SearcharxivSearch

arXiv subjects

Chenglu Wen

Publications and source records attributed to Chenglu Wen.

At least 19 recordsLinked to original sources

LightLoc++: Sensor-Robust Representation Learning for Efficient Outdoor LiDAR Localization

Scene coordinate regression (SCR) achieves strong performance in outdoor LiDAR localization, but it usually requires scene-specific training that can take days, limiting practical deployment. Recent works improve training efficiency by decoupling SCR into a scene-agnostic backbone and scene-specific prediction heads, where the backbone is pretrained on source datasets and frozen for new scenes, and only lightweight heads are optimized. However, we find that this paradigm heavily depends on the pretrained backbone. Existing decoupled methods can match conventional SCR methods fully optimized for each new scene when LiDAR configurations are similar to those used during backbone pretraining, but their accuracy drops noticeably on datasets collected with different LiDAR sensors. This suggests that efficient LiDAR localization requires representations that capture stable scene geometry across LiDAR configurations. Motivated by this observation, we propose LightLoc++, a sensor-robust and efficient outdoor LiDAR localization framework. To support sensor-robust representation learning, we introduce SULID, a synchronized urban multi-LiDAR dataset with representative 32-, 64-, and 128-beam rotating LiDARs, extensive cross-sensor overlap, and diverse urban scenes. Using SULID, we pretrain a sensor-robust backbone through cross-sensor consistency learning. LightLoc++ further preserves efficient new-scene learning by incorporating sample classification guidance and redundant sample downsampling, which reduce regression ambiguity and computational redundancy in large-scale outdoor scenes. Extensive experiments on multiple outdoor LiDAR localization benchmarks demonstrate that LightLoc++ achieves state-of-the-art localization performance with the lowest new-scene training cost among compared methods. Code and dataset will be made available at https://github.com/liw95/LightLoc-PlusPlus.

cs.CV

C2E: Boosting Ego-Only 3D Object Detection via Multi-Teacher Contrastive Knowledge Distillation

LiDAR-based 3D object detection is essential for autonomous driving systems. However, traditional Ego-only Perception (Eo-Perception) suffers from limited perspective and occlusions in a complex outdoor environment, leading to performance bottlenecks. Recently, research on multi-agent Collaborative Perception (Co-Perception) has demonstrated excellent performance, but high communication costs and accumulated pose error hinder its application. To address this, we explore a novel C2E (Co-Perception to Eo-Perception) paradigm through the Multi-to-Single (M2S) agent contrastive knowledge distillation framework. Our M2S framework first designs Multi-Level Feature Enhancement module to provide more stable features, and introduces Auxiliary Point Cloud Reconstruction and Multi-Teacher Contrastive Distillation mechanisms to mitigate domain gaps in point cloud and feature distributions within the C2E paradigm. Benefiting from this, our M2S can retain the excellent performance of collaborative perception while effectively avoiding the drawbacks, such as communication delays and positioning errors. Extensive experiments on the V2XSet, V2V4Real and DAIR-V2X datasets show the effectiveness and generalizability of our M2S framework when combined with the state-of-the-art CoSDH model and other excellent 3D detectors. Our M2S framework can deliver up to a 8.64% improvement in 3D mAP performance without introducing any communication costs.

cs.CV

MotionMAR: Multi-scale Auto-Regressive Human Motion Reconstruction from Sparse Observations

Human motion follows a temporal hierarchical structure, transitioning from low-frequency global trajectories to high-frequency details. Inspired by the success of multi-level autoregressive models in computer vision, we propose MotionMAR, a coarse-to-fine framework for motion reconstruction from sparse observations. It first estimates the global trajectory of human motion and then gradually refines the temporal details. This architecture consists of four integrated components. The Temporal Multi-scale Tokenization (TMT) VQ-VAE encodes the data at multiple temporal resolutions, separating semantic motion from minor jitters. The Motion Autoregressive Network (MAN) operates in this latent space, predicting motion across scales. It first establishes the global structure through coarse indices and then generates finer indices to recover specific details. Meanwhile, the Scale-Aware Control (SAC) module integrates sparse tracking data to ensure the generated output aligns with actual observations. The Motion Refinement Network (MRN) subsequently smooths consecutive poses and eliminates quantization artifacts. Experiments show that MotionMAR achieves state-of-the-art accuracy on the AMASS dataset, providing a reliable and structure-aware approach for motion reconstruction. The source code is publicly available at http://www.lidarhumanmotion.net/motionmar/.

cs.CV

LEADER: Learning Reliable Local-to-Global Correspondences for LiDAR Relocalization

LiDAR relocalization has attracted increasing attention as it can deliver accurate 6-DoF pose estimation in complex 3D environments. Recent learning-based regression methods offer efficient solutions by directly predicting global poses without the need for explicit map storage. However, these methods often struggle in challenging scenes due to their equal treatment of all predicted points, which is vulnerable to noise and outliers. In this paper, we propose LEADER, a robust LiDAR-based relocalization framework enhanced by a simple, yet effective geometric encoder. Specifically, a Robust Projection-based Geometric Encoder architecture which captures multi-scale geometric features is first presented to enhance descriptiveness in geometric representation. A Truncated Relative Reliability loss is then formulated to model point-wise ambiguity and mitigate the influence of unreliable predictions. Extensive experiments on the Oxford RobotCar and NCLT datasets demonstrate that LEADER outperforms state-of-the-art methods, achieving 24.1% and 73.9% relative reductions in position error over existing techniques, respectively. The source code is released on https://github.com/JiansW/LEADER.

cs.CV

V2U4Real: A Real-world Large-scale Dataset for Vehicle-to-UAV Cooperative Perception

Modern autonomous vehicle perception systems are often constrained by occlusions, blind spots, and limited sensing range. While existing cooperative perception paradigms, such as Vehicle-to-Vehicle (V2V) and Vehicle-to-Infrastructure (V2I), have demonstrated their effectiveness in mitigating these challenges, they remain limited to ground-level collaboration and cannot fully address large-scale occlusions or long-range perception in complex environments. To advance research in cross-view cooperative perception, we present V2U4Real, the first large-scale real-world multi-modal dataset for Vehicle-to-UAV (V2U) cooperative object perception. V2U4Real is collected by a ground vehicle and a UAV equipped with multi-view LiDARs and RGB cameras. The dataset covers urban streets, university campuses, and rural roads under diverse traffic scenarios, comprising over 56K LiDAR frames, 56K multi-view camera images, and 700K annotated 3D bounding boxes across four classes. To support a wide range of research tasks, we establish benchmarks for single-agent 3D object detection, cooperative 3D object detection, and object tracking. Comprehensive evaluations of several state-of-the-art models demonstrate the effectiveness of V2U cooperation in enhancing perception robustness and long-range awareness. The V2U4Real dataset and codebase is available at https://github.com/VjiaLi/V2U4Real.

cs.CV

FlashCap: Millisecond-Accurate Human Motion Capture via Flashing LEDs and Event-Based Vision

Precise motion timing (PMT) is crucial for swift motion analysis. A millisecond difference may determine victory or defeat in sports competitions. Despite substantial progress in human pose estimation (HPE), PMT remains largely overlooked by the HPE community due to the limited availability of high-temporal-resolution labeled datasets. Today, PMT is achieved using high-speed RGB cameras in specialized scenarios such as the Olympic Games; however, their high costs, light sensitivity, bandwidth, and computational complexity limit their feasibility for daily use. We developed FlashCap, the first flashing LED-based MoCap system for PMT. With FlashCap, we collect a millisecond-resolution human motion dataset, FlashMotion, comprising the event, RGB, LiDAR, and IMU modalities, and demonstrate its high quality through rigorous validation. To evaluate the merits of FlashMotion, we perform two tasks: precise motion timing and high-temporal-resolution HPE. For these tasks, we propose ResPose, a simple yet effective baseline that learns residual poses based on events and RGBs. Experimental results show that ResPose reduces pose estimation errors by ~40% and achieves millisecond-level timing accuracy, enabling new research opportunities. The dataset and code will be shared with the community.

cs.CV

AW-MoE: All-Weather Mixture of Experts for Robust Multi-Modal 3D Object Detection

Robust 3D object detection under adverse weather conditions is crucial for autonomous driving. However, most existing methods simply combine all weather samples for training while overlooking data distribution discrepancies across different weather scenarios, leading to performance conflicts. To address this issue, we introduce AW-MoE, the framework that innovatively integrates Mixture of Experts (MoE) into weather-robust multi-modal 3D object detection approaches. AW-MoE incorporates Image-guided Weather-aware Routing (IWR), which leverages the superior discriminability of image features across weather conditions and their invariance to scene variations for precise weather classification. Based on this accurate classification, IWR selects the top-K most relevant Weather-Specific Experts (WSE) that handle data discrepancies, ensuring optimal detection under all weather conditions. Additionally, we propose a Unified Dual-Modal Augmentation (UDMA) for synchronous LiDAR and 4D Radar dual-modal data augmentation while preserving the realism of scenes. Extensive experiments on the real-world dataset demonstrate that AW-MoE achieves ~ 15% improvement in adverse-weather performance over state-of-the-art methods, while incurring negligible inference overhead. Moreover, integrating AW-MoE into established baseline detectors yields performance improvements surpassing current state-of-the-art methods. These results show the effectiveness and strong scalability of our AW-MoE. We will release the code publicly at https://github.com/windlinsherlock/AW-MoE.

cs.CV

Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid Robots

Humanoid robots have achieved significant progress in motion generation and control, exhibiting movements that appear increasingly natural and human-like. Inspired by the Turing Test, we propose the Motion Turing Test, a framework that evaluates whether human observers can discriminate between humanoid robot and human poses using only kinematic information. To facilitate this evaluation, we present the Human-Humanoid Motion (HHMotion) dataset, which consists of 1,000 motion sequences spanning 15 action categories, performed by 11 humanoid models and 10 human subjects. All motion sequences are converted into SMPL-X representations to eliminate the influence of visual appearance. We recruited 30 annotators to rate the human-likeness of each pose on a 0-5 scale, resulting in over 500 hours of annotation. Analysis of the collected data reveals that humanoid motions still exhibit noticeable deviations from human movements, particularly in dynamic actions such as jumping, boxing, and running. Building on HHMotion, we formulate a human-likeness evaluation task that aims to automatically predict human-likeness scores from motion data. Despite recent progress in multimodal large language models, we find that they remain inadequate for assessing motion human-likeness. To address this, we propose a simple baseline model and demonstrate that it outperforms several contemporary LLM-based methods. The dataset, code, and benchmark will be publicly released to support future research in the community.

cs.CV

MAGE: Multi-scale Autoregressive Generation for Offline Reinforcement Learning

Generative models have gained significant traction in offline reinforcement learning (RL) due to their ability to model complex trajectory distributions. However, existing generation-based approaches still struggle with long-horizon tasks characterized by sparse rewards. Some hierarchical generation methods have been developed to mitigate this issue by decomposing the original problem into shorter-horizon subproblems using one policy and generating detailed actions with another. While effective, these methods often overlook the multi-scale temporal structure inherent in trajectories, resulting in suboptimal performance. To overcome these limitations, we propose MAGE, a Multi-scale Autoregressive GEneration-based offline RL method. MAGE incorporates a condition-guided multi-scale autoencoder to learn hierarchical trajectory representations, along with a multi-scale transformer that autoregressively generates trajectory representations from coarse to fine temporal scales. MAGE effectively captures temporal dependencies of trajectories at multiple resolutions. Additionally, a condition-guided decoder is employed to exert precise control over short-term behaviors. Extensive experiments on five offline RL benchmarks against fifteen baseline algorithms show that MAGE successfully integrates multi-scale trajectory modeling with conditional guidance, generating coherent and controllable trajectories in long-horizon sparse-reward settings.

cs.LG

SOAR: Regression-based LiDAR Relocalization for UAVs

Regression-based LiDAR relocalization has recently emerged as a promising solution for high-precision positioning in GNSS-denied environments. However, these methods are primarily tailored to autonomous driving, exhibiting significantly degraded accuracy in unmanned aerial vehicle (UAV) scenarios due to arbitrary pose variations and irregular flight paths. In this paper, we propose SOAR, a regression-based LiDAR relocalization framework for UAVs. Specifically, we introduce a locality-preserving sliding window attention module with locally invariant positional encoding to capture discriminative geometric structures robust to viewpoint changes. A coordinate-independent feature initialization module is further designed to eliminate sensitivity to global transformations. Furthermore, most existing UAV datasets are limited to evaluate LiDAR relocalization in real-world, due to the lack of synchronized LiDAR scans, accurate 6-DoF poses, or multiple traversals. Thus, we construct a large-scale UAV LiDAR localization dataset with 4 scenes and 13 irregular paths exhibiting rotation and altitude variations, providing a more realistic benchmark for UAVs. Extensive experiments demonstrate that our method achieves state-of-the-art performance, improving the localization success rate by 40% and reducing mean error over 10m on UAVLoc. Our code and dataset will be released soon.

cs.CV

MoniRefer: A Real-world Large-scale Multi-modal Dataset based on Roadside Infrastructure for 3D Visual Grounding

3D visual grounding aims to localize the object in 3D point cloud scenes that semantically corresponds to given natural language sentences. It is very critical for roadside infrastructure system to interpret natural languages and localize relevant target objects in complex traffic environments. However, most existing datasets and approaches for 3D visual grounding focus on the indoor and outdoor driving scenes, outdoor monitoring scenarios remain unexplored due to scarcity of paired point cloud-text data captured by roadside infrastructure sensors. In this paper, we introduce a novel task of 3D Visual Grounding for Outdoor Monitoring Scenarios, which enables infrastructure-level understanding of traffic scenes beyond the ego-vehicle perspective. To support this task, we construct MoniRefer, the first real-world large-scale multi-modal dataset for roadside-level 3D visual grounding. The dataset consists of about 136,018 objects with 411,128 natural language expressions collected from multiple complex traffic intersections in the real-world environments. To ensure the quality and accuracy of the dataset, we manually verified all linguistic descriptions and 3D labels for objects. Additionally, we also propose a new end-to-end method, named Moni3DVG, which utilizes the rich appearance information provided by images and geometry and optical information from point cloud for multi-modal feature learning and 3D object localization. Extensive experiments and ablation studies on the proposed benchmarks demonstrate the superiority and effectiveness of our method. Our dataset and code will be released.

cs.CV

OWL: Unsupervised 3D Object Detection by Occupancy Guided Warm-up and Large Model Priors Reasoning

Unsupervised 3D object detection leverages heuristic algorithms to discover potential objects, offering a promising route to reduce annotation costs in autonomous driving. Existing approaches mainly generate pseudo labels and refine them through self-training iterations. However, these pseudo-labels are often incorrect at the beginning of training, resulting in misleading the optimization process. Moreover, effectively filtering and refining them remains a critical challenge. In this paper, we propose OWL for unsupervised 3D object detection by occupancy guided warm-up and large-model priors reasoning. OWL first employs an Occupancy Guided Warm-up (OGW) strategy to initialize the backbone weight with spatial perception capabilities, mitigating the interference of incorrect pseudo-labels on network convergence. Furthermore, OWL introduces an Instance-Cued Reasoning (ICR) module that leverages the prior knowledge of large models to assess pseudo-label quality, enabling precise filtering and refinement. Finally, we design a Weight-adapted Self-training (WAS) strategy to dynamically re-weight pseudo-labels, improving the performance through self-training. Extensive experiments on Waymo Open Dataset (WOD) and KITTI demonstrate that OWL outperforms state-of-the-art unsupervised methods by over 15.0% mAP, revealing the effectiveness of our method.

cs.CV

V2VLoc: Robust GNSS-Free Collaborative Perception via LiDAR Localization

Multi-agents rely on accurate poses to share and align observations, enabling a collaborative perception of the environment. However, traditional GNSS-based localization often fails in GNSS-denied environments, making consistent feature alignment difficult in collaboration. To tackle this challenge, we propose a robust GNSS-free collaborative perception framework based on LiDAR localization. Specifically, we propose a lightweight Pose Generator with Confidence (PGC) to estimate compact pose and confidence representations. To alleviate the effects of localization errors, we further develop the Pose-Aware Spatio-Temporal Alignment Transformer (PASTAT), which performs confidence-aware spatial alignment while capturing essential temporal context. Additionally, we present a new simulation dataset, V2VLoc, which can be adapted for both LiDAR localization and collaborative detection tasks. V2VLoc comprises three subsets: Town1Loc, Town4Loc, and V2VDet. Town1Loc and Town4Loc offer multi-traversal sequences for training in localization tasks, whereas V2VDet is specifically intended for the collaborative detection task. Extensive experiments conducted on the V2VLoc dataset demonstrate that our approach achieves state-of-the-art performance under GNSS-denied conditions. We further conduct extended experiments on the real-world V2V4Real dataset to validate the effectiveness and generalizability of PASTAT.

cs.CV

WinMamba: Multi-Scale Shifted Windows in State Space Model for 3D Object Detection

3D object detection is critical for autonomous driving, yet it remains fundamentally challenging to simultaneously maximize computational efficiency and capture long-range spatial dependencies. We observed that Mamba-based models, with their linear state-space design, capture long-range dependencies at lower cost, offering a promising balance between efficiency and accuracy. However, existing methods rely on axis-aligned scanning within a fixed window, inevitably discarding spatial information. To address this problem, we propose WinMamba, a novel Mamba-based 3D feature-encoding backbone composed of stacked WinMamba blocks. To enhance the backbone with robust multi-scale representation, the WinMamba block incorporates a window-scale-adaptive module that compensates voxel features across varying resolutions during sampling. Meanwhile, to obtain rich contextual cues within the linear state space, we equip the WinMamba layer with a learnable positional encoding and a window-shift strategy. Extensive experiments on the KITTI and Waymo datasets demonstrate that WinMamba significantly outperforms the baseline. Ablation studies further validate the individual contributions of the WSF and AWF modules in improving detection accuracy. The code will be made publicly available.

cs.CV

MSGNav: Unleashing the Power of Multi-modal 3D Scene Graph for Zero-Shot Embodied Navigation

Embodied navigation is a fundamental capability for robotic agents operating. Real-world deployment requires open vocabulary generalization and low training overhead, motivating zero-shot methods rather than task-specific RL training. However, existing zero-shot methods that build explicit 3D scene graphs often compress rich visual observations into text-only relations, leading to high construction cost, irreversible loss of visual evidence, and constrained vocabularies. To address these limitations, we introduce the Multi-modal 3D Scene Graph (M3DSG), which preserves visual cues by replacing textual relational edges with dynamically assigned images. Built on M3DSG, we propose MSGNav, a zero-shot navigation system that includes a Key Subgraph Selection module for efficient reasoning, an Adaptive Vocabulary Update module for open vocabulary support, and a Closed-Loop Reasoning module for accurate exploration reasoning. Additionally, we further identify the last mile problem in zero-shot navigation determining the feasible target location with a suitable final viewpoint, and propose a Visibility-based Viewpoint Decision module to explicitly resolve it. Comprehensive experimental results demonstrate that MSGNav achieves state-of-the-art performance on the challenging GOAT-Bench and HM3D-ObjNav benchmark. The code will be publicly available at https://github.com/ylwhxht/MSGNav.

cs.CV

ClimbingCap: Multi-Modal Dataset and Method for Rock Climbing in World Coordinate

Human Motion Recovery (HMR) research mainly focuses on ground-based motions such as running. The study on capturing climbing motion, an off-ground motion, is sparse. This is partly due to the limited availability of climbing motion datasets, especially large-scale and challenging 3D labeled datasets. To address the insufficiency of climbing motion datasets, we collect AscendMotion, a large-scale well-annotated, and challenging climbing motion dataset. It consists of 412k RGB, LiDAR frames, and IMU measurements, including the challenging climbing motions of 22 skilled climbing coaches across 12 different rock walls. Capturing the climbing motions is challenging as it requires precise recovery of not only the complex pose but also the global position of climbers. Although multiple global HMR methods have been proposed, they cannot faithfully capture climbing motions. To address the limitations of HMR methods for climbing, we propose ClimbingCap, a motion recovery method that reconstructs continuous 3D human climbing motion in a global coordinate system. One key insight is to use the RGB and LiDAR modalities to separately reconstruct motions in camera coordinates and global coordinates and to optimize them jointly. We demonstrate the quality of the AscendMotion dataset and present promising results from ClimbingCap. The AscendMotion dataset and source code release publicly at \href{this link}{http://www.lidarhumanmotion.net/climbingcap/}

cs.CV

LightLoc: Learning Outdoor LiDAR Localization at Light Speed

Scene coordinate regression achieves impressive results in outdoor LiDAR localization but requires days of training. Since training needs to be repeated for each new scene, long training times make these methods impractical for time-sensitive applications, such as autonomous driving, drones, and robotics. We identify large coverage areas and vast data in large-scale outdoor scenes as key challenges that limit fast training. In this paper, we propose LightLoc, the first method capable of efficiently learning localization in a new scene at light speed. LightLoc introduces two novel techniques to address these challenges. First, we introduce sample classification guidance to assist regression learning, reducing ambiguity from similar samples and improving training efficiency. Second, we propose redundant sample downsampling to remove well-learned frames during training, reducing training time without compromising accuracy. Additionally, the fast training and confidence estimation capabilities of sample classification enable its integration into SLAM, effectively eliminating error accumulation. Extensive experiments on large-scale outdoor datasets demonstrate that LightLoc achieves state-of-the-art performance with a 50x reduction in training time than existing methods. Our code is available at https://github.com/liw95/LightLoc.

cs.CV

Seg2Box: 3D Object Detection by Point-Wise Semantics Supervision

LiDAR-based 3D object detection and semantic segmentation are critical tasks in 3D scene understanding. Traditional detection and segmentation methods supervise their models through bounding box labels and semantic mask labels. However, these two independent labels inherently contain significant redundancy. This paper aims to eliminate the redundancy by supervising 3D object detection using only semantic labels. However, the challenge arises due to the incomplete geometry structure and boundary ambiguity of point-cloud instances, leading to inaccurate pseudo labels and poor detection results. To address these challenges, we propose a novel method, named Seg2Box. We first introduce a Multi-Frame Multi-Scale Clustering (MFMS-C) module, which leverages the spatio-temporal consistency of point clouds to generate accurate box-level pseudo-labels. Additionally, the Semantic?Guiding Iterative-Mining Self-Training (SGIM-ST) module is proposed to enhance the performance by progressively refining the pseudo-labels and mining the instances without generating pseudo-labels. Experiments on the Waymo Open Dataset and nuScenes Dataset show that our method significantly outperforms other competitive methods by 23.7\% and 10.3\% in mAP, respectively. The results demonstrate the great label-efficient potential and advancement of our method.

cs.CV