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Chengyuan Luo

Publications and source records attributed to Chengyuan Luo.

3 recordsLinked to original sources

Contact-Constrained Lower-Limb Joint-Offset Calibration for Humanoid Robots

Accurate joint encoder offsets are essential for kinematic consistency in humanoid lower limbs, yet existing calibration methods typically require external motion-capture systems or fiducial targets. We present a self-contained calibration framework exploiting only onboard joint encoders and a pelvis-mounted IMU during static double-support contact. The inter-foot transform from forward kinematics must stay constant when both feet are fixed; minimizing its posture-dependent dispersion yields a nonlinear least-squares problem over the 12-dimensional offset vector. A Hessian eigenstructure analysis shows that parallel pitch axes induce a rotational coupling. Orientation residuals then observe only the pitch-offset sum, while translation and posture diversity set the remaining numerical observability. For the A3 pitch-to-roll-to-yaw ordering, hip-roll and hip-yaw excitation reduce hip-pitch coupling. A standing-posture knee prior then anchors the remaining weak pitch-chain decomposition. Simulation and real-machine injection tests show consistent recovery, and on held-out recordings calibration reduces foot-height RMS residuals from 4.26 to 2.20 mm on A3 and from 8.03 to 1.43 mm on A2. An independent LiDAR-inertial reference checks the pitch-coupled channel. Removing an injected pitch offset moves the leg-odometry vertical drift back toward the LiDAR trajectory. A few static double-support stances thus provide contact-consistent corrections for well-excited directions. Individual offsets in the weak pitch chain remain prior-dependent.

cs.RO

AnyPlace: Learning Generalized Object Placement for Robot Manipulation

Object placement in robotic tasks is inherently challenging due to the diversity of object geometries and placement configurations. To address this, we propose AnyPlace, a two-stage method trained entirely on synthetic data, capable of predicting a wide range of feasible placement poses for real-world tasks. Our key insight is that by leveraging a Vision-Language Model (VLM) to identify rough placement locations, we focus only on the relevant regions for local placement, which enables us to train the low-level placement-pose-prediction model to capture diverse placements efficiently. For training, we generate a fully synthetic dataset of randomly generated objects in different placement configurations (insertion, stacking, hanging) and train local placement-prediction models. We conduct extensive evaluations in simulation, demonstrating that our method outperforms baselines in terms of success rate, coverage of possible placement modes, and precision. In real-world experiments, we show how our approach directly transfers models trained purely on synthetic data to the real world, where it successfully performs placements in scenarios where other models struggle -- such as with varying object geometries, diverse placement modes, and achieving high precision for fine placement. More at: https://any-place.github.io.

cs.RO

GBC: Generalized Behavior-Cloning Framework for Whole-Body Humanoid Imitation

The creation of human-like humanoid robots is hindered by a fundamental fragmentation: data processing and learning algorithms are rarely universal across different robot morphologies. This paper introduces the Generalized Behavior Cloning (GBC) framework, a comprehensive and unified solution designed to solve this end-to-end challenge. GBC establishes a complete pathway from human motion to robot action through three synergistic innovations. First, an adaptive data pipeline leverages a differentiable IK network to automatically retarget any human MoCap data to any humanoid. Building on this foundation, our novel DAgger-MMPPO algorithm with its MMTransformer architecture learns robust, high-fidelity imitation policies. To complete the ecosystem, the entire framework is delivered as an efficient, open-source platform based on Isaac Lab, empowering the community to deploy the full workflow via simple configuration scripts. We validate the power and generality of GBC by training policies on multiple heterogeneous humanoids, demonstrating excellent performance and transfer to novel motions. This work establishes the first practical and unified pathway for creating truly generalized humanoid controllers.

cs.RO