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Chengru Song

Publications and source records attributed to Chengru Song.

At least 19 recordsLinked to original sources

AgenticGen: Reward-Guided Agentic Video Generation for Advertising

Advertising video generation is not only a video synthesis task, but also a product-conditioned reasoning problem whose success is measured by online business metrics. Recent video foundation models can generate realistic clips from multimodal conditions, yet they do not optimize how a product should be transformed into an effective advertisement or how future generation should be improved from online business feedback. To close this loop, we propose AgenticGen, a reward-guided agentic framework that decomposes advertising video generation into two trainable reasoning stages, strategy selection and draft generation, thereby exposing optimization targets that online business feedback can supervise. AgenticGen learns a performance-based reward from accumulated online feedback and a complementary rubric-based reward aligned with human quality standards, then uses them to supervise policy optimization. DPO first moves the agentic policies toward online preferences, and GRPO further refines both stages with process and outcome rewards. Offline experiments validate the reward models and successive policy optimization. Online A/B experiments in the TikTok advertising system show that AgenticGen after DPO and GRPO improves CTR by 2.72%, CVR by 2.63%, and Advv by 9.61% over the SFT baseline.

cs.CV

Anchoring Instruction Outside Mask: Exact Reference Caching for Efficient In-Context Diffusion Transformers

Omnimodal generation is central to a wide range of content creation and editing applications. In-context conditioning is essential to this paradigm. It allows diffusion transformers to process text instructions and visual references in a shared attention sequence. However, each reference image introduces thousands of tokens. Computation therefore grows rapidly with the number of references. Existing methods reduce computation through structured sparse attention, which limits interactions between reference and target tokens. This structure also makes the reference K and V independent of the denoising target, allowing them to be computed once and reused across steps. However, it blocks visual references from attending to the text instruction. This substantially degrades instruction following and reference fidelity in multi-reference editing. To resolve this conflict, we jointly redesign the token sequence and attention mask. Our beyond-mask design uses static text anchors to connect the instruction to the reference branch. It preserves exact K and V reuse without adding parameters. However, this direct architectural conversion degrades generation quality. We recover the lost performance through teacher-forced velocity distillation, followed by a short on-policy stage in which the teacher supervises student-visited states. To our knowledge, this is the first use of on-policy distillation for architectural recovery in diffusion models. Across three image-editing benchmarks, our method matches full-attention generation quality. With five reference images, it accelerates the complete 40-step denoising process by 3.92x, while static text anchors introduce negligible runtime overhead; the speedup reaches 5.47x at ten references in our scaling study.

cs.CV

TEMPO: Makespan-Aware Expert-Parallel Load Balancing Across Memory- and Compute-Bound Regimes

In expert-parallel (EP) MoE serving, every layer synchronizes at the slowest GPU. Dispatchers balance token counts (EPLB, LPLB, UltraEP) or activated-expert counts (METRO), assuming expert time is linear in one. Measurements on two datacenter GPU generations show it is neither: below $n^* \approx 156$--$168$ tokens, HBM weight streaming dominates---cost attaches to $activated replicas$, not tokens; above it, grouped GEMM rounds tokens to 128-tile $M$-tiles, so $splitting$ an expert adds padded compute. A max-affine profile $t=\max(a+bG,\,c+\beta N)$ captures both regimes. Realistic decode batches hold hot experts in the linear regime and cold in the flat $simultaneously$; recorded batches show proxy dispatches differ by $1.4$--$1.6\times$ in modeled block time (p95 up to $1.7\times$), and $which$ proxy wins flips with the regime. We formalize per-batch dispatch as a fixed-charge makespan problem---NP-hard on two fully replicated GPUs, polynomial in degenerate limits---and present TEMPO, a makespan-aware dispatcher solving it in milliseconds off the critical path; its SGLang integration runs out-of-process and fuses dispatch with count collection into one in-graph kernel. Anchored by an 8-GPU Testbed A microbenchmark, TEMPO stays within $1\%$ of the best fixed baseline everywhere and wins by up to $15.5\%$ where regimes mix. End-to-end on Testbed B, Qwen3-235B (inside the win region) gains $4$--$6\%$ throughput and cuts p99 latency by $\sim 15.6\%$; DeepSeek-V3 (outside, communication-dominated) shows only mechanism cost. A phase diagram, not a universal win, is the claim: it predicts both outcomes before deployment.

cs.DC

Latent Reward Registers for Diffusion Preference Alignment

Aligning diffusion models with human preferences usually relies on a sparse terminal reward evaluated on the final generated samples, which creates a severe temporal credit-assignment problem across the denoising process. We propose Latent Reward Registers, a mechanism that estimates terminal preference directly from intermediate noisy latents. Learnable, position-free register tokens are appended as an auxiliary read path to a frozen Diffusion Transformer (DiT), extracting preference signals without altering the generator's hidden states or velocity field. The resulting dense, differentiable reward field spans the full denoising trajectory and supports two alignment strategies. For training, Reward-Gradient On-Policy Distillation (RG-OPD) converts this dense reward field into per-step targets at states visited by the current generator, replacing rollout-intensive policy gradients with direct on-policy distillation. For inference, Reward-Guided Sampling (RGS) steers trajectories with magnitude-matched reward-gradient corrections and no parameter updates. Empirically, at high noise levels (t=0.8) the registers reach the highest pairwise accuracy among the evaluated latent reward models. RG-OPD outperforms online reinforcement learning baselines while reducing GPU hours by up to 33x. RGS achieves significant reward improvement with a favorable reward-quality balance against training-free baselines. Code and weights are to be available at https://github.com/Guanys-dar/latent-reward-register

cs.LG

X-Stage: An Overlooked Pipeline Stage for Communication-Computation Overlap in DiT Inference

Fine-grained, device-initiated communication lets persistent GPU kernels in distributed diffusion transformer (DiT) inference issue remote stores and overlap data movement with Tensor Core computation. Existing systems schedule when communication is issued and when received data becomes consumable, but omit post-issue progress before remote-visible completion, making sender backpressure hard to predict. We identify X-Stage, a software-visible post-issue pipeline stage. Measurements on an eight-GPU node with a recent NVIDIA architecture show that short remote-store bursts drain as the issuer resumes work, whereas sustained injection exhausts finite outstanding capacity and delays later issues. A lightweight Burst-Gap model parameterized by backpressure-free issue time, effective drain rate, and outstanding capacity predicts issue overhead, recovery between bursts, and the onset of backpressure. Guided by the model, we redesign two communication-computation fused kernels. For DeepGEMM MegaMoE, interleaving Linear-1 and Linear-2 work across expert waves places computation between concentrated remote-store bursts, yielding a 1.18x geometric-mean and 1.62x maximum kernel speedup over the Expert-Wave baseline across 84 configurations. For Ulysses sequence-parallel attention, tile-granular fusion of the post-attention All-to-All with FlashAttention lets an output-tile owner issue remote stores and resume computation without a dedicated communication warp or streaming multiprocessor. FlashAttention-3 and FlashAttention-4 reach maximum sender-visible speedups of 1.43x and 1.42x over serial execution, and at long sequences their steady-state times approach those of FlashAttention alone. These results establish post-issue progress as a measurable scheduling lever for shaping bursts, avoiding backpressure, and hiding sender-side overhead.

cs.DC

HeadCast: Casting Attention Heads for Efficient Autoregressive Video Generation

Autoregressive (AR) video diffusion models have become a promising paradigm for long and streaming video synthesis, but the continuously growing Key-Value (KV) cache makes attention the dominant inference cost, especially at high resolution where each frame contributes many tokens. Existing remedies either evict the cache with coarse heuristics that cause inter-frame flickering, or require model re-training. We propose HeadCast, a training-free, plug-and-play acceleration framework built on the observation that a pre-trained AR model's attention heads exhibit stable, heterogeneous behaviors. After a short warm-up, HeadCast performs a one-time classification at the maximum-noise step that sorts every head into one of four archetypes: Sink, Dummy, Spatial, and Global, and restructures the monolithic KV cache into head-specific pathways. Crucially, it retains the Global heads that preserve the long-range temporal consistency aggressive eviction destroys. Because the Spatial pathway operates on a fixed-size grid, its savings grow with resolution: across state-of-the-art AR models, HeadCast accelerates inference by up to 1.62x at 720P and 1.95x at 1080P, while keeping VBench quality on par with full attention and largely flicker-free. Code is available at https://github.com/sjlgaga/HeadCast .

cs.CV

JAGG: Jacobian-Aggregated Group Gradient for Efficient GRPO Training of Diffusion Models

Group Relative Policy Optimization (GRPO) is a powerful reinforcement learning algorithm for aligning generative models with human preferences. While successful in large language models~\cite{shao2024deepseekmathpushinglimitsmathematical}, its extension to diffusion and flow matching models introduces a severe computational bottleneck: gradients must be back-propagated through the high-capacity DiT backbone at \emph{every} timestep of the sampling trajectory, making high-resolution text-to-image (T2I) training prohibitively expensive. Training-free DiT inference acceleration methods (e.g., $\Delta$-DiT, ScalingCache) exploit the fact that DiT hidden states and velocity predictions vary \emph{smoothly and nearly linearly} along the trajectory. We ask whether the same linearity can reduce the backward-pass cost of DiT RL training, and answer affirmatively with \textbf{JAGG} (\textbf{J}acobian-\textbf{A}ggregated \textbf{G}roup \textbf{G}radient), which reduces full transformer backward passes from $W$ to $2$ per group of $W$ consecutive steps. JAGG approximates intermediate-step Jacobians via $t$-weighted interpolation of the endpoint Jacobians, then aggregates per-step upstream signals into two composite gradients applied through a single joint backward pass. We prove this interpolation is \emph{exact} when the velocity is linear in $(z,t)$, and a cosine-similarity routing rule (\texttt{jagg\_frac}) deploys JAGG only where the assumption holds. Experiments on T2I benchmarks show JAGG delivers $\sim$2$\times$ backward speedup with negligible quality degradation. The code for this work can be accessed through https://github.com/SchumiDing/JAGG.

cs.LG

ScalingAttention: Discovering Intrinsic Sparse Attention Topology for Video Diffusion Transformers

While Diffusion Transformers (DiTs) have revolutionized high-fidelity video generation, their reliance on 3D full attention creates a quadratic computational bottleneck. Existing sparse methods face a dilemma: dynamic pruning suffers from prohibitive runtime overhead and memory fragmentation, while static heuristics fail to capture fine-grained dependencies. In this work, we propose ScalingAttention, a training-free framework grounded in a key inductive bias: while individual activations are input-dependent, the high-mass attention regions for each head rapidly converge to a stable, prompt-agnostic Intrinsic Sparse Topology. This topology is weight-encoded, scale-invariant, and efficient to extract. ScalingAttention decouples topology discovery from sparsity control via: (1) WEST (Weight-Encoded Sparse Topology), which extracts a robust block-sparse prior mask offline to eliminate runtime search; (2) FAST (Fidelity-Aware Sensitivity Tuning), which adaptively tunes head-wise sparsity based on diffusion fidelity requirements. To ensure practical acceleration, we co-design a hardware-aligned bit-wise block-sparse kernel. Experiments on Wan2.1 show up to 1.90X end-to-end speedup with superior fidelity, establishing a new Pareto frontier over state-of-the-art baselines.

cs.CV

Kwai Keye-VL-2.0 Technical Report

We introduce Kwai Keye-VL-2.0-30B-A3B, an open-source Mixture-of-Experts (MoE) multimodal foundation model designed to advance long-video understanding and agentic intelligence. To address the challenges of ultra-long contexts, information redundancy, and prohibitive computational costs inherent in hour-level videos, Keye-VL-2.0 is the first to adapt DeepSeek Sparse Attention (DSA) to GQA-based multimodal architectures, enabling lossless 256K context processing while capturing critical frames and long-range temporal dependencies. This architecture is underpinned by a highly optimized training and inference infrastructure, including scalable video I/O, heterogeneous ViT-LM parallelism, and custom DSA kernels that significantly maximize throughput and minimize computational overhead. Furthermore, to overcome the algorithmic dilemma of catastrophic forgetting during multi-task alignment, we introduce Cross-Modal Multi-Teacher On-Policy Distillation (MOPD) paired with Context-RL and Video-RL. By distilling dense token-level teacher feedback from on-policy rollouts back into the MoE backbone, which activates only 3B parameters, Keye-VL-2.0 natively empowers advanced agent collaboration across Code, Tool, and Search scenarios with multimodal self-correction. Extensive evaluations across video understanding, temporal grounding, reasoning, STEM, and agent benchmarks demonstrate that Keye-VL-2.0-30B-A3B achieves state-of-the-art performance among models of similar scale, particularly excelling in fine-grained temporal localization on TimeLens and long-video comprehension on Video-MME-v2 and LongVideoBench. We release our model checkpoints to accelerate community progress toward scalable and robust multimodal agentic applications.

cs.CV

OneReason Technical Report

Generative recommendation models in the OneRec family have been widely deployed in many real-world services, such as short-video, live-streaming, advertising, and e-commerce. However, these generative models can only benefit from the scaling advantage, while their reasoning ability is hard to activate, since we cannot construct meaningful Chain-of-Thought (CoT) sequences consisting of itemic tokens only. Inspired by the success of the reasoning-style ``think before answer'' paradigm in the LLM field, we conduct preliminary studies (i.e., OneRec-Think, OpenOneRec) to explore reasoning capability in generative recommendation. Nevertheless, we notice an unexpected phenomenon: the thinking mode does not show advantages over the non-thinking mode. Drawing insights from recent findings on CoT robustness in multi-modal language models, we argue that effective reasoning in recommendation rests on two factors: perception, the ability to ground itemic tokens in their underlying language semantics, and cognition, the ability to reorganize a user's behavior sequence into coherent latent interest points. We therefore propose OneReason, which includes: (1) strong itemic token perception in pre-training, (2) a three-level cognition-enhanced CoT format for recommendation tasks in SFT, and (3) a specialize-then-unify training recipe in RL to enhance the thinking ability.

cs.IR

Kwai Summary Attention Technical Report

Long-context ability, has become one of the most important iteration direction of next-generation Large Language Models, particularly in semantic understanding/reasoning, code agentic intelligence and recommendation system. However, the standard softmax attention exhibits quadratic time complexity with respect to sequence length. As the sequence length increases, this incurs substantial overhead in long-context settings, leading the training and inference costs of extremely long sequences deteriorate rapidly. Existing solutions mitigate this issue through two technique routings: i) Reducing the KV cache per layer, such as from the head-level compression GQA, and the embedding dimension-level compression MLA, but the KV cache remains linearly dependent on the sequence length at a 1:1 ratio. ii) Interleaving with KV Cache friendly architecture, such as local attention SWA, linear kernel GDN, but often involve trade-offs among KV Cache and long-context modeling effectiveness. Besides the two technique routings, we argue that there exists an intermediate path not well explored: {Maintaining a linear relationship between the KV cache and sequence length, but performing semantic-level compression through a specific ratio $k$}. This $O(n/k)$ path does not pursue a ``minimum KV cache'', but rather trades acceptable memory costs for complete, referential, and interpretable retention of long distant dependency. Motivated by this, we propose Kwai Summary Attention (KSA), a novel attention mechanism that reduces sequence modeling cost by compressing historical contexts into learnable summary tokens.

cs.CL

Mosaic: Cross-Modal Clustering for Efficient Video Understanding

Large vision-language models (VLMs) are enabling interactive video reasoning, giving rise to streaming long-video understanding. In this setting, frames arrive continuously, while the system preserves long-term context and generates responses under strict latency constraints. A central challenge is KVCache management: as video streams grow, KVCache expands rapidly, increasing computation and memory overhead. Existing retrieval-based approaches exploit attention sparsity and offload inactive KVCache from GPU to CPU memory, but their token-level design causes high management overhead and fragmented data movement. We present Mosaic, the first cluster-driven VLM inference system for streaming long-video understanding. Our key insight is that VLM KVCache exhibits an implicit cross-modal clustering structure: retrieved KV states form groups jointly shaped by visual coherence and semantic relevance. Based on this observation, Mosaic uses cross-modal clusters as the basic unit of KVCache organization, maintenance, and retrieval. Evaluations show that Mosaic outperforms state-of-the-art baselines, achieving up to 1.38x speedup.

cs.PF

$R_\text{dm}$: Re-conceptualizing Distribution Matching as a Reward for Diffusion Distillation

Diffusion models achieve state-of-the-art generative performance but are fundamentally bottlenecked by their slow, iterative sampling process. While diffusion distillation techniques enable high-fidelity, few-step generation, traditional objectives often restrict the student's performance by anchoring it solely to the teacher. Recent approaches have attempted to break this ceiling by integrating Reinforcement Learning (RL), typically through a simple summation of distillation and RL objectives. In this work, we propose a novel paradigm by re-conceptualizing distribution matching as a reward, denoted as $R_\text{dm}$. This unified perspective bridges the algorithmic gap between Diffusion Matching Distillation (DMD) and RL, providing several primary benefits. (1) Enhanced Optimization Stability: We introduce Group Normalized Distribution Matching (GNDM), which adapts standard RL group normalization to stabilize $R_\text{dm}$ estimation. By leveraging group-mean statistics, GNDM establishes a more robust and effective optimization direction. (2) Seamless Reward Integration: Our reward-centric formulation inherently supports adaptive weighting mechanisms, allowing for the fluid combination of DMD with external reward models. (3) Improved Sampling Efficiency: By aligning with RL principles, the framework readily incorporates Importance Sampling (IS), leading to a significant boost in sampling efficiency. Extensive experiments demonstrate that GNDM outperforms vanilla DMD, reducing the FID by 1.87. Furthermore, our multi-reward variant, GNDMR, surpasses existing baselines by striking an optimal balance between aesthetic quality and fidelity, achieving a peak HPS of 30.37 and a low FID-SD of 12.21. Ultimately, $R_\text{dm}$ provides a flexible, stable, and efficient framework for real-time, high-fidelity synthesis. Codes are coming soon.

cs.CV

Kelix Technical Report

Autoregressive large language models (LLMs) scale well by expressing diverse tasks as sequences of discrete natural-language tokens and training with next-token prediction, which unifies comprehension and generation under self-supervision. Extending this paradigm to multimodal data requires a shared, discrete representation across modalities. However, most vision-language models (VLMs) still rely on a hybrid interface: discrete text tokens paired with continuous Vision Transformer (ViT) features. Because supervision is largely text-driven, these models are often biased toward understanding and cannot fully leverage large-scale self-supervised learning on non-text data. Recent work has explored discrete visual tokenization to enable fully autoregressive multimodal modeling, showing promising progress toward unified understanding and generation. Yet existing discrete vision tokens frequently lose information due to limited code capacity, resulting in noticeably weaker understanding than continuous-feature VLMs. We present Kelix, a fully discrete autoregressive unified model that closes the understanding gap between discrete and continuous visual representations.

cs.CV

PROBE: Co-Balancing Computation and Communication in MoE Inference via Real-Time Predictive Prefetching

Mixture-of-Experts models have become a dominant architecture for scaling Large Language Models by activating only a sparse subset of experts per token. However, latency-critical MoE inference faces a fundamental tension: while expert parallelism improves memory efficiency, it also amplifies execution stragglers. In real-world serving, continuous batching and diverse concurrent requests induce rapid semantic shifts, causing expert hotspots to migrate abruptly across GPUs and triggering the 'double penalty' of coupled computational skew and network congestion. We propose PROBE, an inference system that co-balances computation and communication in real time. PROBE introduces Continuous Lookahead Pipelining, which proactively predicts, plans, and prefetches for upcoming layers while keeping all control overheads off the critical path. PROBE consists of: (1) a Gate-Initialized Lookahead Predictor that distills the target router to forecast next-layer expert activation with high fidelity; (2) a Hardware-Aware Balance Planning solver that jointly optimizes dynamic expert replication and token assignment under strict hiding-window constraints; and (3) a Phase-Locked Co-Scheduling policy that uses split-phase transmission to hide bandwidth-intensive expert transfers behind computation without contending with All-to-All collectives. Experiments show that PROBE reduces prefill latency by up to 1.32X and improves decoding throughput by up to 1.26X over state-of-the-art baselines, especially under extreme workload volatility.

cs.DC

OpenOneRec Technical Report

While the OneRec series has successfully unified the fragmented recommendation pipeline into an end-to-end generative framework, a significant gap remains between recommendation systems and general intelligence. Constrained by isolated data, they operate as domain specialists-proficient in pattern matching but lacking world knowledge, reasoning capabilities, and instruction following. This limitation is further compounded by the lack of a holistic benchmark to evaluate such integrated capabilities. To address this, our contributions are: 1) RecIF Bench & Open Data: We propose RecIF-Bench, a holistic benchmark covering 8 diverse tasks that thoroughly evaluate capabilities from fundamental prediction to complex reasoning. Concurrently, we release a massive training dataset comprising 96 million interactions from 160,000 users to facilitate reproducible research. 2) Framework & Scaling: To ensure full reproducibility, we open-source our comprehensive training pipeline, encompassing data processing, co-pretraining, and post-training. Leveraging this framework, we demonstrate that recommendation capabilities can scale predictably while mitigating catastrophic forgetting of general knowledge. 3) OneRec-Foundation: We release OneRec Foundation (1.7B and 8B), a family of models establishing new state-of-the-art (SOTA) results across all tasks in RecIF-Bench. Furthermore, when transferred to the Amazon benchmark, our models surpass the strongest baselines with an average 26.8% improvement in Recall@10 across 10 diverse datasets (Figure 1). This work marks a step towards building truly intelligent recommender systems. Nonetheless, realizing this vision presents significant technical and theoretical challenges, highlighting the need for broader research engagement in this promising direction.

cs.IR

Kwai Keye-VL 1.5 Technical Report

In recent years, the development of Large Language Models (LLMs) has significantly advanced, extending their capabilities to multimodal tasks through Multimodal Large Language Models (MLLMs). However, video understanding remains a challenging area due to the dynamic and information-dense nature of videos. Existing models struggle with the trade-off between spatial resolution and temporal coverage when processing video content. We present Keye-VL-1.5, which addresses fundamental challenges in video comprehension through three key innovations. First, we introduce a novel Slow-Fast video encoding strategy that dynamically allocates computational resources based on inter-frame similarity, processing key frames with significant visual changes at higher resolution (Slow pathway) while handling relatively static frames with increased temporal coverage at lower resolution (Fast pathway). Second, we implement a progressive four-stage pre-training methodology that systematically extends the model's context length from 8K to 128K tokens, enabling processing of longer videos and more complex visual content. Third, we develop a comprehensive post-training pipeline focusing on reasoning enhancement and human preference alignment, incorporating a 5-step chain-of-thought data construction process, iterative GSPO-based reinforcement learning with progressive prompt hinting for difficult cases, and alignment training. Through extensive evaluation on public benchmarks and rigorous internal human assessment, Keye-VL-1.5 demonstrates significant improvements over existing models, particularly excelling in video understanding tasks while maintaining competitive performance on general multimodal benchmarks.

cs.CV

OneRec-V2 Technical Report

Recent breakthroughs in generative AI have transformed recommender systems through end-to-end generation. OneRec reformulates recommendation as an autoregressive generation task, achieving high Model FLOPs Utilization. While OneRec-V1 has shown significant empirical success in real-world deployment, two critical challenges hinder its scalability and performance: (1) inefficient computational allocation where 97.66% of resources are consumed by sequence encoding rather than generation, and (2) limitations in reinforcement learning relying solely on reward models. To address these challenges, we propose OneRec-V2, featuring: (1) Lazy Decoder-Only Architecture: Eliminates encoder bottlenecks, reducing total computation by 94% and training resources by 90%, enabling successful scaling to 8B parameters. (2) Preference Alignment with Real-World User Interactions: Incorporates Duration-Aware Reward Shaping and Adaptive Ratio Clipping to better align with user preferences using real-world feedback. Extensive A/B tests on Kuaishou demonstrate OneRec-V2's effectiveness, improving App Stay Time by 0.467%/0.741% while balancing multi-objective recommendations. This work advances generative recommendation scalability and alignment with real-world feedback, representing a step forward in the development of end-to-end recommender systems.

cs.IR