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Chenchu Rong

Publications and source records attributed to Chenchu Rong.

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RealOOB: A Definition-Consistent Real-World Oriented Occlusion Boundary Benchmark

Occlusion boundaries (OBs) are pixel-level image boundaries corresponding to surface visibility discontinuities caused by occlusion. Through precise boundary localisation and occlusion orientation, OBs encode local surface layout and depth ordering, providing geometry-driven mid-level cues for scene understanding. However, progress in pixel-level OB estimation has been limited by fragmented supervision: Existing benchmarks often suffer from limited coverage, category-specific designs, missing self-occlusion annotations, or inconsistent annotation definitions. Meanwhile, modern edge detectors and monocular depth estimators have become strong boundary and geometry predictors, yet their relationship to definition-consistent OBs remains underexplored. We introduce RealOOB, a carefully annotated real-world benchmark with 4.26M definition-consistent, geometry-grounded OB labels covering both inter-object and self-occlusion boundaries, together with validity-aware occlusion-orientation maps that restrict supervision to pixels whose cross-boundary depth ordering is reliably measurable. Based on RealOOB, we evaluate forty OB estimators and edge detectors alongside six monocular depth estimators. Our evaluation reveals a clear gap in occlusion reasoning: modern edge detectors perform competitively with OB methods in localisation, whereas orientation prediction remains challenging for all evaluated methods. Meanwhile, even strong depth estimators often fail to exhibit measurable geometry at true OBs. We believe RealOOB provides a strong reference benchmark for the OB estimation community and a real-world testbed for assessing depth discontinuities and geometry fidelity in broader low-level vision tasks. Dataset and code will be released.

cs.CV

High-Fidelity Single-Image Head Modeling with Industry-Grade Topology

We present a single-image head mesh reconstruction framework that addresses the longstanding challenge of simultaneously preserving facial identity and producing industry-grade topology. Our framework adopts a coarse-to-fine optimization pipeline that refines a rigged template across three stages -- rig, joint, and vertex -- achieving stable convergence and consistent topology. To mitigate the ill-posed nature of single-image 3D face reconstruction and ensure identity preservation, we employ a normal consistency objective jointly with landmark alignment. To further preserve local surface structure and enforce topological regularity, we introduce geometry-aware constraints based on Gaussian curvature and conformal consistency, along with auxiliary regularizations that correct fine artifacts such as lip seams and eyelid discontinuities. Our hierarchical optimization with geometry-aware regularization yields meshes with semantically meaningful edge flow and industry-grade topology. After geometry reconstruction, we extract UV-space texture and normal maps to preserve appearance details for visualization and downstream use. In a user study with 22 professional technical artists, our results were assessed as approaching industry-grade usability, and 95% of participants ranked our method as the top-performing approach, underscoring its effectiveness for real-world digital human production.

cs.CV