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Cheng Chi

Publications and source records attributed to Cheng Chi.

At least 37 records · Page 2Linked to original sources

Xiaomi Auto World Model: A Joint World Model Integrating Reconstruction and Generation for Autonomous Driving

This report presents a unified technical system addressing the two core capabilities of world models for autonomous driving: world representation and world generation. For world representation, we propose WorldRec, a feed-forward reconstruction architecture driven by sparse scene queries. WorldRec initializes structured queries in 3D space, leveraging them to aggregate cross-view, cross-temporal features, thereby naturally enforcing spatial consistency across frames and yielding compact yet high-fidelity 3D Gaussian scene representations. For world generation, we propose WorldGen, a two-stage training framework of bidirectional pretraining followed by causal fine-tuning through three progressive stages (Teacher Forcing, ODE distillation, and DMD), enabling high-quality online causal video generation in as few as 4 denoising steps. Building on both modules, we further introduce the JWM, which deeply integrates WorldRec and WorldGen to achieve synergistic gains in generation stability, cross-frame consistency, and visual fidelity, providing a solid foundation for closed-loop simulation, data synthesis, and end-to-end training in autonomous driving.

cs.CV↗

On zero-sum Ramsey numbers of cycles and wheels

For an integer $q\ge 2$ and a graph $F$ with $q\mid e(F)$, let $R(F,\Z_q)$ be the least integer $n$ such that every edge-labeling $w\colon E(K_n)\to \Z_q$ contains a copy of $F$ whose edge-label sum is zero in $\Z_q$. Write $C_{qk}$ for the cycle on $qk$ vertices. We prove that $R(C_{qk},\Z_q)\le \max\{R(C_{2q},\Z_q),qk+q-1\}$ via an insertion argument rooted in the classic Erdős-Ginzburg-Ziv theorem. Combined with Pikhurko's result, we obtain $R(C_{qk},\Z_q)\le \max\{35q^2,qk+q-1\}$ for every $q\ge 3$. We also show that $R(C_{qk},\Z_q)\ge qk+q-1$ for odd $q\ge 3$. Hence, for every fixed odd $q\ge 3$ and every $k\ge 35q$, we obtain the exact value $R(C_{qk},\Z_q)=qk+q-1$. For even $q\ge 4$, the same method gives $qk+\frac q2-1\le R(C_{qk},\Z_q)\le \max\{35q^2,qk+q-1\}$, leaving an additive gap of order $q/2$ when $k$ is large. Moreover, for the case $q=3$, we prove that \(R(C_{3k}, \mathbb{Z}_3) = 3k + 2\) for all \(k \ge 2\). Extending our techniques beyond cycles, we also resolve the zero-sum Ramsey number for wheel graphs \(W_m = C_m + K_1\), proving that \(R(W_{3k}, \mathbb{Z}_3) = 3k + 1\) for all \(k \ge 2\).

math.CO↗

A solution to Frankl and Kupavskii's conjecture concerning Erdős-Kleitman matching problem

For integers $n\ge s\ge2$, let $e(n,s)$ be the maximum size of a family $\mathcal F\subseteq2^{[n]}$ with no $s$ pairwise disjoint members. The study of determining $e(n,s)$ is closely related to its uniform counterpart, the well-known Erdős matching conjecture. Frankl and Kupavskii conjectured an exact formula for $e((m+1)s-\ell,s)$ when $1\le \ell\le \lceil s/2\rceil$. We prove that for every fixed $m\ge3$ and sufficiently large $s$, the extremal families for $e((m+1)s-\ell,s)$ are $P(m,s,\ell;L)\coloneqq\{A\subseteq [n]\colon |A|+|A\cap L|\ge m+1\}$ for some $L$ with $|L|=\ell-1$ when $1\le \ell\le (\frac{m+1}{2m+1}-o(1))s$. In particular, this confirms the Frankl--Kupavskii conjecture for every fixed $m\ge3$ and all sufficiently large $s$. For $m=3$, we determine the whole range of $\ell$ for which $P(3,s,\ell;L)$ is extremal, generalizing a theorem of Kupavskii and Sokolov.

math.CO↗

PointForward: Feedforward Driving Reconstruction through Point-Aligned Representations

High-fidelity reconstruction of driving scenes is crucial for autonomous driving. While recent feedforward 3D Gaussian Splatting (3DGS) methods enable fast reconstruction, their per-pixel Gaussian prediction paradigm often suffers from multi-view inconsistency and layering artifacts. Moreover, existing methods often model dynamic instances via dense flow prediction, which lacks explicit cross-view correspondence and instance-level consistency. In this paper, we propose PointForward, a feedforward driving reconstruction framework through point-aligned representations. Unlike pixel-aligned methods, we initialize sparse 3D queries in world space and aggregate multi-view image information via spatial-temporal fusion onto these queries, enforcing explicit cross-view consistency in a single feedforward pass. To handle scene dynamics, we introduce scene graphs that explicitly organize moving instances during reconstruction. By leveraging 3D bounding boxes, our method enables instance-level motion propagation and temporally consistent dynamic representations. Extensive experiments demonstrate that PointForward achieves state-of-the-art performance on large-scale driving benchmarks. The code will be available upon the publication of the paper.

cs.CV↗

Latent Reasoning VLA: Latent Thinking and Prediction for Vision-Language-Action Models

Vision-Language-Action (VLA) models benefit from chain-of-thought (CoT) reasoning, but existing approaches incur high inference overhead and rely on discrete reasoning representations that mismatch continuous perception and control. We propose Latent Reasoning VLA (LaRA-VLA), a unified VLA framework that internalizes multi-modal CoT reasoning into continuous latent representations for embodied action. LaRA-VLA performs unified reasoning and prediction in latent space, eliminating explicit CoT generation at inference time and enabling efficient, action-oriented control. To realize latent embodied reasoning, we introduce a curriculum-based training paradigm that progressively transitions from explicit textual and visual CoT supervision to latent reasoning, and finally adapts latent reasoning dynamics to condition action generation. We construct two structured CoT datasets and evaluate LaRA-VLA on both simulation benchmarks and long-horizon real-robot manipulation tasks. Experimental results show that LaRA-VLA consistently outperforms state-of-the-art VLA methods while reducing inference latency by up to 90\% compared to explicit CoT-based approaches, demonstrating latent reasoning as an effective and efficient paradigm for real-time embodied control. Project Page: https://loveju1y.github.io/Latent-Reasoning-VLA/

cs.RO↗

Anti-Ramsey numbers for cancellative configurations in p-graphs

We study edge-colorings of the complete $p$-graph on $n$ vertices that contain no three edges $A,B,C$ of distinct colors such that the symmetric difference of $A$ and $B$ is contained in $C$. For $p\ge3$ and $n\ge p+1$, we show that every such coloring contains at most $1+\floor{n/p}$ colors and characterize the extremal colorings, generalizing a theorem of Erdős, Simonovits and Sós. %\cite{erdos1975}. When $p=3$, the condition $A\triangle B\subseteq C$ implies $|A\triangle B|=2$, and the three edges necessarily form a copy of $F_4\coloneqq\{abc,abd,bcd\}$ or $F_5\coloneqq\{abc,abd,cde\}$. For $n\ge5$, we show that every rainbow $F_5$-free edge-coloring is rainbow cancellative. For rainbow $F_4$-free colorings, we construct colorings with $m(n)+1$ colors for all $n\ge4$, where $m(n)$ is the size of a maximum partial Steiner triple system of order $n$ and satisfies $m(n)=n^2/6+O(n)$, improving the linear lower bound by Budden and Stiles. %\cite{budden}. Moreover, for $n=2^s-1$, we obtain $\ar(n,F_4)\ge m(n)+n^2/42+o(n^2)=4n^2/21+o(n^2)$ via a construction based on independent sets in the Grassmann graph. We also prove that $\ar(n,F_4)\le (5n^2-8n)/21$ for $n\ge4$, improving the quadratic coefficient in the upper bound of Budden and Stiles from $1/4$ to $5/21$.

math.CO↗

RoboCOIN: An Open-Sourced Bimanual Robotic Data Collection for Integrated Manipulation

Despite the critical role of bimanual manipulation in endowing robots with human-like dexterity, large-scale and diverse datasets remain scarce due to the significant hardware heterogeneity across bimanual robotic platforms. To bridge this gap, we introduce RoboCOIN, a large-scale multi-embodiment bimanual manipulation dataset comprising over 180,000 demonstrations collected from 15 distinct robotic platforms. Spanning 16 diverse environments-including residential, commercial, and industrial settings-the dataset features 421 bimanual tasks systematically categorized by 39 bimanual collaboration actions and 432 objects. A key innovation of our work is the hierarchical capability pyramid, which provides granular annotations ranging from trajectory-level concepts to segment-level subtasks and frame-level kinematics. Furthermore, we present CoRobot, an efficient data processing pipeline powered by the Robot Trajectory Markup Language (RTML), designed to facilitate quality assessment, automated annotation, and unified multi-embodiment and data management. Extensive experiments demonstrate the effectiveness of RoboCOIN in enhancing the performance of various bimanual manipulation models across a wide spectrum of robotic embodiments. The entire dataset and codebase are fully open-sourced, providing a valuable resource for advancing research in bimanual and multi-embodiment manipulation.

cs.RO↗

The Turán number of the Cartesian product of a star and an edge

Let $C_k$ denote the cycle of length $k$, $S_t$ be a star with $t$ edges. And let $B_t$ be the graph consisting of $t$ copies of $C_4$ sharing one fixed edge. Equivalently, $B_t=K_2 \mathbin{\square} S_t$, which is the Cartesian product of a star with $t$ edges and an edge. Recently, Gao, Janzer, Liu and Xu [\textit{Israel J. Math. 269(2025)}] proved that the Turán number of $K_2\mathbin{\square} C_{2l}$ is $Θ(n^{\frac{3}{2}})$ for every $l\ge 4$. In this paper, we obtain upper and lower estimates for the Turán number of $B_t$ in both the general and bipartite settings for every $t\geq 2$. For the lower bound, we use random construction based on the extremal structure of $C_4$. These results imply that $\frac{1}{2\sqrt{2}}\leq \lim_{t\to \infty} \frac{\mathrm{ex}(n,B_t)}{\sqrt{t}}\leq \frac{1}{2}$, and $\frac{1}{4}\leq \lim_{t\to \infty} \frac{\mathrm{ex}_{bip}(n,B_t)}{\sqrt{t}}\leq \frac{1}{2\sqrt{2}}.$ In the case of $B_2$, we obtain sharper estimates. We show that the Turán number of $B_2$ is approximately between $(0.518+o(1))n^{\frac{3}{2}}$ and $(0.603+o(1))n^{\frac{3}{2}}$. And in the bipartite setting, it is approximately between $(0.385+o(1))n^{\frac{3}{2}}$ and $(0.468+o(1))n^{\frac{3}{2}}$. Moreover, in the bipartite setting, we give a more general result, which shows that for every tree $T$ with $t$ edges, the bipartite Turán number of $K_2\mathbin{\square}T$ is at most $\frac{\sqrt{t}}{2\sqrt{2}}(1+o(1))n^{\frac{3}{2}}$.

math.CO↗

UniDA3D: A Unified Domain-Adaptive Framework for Multi-View 3D Object Detection

Camera-only 3D object detection is critical for autonomous driving, offering a cost-effective alternative to LiDAR based methods. In particular, multi-view 3D object detection has emerged as a promising direction due to its balanced trade-off between performance and cost. However, existing methods often suffer significant performance degradation under complex environmental conditions such as nighttime, fog, and rain, primarily due to their reliance on training data collected mostly in ideal conditions. To address this challenge, we propose UniDA3D, a unified domain-adaptive multi-view 3D object detector designed for robust perception under diverse adverse conditions. UniDA3D formulates nighttime, rainy, and foggy scenes as a unified multi target domain adaptation problem and leverages a novel query guided domain discrepancy mitigation (QDDM) module to align object features between source and target domains at both batch and global levels via query-centric adversarial and contrastive learning. Furthermore, we introduce a domain-adaptive teacher student training pipeline with an exponential-moving-average teacher and dynamically updated high-quality pseudo labels to enhance consistency learning and suppress background noise in unlabeled target domains. In contrast to prior approaches that require separate training for each condition, UniDA3D performs a single unified training process across multiple domains, enabling robust all-weather 3D perception. On a synthesized multi-view 3D benchmark constructed by generating nighttime, rainy, and foggy counterparts from nuScenes (nuScenes-Night, nuScenes-Rain, and nuScenes-Haze), UniDA3D consistently outperforms state of-the-art camera-only multi-view 3D detectors under extreme conditions, achieving substantial gains in mAP and NDS while maintaining real-time inference efficiency.

cs.CV↗

PRM-as-a-Judge: A Dense Evaluation Paradigm for Fine-Grained Robotic Auditing

Current robotic evaluation is still largely dominated by binary success rates, which collapse rich execution processes into a single outcome and obscure critical qualities such as progress, efficiency, and stability. To address this limitation, we propose PRM-as-a-Judge, a dense evaluation paradigm that leverages Process Reward Models (PRMs) to audit policy execution directly from trajectory videos by estimating task progress from observation sequences. Central to this paradigm is the OPD (Outcome-Process-Diagnosis) metric system, which explicitly formalizes execution quality via a task-aligned progress potential. We characterize dense robotic evaluation through two axiomatic properties: macro-consistency, which requires additive and path-consistent aggregation, and micro-resolution, which requires sensitivity to fine-grained physical evolution. Under this formulation, potential-based PRM judges provide a natural instantiation of dense evaluation, with macro-consistency following directly from the induced scalar potential. We empirically validate the micro-resolution property using RoboPulse, a diagnostic benchmark specifically designed for probing micro-scale progress discrimination, where several trajectory-trained PRM judges outperform discriminative similarity-based methods and general-purpose foundation-model judges. Finally, leveraging PRM-as-a-Judge and the OPD metric system, we conduct a structured audit of mainstream policy paradigms across long-horizon tasks, revealing behavioral signatures and failure modes that are invisible to outcome-only metrics.

cs.RO↗

LassoFlexNet: Flexible Neural Architecture for Tabular Data

Despite their dominance in vision and language, deep neural networks often underperform relative to tree-based models on tabular data. To bridge this gap, we incorporate five key inductive biases into deep learning: robustness to irrelevant features, axis alignment, localized irregularities, feature heterogeneity, and training stability. We propose \emph{LassoFlexNet}, an architecture that evaluates the linear and nonlinear marginal contribution of each input via Per-Feature Embeddings, and sparsely selects relevant variables using a Tied Group Lasso mechanism. Because these components introduce optimization challenges that destabilize standard proximal methods, we develop a \emph{Sequential Hierarchical Proximal Adaptive Gradient optimizer with exponential moving averages (EMA)} to ensure stable convergence. Across $52$ datasets from three benchmarks, LassoFlexNet matches or outperforms leading tree-based models, achieving up to a $10$\% relative gain, while maintaining Lasso-like interpretability. We substantiate these empirical results with ablation studies and theoretical proofs confirming the architecture's enhanced expressivity and structural breaking of undesired rotational invariance.

stat.ML↗

VAMPO: Policy Optimization for Improving Visual Dynamics in Video Action Models

Video action models are an appealing foundation for Vision--Language--Action systems because they can learn visual dynamics from large-scale video data and transfer this knowledge to downstream robot control. Yet current diffusion-based video predictors are trained with likelihood-surrogate objectives, which encourage globally plausible predictions without explicitly optimizing the precision-critical visual dynamics needed for manipulation. This objective mismatch often leads to subtle errors in object pose, spatial relations, and contact timing that can be amplified by downstream policies. We propose VAMPO, a post-training framework that directly improves visual dynamics in video action models through policy optimization. Our key idea is to formulate multi-step denoising as a sequential decision process and optimize the denoising policy with rewards defined over expert visual dynamics in latent space. To make this optimization practical, we introduce an Euler Hybrid sampler that injects stochasticity only at the first denoising step, enabling tractable low-variance policy-gradient estimation while preserving the coherence of the remaining denoising trajectory. We further combine this design with GRPO and a verifiable non-adversarial reward. Across diverse simulated and real-world manipulation tasks, VAMPO improves task-relevant visual dynamics, leading to better downstream action generation and stronger generalization. The homepage is https://vampo-robot.github.io/VAMPO/.

cs.RO↗

SaPaVe: Towards Active Perception and Manipulation in Vision-Language-Action Models for Robotics

Active perception and manipulation are crucial for robots to interact with complex scenes. Existing methods struggle to unify semantic-driven active perception with robust, viewpoint-invariant execution. We propose SaPaVe, an end-to-end framework that jointly learns these capabilities in a data-efficient manner. Our approach decouples camera and manipulation actions rather than placing them in a shared action space, and follows a bottom-up training strategy: we first train semantic camera control on a large-scale dataset, then jointly optimize both action types using hybrid data. To support this framework, we introduce ActiveViewPose-200K, a dataset of 200k image-language-camera movement pairs for semantic camera movement learning, and a 3D geometry-aware module that improves execution robustness under dynamic viewpoints. We also present ActiveManip-Bench, the first benchmark for evaluating active manipulation beyond fixed-view settings. Extensive experiments in both simulation and real-world environments show that SaPaVe outperforms recent vision-language-action models such as GR00T N1 and \(π_0\), achieving up to 31.25\% higher success rates in real-world tasks. These results show that tightly coupled perception and execution, when trained with decoupled yet coordinated strategies, enable efficient and generalizable active manipulation. Project page: https://lmzpai.github.io/SaPaVe

cs.RO↗

Finance-Informed Neural Network: Learning the Geometry of Option Pricing

We propose a Finance-Informed Neural Network (FINN) for option pricing and hedging that integrates financial theory directly into machine learning. Instead of training on observed option prices, FINN is learned through a self-supervised replication objective based on dynamic hedging, ensuring economic consistency by construction. We show theoretically that minimizing replication error recovers the arbitrage-free pricing operator and yields economically meaningful sensitivities. Empirically, FINN accurately recovers classical Black--Scholes prices and performs robustly in stochastic volatility environments, including the Heston model, while remaining stable in settings where analytical solutions are unavailable or unreliable. Fundamental pricing relationships such as put--call parity emerge endogenously. When applied to implied-volatility surface reconstruction, FINN produces surfaces that are consistently closer to observed market-implied volatilities than those obtained from Heston calibrations, indicating superior out-of-sample adaptability and reduced structural bias. Importantly, FINN extends beyond liquid option markets: it can be trained directly on historical spot prices to construct coherent option prices and Greeks for assets with no listed options. More broadly, FINN defines a new paradigm for financial pricing, in which prices are learned from replication and risk-control principles rather than inferred from parametric assumptions or direct supervision on option prices. By reframing option pricing as the learning of a pricing operator rather than the fitting of prices, FINN offers practitioners a practical and scalable tool for pricing, hedging, and risk management across both established and emerging financial markets.

cs.LG↗

Learning to Think Fast and Slow for Visual Language Models

When faced with complex problems, we tend to engage in slower, more deliberate thinking. In contrast, for simple questions we give quick, intuitive responses. This dual-system thinking approach allows us to allocate cognitive resources efficiently, reserving deeper analytical effort for tasks that truly require it. However, existing reasoning-oriented visual language models (VLMs) are mostly trained to generate uniformly long reasoning, leading to substantial token waste when concise answers would suffice. In this paper, we observe that pre-trained, general-purpose VLMs manifest variations in response length for different question types, e.g., longer reasoning for math questions while shorter on perception problems. Different from existing work that overrides this prior by stimulating long reasoning without considering the problem complexity, we propose to leverage this prior to develop an explicit dual-mode thinking mechanism. Specifically, we anchor each training instance to either a fast or slow thinking prefix consistent with the model's natural response length tendency. Then, GRPO is adapted to learning dual-system thinking, enabling both autonomous and manual thinking mode selection. Extensive experiments across a wide variety of visual reasoning benchmarks demonstrate that our model, named DualMindVLM, significantly outperforms the base model and achieves state-of-the-art reasoning performance while maintaining high token efficiency.

cs.CV↗

TIGeR: Tool-Integrated Geometric Reasoning in Vision-Language Models for Robotics

Vision-Language Models (VLMs) have shown remarkable capabilities in spatial reasoning, yet they remain fundamentally limited to qualitative precision and lack the computational precision required for real-world robotics. Current approaches fail to leverage metric cues from depth sensors and camera calibration, instead reducing geometric problems to pattern recognition tasks that cannot deliver the centimeter-level accuracy essential for robotic manipulation. We present TIGeR (Tool-Integrated Geometric Reasoning), a novel framework that transforms VLMs from perceptual estimators to geometric computers by enabling them to generate and execute precise geometric computations through external tools. Rather than attempting to internalize complex geometric operations within neural networks, TIGeR empowers models to recognize geometric reasoning requirements, synthesize appropriate computational code, and invoke specialized libraries for exact calculations. To support this paradigm, we introduce TIGeR-300K, a comprehensive tool-invocation-oriented dataset covering point transformations, pose estimation, and spatial compatibility verification, complete with tool invocation sequences and intermediate computations. Through a two-stage training pipeline combining supervised fine-tuning (SFT) and reinforcement fine-tuning (RFT) with our proposed hierarchical reward design, TIGeR achieves SOTA performance on geometric reasoning benchmarks while demonstrating centimeter-level precision in real-world robotic manipulation tasks.

cs.RO↗

Reshaping Action Error Distributions for Reliable Vision-Language-Action Models

In robotic manipulation, vision-language-action (VLA) models have emerged as a promising paradigm for learning generalizable and scalable robot policies. Most existing VLA frameworks rely on standard supervised objectives, typically cross-entropy for discrete actions and mean squared error (MSE) for continuous action regression, which impose strong pointwise constraints on individual predictions. In this work, we focus on continuous-action VLA models and move beyond conventional MSE-based regression by reshaping action error distributions during training. Drawing on information-theoretic principles, we introduce Minimum Error Entropy (MEE) into modern VLA architectures and propose a trajectory-level MEE objective, together with two weighted variants, combined with MSE for continuous-action VLA training. We evaluate our approaches across standard, few-shot, and noisy settings on multiple representative VLA architectures, using simulation benchmarks such as LIBERO and SimplerEnv as well as real-world robotic manipulation tasks. Experimental results demonstrate consistent improvements in success rates and robustness across these settings. Under imbalanced data regimes, the gains persist within a well-characterized operating range, while incurring negligible additional training cost and no impact on inference efficiency. We further provide theoretical analyses that explain why MEE-based supervision is effective and characterize its practical range. Project Page: https://cognition2actionlab.github.io/VLA-TMEE.github.io/

cs.RO↗

GOMPSNR: Reflourish the Signal-to-Noise Ratio Metric for Audio Generation Tasks

In the field of audio generation, signal-to-noise ratio (SNR) has long served as an objective metric for evaluating audio quality. Nevertheless, recent studies have shown that SNR and its variants are not always highly correlated with human perception, prompting us to raise the questions: Why does SNR fail in measuring audio quality? And how to improve its reliability as an objective metric? In this paper, we identify the inadequate measurement of phase distance as a pivotal factor and propose to reformulate SNR with specially designed phase-distance terms, yielding an improved metric named GOMPSNR. We further extend the newly proposed formulation to derive two novel categories of loss function, corresponding to magnitude-guided phase refinement and joint magnitude-phase optimization, respectively. Besides, extensive experiments are conducted for an optimal combination of different loss functions. Experimental results on advanced neural vocoders demonstrate that our proposed GOMPSNR exhibits more reliable error measurement than SNR. Meanwhile, our proposed loss functions yield substantial improvements in model performance, and our wellchosen combination of different loss functions further optimizes the overall model capability.

cs.SD↗