokenPB by up to 13.0 points on real-world manipulation.

cs.RO↗

Making LLMs Say What They Think: Measuring and Improving CoT-Interpretability Alignment

Chain-of-thought (CoT) traces often serve as a proxy for how Large Language Models (LLMs) arrive at their answers. However, growing evidence shows that models' CoT often fails to reflect their internal computations and can be changed without affecting their final answers. In this work, we measure and improve the alignment between the reasoning described in an LLM's CoT and what it computes internally. We propose CoT-Interpretability Alignment (CIA), a metric that measures the agreement between a model's CoT traces and its internal reasoning strategies as detected by interpretability tools. We evaluate CIA on three tasks (two-hop question answering, hint intervention, and integer multiplication) across three LLMs, finding that LLMs exhibit limited alignment across all tasks (44.8-75.9%). We then experiment with improving CIA via post-training, setting both the task accuracy and parametric faithfulness signals as a reward. Experiments show that we can substantially improve CoT parametric faithfulness while maintaining or improving the task accuracy. We provide rich analysis, such as their generalization patterns. Our work provides both a framework for auditing CoT parametric faithfulness and a pathway toward making models' explicit reasoning more trustworthy. Code and data are available at https://github.com/yihuaihong/CIA-minimal-repro.

cs.CL↗

From Suppression to Repair: Mitigating Object Hallucination in Large Vision-Language Models via Localized Distribution Alignment

Object hallucination remains a major obstacle for large vision-language models (LVLMs) to generate reliable content. An intuitive mitigation strategy is to suppress hallucination-related components in hidden representations. However, these components may also contain useful information, and suppressing them can weaken the model's multimodal capabilities. In this paper, we propose ResOT, a training-free method that repairs representations at inference time through localized distribution alignment. Specifically, ResOT projects dominant hallucinated directions away from the faithful subspace, forming a low-dimensional residual subspace for intervention. Within this subspace, ResOT uses Gaussian optimal transport (OT) to align the hallucinated distribution with the faithful one. The resulting map defines repair targets with minimal changes to the original representations. At inference, ResOT adaptively controls how far each token state moves toward its OT target. Experiments on three representative LVLMs show that ResOT substantially reduces object hallucination while improving image caption quality and multimodal performance across multiple benchmarks. Code will be released.

cs.CV↗